Month: February 2024
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Call: 14th International Conference on Game-Based Learning (iGBL2024)
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Read more: Call: 14th International Conference on Game-Based Learning (iGBL2024)Call for Abstracts 14th International Conference on Game-Based Learning (iGBL2024) June 26-27, 2024 Online https://www.igbl-conference.com/cfp/ Submission deadline: March 4, 2024 (extended) The International Conference on Game-Based Learning (iGBL), formerly the Irish Conference on Game-Based Learning, now in its 14th year, will be hosted online on the 26th and 27th of June 2024. Contributions are welcomed from a wide range of topics and may be research or practitioner-based. Researchers from all countries and backgrounds are invited to submit. THEMES FOR THE CONFERENCE The symposium will include (but is not restricted to) the following topics: PEDAGOGY, EDUCATIONAL AND SOCIAL ISSUES: Pedagogical/learning theories…
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Study: AI propaganda is dangerously persuasive
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Read more: Study: AI propaganda is dangerously persuasive[This story from The Debrief describes a new study that compares the persuasiveness of propaganda written by humans to that of propaganda generated by artificial intelligence, with worrying results. The story includes extended comments by the lead author (and the original version includes a second image). See also the related WION story “Explained: How AI-generated Propaganda Poses a Real Threat This Historic Election Year.” –Matthew] [Image: Original propaganda and GPT-3-generated AI propaganda were highly persuasive. Credit: Goldstein et al.] AI Propaganda is Dangerously Persuasive and Could Be Used in Covert Operations, New Study Warns By Micah Hanks February 21, 2024…
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Call: ICRA 2024 Workshop: “Human-Robot Companionship for Healthcare and Wellness: Which Form of Companionship for What Type of Care?”
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Read more: Call: ICRA 2024 Workshop: “Human-Robot Companionship for Healthcare and Wellness: Which Form of Companionship for What Type of Care?”[NOTE: Follow the links for many more presence-related workshops. –Matthew] Call for Abstracts “Human-Robot Companionship for Healthcare and Wellness: Which Form of Companionship for What Type of Care?” A Workshop at ICRA 2024, the 2024 IEEE International Conference on Robotics and Automation PACIFICO Yokohama, Japan Workshop: May 17, 2024 https://2024.ieee-icra.org/program/#Workshops-Tutorials ICRA 2024: May 13-17, 2024 https://2024.ieee-icra.org/ Submission deadline: March 20, 2024 This workshop will address major challenges concerning different forms of human-robot companionship (HRC) in key healthcare and wellness applications, focusing also on the social implications at large, from ethical concerns to impact on social models. The workshop will provide…
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Virtual bar scenes are a new tool to study why people commit crimes in the heat of the moment
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Read more: Virtual bar scenes are a new tool to study why people commit crimes in the heat of the moment[This story from Scientific American reports on the latest uses of presence-evoking virtual reality in the study of criminal behavior. –Matthew] [Image: Credit: Credit: Maskot/Getty Images] Virtual Bar Scenes Are a New Tool to Study Why People Commit Crimes in the Heat of the Moment Virtual-reality could assist researchers in decoding how emotions spur a decision to commit a crime By Ingrid Wickelgren February 21, 2024 A young man enters a busy, dimly lit pub in Amsterdam alone to await the arrival of friends. A faint dance beat plays in the background. A drunken man approaches the bar and orders…
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Call: “Mind Attribution in HRI: Determinants and Consequences” special session at RO-MAN 2024
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Read more: Call: “Mind Attribution in HRI: Determinants and Consequences” special session at RO-MAN 2024Call for Papers: Mind Attribution in HRI: Determinants and Consequences Special session at RO-MAN 2024, 33rd IEEE International Conference on Robot and Human Interactive Communication Pasadena, California, USA August 26-30, 2024 https://www.ro-man2024.org/ Submission deadline: March 20, 2024 MOTIVATION AND GOALS Mind attribution refers to “the cognitive capacity to reflect upon one’s own and other persons’ mental states such as beliefs, desires, feelings and intentions”. A growing group of Human-Robot Interaction (HRI) research recently focuses on investigating whether people form mental models towards robots, and how robots are able to mentalize. However, there is currently no consensus about what types of…
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‘Soaring’ over hills or ‘playing’ with puppies, study finds seniors enjoy virtual reality
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Read more: ‘Soaring’ over hills or ‘playing’ with puppies, study finds seniors enjoy virtual reality[This AP story uses examples and research results to illustrate how VR-based presence experiences are enjoyable and useful for older people. See the original story for seven more photos and a 1:44 minute video. –Matthew] [Image: Retired Army Col. Farrell Patrick, 91, wears a VIVE Flow headset as he participates in Mynd Immersive VR therapy at John Know Village. Credit: AP/Lyne Sladky.] ‘Soaring’ over hills or ‘playing’ with puppies, study finds seniors enjoy virtual reality By Terry Spencer Updated February 19, 2024 POMPANO BEACH, Fla. (AP) — Retired Army Col. Farrell Patrick taught computer science at West Point during the…
