Month: August 2026
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Job: Faculty in Human Comm. and Tech. at U. of IL at Urbana-Champaign
Read more: Job: Faculty in Human Comm. and Tech. at U. of IL at Urbana-ChampaignCall for Applications: Human Communication and TechnologyAssistant Professor/Associate ProfessorDepartment of CommunicationCollege of Liberal Arts & SciencesUniversity of Illinois at Urbana-ChampaignUrbana, IL, UShttps://illinois.csod.com/ux/ats/careersite/1/home/requisition/17566?c=illinois Deadline for submission of applications: September 15, 2026 The Department of Communication at the University of Illinois at Urbana-Champaign seeks a nine-month full-time Assistant Professor or Associate Professor in the area of Human Communication and Technology with an emphasis that connects with our departmental strengths in health, interpersonal, or organizational communication. Research and teaching should focus on technologies used in communication between or among people. Specific research foci may include the implications and usage of AI in interpersonal…
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To get AR beyond ‘pervert glasses’ companies should remember lessons of VR
Read more: To get AR beyond ‘pervert glasses’ companies should remember lessons of VR[The author of this essay from CNET argues that Meta and other companies that make and market smart glasses should learn lessons from the long history of attempts to encourage consumers to use and purchase virtual reality headsets. As with VR, companies need to give potential adopters of smart glasses opportunities to gain experience with the product and help establish a social contract with them about how and where to use the technology. As he notes (in the second-to-last paragraph), these steps to counter the current backlash against ‘pervert glasses’ are important because of the many “possibilities of assistive wearable…
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Call: Human-Agent Synergy in Modern Video Games
Read more: Call: Human-Agent Synergy in Modern Video GamesCall for Chapters: Human-Agent Synergy in Modern Video GamesIGI Global Scientific Publishinghttps://www.igi-global.com/publish/call-for-papers/call-details/10261 Editors:João Paulo Sousa, Instituto Politécnico de Bragança, PortugalRogério Tavares, Polytechnic Institute of Bragança, PortugalEmmanoel Ferreira, Fluminense Federal University, BrazilRodrigo Domingues, Federal University of Uberlândia, Brazil Deadline for submission of proposals: September 27, 2026Deadline for submission of full chapters: November 29, 2026 INTRODUCTION The video game industry and the field of Human-Computer Interaction (HCI) are undergoing a paradigm shift. We are rapidly moving past static, reactive generative AI tools toward Agentic AI, which consists of autonomous, proactive systems capable of reasoning, planning, and executing complex workflows.…
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Harvard among universities using AI clones of professors
Read more: Harvard among universities using AI clones of professors[A new program at Harvard Business School is just one example of universities experimenting with using AI to create digital avatars that teach students and train instructors. This story from Fortune via MSN describes and considers the benefits and limitations of the Harvard effort; excerpts from an opinion essay in The College Fix that mentions and links to stories about other examples and urges universities to proceed with caution follows below. –Matthew] Harvard’s $699 startup bootcamp has professors who never sleep but that’s because they’re AI clones By Mia Osmonbekov, News FellowAugust 25, 2026 The newest Harvard Business School professor…
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Call: Routledge Companion to Media, Space and Place
Read more: Call: Routledge Companion to Media, Space and PlaceCall for Contributors: The Routledge Companion to Media, Space and Placehttps://www.linkedin.com/posts/kremena-dimitrova_call-for-contributors-activity-7496190428803678208-3jFm Edited by Lincoln Geraghty, Oliver Gruner and Kremena Dimitrova Deadline for expressions of interest: September 30, 2026 The Routledge Companion to Media, Space and Place situates media and how it is produced, shared and consumed in different spaces and locations. In an age where global media texts, visuals and technologies allow us access to people and places at anytime and anywhere, the collection argues that user agency and personal identity are important factors in the creation and co-creation of real and imagined places. Indeed, spaces and places are made…
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Interactive hand gestures for XR agents
Read more: Interactive hand gestures for XR agents[This long but interesting report from Next Reality describes efforts to increase the ability of AI agents in virtual and mixed reality to use gestures as users expect (and thereby enhance presence). The challenge is “not ‘can an avatar move its arms naturally,’ which is largely solved, but ‘can an agent gesture at the right thing, at the right moment, in a way tied to the actual 3D space it shares with the user.’” See the linked sources in the report as well as the Google Research blog and a 3:26 minute CHI 2026 video presentation on YouTube for more…
