ISPR Presence News

Monthly Archives: May 2020

Call: DLF Digital Library Pedagogy’s immersive technologies centered #DLFteach Toolkit

Call for Contributions

DLF Digital Library Pedagogy’s immersive technologies centered #DLFteach Toolkit, an online, open resource focused on lesson plans and concrete instructional strategies
https://wiki.diglib.org/Pedagogy:Toolkit_2.0_CFP

Complete the Intent to Contribute form by July 31st, 2020

OVERVIEW

The DLF Digital Library Pedagogy group invites all interested digital library pedagogy practitioners to contribute to an immersive technologies centered #DLFteach Toolkit, an online, open resource focused on lesson plans and concrete instructional strategies. Further information about the scope and planned work scheduled is found below. We welcome practitioners from all digital library settings, roles, and career stages. Experience is less important than the willingness to be involved in the process of creating this resource.

The DLF Digital Library Pedagogy group (aka #DLFteach) is a grassroots community of practice within the larger Digital Library Federation that is open to anyone interested in learning about or collaborating on digital library pedagogy.… read more. “Call: DLF Digital Library Pedagogy’s immersive technologies centered #DLFteach Toolkit”

Posted in Calls | Leave a comment

Niantic adds ‘reality blending’ to Pokémon Go to make your virtual pals even more realistic

[New occlusion and 3D mapping features of the augmented reality game Pokémon Go will make the appearance of and interaction with its virtual characters more realistic, and others will adapt the game for home-play during the pandemic. Details are in this story from The Verge, where the original includes a different image and a 1:18 minute video (also available via YouTube); for more information and a vivid animated gif see the Pokémon Go website. –Matthew]

Niantic adds ‘reality blending’ to Pokémon Go to make your virtual pals even more realistic

A new AR feature to make pokémon more believably blend with the environment

By Nick Statt
May 26, 2020

Niantic Labs is adding a new augmented reality feature to Pokémon Go next month that will make the virtual creatures look even more realistic. The new feature will let real-world objects obscure parts of the pocket monsters or let them hide entirely behind environmental fixtures like trees or furniture.… read more. “Niantic adds ‘reality blending’ to Pokémon Go to make your virtual pals even more realistic”

Posted in Presence in the News | Leave a comment

Call: 2020 International Conference on Cyberworlds (CW2020)

Call for Papers and Posters

2020 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW2020)
29 September – 1 October, 2020
Online (originally Caen, France)
Organized by Universite Caen Normandie
In cooperation with Eurographics Association, and Normandie University, ENSICAEN, CNRS, Region Normandie, Caen-la-mer
Conference web page: https://cyberworlds2020.sciencesconf.org, www.cyberworlds-conference.org
Follow us on Facebook: https://www.facebook.com/cw.cyberworlds

Submission deadline for full and short papers: June 01, 2020; for posters: July 05, 2020

NOTE: Due to the COVID-19, the paper submission deadline is postponed to June 1, 2020. Please register your title and abstract as early as possible. CW2020 will be held as an ONLINE CONFERENCE with the same publisher IEEE CPS. The author’s registration fee then will be significantly lower to mostly pay for the proceeding preparation and related costs. We are going to organise the real conference CW2021 in Caen one year later in 2021.

CW 2020 SCOPE:

Created intentionally or spontaneously, cyberworlds are information spaces and communities that use computer technologies to augment the way we interact, participate in business and receive information throughout the world.… read more. “Call: 2020 International Conference on Cyberworlds (CW2020)”

Posted in Calls | Leave a comment

Miss your office? Some companies are building virtual replicas

[Our desire, especially in times of great stress, for simulated versions of real, familiar environments where we can experience spatial and social presence is the focus of this story from The Wall Street Journal, where the original includes a second image. –Matthew]

[Image: WeTransfer employees tend to use the simulated office for casual meetings and social catch-ups. Important meetings still take place in Google Hangouts. Credit: Achtung Mcgarrybowen/Isobar for Wetransfer]

EXPERIENCE REPORT

Miss Your Office? Some Companies Are Building Virtual Replicas

Demand for simulated office space may grow as more employers embrace remote work

By Katie Deighton
May 27, 2020

Stay-home orders and the shuttering of workplaces have given corporate employees some respite from getting dragged into time-wasting water-cooler conversations.

But some companies and their employees don’t want to leave everything about the office behind, it turns out, and are replicating their offices in “SimCity”-like simulations online.… read more. “Miss your office? Some companies are building virtual replicas”

Posted in Presence in the News | Leave a comment

Call: EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems – CM AVI 2020 Workshop

Call for Contributions

ACM AVI 2020 Workshop
EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems
September 29th, 2020
Island of Ischia, Italy
www.empathy-project.eu/workshop/

AVI 2020
International Conference on Advanced Visual Interfaces
Island of Ischia, Italy
September 28 – October 2, 2020
https://sites.google.com/unisa.it/avi2020/home [See this website for note re: COVID-19]

Workshop paper submission deadline: July 1st, 2020

OVERVIEW

In the last decade, the spreading of low-cost technologies integrating sensors and actuators has favored the development of the so-called smart objects. This trend has been further fostered by the Internet of Things (IoT), which connects the physical world with Internet via ubiquitous sensors and actuators. The opportunities offered by the IoT are amplified by the use of new approaches that, based on novel interaction paradigms, involve directly non-technical users in configuring the joint behavior of their smart objects, among them and with online services.… read more. “Call: EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems – CM AVI 2020 Workshop”

