Month: August 2023
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Call: Research teams wanted for Virtual Meeting study, with compensation up to $250
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Read more: Call: Research teams wanted for Virtual Meeting study, with compensation up to $250Call for Participation Wanted: Research Teams for Virtual Meeting Study with Compensation up to $250 Are you working in a research team? Do you regularly meet online? Funded by the Sloan Research Foundation, Dr. Anita Blanchard and Dr. Joe Allen are conducting a study on how distributed research teams develop and maintain their connections during and between their virtual meetings. We are currently seeking a wide variety of research teams in STEM, social sciences, and humanities to create a recruitment pool for this project. Research teams can have a variety of purposes including but not limited to basic research, applied…
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Canadian play on climate change brings digital and physical worlds crashing together
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Read more: Canadian play on climate change brings digital and physical worlds crashing together[This CBC story describes a creative and boundary-extending use of virtual reality and presence in a theater experience designed by Chris Salter, the Director of the Immersive Arts Space at the Zurich University of the Arts. See the original story for four more pictures. The Montreal shows have unfortunately ended but you can find out more about Animate on the MUTEK website. –Matthew] [Image: An audience in the Italian city of Paestum watches a performance of the VR-enhanced play Animate by director Chris Salter. Credit: Megan Williams/CBC] Canadian play on climate change brings digital and physical worlds crashing together VR…
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Call: “The Natural World in the Cinema” for Aniki: Portuguese Journal of the Moving Image
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Read more: Call: “The Natural World in the Cinema” for Aniki: Portuguese Journal of the Moving ImageCall for Papers The Natural World in the Cinema Special section of Aniki: Portuguese Journal of the Moving Image https://aim.org.pt/ojs/index.php/revista/announcement/view/67 Submission deadline: January 15, 2024 This special section of Aniki aims to map the relationship between cinema and what we call ‘the natural world’, recognizing the human as a mediating element of this articulation, while responding and reacting to the tendency towards anthropocentrism that is found in both film production and the plurality of critical approaches canonized in the context of film studies. It will promote a broad discussion of this problem without any specific focus on a time period,…
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Real cows, not CGI’d versions, are stars of this 3D illusions billboard campaign in UK
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Read more: Real cows, not CGI’d versions, are stars of this 3D illusions billboard campaign in UK[Arguably another step toward more effective presence illusions, a new 3D billboard campaign for the UK retail chain Marks & Spencer features live action, ‘in camera’ images rather than computer-generated ones. For context, coverage in DesignTAXI notes that “If there’s an emerging trend in the world of out-of-home advertisements, it’s 3D billboards. Previously, Subway allowed passers-by to design their very own sandwiches in real-time, while Adidas celebrated Lionel Messi’s World Cup victory with a giant display.” Creative Review adds ”The 3D billboard is definitely having a moment, with brands using the format to sell everything from movies to trainers (see…
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Job: Assistant Professor of Immersive Media Communications at University of Oregon
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Read more: Job: Assistant Professor of Immersive Media Communications at University of OregonCall for Applications Tenure-track Assistant Professor of Immersive Media Communications School of Journalism and Communication University of Oregon Eugene or Portland, Oregon, USA Job no: 531988 https://careers.uoregon.edu/en-us/job/531988/assistant-professor-of-immersive-media-communications Application deadline: October 31, 2023; position open until filled. The University of Oregon’s School of Journalism and Communication seeks a tenure-track Assistant Professor with a research and teaching emphasis in the area of Immersive Media (IM) Communication and Game Studies. We seek to hire colleagues who will conduct research on and teach about IM technologies (augmented, virtual, and extended reality – AR/VR/XR) and/or digital gaming spaces through the lenses of strategic communication, design,…
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Study: Want to eat less candy? Watching repeated immersive videos of someone else consuming it could help
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Read more: Study: Want to eat less candy? Watching repeated immersive videos of someone else consuming it could help[A new study published in Nature’s Scientific Reports finds that watching repeated immersive, first-person 360 videos of a person eating M&Ms, especially if the viewing is accompanied by chocolate scents, may evoke a sense of presence and cause habituation that leads to decreased craving and eating of the candy (but note that presence itself wasn’t measured and no comparison with a less immersive media experience was included). The Nanyang Technological University (NTU) press release below includes many of the details and lots of quotes from the researchers; the link to the open-access article in Scientific Reports is at the end.…
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Job: Postdoctoral Fellowship in Human-Machine Communication at University of Toronto Mississauga
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Read more: Job: Postdoctoral Fellowship in Human-Machine Communication at University of Toronto MississaugaCall for Applications Postdoctoral Fellowship in Human-Machine Communication, full-time Institute of Communication, Culture, Information and Technology (ICCIT) University of Toronto Mississauga Canada Position: Ref. MC105 POSTING DATE: August 21, 2023 CLOSING DATE: Open until filled The Institute of Communication, Culture, Information and Technology (ICCIT) at the University of Toronto Mississauga invites applications for a Postdoctoral Fellow position on Human-Machine Communication with a focus on robot interactions. DESCRIPTION OF DUTIES: The successful candidate will work with Dr. Rhonda McEwen, Canada Research Chair in Tactile Interfaces, Communication and Cognition and editor of the Sage Handbook of Human-Machine Communication, as the supervising professor,…
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Medium-as-social-actor presence: If AI becomes conscious, how will we know?
