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Category Archives: Calls

Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence

Call: International Conference on Smart Learning Environments (ICSLE 2020)

CALL FOR PAPERS

International Conference on Smart Learning Environments (ICSLE 2020)
March 13-15, 2020
Hangzhou, Zhejiang Province, China
http://iasle.net/icsle-2020/

  • Main conference paper ABSTRACT enter on EasyChair: January 10, 2020
  • Main conference paper submission: January 17, 2020
  • Workshop/Panel proposal submission: January 17, 2020

The International Conference on Smart Learning Environments (ICSLE 2020) will be held during March 13-15, 2020 at the Hangzhou Normal University, Hangzhou, Zhejiang Province, China. It aims to bring together researchers, practitioners, and policy makers to discuss issues related to the optimization of learning environments to enhance learning. The focus is on the interplay of pedagogy, technology and their fusion towards the advancement of smart learning environments.

CONFERENCE OUTCOMES:

  • Proceedings in Springer’s Lecture Notes in Educational Technology series.
  • Extended versions of selected papers will be invited for Springer’s Smart Learning Environments journal (Open access journal with no author processing charge).
read more. “Call: International Conference on Smart Learning Environments (ICSLE 2020)”
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Call: Intelligent Systems Conference (IntelliSys) 2020

Call for Papers

Intelligent Systems Conference (IntelliSys) 2020
3-4 September 2020
Amsterdam, The Netherlands
https://saiconference.com/IntelliSys

Submission Deadline: 15 December 2019

IntelliSys 2020 will focus in areas of intelligent systems and artificial intelligence and how it applies to the real world. IntelliSys provides a leading international forum that brings together researchers and practitioners from diverse fields with the purpose of exploring the fundamental roles, interactions as well as practical impacts of Artificial Intelligence. It is part of the conference series started in 2013.

The conference programme will include paper presentations, poster sessions and project demonstrations, along with prominent keynote speakers and industrial workshops. All submitted papers will be reviewed by experts in the field based on the criteria of originality, significance, quality and clarity.

Authors are kindly invited to submit their papers/ posters/ demo proposals as per the call for papers schedule below.… read more. “Call: Intelligent Systems Conference (IntelliSys) 2020”

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Call: Conference on Social Robots in Institutional Interaction

Call for Abstracts

Conference on Social Robots in Institutional Interaction: Exploring HRI in Service, Healthcare or Educational Contexts
2-3 April 2020
Bielefeld University
https://ekvv.uni-bielefeld.de/blog/soziologie/entry/call_for_papers_for_conference

Organizers: Indra Bock & Florian Muhle

Submission deadline: 10 January 2020

Humanoid robots and virtual agents are expected to interact with humans in a natural and sociable way. However, for many years humanoid technical systems were mainly used as research platforms in laboratories and HRI was investigated dominantly with experimental methods. That is, for a long time humans could only encounter robotic systems under artificial and controlled laboratory conditions, but not in natural situations. This has changed in recent years, since the first robotic systems made the leap into everyday life settings. Today, robots like Pepper, Nao or Care-O-bot have left the laboratories in order to work in various institutional environments such as health care, customer service or educational institutions, where they make contact with the public and staff.… read more. “Call: Conference on Social Robots in Institutional Interaction”

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Call: QoMEX 2020 – The 12th International Conference on Quality of Multimedia Experience

CALL FOR PAPERS

QoMEX 2020
The 12th International Conference on Quality of Multimedia Experience
May 26th – 28th 2020
Athlone, Ireland
Conference website: www.QoMEX2020.ie

Follow us for weekly updates on:
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https://www.facebook.com/Qomex2020
https://www.instagram.com/qomex_conference/

PDF: Call for Papers: http://qomex2020.ie/downloads/QoMEX2020CallforPapers.pdf
PDF: Call for Special Session proposals: http://qomex2020.ie/downloads/QoMEX2020CallforSpecialSessions.pdf

Paper submission deadline: 29th January, 2020

The 12th International Conference on Quality of Multimedia Experience will be held from May 26th to 28th, 2020 in Athlone, Ireland. QoMEX 2020 will provide a warm welcome to leading experts from academia and industry to present and discuss current and future research on multimedia quality, quality of experience (QoE) and user experience (UX). The conference will be held in form of oral, poster and plenary sessions, comprising dedicated special sessions on trending topics.