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Call: Sign the Diamond Initiative for Publishing Open Access
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Read more: Call: Sign the Diamond Initiative for Publishing Open AccessSign the Diamond Initiative for Publishing Open Access Are you upset/frustrated about the current academic publishing system, where papers are put behind a paywall and/or where authors need to pay the journal to make their paper open access (i.e., “Gold” OA)? Do you want to make a difference and help us change this system? The collective action in science committee at freeourknowledge.org is launching a petition to encourage researchers to publish at least one scholarly paper with a non profit / diamond open access agreement within a five-year period. Diamond Open Access refers to a publishing model in which authors…
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Stunning new AI adds realistic sound effects to any video
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Read more: Stunning new AI adds realistic sound effects to any video[Following the coverage of OpenAI’s Sora software, which lets users generate realistic video from text prompts, the AI voice company ElevenLabs announced new software that adds realistic sound effects to accompany the video, surely enhancing the presence experience of viewers/listeners. This story from New Atlas includes the details and a one-minute video demonstration (also available via YouTube). –Matthew] [Image: “What if you could describe a sound and generate it with AI?” teases ElevenLabs as AI-generated sound effects and dialog are added to video footage generated by Sora from OpenAI. Credit: ElevenLabs.] Stunning new AI adds realistic sound effects to any…
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Jobs: Virtual internships and Honors projects at the Empathic Computing Lab
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Read more: Jobs: Virtual internships and Honors projects at the Empathic Computing LabCall for Applications Virtual Internships and Honors Projects EMPATHIC COMPUTING LAB School of Information Technology and Mathematical Sciences University of South Australia http://empathiccomputing.org/join-us/ Application deadline: March 8, 2024 We are an academic research laboratory at the School of Information Technology and Mathematical Sciences, University of South Australia. Directed by Prof. Mark Billinghurst, we are investigating Empathic Computing. RESEARCH THEMES: Empathic Computing Collaborative Interfaces Augmented Reality Virtual Reality WHAT WE DO: Empathy is about seeing with the eyes of another, listening with the ears of another and feeling with the heart of another. Empathic Computing is a research field that develops…
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OpenAI’s Sora text-to-video tool’s impact will be ‘profound’
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Read more: OpenAI’s Sora text-to-video tool’s impact will be ‘profound’[Sora, a new tool from OpenAI, produces impressively convincing videos from text prompts. This story from Computerworld provides some of the details and raises some frequently mentioned concerns, as well as a more novel one from Dan Faggella of Emerj Artificial Intelligence. See the original version of the story for two more images and two video examples. For related coverage, see stories from Gizmodo and CBS News. The Decoder reports that “Meta’s chief AI researcher says OpenAI’s ‘world simulator’ Sora is a dead end,” and that he says Meta has a better approach. In any case, presence-evoking technology is advancing…
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Call: “Programmed to Love: Players and Virtual Lovers” issue of International Journal of Games and Social Impact
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Read more: Call: “Programmed to Love: Players and Virtual Lovers” issue of International Journal of Games and Social ImpactCall for Papers “Programmed to Love: Players and Virtual Lovers” Special issue of International Journal of Games and Social Impact https://revistas.ulusofona.pt/index.php/ijgsi/announcement/view/195 Guest Editor: Renata Ntelia (School of Computer Science, University of Lincoln) Submission deadline: June 1, 2024 Games often offer their players strong emotional experiences. Love is a profound human experience that affects all aspects of our lives. Indeed, many games include love as part of their narrative and/or gameplay. Nevertheless, is this truly love? Unlike other media, in which the audience reads about or watches a love story unfold, in games players take on an active role in the…
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AI platorm Groq reduces presence-breaking lags
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Read more: AI platorm Groq reduces presence-breaking lags[One of the many aspects of interactions with media technologies that can ‘break’ presence is lag, the delay between the user’s action and the technology’s response. In a February 20, 2024 essay in Stratechery, Matthew Ball explains the need for reducing lag in interactions with AI: “[T]he closer an AI comes to being human, the more grating and ultimately gating are the little inconveniences that get in the way of actually interacting with said AI. It is one thing to have to walk to your desk to use a PC, or even reach into your pocket for a smartphone: you…
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