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Call: “Pitch Your Lab” session at ISMAR 2026
Read more: Call: “Pitch Your Lab” session at ISMAR 2026Call for Submissions: “Pitch Your Lab” session at the IEEE International Symposium on Mixed and Augmented Reality 2026 (ISMAR 2026)October 5-9, 2026Bari, Italyhttps://www.ieeeismar.net/2026/call-for-pitch-your-lab/ Deadline: September 5, 2026 We invite research groups from all areas of XR (Augmented, Mixed, and Virtual Reality), 3D User Interfaces, and related spatial computing fields to apply to present in the “Pitch Your Lab” session at the IEEE International Symposium on Mixed and Augmented Reality 2026 (ISMAR 2026). Presentations may highlight the lab group’s research vision, research areas, team members, facilities, ongoing and past projects, academic and industrial collaborations, and open recruitment opportunities (e.g.,…
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How 3D models can prepare surgeons for the operating room
Read more: How 3D models can prepare surgeons for the operating room[This story from MedCity News is about how surgeons are using presence-evoking immersive media to improve patient outcomes, along with other benefits. The story highlights two important points that apply across many presence applications: the value of providing users with a spectrum of presence-evoking technologies – in this case from images and video to 3D models and virtual reality, and the importance of not just inventing better technologies but putting them into “regular, practical, and effective use” by developing collaborative systems that make the technologies widely available and train people in how to use them effectively. –Matthew] [Image: Credit: Mikalai…
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Call: IEEE AIxVR 2027 – Intl. Conf. on AI & eXtended and Virtual Reality
Read more: Call: IEEE AIxVR 2027 – Intl. Conf. on AI & eXtended and Virtual RealityCall for Papers: IEEE AIxVR 20279th International Conference on Artificial Intelligence & eXtended and Virtual RealityJanuary 25-27, 2027Vancouver, Canadahttps://aivr.science.uu.nl/2027/index.html Deadlines for submissions: Full and short papers: September 17, 2026 Work in progress papers: October 29, 2026 Demo and video papers: October 29, 2026 [NOTE: See also the Call for Workshops & Special Sessions. Submit your proposals until September 14, 2026. –Matthew] IEEE AIxVR 2027, the 9th IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, taking place in Vancouver, Canada, from January 25–27, 2027, brings together researchers and professionals working at the intersection of Artificial Intelligence and Extended…
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Arm patents method to reduce XR motion sickness using ultrasound
Read more: Arm patents method to reduce XR motion sickness using ultrasound[A new patent granted to the prominent semiconductor design company Arm incorporates ultrasound in virtual and augmented reality headsets to minimize motion sickness by stimulating the wearer’s vestibular system. The details are well-summarized in the story below from Road to VR, followed by additional details in excerpts from VR.org. –Matthew] [Image: Lars Chittka and Axel Brockmann / Wikimedia Commons (CC BY 2.5). The three semicircular canals are the target. Source: VR.org] Arm Patents Method to Reduce XR Motion Sickness Using Ultrasound By Scott HaydenAugust 24, 2026 A newly granted patent from Arm describes a head-mounted system that analyzes motion in…
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Call: AAMAS 2027 – Intl. Conf. on Autonomous Agents and Multiagent Systems
Read more: Call: AAMAS 2027 – Intl. Conf. on Autonomous Agents and Multiagent SystemsCall for Papers: The 26th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2027)May 3-7, 2027Hanoi, Vietnamhttps://warwick.ac.uk/fac/sci/dcs/aamas2027/calls/call-for-main-track/ Deadline for abstract submission: October 1, 2026Deadline for paper submission: October 8, 2026 AAMAS is the largest and most influential conference in the area of agents and multiagent systems, bringing together researchers and practitioners in all areas of agent and agentic technology and providing an internationally renowned high-profile forum for publishing and finding out about the latest developments in the field. AAMAS is the flagship conference of the non-profit International Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS).…
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AI deepfake MCs are fooling millions on TikTok with fake news
Read more: AI deepfake MCs are fooling millions on TikTok with fake news[As reported in this story from Memeburn, millions of people are misperceiving the role of technology during their use of TikTok, with potentially dangerous consequences. And as the author notes, the phenomenon is not limited to that platform. See the original story for four more images. For information about a related presence phenomenon, see the 404 Media story “Subtlefakes: Slightly Altered Nonconsensual AI Images Are Taking Over X.” –Matthew] AI Deepfake MCs Are Fooling Millions on TikTok With Fake News AI-generated presenters are flooding TikTok with fabricated news clips, and roughly 60% of TikTok videos now involve some AI element.…
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