Category: Calls


  • Call: CRIWG Conference on Collaboration and Technology

    Collaboration Researchers International Working Group presents 16th CRIWG Conference on Collaboration and Technology (CRIWG 2010) When: Sep 20, 2010 – Sep 23, 2010 Where: Maastricht, The Netherlands Submission Deadline: Mar 26, 2010 Call For Papers The CRIWG Conference on Collaboration and Technology seeks scientific papers that inform the design, development, deployment, and use of collaboration technology (groupware) and the work practices they support. Founded in 1995, CRIWG has become a significant forum for researchers and professionals to exchange ideas and experiences about problems and solutions related to collaboration technology. Most challenges in the collaboration technology field require a multidisciplinary, multi-methodological…

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  • Call: IEEE Haptics Symposium 2010

    IEEE Haptics Symposium 2010 Boston Area, Massachusetts, USA, March 25 – 26, 2010 EARLY REGISTRATION ENDS FEBRUARY 16 (Registration rates increase after Feb. 16, 2010) Direct Conference Registration Link (register through IEEE VR conference site): http://conferences.computer.org/vr/2010/misc/registration.html Conference Info http://www.hapticssymposium.org/next_conference.html LOCATION Westin Hotel, in Waltham (Boston Area) Massachusetts, USA DESCRIPTION The Haptics Symposium is a bi-annual, single-track conference that brings together researchers who are advancing the human science, technology and design processes underlying haptic (force and tactile) interaction systems. Our community spans the disciplines of biomechanics, psychology, neurophysiology, engineering, human-computer interaction and computer science. We solicit high-quality, original submissions in all…

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  • Call: Virtual World Watch snapshot survey

    This is a “Request For Information” for the eighth Virtual World Watch snapshot survey. As with the others, this is an opportunity to publicise what you are doing, to your peers, potential collaborators,  users of your “stuff” and funders. There’s one main question which can be interpreted as broadly, or as narrowly, as you wish: “How are you using virtual worlds in your teaching, learning or research?” As per usual, the scope is limited to UK Higher and Further Education. Things you may want to include: Why you are using a virtual world. If teaching using a virtual world, how…

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  • Call: Under the Mask: Perspectives on the Gamer Conference

    Under the Mask: Perspectives on the Gamer Conference Wednesday 2nd June 2010 Research Institute for Media, Art and Design University of Bedfordshire Luton Campus, Park Square Luton Bedfordshire, UK Without the gamer, games do not exist. As Galloway reminds the reader, games are simply rules waiting to be enacted by the player. This conference aims to address the issues that surround the player of digital games as contributor, consumer and propagator of their culture, not only through presentation and discussion, but also through actively engaging with games and their users.…

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  • Call: IEEE VR 2010 Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS)

    March 21, 2010, Waltham, MA, USA Submission Deadline: February 5, 2010 http://www.searis.net/ DESCRIPTION SEARIS provides a forum for researchers and practitioners working on the design, development, and support of realtime interactive systems (RIS). These systems span from Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) environments to novel Human-Computer Interaction systems (such as multimodal or multitouch architectures) and entertainment applications in general. Their common principle is a strong user centric orientation which requires real-time processing of input events according to perceptual constraints. Therefore, we encourage researchers and developers of real-time human computer interaction systems of all flavors to…

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  • Call: NIRICT-SIKS International Springschool on Human-Computer Interaction

    2nd NIRICT-SIKS INTERNATIONAL SPRINGSCHOOL on HUMAN-COMPUTER INTERACTION THEME: SOCIAL INTERACTION COMPUTING, 22-26 March 2010 Organized by NIRICT (3TU Federation: University of Twente, Technical University Delft, Technical University Eindhoven) in cooperation with the Dutch SIKS Research School and the EU Network of Excellence SSPNet on Social Signal Processing. Website: http://hmi.ewi.utwente.nl/lenteschool2010 Course Directors Dirk Heylen, University of Twente Betsy van Dijk, University of Twente Emile Hendriks, Technical University of Delft SOCIAL INTERACTION COMPUTING: INTRODUCTION In the week of March 22nd till 26th the three Dutch technical universities (Eindhoven, Twente and Delft) in cooperation with the Dutch SIKS PhD Research School organize a…

