ISPR Presence News

Monthly Archives: December 2019

Call: ICMI 2020, the 22nd International Conference on Multimodal Interaction

Call for Long and Short Papers

ICMI 2020: The 22nd International Conference on Multimodal Interaction
25-29 Oct 2020, Utrecht, The Netherlands
http://icmi.acm.org/2020/index.php?id=cfp

Paper submission deadline: May 4, 2020

The 22nd International Conference on Multimodal Interaction (ICMI 2020) will be held in Utrecht, the Netherlands. ICMI is the premier international forum for multidisciplinary research on multimodal human-human and human-computer interaction, interfaces, and system development. The conference focuses on theoretical and empirical foundations, component technologies, and combined multimodal processing techniques that define the field of multimodal interaction analysis, interface design, and system development.

We are keen to showcase novel input and output modalities and interactions to the ICMI community. ICMI 2020 will feature a single-track main conference which includes: keynote speakers, technical full and short papers (including oral and poster presentations), demonstrations, exhibits and doctoral spotlight papers. The conference will also feature workshops and grand challenges.… read more. “Call: ICMI 2020, the 22nd International Conference on Multimodal Interaction”

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Presence technologies in 2020 and beyond

[For this last day of 2019, we have The Motley Fool’s optimistic review of the prospects for advances in virtual and augmented reality in the year ahead, led by Facebook. It’s followed by links to and excerpts from several other forecasts regarding presence-evoking technologies, which I can safely predict will continue to change our lives and provide new opportunities for interesting and important scholarship.

Look here early in the new year for news about some exciting developments at ISPR, including the PRESENCE 2020 conference in Orlando, Florida in October and the formal launch of the International Journal of Telepresence (IJT).

I wish you all a safe, healthy, happy, productive and fun 2020!

–Matthew]

[Image: Source: Tech Republic. Credit: Igor Borisenko, Getty Images/iStockphoto.]

Will 2020 Finally Be the Year AR and VR Matter for Facebook?

It’s been said before, but next year might actually be a breakout year for marketable applications of augmented and virtual reality technologies.read more. “Presence technologies in 2020 and beyond”

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Call: “Rethinking, Reworking, and Revolutionising The Turing Test” issue of Minds and Machines

Call For Papers

Minds & Machines special issue on “Rethinking, Reworking, and Revolutionising The Turing Test”
Editor-in-Chief: Mariarosaria Taddeo (Oxford)
Guest Editors: Nicola Damassino (Edinburgh) and Nick Novelli (Edinburgh)

Deadline for paper submissions: April, 2020

The special issue focuses on the role that the Turing Test has played, and above all can still play, in artificial intelligence research. Ever since it was proposed in 1950, the Turing Test has been a major focus of philosophers and computer scientists alike. Focus on creating AI that can pass the Turing Test has been matched by debate about the adequacy of the Turing Test as a useful measure. Today, the Turing Test is more relevant than ever, as big data and machine learning approaches have made natural-language processing AIs both much more sophisticated and much more prevalent in everyday experience than ever. The issue will address questions such as what modern technological advances can tell us about the Turing Test, what the test can actually measure, and which properties and abilities could be identified with well-designed variations of the Turing Test.… read more. “Call: “Rethinking, Reworking, and Revolutionising The Turing Test” issue of Minds and Machines”

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Innovative technology gifts that help loved ones stay connected over distance

[Next Avenue provides a nice summary of innovative technology gifts designed to provide users with a sense of presence with distant loved ones; see the original story for three more images. –Matthew]

[Image: Friendship Lamps (left), Pillow Talk (center) and Hug Shirts (right) are high-tech gadgets that keep loved ones connected. Credit: Credit: Filimin | Little Riot | Cute Circuit]

Put These Tech Gifts Under the Tree

Fun new technology items can bring you closer to your loved ones

By Brette Sember
December 18, 2019

Staying in touch with the people you love can be challenging if they’re far away. Anytime you are separated from a child, grandchild, sister or close friend, maintaining closeness can be hard, no matter how often you text, call, or video chat. Never fear, technology to the rescue!

There are tons of great new products you can use to stay especially close to those you love and all of them make great gifts — to give or to ask for yourself.… read more. “Innovative technology gifts that help loved ones stay connected over distance”

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Call: COMPSAC 2020 – IEEE Computer Society Conference on Computers, Software and Applications

CALL FOR PAPERS

IEEE COMPSAC 2020
IEEE Computer Society Signature Conference on Computers, Software and Applications
Theme: Driving Intelligent Transformation of the Digital World
Madrid, Spain
July 13-17, 2020
Full CFP: https://Ieeecompsac.computer.org/2020

Papers due: 20 January 2020

COMPSAC is the IEEE Computer Society Signature Conference on Computers, Software and Applications. It is a major international forum for academia, industry, and government to discuss research results and advancements, emerging challenges, and future trends in computer and software technologies and applications. The theme of COMPSAC 2020 is “Driving Intelligent Transformation of the Digital World”.

