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Category Archives: Calls

Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence

Call: International Association for Computing and Philosophy conference (IACAP 2023)

Call for Abstracts and Symposia Proposals

IACAP 2023 – The International Association of Computing and Philosophy (IACAP) 2023 Conference
July 3-5, 2023
CEVAST, Czech Academy of Sciences, Prague, Czech Republic
https://www.iacap.org/iacap-2023-prague-czech-republic/

Important dates:
Submission deadline (abstracts: 1000 words): March 19, 2023 (extended)
Notification of acceptance: May 8, 2023

Submissions link:
https://easychair.org/my/conference?conf=iacap2023

After the highly successful IACAP 2022 meeting at Santa Clara University, Santa Clara California (hosted by the School of Engineering, and in collaboration with the Markkula Centre for Applied Ethics), IACAP is delighted to announce our return to Europe in 2023 with CEVAST and the Czech Academy of Sciences, Prague. Given the improvement of the pandemic, IACAP is pleased to put out this call for abstracts for on-site paper presentations.

DETAILS

IACAP has a long-lasting tradition of promoting philosophical dialogue and interdisciplinary research on all aspects of the digital turn.… read more. “Call: International Association for Computing and Philosophy conference (IACAP 2023)”

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Call: Radical reimagining: Interplays of physical and virtual – DCDC 2023 conference

Call For Papers

DCDC23: Discovering Collections, Discovering Communities 2023 Conference
Radical reimagining: Interplays of physical and virtual
July 11-13, 2023
Durham University and EventsAir (Hybrid)
https://www.nationalarchives.gov.uk/about/our-research-and-academic-collaboration/research-events/discovering-collections-discovering-communities-dcdc/
https://www.jisc.ac.uk/dcdc-conference

Submission deadline: March 31, 2023

Discovering Collections, Discovering Communities (DCDC) is an annual conference for the gallery, archive, library, museum and academic sectors. Open and inclusive in its ethos, DCDC provides a platform for colleagues to come together in joint conversation, looking beyond their own specialisms to forge new partnerships and enhance the social, cultural and economic impact of our unique collections.

The National Archives and Jisc are delighted to welcome the British Library as a new partner in the delivery and organisation of the interdisciplinary Discovering Collections: Discovering Communities (DCDC) conference series.

In 2023, DCDC will take place both in person and online, following two years of online-only conferences. The British Library has joined The National Archives and Jisc in the delivery and organisation of the conference.… read more. “Call: Radical reimagining: Interplays of physical and virtual – DCDC 2023 conference”

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Call: AutomotiveUI 2023: 15th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Application

CALL FOR PAPERS

AutomotiveUI 2023: The 15th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications
Technische Hochschule Ingolstadt, Germany
September 18-21, 2023 (with Doctoral Colloquium on September 17, 2023)
https://www.auto-ui.org/23/

Abstract submission deadline: April 12, 2023
Full paper submission deadline: April 19, 2023

AutomotiveUI is the premier forum for human factors and UI/UX research in the automotive/mobility domain. AutomotiveUI brings together researchers and practitioners interested in technical and human aspects of vehicular user interfaces and applications.

AutomotiveUI is seeking contributions that address topics like novel vehicle user interfaces, models of and concepts for enhancing the driver experience, performance and behavior, and state-of-the-art vehicle technology and automated driving systems. In 2023, we will put a special focus on works in the area of replication studies or data set papers (for details on what we expect in this submission category and a complete inventory of subjects being considered, please visit the AutomotiveUI 2023 website).… read more. “Call: AutomotiveUI 2023: 15th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Application”

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Call: “Extended Reality as a Gateway to the Metaverse” at IEEE MetroXRAINE 2023

Call for Papers

Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
2023 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023)
October 25-27, 2023
Milan, Italy

Session: https://metroxraine.org/special-session-17
Conference: https://metroxraine.org/

Submission deadline for abstracts (1-2 pages): March 15, 2023
Final paper submission deadline: April 30, 2023

SPECIAL SESSION DESCRIPTION

The fast development of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) solutions over the last few years are transforming how people interact, work, and communicate. The eXtended Reality (XR) term encloses all those immersive technologies that can shift the boundaries between digital and physical worlds to realize the metaverse. According to tech companies and venture capitalists, the metaverse will be a super-platform that convenes sub-platforms: social media, online video games, and ease-of-life apps, all accessible through the same digital space and sharing the same digital economy.… read more. “Call: “Extended Reality as a Gateway to the Metaverse” at IEEE MetroXRAINE 2023”

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Call: “Extended Realities for Learning” issue of The Electronic Journal of e-Learning (EJEL)

[Important note: I usually avoid posting Calls for Papers that involve the requirement that authors pay a fee for submission and/or publication but do so when the topic is particularly relevant to the presence community. In these cases, as with the Call below, I add an explicit note near the top of the post specifying that there is a fee (see the last line below for details). For more information about these fees, see AJE Scholar’s “Understanding Submission and Publication Fees” and Wikipedia’s entry on Article Processing Charges. –Matthew]

Call for Papers

The Electronic Journal of e-Learning
Special Issue on Extended Realities for Learning
https://academic-publishing.org/index.php/ejel/announcement/view/7