Prospective authors are invited to submit full and/or short papers (maximum of 6 or 3(+1) pages, respectively) to the general track and to special sessions.… read more. “Call: QoMEX 2020 – The 12th International Conference on Quality of Multimedia Experience”

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Call: “Pretense and Imagination from the Perspective of 4E Cognitive Science” issue of Phenomenology and the Cognitive Sciences

Call for Papers:

“Pretense and Imagination from the Perspective of 4E Cognitive Science”
Special Issue of Phenomenology and the Cognitive Sciences
https://philevents.org/event/show/78442

Guest Editors:

Zuzanna Rucińska, Centre for Philosophical Psychology, University of Antwerp, Belgium
https://www.zuzannarucinska.com/

Martin Weichold, Institute for Philosophy, University of Regensburg, Germany
https://www.uni-regensburg.de/philosophie-kunst-geschichte-gesellschaft/praktische-philosophie/personen/martin-weichold/

Submission deadline: August 1, 2020

4E Cognitive Science understands cognition as embodied, embedded, enactive, and extended, though the list of “E”’s can be extended to conceiving of cognition as ecological, enculturated and emotional as well. While there are important differences between these approaches, they all agree that there is more to cognition than what goes on in the head: cognition is said to be shaped, structured or even co-constituted by the dynamic interactions between the brain, the body, and both the physical and the social environment. These approaches have been taking cognitive science by storm.

However, 4E Cognitive Science is still relatively silent about higher forms of cognition, such as pretense and imagination.… read more. “Call: “Pretense and Imagination from the Perspective of 4E Cognitive Science” issue of Phenomenology and the Cognitive Sciences”

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Call: Exemplar projects for 2020 EDUCAUSE Horizon Report

Call for exemplar projects for the 2020 EDUCAUSE Horizon Report

[From the EDUCAUSE Learning Initiative (ELI), a “collaborative community committed to advancing learning through IT innovation,” via the ELICOURSES e-list. –ML]

Submission deadline:  December 4, 2019

As you know, EDUCAUSE has been working closely with the expert panel to prepare the 2020 Horizon Report. We have recently concluded the voting for the six most important emerging technologies and practices for teaching and learning in higher ed.

For 2020, we will continue the long-standing tradition of reaching out to the community for projects that illustrate these technologies and practices in action. If your institution is working with any of the six (listed below), we encourage you to submit your project or initiative via the below-linked form. You are welcome to submit more than one project.

This work can be in almost any form: production or pilot programs, research projects, faculty undertakings, emerging technology trials, or evaluation/assessment projects.… read more. “Call: Exemplar projects for 2020 EDUCAUSE Horizon Report”

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Call: “Understanding UX through Implicit and Explicit Feedback” issue of Multimodal Technologies and Interaction

Call for Papers

Understanding UX through Implicit and Explicit Feedback
Special issue of Multimodal Technologies and Interaction

In collaboration with the MDPI journal “Multimodal Technologies and Interaction”, we are bringing researchers together to contribute to a Special Issue on:
Understanding UX through Implicit and Explicit Feedback

Guest Editors:
Dr. ir. Bruce Ferwerda, Jonkoping University, Jonkoping, Sweden
Dr. ir. Mark Graus, Maastricht University, Maastricht, the Netherlands

https://www.mdpi.com/journal/mti/special_issues/UX_feedback

Submissions are ongoing with the final submission deadline for manuscripts to be considered on 31 March 2020.

