Month: January 2024
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Call: AI Ethics & Human-Computer Interaction: Theoretical and Empirical Approaches to AI Ethics (conference)
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Read more: Call: AI Ethics & Human-Computer Interaction: Theoretical and Empirical Approaches to AI Ethics (conference)Call for Abstracts AI ETHICS & HUMAN-COMPUTER INTERACTION Theoretical and Empirical Approaches to AI Ethics March 6-7, 2024 University of Graz, Austria https://philevents.org/event/show/119158 INVITED SPEAKERS Joanna Bryson (Hertie School, Berlin) Bertram Malle (Brown University) Sven Nyholm (LMU Munich) Submission of abstracts: February 4, 2024 TOPIC The conference focuses on topics in Ethics of AI and empirical moral Human-Computer Interaction (HCI). Interdisciplinary approaches drawing on philosophy, psychology, social computer science and law are encouraged. The topics include, though are not limited to: Value alignment, trust in and reliance on AI, algorithmic bias and fairness, AI explainability, moral responsibility in CHI, autonomous…
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What reviewers are saying about the Apple Vision Pro
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Read more: What reviewers are saying about the Apple Vision Pro[PetaPixel has a link-filled round-up of reviews of Apple’s new Vision Pro headset (the original story includes a second image and seven videos). In addition to some indirect references to presence experiences, these three quotes from the last section of the round-up capture the technology journalists’ reactions: “The Vision Pro is an astounding product… It’s the sort of first-generation device only Apple can really make…” “Apple’s headset has all the characteristics of a first-generation product: It’s big and heavy, its battery life sucks, there are few great apps and it can be buggy… Yet so much of what the Vision…
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Call: IMX 2024 – ACM International Conference on Interactive Media Experiences
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Read more: Call: IMX 2024 – ACM International Conference on Interactive Media Experiences[Note: See the IMX 2024 website for more Calls. –ML] Call for Papers IMX 2024 – ACM International Conference on Interactive Media Experiences Stockholm, Sweden June 12-14, 2024 https://imx.acm.org/2024/ https://imx.acm.org/2024/authors/call-for-papers/ Submission deadline (extended): February 9, 2024 The ACM International Conference on Interactive Media Experiences (IMX) is the leading international conference for presentation and discussion of research into interactive media experiences. It brings together researchers and practitioners from a wide range of disciplines, from human-computer interaction, multimedia engineering and design, to media studies, media psychology and sociology. IMX 2024 will be held in Stockholm, Sweden, from June 12 to 14, 2024.…
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Can AR and VR finally disrupt the exhausting culture of video meetings?
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Read more: Can AR and VR finally disrupt the exhausting culture of video meetings?[Nothing too startling, but this BBC story provides a link-filled update on the post-pandemic status of the use of presence-evoking technologies for remote work. See the original version for two more images. –Matthew] [Image: Tech companies across the globe are trying to improve remote collaboration, one VR headset at a time. Credit: Alamy] Can AR and VR finally disrupt the exhausting culture of video meetings? Some companies touted virtual and augmented reality as the new frontier of the office. It hasn’t materialised. But XR tech still may have a role to play in the modern hybrid workplace. By Brennan Doherty,…
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Call: 26th ACM International Conference on Multimodal Interaction (ICMI 2024)
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Read more: Call: 26th ACM International Conference on Multimodal Interaction (ICMI 2024)Call for Papers The 26th International Conference on Multimodal Interaction (ICMI 2024) November 4-8, 2024 San José, Costa Rica https://icmi.acm.org/2024/call-for-papers/ Abstract deadline: April 26th, 2024 Paper submission: May 3rd, 2024 The 26th International Conference on Multimodal Interaction (ICMI 2024) will be held in San José, Costa Rica. ICMI is the premier international forum that brings together multimodal artificial intelligence (AI) and social interaction research. Multimodal AI encompasses technical challenges in machine learning and computational modeling such as representations, fusion, data, and systems. The study of social interactions encompasses both human-human interactions and human-computer interactions. A unique aspect of ICMI is…
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Lenovo’s AI pretends to be you in video meetings
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Read more: Lenovo’s AI pretends to be you in video meetings[On Zoom, users can replace their camera’s image with a customizable cartoon avatar that blinks and moves subtly even when the user steps away, but Lenovo has announced an AI-generated photorealistic video avatar that can actually convince other people they’re seeing you in front of your turned-on camera during a video conference, even when you’ve left the room. And a newly announced Lenovo AI-based assistant sounds like it’ll be capable of evoking compelling medium-as-social-actor presence as users communicate with their computer. Some of the details about both developments are in the Forbes story below. The new tools are part of…
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Call: PLEY – The 5th Eye Tracking in Games and Play Workshop (with ETRA 2024)
