Month: July 2019
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Call: Paternalism, Nudging, and the Digital Sphere issue of Moral Philosophy and Politics (MOPP)
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Read more: Call: Paternalism, Nudging, and the Digital Sphere issue of Moral Philosophy and Politics (MOPP)Call for Papers Paternalism, Nudging, and the Digital Sphere Moral Philosophy and Politics (MOPP) special issue https://www.mopp-journal.org/go-to-main-page/call-for-papers/ Submission deadline: January 15, 2020 Information technologies (broadly construed) provide corporations and governmental institutions with tools that enable them to push the behavior of their citizens/users into directions they consider “right”. For example, E-health-applications or smart homes might promote healthier or more sustainable lifestyles while the Chinese government currently experiments with implementing the so called digitally administered ‘Social Credit System’ with the aim of improving behavioral regulation of both, their citizens and businesses. In a similar vein, the information-architecture of e.g. Google`s search…
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Federally funded study investigating use of VR to teach people with autism to interact with police
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Read more: Federally funded study investigating use of VR to teach people with autism to interact with police[This story from The Philadelphia Inquirer describes another potentially valuable application of presence; see the original story for a 4:24 minute video. –Matthew] [Image: Credit: Teven M. Falk / Staff Photographer] People with autism face special risks dealing with police. This virtual reality program could help. by Rita Giordano July 30, 2019 Skylar Armstrong, a 17-year-old high schooler from North Philadelphia, has been fielding a lot of attention from police lately. Officers on the beat have been peppering him with all sorts of questions: “What are you doing here?” “Can you tell me your street address?” “Can you show me…
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Call: Media, Communication and Cultural Studies Association (MeCCSA) 2020: Media Interactions and Environments
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Read more: Call: Media, Communication and Cultural Studies Association (MeCCSA) 2020: Media Interactions and EnvironmentsCall for Papers MeCCSA 2020 – Media, Communication and Cultural Studies Association 2020 Conference Theme: Media Interactions and Environments University of Brighton, UK 8-10 January 2020 http://www.meccsabrighton2020.co.uk/call-for-papers.html Submission deadline: 31 August 2019 Keynote Speakers: Professor Trine Syvertsen, University of Oslow Professor Sarah Kember, Goldsmiths University of London Dr. Deborah Gabriel, Bournemouth University, UK The Media, Communication and Cultural Studies Association are pleased to invite the submission of abstracts, panel proposals and practice-based contributions for the MeCCSA 2020 Conference, to be held from 8-10 January 2020 at the University of Brighton. The theme of the conference is Media Interactions and Environments.…
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The Dali Museum introduces augmented reality
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Read more: The Dali Museum introduces augmented reality[I want to go to The Dali Museum in St. Petersburg, Florida – this story from Creative Loafing Tampa Bay describes how the museum has incorporated VR, AI and now AR to enhance the presence experiences of visitors. More information about the current AR exhibit is available from the museum’s website and for more examples of the use of VR and AR in museums see Blooloop. –Matthew] [Image: Salvador Dalí. Nature Morte Vivante (Still Life-Fast Moving), 1969-70, oil on canvas. Collection of the Dalí Museum, St. Petersburg, FL (USA). Credit: Worldwide: ©Salvador Dalí, Fundacio Gala-Salvador Dalí (artists rights society), 2019.…
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Call: Ethical, Legal and Societal Aspects of Wearable Robots issue of PALADYN, Journal of Behavioral Robotics
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Read more: Call: Ethical, Legal and Societal Aspects of Wearable Robots issue of PALADYN, Journal of Behavioral RoboticsCall for Papers Ethical, Legal and Societal Aspects of Wearable Robots Topical Issue in PALADYN, Journal of Behavioral Robotics https://www.degruyter.com/dg/page/1932 Submission deadline: 31st October 2019 GUEST EDITORS Dr. Eduard Fosch Villaronga (lead GE: e.fosch.villaronga@law.leidenuniv.nl), Leiden University, NL Dr. Heike Felzmann, NUI Galway, Ireland Dr. Ann-Marie Hughes, University of Southampton, U.K. Ms. Alexandra Kapeller, Linköping University, Sweden ADVISORY EDITORS Prof. Deborah G. Johnson Department of Engineering and Society, University of Virginia, dgj7p@virginia.edu Olsson Professor of Applied Ethics, Emeritus Adjunct Professor, Department of Information Science and Media Studies, University of Bergen, Bergen, Norway Prof. Mohamed Bouri Group leader of Rehabilitation and Assistive…
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‘Time travel’ villages vs. virtual reality for dementia care
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Read more: ‘Time travel’ villages vs. virtual reality for dementia care[In this story from The Conversation Newcastle University scholars compare two types of presence experiences for the care of dementia; see the original version for a second image and a video. –Matthew] [Image: Source: Mark Combs] ‘Time travel’ as dementia care is spreading, but the future may be more powerful than the past July 29, 2019 Kellie Morrissey, Research Fellow, School of Computing, Newcastle University James Hodge, PhD Candidate, Newcastle University The village of Hogeweyk in The Netherlands has been compared with the Truman Show. It is home to 152 people with dementia and is run by carers who maintain…