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Read more: Medium-as-social-actor presence: If AI becomes conscious, how will we know?[For decades now the misperception that a computer is a human-like social actor rather than just a technology following its programming has been considered an illusion. And until recently it seemed clear that the perception of an AI as more than a technology was too. But as this story from Science reports, as technology evolves the distinctions become less clear. Scholars across disciplines are now developing methods and measures to help us separate effective mimicry that evokes medium-as-social-actor presence, from machines that have actually attained consciousness. Even defining the key terms is challenging (e.g., consciousness is not the same as…
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Call: Communication and Technology Interest Group, Central States Comm. Assoc. (CSCA) 2024
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Read more: Call: Communication and Technology Interest Group, Central States Comm. Assoc. (CSCA) 2024Call for Papers and Panels Communication and Technology Interest Group CSCA 2024: Central States Communication Association Annual Convention Grand Rapids, Michigan, USA April 2-7, 2024 Interest Group Call: https://www.csca-net.org/aws/CSCA/pt/sd/news_article/516386/_PARENT/layout_details/false CSCA 2024: https://www.csca-net.org/aws/CSCA/pt/sp/convention_overview Submission deadline: October 7, 2023 The Communication and Technology Interest Group invites submissions of competitive papers, extended abstracts, and panel proposals for the 2024 CSCA Convention. The purpose of the Communication and Technology Interest Group is to promote dialogue and scholarship on the role of technology in communication. In conjunction with the convention theme, we are seeking innovative and insightful research that explores how we use technology to…
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A brain-computer interface and AI allow a paralyzed woman to speak through her avatar
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Read more: A brain-computer interface and AI allow a paralyzed woman to speak through her avatar[A team of researchers and doctors have made it possible for a paralyzed woman to speak again through an on-screen avatar. The technology still has significant limitations, but the potential for continuing refinements offers hope of restoring more natural communication for many people. The inspiring story is reported by The New York Times, where the original version includes additional details, ten more pictures, a 4:49 minute video (also available via YouTube) and two more short videos. From… –Matthew] A Stroke Stole Her Ability to Speak at 30. A.I. Is Helping to Restore It Years Later. The brain activity of a…
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Call: 2nd International Workshop on Accessibility Research and Users with Multiple Disabilities or Complex Needs
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Read more: Call: 2nd International Workshop on Accessibility Research and Users with Multiple Disabilities or Complex NeedsCall for Abstracts 2nd International Workshop on Accessibility Research and Users with Multiple Disabilities or Complex Needs Part of ASSETS ’23: The 25th International ACM SIGACCESS Conference on Computers and Accessibility Online October 28, 2023, 12-5pm (CEST, UTC +2) https://www.mdcnworkshop.com/ Submission deadline: September 15, 2023 Dear all, The 2nd International Workshop on Accessibility Research and Users with Multiple Disabilities or Complex Needs invites presentation proposals from researchers and practitioners interested in designing accessible technologies with and for users with multiple disabilities or complex needs. We invite plural contributions from scholars in human-computer interaction, engineering, humanities, disability studies, and other sub-domains.…
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Scream therapy: The benefits of immersive horror
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Read more: Scream therapy: The benefits of immersive horror[This story from Psychology Today describes potential psychological benefits of immersive horror experiences that combine “live actors, intricate sets, physical effects like heat and cold, and psychological ‘tricks’ to help induce fear.” As the author is careful to note, these intense experiences aren’t recommended for or appealing to everyone (!). See the original version for a second image. –Matthew] [Image: Credit: Mathias Verduyckt / Quietus Horror] Scream Therapy: The Benefits of Immersive Horror The unexpected mental health benefits of facing fear through immersive horror. By Llewellyn E. van Zyl Ph.D. | Reviewed by Devon Frye August 7, 2023 Standing blindfolded,…
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