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Read more: Call: PLEY – The 5th Eye Tracking in Games and Play Workshop (with ETRA 2024)Call for Papers PLEY – The 5th Eye Tracking in Games and Play Workshop* Co-located with ETRA 2024 – ACM Symposium of Eye Tracking Research & Applications June 4 – 7, 2024 (exact day TBA) Glasgow, UK and online Workshop: https://pleyws.wordpress.com/ ETRA 2024: http://etra.acm.org/2024/ * Previously, the ‘Eye Tracking in Games and Play Workshop’. For the 5th edition we expanded the scope to also include all facets of play within the area of sports. Paper submission deadline: February 19, 2024 Among the many application areas of eye tracking, games and sports have become an increasingly popular domain for leveraging this…
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Universities using presence for recruitment and more: Florida A&M launches virtual 3D world
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Read more: Universities using presence for recruitment and more: Florida A&M launches virtual 3D world[Florida A&M University is using a variety of presence-evoking technologies, including a new virtual version of its campus, to recruit prospective students and build community among current students and alumni. See the original version of this story from the Tallahassee Democrat for four more pictures and a 57 second video (also available on YouTube). Note the statement at the end from the alumna who “brainstormed the Rattlerverse idea”: “This is the next step in the era of spatial computing — to have immersive versions of universities, businesses and whatever else people have to offer… People can come at any time…
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Call: Time in a Bottle: Containers and Criticisms of Nostalgia, a free in-person and virtual symposium
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Read more: Call: Time in a Bottle: Containers and Criticisms of Nostalgia, a free in-person and virtual symposiumCall for Participation Time in a Bottle: Containers and Criticisms of Nostalgia A Hybrid Symposium Organized by the NOSTAGAIN NETWORK February 2, 2024, 10:00 – 18:00 (EST) Montreal, Canada and online (free) https://nostagain.ca/2024/01/16/program2024/ My name is Richy Srirachanikorn from the Technoculture, Art and Games (TAG) lab. Co-founded there since 2022, The NOSTAGAIN NETWORK is now proud to launch its hybrid symposium on the Friday 2nd February at Concordia University, Montréal. It will last from 10:00 – 18:00 (EST). We have compiled a super fantastic line-up of 24 presenters from junior to seasoned scholars, professional artists, and research creationers to explore…
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How researchers are using virtual reality (and presence) to get inside the criminal mind
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Read more: How researchers are using virtual reality (and presence) to get inside the criminal mind[Researchers at Australia’s Edith Cowan University are using virtual reality, and the presence experiences it enables, to better understand how criminals think and act. See the original version of the story below for three more images; for more details see the researchers’ article in Scientific Reports; and for a related story, see the March 2023 ISPR Presence News post “Professor’s VR research looks to pave way for more equitable police interrogations of young adults.” –Matthew] [Image: Participants are questioned inside a virtual reality interview room.] Using virtual reality to get inside the criminal mind ECU psychology researchers have revealed new…
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Call: Free, online Thursday January 25: 6th Furhat Conference on Social Robotics
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Read more: Call: Free, online Thursday January 25: 6th Furhat Conference on Social RoboticsCall for Participation The 6th Furhat Conference on Social Robotics Robots for all Thursday, January 25, 2024 at 4:00 PM CEST https://furhatrobotics.com/furhat-conference-on-social-robotics-6/ On behalf of the Furhat team, I am excited to invite you to join us for the sixth edition of the International Furhat Conference series. This two-hours online conference gathers leading scientists, innovators and creators that will showcase the latest work related to the area of social robotics. The speaker lineup includes: Christoph Bartneck (Assoc. prof, University of Canterbury, UK) David J. Gunkel (Professor, Northern Illinois University, USA) Håkan Lidbo (Musician, producer and sound artist, Stockholm, Sweden) Ross…
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Hologram lecturers thrill students at trailblazing UK university
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Read more: Hologram lecturers thrill students at trailblazing UK university[According to this story from The Guardian, and Loughborough University’s press release via GlobeNewswire, instructors and guest speakers will soon regularly appear in European university classes via Proto holograms, either appearing as realistic versions of themselves or as other personas. The press release notes that “the school joins a dozen U.S. universities using Proto” and that “Proto has been used at Harvard, Dartmouth, William & Mary Law School, Hobart & Williams, Gallaudet, the University of Central Florida, and many more.” Of course some of those quoted in the story may be biased, but it sounds like students are impressed by…
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Recent Posts
- Call: “Humanizing Digital Learning Spaces: From High Tech To High Touch” Conference
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- VR (and presence) used to assist tree revitalization at 9/11 Flight 93 National Memorial
- Call: Conference on Ethics and Aesthetics of Artificial Images (EA-AI 2025)