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Call: Budapest Workshop on Philosophy of Technology 2019
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Read more: Call: Budapest Workshop on Philosophy of Technology 2019CALL FOR ABSTRACTS BudPT: Budapest Workshop on Philosophy of Technology 2019 12-13 December 2019 Budapest University of Technology and Economics Building “Q” 2 Magyar Tudósok körútja 1117 Budapest, Hungary (for more information about the venue click here) https://www.budpt.eu/ Deadline for abstract submission: 14 August 2019 THEME OF THE WORKSHOP The second Budapest Workshop on Philosophy of Technology will seek to explore a wide variety of topics connected to the Ethics of AI, Epistemology of Engineering and the Metaphysics of Artifacts. Any other high-quality submissions in the field of philosophy of technology are welcome. Keynote Speaker: Mark Coeckelbergh, University of Vienna…
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Toyota Research developing new telepresence robot for 2020 Olympics
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Read more: Toyota Research developing new telepresence robot for 2020 Olympics[This short IEEE Spectrum story describes a new telepresence robot with a “near lifesize” display; see the original story for another image and a 0:56 minute video. For more information, images and videos about several more robots being introduced by Toyota for the Olympics see the company’s press release, and for a 6:16 audio report see coverage by Voice of America. –Matthew] Toyota Research Developing New Telepresence Robot for 2020 Olympics Toyota’s T-TR1 offers a way for people to attend the Olympics without leaving home By Evan Ackerman 23 Jul 2019 With the Olympics taking place next year in Japan,…
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Call: Virtual and Augmented Reality Applications in Science and Engineering issue of Computing in Science & Engineering
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Read more: Call: Virtual and Augmented Reality Applications in Science and Engineering issue of Computing in Science & EngineeringCall for Papers Virtual and Augmented Reality Applications in Science and Engineering Special issue of Computing in Science & Engineering https://www.computer.org/digital-library/magazines/cs/call-for-papers-virtual-and-augmented-reality-applications-in-science-and-engineering-cfp Submission deadline: 1 September 2019 (to Scholar One Manuscripts) Publication: May/June 2020 This is a call for papers for an upcoming special issue of Computing in Science & Engineering to be published in May/June 2020. Affordable consumer-quality virtual and augmented reality (VR and AR) hardware and software tools are just becoming available, but significant research is needed to adapt VR and AR for important and difficult scientific and engineering applications such as telepresence, medicine, education and training, manufacturing, service,…
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Here’s how Hong Kong start-up Sandbox VR built hyperrealistic virtual reality games
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Read more: Here’s how Hong Kong start-up Sandbox VR built hyperrealistic virtual reality games[This South China Morning Post story reports on another social VR gaming attraction, including some of the design choices used to increase presence. See the original story for two different images, a 2:10 minute video, and a podcast episode. For more information see the Sandbox VR website and for detailed first-person reports on the player experience, see stories in Business Insider and The Next Web. –Matthew] [Image: Source: The Next Web] Here’s how Hong Kong start-up Sandbox VR built hyperrealistic virtual reality games A social media post of the VR game went viral and was shared over 10,000 times and…
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Call: Shanghai conference on Somaesthetics in Fashion, Craft, and the New Media
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Read more: Call: Shanghai conference on Somaesthetics in Fashion, Craft, and the New MediaCall for Papers Conference on Somaesthetics in Fashion, Craft, and the New Media May 8-9, 2019 Shangai, China Submission deadline: January 15, 2019 The Somaesthetics Center of East China Normal University (Shanghai) and the Center for Body, Mind, and Culture of Florida Atlantic University invite paper proposals for a conference on “Somaesthetics in Fashion, Craft, and the New Media” that will be held at ECNU’s Shanghai Campus on May 8-9, 2020. Somaesthetics was introduced as a new name to revive and productively integrate some valuable old ways of thinking. This conference highlights both the traditional and the new in its…
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These human-like ‘Synths’ will make you do a double take
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Read more: These human-like ‘Synths’ will make you do a double take[The interview with Suzanne Gildert below from PC Magazine is about human-like robots and medium-as-social-actor presence responses to them, embodiment, AI and machine learning, teleoperation and its after-effects, human-robot and robot-human cyborgs, the power of (science) fiction portrayals, and more. See the original version for 4 more pictures, and for more information, images and videos see Dr. Gildert’s website and her Singularity University faculty page. –Matthew] [Image: Dr. Gildert and Nadine play Connect Four. Source/credit: Daniel Marquardt and Sanctuary AI 2019)] These Human-Like ‘Synths’ Will Make You Do a Double Take Dr. Suzanne Gildert, Founder and CEO of Vancouver-based Sanctuary,…
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