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  • Call: Ludotopia – Workshop on Spaces, Places and Territories in Computer Games

    CfP: Ludotopia – Workshop on Spaces, Places and Territories in Computer Games at the IT-University Copenhagen, 27-29th May 2010 The Center for Computer Games Research of the IT-University of Copenhagen and the Digital Games Research Center of the University of Potsdam hereby invite researchers and scholars from Game Studies, Media Studies, Cultural Studies and related fields to hand in proposals for the 1st Ludotopia-Workshop to be held in Copenhagen in May 2010. The aim of the workshop is to evaluate current approaches to space in computer games as well as to discuss new ways of analyzing them. For this purpose…

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  • Call: 2nd Global Interaction in Design Conference

    27 October 2010: GLIDE ’10 CALL FOR PROPOSALS You are invited to present your research at the 2nd Global Interaction in Design Conference to be held online, live-streamed from Rensselaer Polytechnic Institute in Troy, NY on October 27, 2010. GLIDE is a biennial, virtual conference that disseminates cutting-edge research on topics related to interaction between designers and global communities. The purpose of a virtual format is to bridge cultural and geographic divides in an eco-friendly way. The theme of GLIDE’10 is the facilitation, consequences, and challenges of cross-cultural collaboration–like participatory or user-/human-centered design–with indigenous and underserved communities and the effect…

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  • Call: FDG 2010: The 5th International Conference on the Foundations of Digital Games

    Only 2 weeks (that is only 300 some hours) left to the paper deadline!!! FDG 2010: The 5th International Conference on the Foundations of Digital Games 19-21 June 2010, at Asilomar Conference Grounds, Monterey, California. http://fdg2010.org/ *** Paper and Poster Submission:         5 Feb 2010 *** Doctoral Consortium Submission:     12 Feb 2010 Submit your paper to general conference or to a specific theme area. 1) Artificial Intelligence 2) Computer Science and Games Education 3) Game Design 4) Game Studies 5) Graphics and Interfaces 6) Infrastructure (Databases, Networks, Security) 7) Learning in Games…

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  • Call: Abstract submission extension – 15th Annual CyberPsychology and CyberTherapy Conference

    Dear Colleagues, We want to thank all of you for your interest and support of the 15th Annual CyberPsychology and CyberTherapy Conference, the official conference of the International Association of CyberPsychology, Training, and Rehabilitation (iACToR). Due to an overwhelming amount of interest in this year’s conference located in Seoul, Korea on June 13-15, 2010, the Interactive Media Institute and Hanyang University have decided to extend the abstract submission deadlines. Oral Presentation Abstracts will be due *February 1st, 2010.* Poster Presentation Abstracts will be due *February 15th, 2010.* To submit, please visit www.e-therapy2010.org and click on “Online Abstract Submission Form.” If…

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  • Call: HCIed 2010 “Learning to Design and Learning through Design”

    CALL FOR PARTICIPATION: HCIed 2010 “Learning to Design and Learning through Design” Eindhoven University of Technology (TU/e), the Netherlands, May 17-18, 2010 url: hci-ed.nl HCIEd is the annual international workshop of the Human-Computer Interaction (HCI) education community. HCIEd 2010 will be organized by the Department of Industrial Design, at the Eindhoven University of Technology, the Netherlands, and will be co-sponsored by IFIP WG 13.1 (Education in HCI and HCI Curriculum) and the BCS Interaction SG. In keeping with the design tradition of the TU/e, the theme for HCIEd 2010 will be ‘Learning to Design and Learning through Design’ HCIEd 2010…

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  • Call: AAMAS 2010 Workshop on Interacting with ECAs as Virtual Characters

    CALL FOR PAPERS AAMAS 2010 Workshop on INTERACTING WITH ECAS AS VIRTUAL CHARACTERS May 10 or May 11, 2010 Toronto, Canada http://tinyurl.com/ECA10 Despite advances in enhancing the expressivity of embodied conversational agents (ECAs), communication with ECAs remains an unnatural experience due to an often encountered asymmetry in communication channels, in which user input modalities tend to be less sophisticated due to the limitation of input processing. This is becoming a limiting factor as virtual actors become an essential element of computer games, intelligent tutoring systems and new media such as Interactive Storytelling. Furthermore, user-agent communication should be properly situated in…

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