This special issue aims to explore the opportunities and challenges of combining implicit and explicit feedback to understand and design user experience (UX) in Human-Computer Interaction (HCI).

Measuring UX is important to understand how successful applications and systems are in reaching their goals. In general, there are two main approaches to measure UX: 1) explicit feedback (i.e., using data measured through surveys, interviews and focus groups) and 2) implicit feedback (i.e., using data describing users’ observable interaction behavior measured through, for example, telemetry).… read more. “Call: “Understanding UX through Implicit and Explicit Feedback” issue of Multimodal Technologies and Interaction”

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Call: “New trends in HCI for improving communication, education and integration of people with disabilities” for Universal Access in the Information Society journal

Call for Papers:

Universal Access in the Information Society International Journal
Special issue: New trends in HCI for improving communication, education and integration of people with disabilities

Guest Editors:
Julio Abascal, University of the Basque Country, Spain (julio.abascal@ehu.eus)
Myriam Arrue, University of the Basque Country, Spain (myriam.arrue@ehu.eus)
Nestor Garay-Vitoria, University of the Basque Country, Spain (nestor.garay@ehu.eus)

https://www.springer.com/journal/10209/updates/17359480

Submission deadline: 15th January 2020

AIMS AND SCOPE OF THIS SPECIAL ISSUE

The impact of the information technologies and the expansion of the Internet are rapidly changing the way in which information and services are accessed by people, as well as the way they share information and communicate with friends, relatives, teachers, colleagues, etc.

Human-Computer Interaction has always paid attention to the specific characteristics and needs of people with disabilities. Research in digital accessibility has helped people with functional limitations to use computers and, through them, to enhance their possibilities for living autonomously and for social integration.… read more. “Call: “New trends in HCI for improving communication, education and integration of people with disabilities” for Universal Access in the Information Society journal”

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Call: Time and HCI issue of Human-Computer Interaction

Call for Papers for the Special Issue of Human-Computer Interaction journal on:
Time and HCI

More information about the special issue:
http://showhow.fxpal.com/hcij/publicInfo/cfp_time.pdf

Journal Website:
https://www.tandfonline.com/toc/hhci20/current

Special Issue Editors:
Amon Rapp, University of Torino
Daniela Petrelli, Sheffield Hallam University
William Odom, Simon Fraser University
Larissa Pschetz, University of Edinburgh

Proposals due: 15th December 2019

Time is a fundamental dimension of the human condition, affecting the ways we experience the world and construct our identity. In Western societies there is a strong tendency to regard time as universalized, external to human practices and independent of the individual’s subjectivity.

It comes as no surprise, then, that HCI research has traditionally viewed time as the time of the machine, paying attention to its management, scheduling, and tracking.

More recently, we have witnessed increased attention to the multiple forms of time that we encounter in our everyday life within the HCI community.… read more. “Call: Time and HCI issue of Human-Computer Interaction”

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Call: IGDA Games User Research Summit and Advanced Researchers Workshop

Call for Presentations, Panels, Roundtables, & More

Games User Research Summit
Montreal
May 14, 2020
https://gamesurconf.com/us/

Submission deadline: November 25, 2019

Games user research (gamesUR or GUR) is an academic and professional field focusing on the study of player behavior and motivations in digital games, usually to identify user experience issues and support game design efforts.

The Games Research and User Experience (GRUX) Special Interest Group (SIG) of the International Game Developer’s Association (IGDA) is hosting its 10th annual conference, the #gamesUR Summit, in Montreal at the Palais des congrès de Montréal (Montreal Convention Centre) on May 14, 2020. For more information, please visit the Summit website.

We are currently accepting submissions for the 2020 #gamesUR Summit.

DEADLINE: Nov. 25, 2019

NOTE: Full talk materials/slides are not required! Only an outline or brief abstract needs to be submitted.

The #gamesUR Summit has been running since 2008 and regularly has over 300 attendees from all around the world.… read more. “Call: IGDA Games User Research Summit and Advanced Researchers Workshop”

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