ISPR Presence News

Monthly Archives: February 2024

Call: 14th International Conference on Game-Based Learning (iGBL2024)

Call for Abstracts

14th International Conference on Game-Based Learning (iGBL2024)
June 26-27, 2024
Online
https://www.igbl-conference.com/cfp/

Submission deadline: March 4, 2024 (extended)

The International Conference on Game-Based Learning (iGBL), formerly the Irish Conference on Game-Based Learning, now in its 14th year, will be hosted online on the 26th and 27th of June 2024.

Contributions are welcomed from a wide range of topics and may be research or practitioner-based. Researchers from all countries and backgrounds are invited to submit.

THEMES FOR THE CONFERENCE

The symposium will include (but is not restricted to) the following topics:

PEDAGOGY, EDUCATIONAL AND SOCIAL ISSUES:

  • Pedagogical/learning theories for game-based learning
  • Evaluation of game-based learning
  • Assessment in game-based learning
  • Integrating games into the curriculum
  • Games to teach arts, science, or business
  • Social and collaborative aspects of game-based learning
  • Multi-modal aspects of game-based learning (e.g. audio, augmented reality, virtual reality, etc)
  • Motivational aspects of game-based learning
  • Gender/age/cultural issues
  • Ethical concerns of game-based learning (e.g.
read more. “Call: 14th International Conference on Game-Based Learning (iGBL2024)”
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Study: AI propaganda is dangerously persuasive

[This story from The Debrief describes a new study that compares the persuasiveness of propaganda written by humans to that of propaganda generated by artificial intelligence, with worrying results. The story includes extended comments by the lead author (and the original version includes a second image). See also the related WION story “Explained: How AI-generated Propaganda Poses a Real Threat This Historic Election Year.” –Matthew]

[Image: Original propaganda and GPT-3-generated AI propaganda were highly persuasive. Credit: Goldstein et al.]

AI Propaganda is Dangerously Persuasive and Could Be Used in Covert Operations, New Study Warns

By Micah Hanks
February 21, 2024

AI propaganda generated by popular large language models is remarkably persuasive, according to new findings that compared AI-generated content to real propaganda produced by countries like Russia and Iran.

In a recent study, portions of articles previously identified as material suspected of originating from covert foreign propaganda campaigns were provided to GPT-3.… read more. “Study: AI propaganda is dangerously persuasive”

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Call: ICRA 2024 Workshop: “Human-Robot Companionship for Healthcare and Wellness: Which Form of Companionship for What Type of Care?”

[NOTE: Follow the links for many more presence-related workshops. –Matthew]

Call for Abstracts

“Human-Robot Companionship for Healthcare and Wellness: Which Form of Companionship for What Type of Care?”
A Workshop at ICRA 2024, the 2024 IEEE International Conference on Robotics and Automation
PACIFICO Yokohama, Japan

Workshop:
May 17, 2024
https://2024.ieee-icra.org/program/#Workshops-Tutorials

ICRA 2024:
May 13-17, 2024
https://2024.ieee-icra.org/

Submission deadline: March 20, 2024

This workshop will address major challenges concerning different forms of human-robot companionship (HRC) in key healthcare and wellness applications, focusing also on the social implications at large, from ethical concerns to impact on social models. The workshop will provide an opportunity for young researchers (PhD students, post-docs, early career researchers, etc.) to present their research in a stimulating and open environment, and to discuss their ideas with selected speakers and colleagues. We invite different kinds of engineers, biomedical engineers, bio-medical roboticists, social scientists and philosophers to contribute to our workshop.… read more. “Call: ICRA 2024 Workshop: “Human-Robot Companionship for Healthcare and Wellness: Which Form of Companionship for What Type of Care?””

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Virtual bar scenes are a new tool to study why people commit crimes in the heat of the moment

[This story from Scientific American reports on the latest uses of presence-evoking virtual reality in the study of criminal behavior. –Matthew]

[Image: Credit: Credit: Maskot/Getty Images]

Virtual Bar Scenes Are a New Tool to Study Why People Commit Crimes in the Heat of the Moment

Virtual-reality could assist researchers in decoding how emotions spur a decision to commit a crime

By Ingrid Wickelgren
February 21, 2024

A young man enters a busy, dimly lit pub in Amsterdam alone to await the arrival of friends. A faint dance beat plays in the background. A drunken man approaches the bar and orders drinks in a loud, obnoxious manner. He proceeds to taunt the newcomer, burp in his face and bark, “What? Am I hitting on you or what?”

On a virtual-reality (VR) headset where this scene plays out, a question is superimposed on the screen: “How do you feel at this moment?”… read more. “Virtual bar scenes are a new tool to study why people commit crimes in the heat of the moment”

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Call: “Mind Attribution in HRI: Determinants and Consequences” special session at RO-MAN 2024

Call for Papers:
Mind Attribution in HRI: Determinants and Consequences
Special session at RO-MAN 2024, 33rd IEEE International Conference on Robot and Human Interactive Communication
Pasadena, California, USA
August 26-30, 2024
https://www.ro-man2024.org/

