Call for Papers
Virtual Creativity (Journal)
ISSN 23979704 , ONLINE ISSN 23979712
https://www.intellectbooks.com/virtual-creativity
- First published in 2010
- 2 issues per volume
- Current issue: Volume 11. Issue 2
Virtual Creativity (VCR) is an academic peer-reviewed journal focusing on creativity in online virtual worlds and other related platforms where the virtual is examined as a central theme in contemporary media art practices and applied contexts. Pieces exploring the subject of digital creativity are sought from the broad perspective of Art, Science and Technology, in what is a widespread field of discourse. One focus of the journal is an examination of creative activity in the metaverse – from art, design and architecture, to research and education, to play and entertainment. Additionally, Virtual Creativity seeks to engage with ways in which the virtual reflects upon the implications of the physical.
Topics that fall within the scope of the journal include:
- Creative Practices related to Virtual Worlds, Augmented Space, Virtual Reality, Mixed Reality, Future Immersive Worlds, Physical/Virtual Dialogues
- Art, Science and Technology – Art and Science, Art and Technology, Art as Research/Practice-Based Research
- Virtual technologies – Virtual Reality/Augmented Reality, Cognitive Informatics, Brain-Computer Interfaces
- Embodiment Practices – the Avatar, Identity, Performance, Gender
- Applied Practices related to Networked Performance, Art and Heritage, and Cyber-museums
- Learning in Virtual Worlds, and applications related to Therapy and Health
- Theoretical Contexts
Formerly published as Metaverse Creativity, 2010–2016 (ISSN: 20403550, Online ISSN: 20403569)
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