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Category Archives: Calls

Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence

Call: 14th European Conference on Games Based Learning (ECGBL 2020)

Call for Papers

ECGBL 2020: 14th European Conference on Games Based Learning
24 – 25 September 2020
Brighton, UK
https://www.academic-conferences.org/conferences/ecgbl/

Abstract submission deadline:  STILL ACCEPTING ABSTRACTS [as of March 31, 2020]

NOTE: ACPI is continuing to prepare for our conferences scheduled for the remainder of the year and into next year. We are aware that the uncertainty surrounding COVID-19 may affect your ability to attend an event in person, but we are integrating interactive virtual participation where attendance is not possible. We urge you to continue to submit your abstracts and papers in line with the published dates (extensions will be granted on request). For more details and regular updates please click here or contact info@academic-conferences.org.

WELCOME TO ECGBL 2020

The European Conference on Games Based Learning was established 14 years ago. It has been held in Austria, Scotland, Spain, Portugal, Germany, Greece, Norway and France to mention only some of the countries that have hosted it.… read more. “Call: 14th European Conference on Games Based Learning (ECGBL 2020)”

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Call: Next Gen Storytelling in a Virtually Connected World (free online event)

NEXT-GEN STORYTELLING IN A VIRTUALLY CONNECTED WORLD

Tuesday April 14, 2020, 7:00 PM PDT

Join us online to learn about Next-Gen storyteller and director Brett Leonard and friends take us down the rabbit hole with this online interactive panel.

DESCRIPTION

Recent events are driving a mass migration into cyberspace. Next-Gen storyteller and director Brett Leonard and friends take us down the rabbit hole with this online interactive panel. We will explore XR storytelling, new forms of online social interaction and implications for our future. This will be a rich multimedia experience including case studies and live demonstrations.

Brett Leonard – Co-Founder Studio.Lightship. VR Visionary, Futurist, award-winning Hollywood Director – Lawnmower Man (Introduced VR to Popular Culture)

Mark Rickard – Moderator, Creative Technology Center

This is an online only event. There is no social hour.

A link to the online event will be posted later.… read more. “Call: Next Gen Storytelling in a Virtually Connected World (free online event)”

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Call: Future Technologies Conference 2020

Call for Papers

FTC 2020 – Future Technologies Conference 2020
5-6 November 2020
Vancouver, Canada
https://saiconference.com/FTC2020/CallforPapers

Submissions due: 01 May 2020

The Future Technologies Conference presents the best of current systems research and practice, emphasizing innovation and quantified experience. FTC has emerged as the foremost world-wide gathering of academic researchers, Ph.D. and graduate students, top research think tanks and industry technology developers.

Join us for FTC 2020, the world’s pre-eminent forum for reporting technological breakthroughs in the areas of Computing, Electronics, AI, Robotics, Security and Communications.

Previous conferences successfully brought together technology geniuses in one venue to not only present breakthrough research in future technologies but to also promote practicality and applications and an intra- and inter-field exchange of ideas.

Authors are kindly invited to submit their papers/ posters/ demo proposals as per the schedule below.… read more. “Call: Future Technologies Conference 2020”

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Call: Acta Ludologica (journal with focus on digital games)

Call for Submissions

Acta Ludologica
www.actaludologica.com

Dear colleagues,

I would like to announce to you the current Call-for-Papers of the Acta Ludologica’s winter issue.

Acta Ludologica is a double-blind peer-reviewed scientific journal published twice a year (both online and print), recently indexed in the ICI Journals Master List. It focuses on the discourse of games and digital games, including theoretical and empirical studies, research results and their implementation into practice, as well as professional publication reviews and scientific reviews of digital games. Submissions are accepted only in English, no fees for publishing.

Journal issues contain scientific reflections on media and digital competencies, creation, design, marketing, research, development, psychology, sociology, history, and the future associated with games and digital games.

Guidelines for authors and paper template: www.actaludologica.com/guidelines
Deadline for submissions to the winter issue: June 30, 2020

Contact: actaludologica@fmk.sk
Journal’s web: www.actaludologica.com

In case of any questions, do not hesitate to contact me.… read more. “Call: Acta Ludologica (journal with focus on digital games)”

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Call: Digital Identities, Digital Ways of Living: Philosophical Analyses

Call for Papers

Digital Identities, Digital Ways of Living: Philosophical Analyses
Special issue of the journal Phenomenology and Mind
and
San Raffaele School of Philosophy 2020
Vita-Salute San Raffaele University, Milan
October, 12th – 14th 2020

Deadline for submissions: June 10th, 2020

[NOTE: Amid global concerns about Coronavirus (COVID-19), we are closely monitoring the situation with respect to our planned School. However, please consider submitting your paper anyway since accepted papers will be published on a special issue of the journal Phenomenology and Mind (expected publication date: July 2021) even in the unlucky case in which the School needs to be postponed or speakers will not be able to attend. In any case, we will update invited speakers and selected contributors as the COVID-19 situation evolves.]