Posted in Calls | Leave a comment

With virtual racing on rise, Formula E just disqualified racer for impostor plot

[While many sports are on hold because of the pandemic, auto racing has translated well to the virtual realm, with professional drivers switching to impressively realistic “at home” digital competition. But as this story from IGN makes clear, that has created both familiar and new opportunities for drama. For more details about the impostor plot reported by IGN, see the-race.com (where the coverage includes a link to a video clip from the Twitch feed of driver Stoffel Vandoorne). You can watch the full 1:49:15 video of “Round 5 Race LIVE! ABB Formula E Race At Home Challenge In Support Of UNICEF” as it was streamed live on May 23, 2020 via YouTube. –Matthew]

[Image: Screenshot from Twitch feed of driver Stoffel Vandoorne during Round 5 of the ABB Formula E Race At Home Challenge In Support Of UNICEF]

With Virtual Racing on the Rise, Formula E Just Disqualified a Racer for Having Another Player Pose as Him

It’s time for some sports drama.read more. “With virtual racing on rise, Formula E just disqualified racer for impostor plot”

Posted in Presence in the News | Leave a comment

Call: ICIDS 2020: 13th International Conference on Interactive Digital Storytelling

Call for Papers

ICIDS 2020
The 13th International Conference on Interactive Digital Storytelling
3-6 November 2020
Bournemouth, UK
https://icids2020.bournemouth.ac.uk/

Submission deadline: June 12th, 2020

NOTE: Update 15/5/20: Call updated to specify that submissions may be presented remotely if the author is unable to travel due to the COVID-19 crisis.

ICIDS is the premier conference for researchers and practitioners concerned with studying digital interactive forms of narrative from a variety of perspectives, including theoretical, technological, and applied design lenses. The annual conference is an interdisciplinary gathering that combines technology-focused approaches with humanities-inspired theoretical inquiry, empirical research and artistic expression.

A recurring theme has emerged in recent editions, as the community has sought to define the methodologies, scholarly, and scientific basis of Interactive Digital Narrative as an academic discipline. For this 13th edition, the special theme of the conference will therefore be: Interactive Digital Narrative Scholarship.… read more. “Call: ICIDS 2020: 13th International Conference on Interactive Digital Storytelling”

Posted in Calls | Leave a comment

Norimaki Synthesizer serves up a taste of virtual food

[This story from Tech Xplore describes a new invention that creates the illusion of different tastes, along with examples of previous unsuccessful attempts to create effective taste and smell illusions. See the original story for a 0:32 minute video (also available via YouTube), and for more details see coverage in Gizmodo and follow the links at the end of the story below.–Matthew]

[Image: Explanatory graphic screenshot from “[CHI2020] Norimaki Synthesizer: Taste Display Using Ion Electrophoresis in Five Gels” via YouTube]

Digital device serves up a taste of virtual food

By Peter Grad, Tech Xplore
May 25, 2020

We’re used to measuring our digital devices by how fast they are, how clear the sound is, how crisp the display is, how large the storage capacity is.

Some day soon, if Homei Miyashita has his way, we may measure them by how delicious they are.… read more. “Norimaki Synthesizer serves up a taste of virtual food”

Posted in Presence in the News | Leave a comment

Call: Mixed Reality in Cultural Heritage, a free online Symposium

Call for Participation

Mixed Reality in Cultural Heritage online Symposium
Organized by Brunel University London
Wednesday 3 June 2020
11:00 – 13:00 BST
Free, online via Zoom (link will be sent to all registered participants the day before the event)
https://www.eventbrite.co.uk/e/mixed-reality-in-cultural-heritage-online-symposium-tickets-97744290805

Brunel University London is organising a timely symposium with the aim to scope current challenges facing Mixed Reality Technology to identify opportunities in developing Cultural Heritage immersive experiences.

This Symposium will bring together professionals across cultural heritage, museums and galleries, digital media design and immersive technologies, and serious games, along with a variety of scholars for a two hours focussed panel discussions on the development of Mixed Reality applications specifically for Cultural Heritage.

The Symposium starts with a welcome by Mariza Dima, the host and creator of Sutton House Stories, a Smart Glass Augmented Reality experience, developed with Fracture Reality, Mnemoscene and the National Trust.… read more. “Call: Mixed Reality in Cultural Heritage, a free online Symposium”

Posted in Calls | Leave a comment

NASA is seeking participants for an 8 month simulation of trip to Mars

[NASA is recruiting for an eight-month simulation experience, as reported by Space.com; see the original story for more pictures, videos and links. –Matthew]

[Image: The social isolation experiment facility at the the Institute for Biomedical Problems in Moscow, Russia. Credit: ESA]

Love isolation? NASA wants you to spend 8 months locked in a Russian lab

Want to see what a trip to Mars might be like?

By Chelsea Gohd
May 20, 2020

Do you thrive in social isolation? NASA is looking for people to spend 8 months locked in a Russian lab for a new experiment.

When humans return to the moon and travel to Mars, they will need to be prepared for long-duration space travel and even longer stays on these far-off destinations. Currently, NASA’s Artemis program aims to land humans on the moon for the first time since NASA’s Apollo 17 mission landed in 1972.… read more. “NASA is seeking participants for an 8 month simulation of trip to Mars”

Posted in Presence in the News | Leave a comment
  • Find Researchers

    Use the links below to find researchers listed alphabetically by the first letter of their last name.

    A | B | C | D | E | F| G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z