Submission deadline: March 20, 2024

MOTIVATION AND GOALS

Mind attribution refers to “the cognitive capacity to reflect upon one’s own and other persons’ mental states such as beliefs, desires, feelings and intentions”. A growing group of Human-Robot Interaction (HRI) research recently focuses on investigating whether people form mental models towards robots, and how robots are able to mentalize. However, there is currently no consensus about what types of data qualify as proof of mind attribution to robots, and the ability to reason about false beliefs can improve the quality of the HRI, including transparency of robots’ behaviors, naturalness of the communication, etc. To tackle down these challenges, in this special session, we want to start by (1) fostering a shared terminology used to denote mind attribution, (2) unraveling determinants and consequences of mind attribution in HRI, and (3) sharing best practices in methods used to study mind attribution to robots in terms of stimulus materials and measures.… read more. “Call: “Mind Attribution in HRI: Determinants and Consequences” special session at RO-MAN 2024”

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‘Soaring’ over hills or ‘playing’ with puppies, study finds seniors enjoy virtual reality

[This AP story uses examples and research results to illustrate how VR-based presence experiences are enjoyable and useful for older people. See the original story for seven more photos and a 1:44 minute video. –Matthew]

[Image: Retired Army Col. Farrell Patrick, 91, wears a VIVE Flow headset as he participates in Mynd Immersive VR therapy at John Know Village. Credit: AP/Lyne Sladky.]

‘Soaring’ over hills or ‘playing’ with puppies, study finds seniors enjoy virtual reality

By Terry Spencer
Updated February 19, 2024

POMPANO BEACH, Fla. (AP) — Retired Army Col. Farrell Patrick taught computer science at West Point during the 1970s and then at two private universities through the 1990s, so he isn’t surprised by the progress technology has made over the decades.

But when the 91-year-old got his first virtual reality experience recently, he was stunned. Sitting in a conference room at John Knox Village, a suburban Fort Lauderdale, Florida, retirement community, Patrick sat up straight as his eyes and ears experienced what it would be like to be in a Navy fighter jet flying off the Florida coast.… read more. “‘Soaring’ over hills or ‘playing’ with puppies, study finds seniors enjoy virtual reality”

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Call: Sign the Diamond Initiative for Publishing Open Access

Sign the Diamond Initiative for Publishing Open Access

Are you upset/frustrated about the current academic publishing system, where papers are put behind a paywall and/or where authors need to pay the journal to make their paper open access (i.e., “Gold” OA)? Do you want to make a difference and help us change this system? The collective action in science committee at freeourknowledge.org is launching a petition to encourage researchers to publish at least one scholarly paper with a non profit / diamond open access agreement within a five-year period. Diamond Open Access refers to a publishing model in which authors are not charged for making their work publicly available to all readers. We hereby invite you to contribute to this initiative by signing the pledge here. By signing the pledge, you will contribute to an increased demand for alternative community-led and university-led publishers.… read more. “Call: Sign the Diamond Initiative for Publishing Open Access”

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Stunning new AI adds realistic sound effects to any video

[Following the coverage of OpenAI’s Sora software, which lets users generate realistic video from text prompts, the AI voice company ElevenLabs announced new software that adds realistic sound effects to accompany the video, surely enhancing the presence experience of viewers/listeners. This story from New Atlas includes the details and a one-minute video demonstration (also available via YouTube). –Matthew]

[Image: “What if you could describe a sound and generate it with AI?” teases ElevenLabs as AI-generated sound effects and dialog are added to video footage generated by Sora from OpenAI. Credit: ElevenLabs.]

Stunning new AI adds realistic sound effects to any video

By Paul Ridden
February 19, 2024

Last week, OpenAI released a new AI model called Sora that could generate high-resolution video clips from text prompts. But they’re all essentially clever silent films. Now ElevenLabs has added background sounds to Sora-created footage.… read more. “Stunning new AI adds realistic sound effects to any video”

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Jobs: Virtual internships and Honors projects at the Empathic Computing Lab

Call for Applications

Virtual Internships and Honors Projects
EMPATHIC COMPUTING LAB
School of Information Technology and Mathematical Sciences
University of South Australia
http://empathiccomputing.org/join-us/

Application deadline: March 8, 2024

We are an academic research laboratory at the School of Information Technology and Mathematical Sciences, University of South Australia. Directed by Prof. Mark Billinghurst, we are investigating Empathic Computing.

RESEARCH THEMES:

  • Empathic Computing
  • Collaborative Interfaces
  • Augmented Reality
  • Virtual Reality

WHAT WE DO:

Empathy is about seeing with the eyes of another, listening with the ears of another and feeling with the heart of another. Empathic Computing is a research field that develops computer systems that recognise and share emotions and help people better understand one another. Our team is working to make empathic computing mainstream and investigate both software and hardware components to enable this technology, along with researching the usability of such interfaces.… read more. “Jobs: Virtual internships and Honors projects at the Empathic Computing Lab”

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OpenAI’s Sora text-to-video tool’s impact will be ‘profound’

[Sora, a new tool from OpenAI, produces impressively convincing videos from text prompts. This story from Computerworld provides some of the details and raises some frequently mentioned concerns, as well as a more novel one from Dan Faggella of Emerj Artificial Intelligence. See the original version of the story for two more images and two video examples. For related coverage, see stories from Gizmodo and CBS News. The Decoder reports that “Meta’s chief AI researcher says OpenAI’s ‘world simulator’ Sora is a dead end,” and that he says Meta has a better approach. In any case, presence-evoking technology is advancing quickly. –Matthew]

OpenAI’s Sora text-to-video tool’s impact will be ‘profound’

OpenAI is not the first to offer generative AI technology that can transform a text prompt into realistic video, but its tool appears to be among the most advanced to date.read more. “OpenAI’s Sora text-to-video tool’s impact will be ‘profound’”

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