The massive use of digital technologies today and the way they are prominently taking part in several of our everyday activities makes a philosophical reflection on this phenomenon particularly needed.… read more. “Call: Digital Identities, Digital Ways of Living: Philosophical Analyses”

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Call: 12th International Conference on Social Robotics (ICSR 2020)

CALL FOR PAPERS

The 12th International Conference on Social Robotics (ICSR 2020)
November 14-16, 2020
Golden, Colorado
https://sites.psu.edu/icsr2020/

Submission deadline: June, 1st, 2020

GENERAL INFORMATION

The 12th International Conference on Social Robotics (ICSR 2020) brings together researchers and practitioners working on the interaction between humans and intelligent robots and on the integration of robots into the fabric of our society. ICSR 2020 will take place in Golden Colorado on November 14-16, 2020. Accepted papers will be included in ICSR 2020 Proceedings published by Springer LNAI series.

The theme of this year’s conference is ‘Entertaining Robots’, which is meant to be a play on words signifying that robots can serve as captivating social agents but also suggesting the challenges associated with managing these artifacts. In the near future robots will be entering our social world taking on a wide variety of roles.… read more. “Call: 12th International Conference on Social Robotics (ICSR 2020)”

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Call: Real Artificial Intelligence 2020, 1-day event showcasing practical applications of AI

Call for Participation

Real Artificial Intelligence 2020
A special one-day event showcasing
Practical Applications of Artificial Intelligence
Friday 2nd October 2020
http://www.bcs-sgai.org/realai2020/

British Computer Society London Office
https://www.25copthall.com/location/

BCS-SGAI, the British Computer Society Specialist Group on Artificial Intelligence, is the organiser of one of the longest running annual series of AI conferences in Europe: the AI-20xx series. In recent years we have seen a rise in popularity of one aspect of the conference: the industry case studies. These have presented AI as it is actually implemented out there in the real world, with all the triumphs and challenges that brings.

Building on this success, we are pleased to present Real Artificial Intelligence, a new one-day series of meetings showcasing practical applications of AI.

We have aimed the event less at deep AI specialists and more at those who may be interested in understanding what AI can offer, and what it is doing right now.… read more. “Call: Real Artificial Intelligence 2020, 1-day event showcasing practical applications of AI”

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Call: 16th annual Young Researchers’ Roundtable on Spoken Dialogue Systems (YRRSDS)

Call for Papers

The 16th annual Young Researchers’ Roundtable on Spoken Dialogue Systems (YRRSDS)
Boise State University
Boise, Idaho, USA
June 29th and 30th, 2020
https://sites.google.com/view/yrrsds2020/

Submission deadline: May 7th 2020

The 16th annual Young Researchers’ Roundtable on Spoken Dialogue Systems (YRRSDS) will be held at Boise State University in Boise, Idaho, USA (collocated with SIGdial) on June 29th and 30th, 2020.

YRRSDS is an annual workshop for graduate students, postdoctoral students, and junior researchers working on spoken dialogue systems in both academia and industry. The workshop serves as an interdisciplinary forum for creative thinking about current issues in spoken dialogue systems research and helps to create an international network of young researchers working in the field.

We invite researchers at an early stage of their career (no age limit) to submit a 2-page position paper.

This should include their past, present and future work, a short bio, and topic suggestions for discussions.… read more. “Call: 16th annual Young Researchers’ Roundtable on Spoken Dialogue Systems (YRRSDS)”

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Call: Creative Research special issue of the journal p-e-r-f-o-r-m-a-n-c-e

CALLS FOR CONTRIBUTIONS
Special issue of the journal p-e-r-f-o-r-m-a-n-c-e dedicated to Creative Research
http://www.p-e-r-f-o-r-m-a-n-c-e.org/?page_id=4698

Submission deadline: March 31st, 2020

Creative Research (also called Art Research) is a research area that has been expanding in the past few decades. However, it’s not always easy to clarify what this concept encompasses, because creative research approaches are very diverse. It is also sometimes difficult to have research in that field recognized by institutions. This is the reason why we decided to dedicate a special issue of the journal p-e-r-f-o-r-m-a-n-c-e to that topic. We welcome any academic, artistic, or hybrid contribution that will shine some light on this concept of creative research. Contributions should be sent as a word document (with links to audio and/or video files if any) to editor@p-e-r-f-o-r-m-a-n-c-e.org no later than March 31st, 2020.

p-e-r-f-o-r-m-a-n-c-e is a double-blind peer reviewed, online journal.… read more. “Call: Creative Research special issue of the journal p-e-r-f-o-r-m-a-n-c-e”

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Call: ACM Symposium on Virtual Reality Software and Technology (VRST 2020)

Call for Papers

VRST 2020
ACM Symposium on Virtual Reality Software and Technology
Ottawa, Canada
November 1 – 4, 2020
https://vrst.acm.org/vrst2020/

Paper submission deadline: June 29, 2020
Posters and demos submission deadline: August 3, 2020

The ACM Symposium on Virtual Reality Software and Technology (VRST) is an international forum for the exchange of experience and knowledge among researchers and developers concerned with VR/AR software and technology.

The VRST symposium brings together the main international research groups working on AR/VR/MR, along with many of the world’s leading companies that provide or utilize AR/VR systems. The VRST 2020 conference will be held in Ottawa, Canada, hosted by Carleton University, from November 1 to November 4, 2020. The event is sponsored by ACM SIGCHI and SIGGRAPH.

For the first time, VRST will be colocated with the ACM CHI Play 2020 Symposium, to help foster collaborations between researchers in the increasingly related VR and games/HCI communities.… read more. “Call: ACM Symposium on Virtual Reality Software and Technology (VRST 2020)”

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