Staying relevant in a constantly evolving digital landscape is a challenge faced by researchers, developers, and producers in virtually every industry and area of study. Once limited to software-enabled devices, the ubiquity of digitally-enabled systems makes this challenge a universal issue. Furthermore, as relevance fuels change, many influencers will offer solutions that benefit their own priorities.… read more. “Call: COMPSAC 2020 – IEEE Computer Society Conference on Computers, Software and Applications”

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Exhibit previews efforts to fuse art and AR for education and social justice

[This story from Artnet describes a new Microsoft-sponsored exhibit that demonstrates some of the potential of the company’s presence-evoking technologies for enhancing education, and more important, notes earlier missteps before outlining new promising efforts to expand the use of the technologies to advance social justice. See the original story for four more pictures and the Knight Foundation website for more on that organization’s funding of new projects “to engage audiences through immersive experiences.” –Matthew]

[Image: The Hololens 2 at work at the Museum of History and Industry in Seattle. Credit: Microsoft]

Museums Have Yet to Embrace Augmented Reality. But Microsoft Wants to Help Them Use It as a Tool for Education and Social Justice

A new exhibition at the Museum of History and Industry in Seattle offers a window into how the tech .giant hopes to fuse art and AR for the public good.read more. “Exhibit previews efforts to fuse art and AR for education and social justice”

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Call: IMX 2020 – ACM International Conference on Interactive Media Experiences

Call for Papers

IMX 2020
ACM International Conference on Interactive Media Experiences
17 -19 June 2020
Barcelona
https://imx.acm.org/2020/
https://imx.acm.org/2020/research-papers/

TVX / IMX is the leading international conference for presentation and discussion of research into interactive media experiences. The conference brings together international researchers and practitioners from a wide range of disciplines, ranging from human-computer interaction, multimedia engineering and design to media studies, media psychology and sociology.

KEY FACTS:

  • Submission deadline: 24/01/2020
  • First Decision Notification: 19/02/2020
  • Call for mentoring program: 07/01/2020
  • Rebuttals Submission: 28/02/2020
  • Final Decision Notification: 13/03/2020
  • Camera Ready Version (for Industry Talks): 01/04/2020
  • Online submission: PCS submission system
  • Selection: Double-Blind Review Process + Rebuttal

PAPER SUBMISSIONS

The ACM International Conference on Interactive Media Experiences (IMX, formerly TVX) focuses on challenges and innovations across diverse forms of media engagement and experiences. The aim is to provoke and promote discussion and the sharing of exciting ideas amongst researchers, industry practitioners and the academic community in all forms of media: VR, AR, MR, XR, 360°, live-streaming, online media content, authoring and production, as well as TV.… read more. “Call: IMX 2020 – ACM International Conference on Interactive Media Experiences”

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How digital de-aging is changing the face of movies

[The technologies that allow for both dramatic and subtle alterations in the physical appearance of actors in films are evolving quickly, becoming more efficient, affordable and effective at creating presence illusions. This story is from  CBC News and includes three more images and three videos. –Matthew]

[Image: While exploring the CGI techniques that have brought back younger versions of stars like Will Smith and Martin Scorsese, CBC’s Eli Glasner got put through the ringer himself [see 4:52 minute video in original story]. Credit: Sharon Wu]

How digital de-aging is changing the face of movies

More movies are using CGI to let older actors play younger characters

Jackson Weaver, CBC News (with files from Eli Glasner and Sharon Wu)
December 21, 2019

Will Smith, Samuel L. Jackson and Robert De Niro have something in common, and it’s not their next project.… read more. “How digital de-aging is changing the face of movies”

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Call: European Conference on Cognitive Ergonomics (ECCE 2020)

Call for Papers

ECCE 2020 – European Conference On Cognitive Ergonomics
32nd annual conference of the European Association of Cognitive Ergonomics (EACE)
6-9 October 2020
Siena, Italy
htpp://www.congressi.unisi.it/ecce2020

Deadline for submissions: 9 March 2020

ECCE 2020 invites contributions from researchers and practitioners which address the broad spectrum of Cognitive Ergonomics challenges in the analysis, design, and evaluation of virtual and physical interactive systems as part of a rich conference program including Keynote talks, Paper Presentation as well as a doctoral consortium. The 32nd of ECCE conference will target state-of-the-art as well as emerging topics pertaining to Cognitive Ergonomics and its role in design processes, information presentation and visualization, human factors and simulation, prototyping, virtual reality, user interfaces development and emerging ethical issues.

The special theme for ECCE conference in 2020 is: “Designing virtual and physical interactive systems”.

TOPICS… read more. “Call: European Conference on Cognitive Ergonomics (ECCE 2020)”

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VR exhibit will take you behind scenes of Martin Luther King Jr.’s ‘I have a dream’ speech

[Even if the project described in this Chicago Tribune story doesn’t live up to the claim of “the most realistic digital rendering of a human ever created” it sounds like it’ll evoke a strong sense of “being there” at a famous, important and inspiring historical event. See the original story for a second picture and a 2:21 minute video, and for more information see Time’s “The March” website and its earlier announcement, and the websites of two related projects, the “I Am A Man” VR Experience and North Carolina State University’s Virtual Martin Luther King (vMLK) Project. –Matthew]

[Image: Civil rights leader Martin Luther King Jr. addresses the crowd during the March on Washington at the Lincoln Memorial on Aug. 28, 1963 in Washington, D.C. DuSable Museum’s forthcoming “The March” will recreate the experience of being there in virtual reality.read more. “VR exhibit will take you behind scenes of Martin Luther King Jr.’s ‘I have a dream’ speech”

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