Submission deadline: August 31, 2023

The technologies Virtual Reality (VR) and Augmented Reality (AR), now often referred together as Extended Realities (XR), have been used in education for some time for applications such as training ship’s captains on virtual bridges and preparing future airplane pilots for reality with the help of flight simulator training devices.… read more. “Call: “Extended Realities for Learning” issue of The Electronic Journal of e-Learning (EJEL)”

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Call: “Humanoid robots in healthcare: Exploring real world applications” session at IEEE RO-MAN 2023

Call for Papers

“Humanoid Robots in Healthcare: Exploring real world applications”
Special session at
IEEE RO-MAN 2023: 32nd IEEE International Conference on Robot and Human Interactive Communication
August 28-31, 2023
Paradise Hotel, Busan, Korea and Online
http://www.ro-man2023.org

Submission deadline: March 31, 2023

Dear colleagues,

I would like to invite you to submit your papers to a special session at the 32nd IEEE International Conference on Robot and Human Interactive Communication – RO-MAN 2023 in Busan, Korea: “Humanoid Robots in Healthcare: exploring real world applications” (code 5x7h1).

TOPICS

Topics of interest include, but are not limited to:

  • Experiences and approaches in real world projects
  • Ethical aspects in human-robot interaction in the health context
  • Safety and privacy issues
  • Healthcare staff and patients’ perspectives
  • Discussion of the relevance of humanoid robots in healthcare

IMPORTANT DATES

Submission deadline: 31 March, 2023 [Extended]
Notification of acceptance: 26 May 2023
Final paper submission: 30 June 2023
Conference: 28 to 31 August 2023

SUBMISSION… read more. “Call: “Humanoid robots in healthcare: Exploring real world applications” session at IEEE RO-MAN 2023”

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Call: ACM SAP 2023: ACM Symposium on Applied Perception

Call for Papers

ACM Symposium on Applied Perception (ACM SAP)
August 5 and 6, 2023
Los Angeles, CA
http://sap.acm.org/2023/

Deadline for abstract submission: April 14, 2023
Deadline for paper submission: April 21, 2023

The ACM Symposium on Applied Perception (ACM SAP) provides an intimate forum for researchers who combine knowledge, methods, and insights from perception research and computer science disciplines. This includes such disciplines as cognitive psychology, perceptual psychology, psychophysics, behavior-analysis, and neuroscience on the perceptual side and computer graphics, computer vision, visualization, virtual reality and human-computer interfaces on the visual computing side.

The interdisciplinary focus of this conference acknowledges that the various scientific disciplines in perception research and computer science research use different but complementary methods to address fundamentally similar questions. As such, combinations of knowledge, methods, and/or insights from the different fields can help to advance all of the applied perception fields.… read more. “Call: ACM SAP 2023: ACM Symposium on Applied Perception”

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Call: GAME-ON 2023, the 24th annual Simulation and AI in Games Conference

CALL FOR PAPERS

GAME-ON®’2023
The 24th annual Simulation and AI in Games Conference
SETU – South East Technological University (https://www.setu.ie/)
Carlow, Ireland
September 6-8, 2023

Organised by The European Technology Institute and SETU

Sponsored by EUROSIS, AREA42, KU Leuven BIOTEC, University of Skovde, University of Žilina, and
GODAN

For latest information see:
www.eurosis.org
or
https://www.eurosis.org/conf/gameon/2023/index.html

Paper submission deadline: April 21, 2023

CONFERENCE AIM

The aim of the 24th annual European GAME-ON® Conference (GAME-ON®’2023) on Simulation and AI in Computer Games, is to bring together researchers and game developers in order to exchange ideas on programming and programming techniques, which will be beneficial to the gaming industry and academia. Secondly it aims to steer young people into this industry by providing how-to tutorials and giving them the opportunity to show their ideas and demos to the gaming industry. The conference will concentrate mostly on the programming of games, with special emphasis on simulation, AI and fuzzy sets, and physics related computer graphics.… read more. “Call: GAME-ON 2023, the 24th annual Simulation and AI in Games Conference”

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Call: Free online March 3: “Interactive Realities: Bridging Complex Systems in Artificial and Natural Environments”

Call for Participation

Interactive Realities: Bridging Complex Systems in Artificial and Natural Environments
An INTERSELF workshop
March 3, 2023, 09:00 – 18:30 UTC/GMT
Amphitheatre of FCiências.ID (Lisbon, Portugal) & Online (Zoom)
https://interselfworkshop.campus.ciencias.ulisboa.pt

Deadline for registration: March 2, 2023

This workshop brings together world-leading scholars and junior researchers from philosophy, neuroscience, psychology, robotics, and computational neuroscience to address the following (non-exhaustive) key questions:

  • What is ‘Reality’ and what is ‘Virtual Reality’?
  • What do we gain and what do we lose by using virtual realities technologies?
  • What is the relationship between virtual and ‘real’ realities and the human sense of self and embodiment?
  • What is the relationship between embodied narratives and social interactions in virtual and real environments?
  • What is the impact of interacting with artificial intelligence-based technologies on human mental and social lives?
  • What is the role of art and virtual reality technologies in shaping neuroplasticity while enhancing body-mind wellbeing?
read more. “Call: Free online March 3: “Interactive Realities: Bridging Complex Systems in Artificial and Natural Environments””
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Call: “Dancing with Technology: Towards a Choreography of Blended Experiences” IMX 2023 Workshop

Call for Participation

DANCING WITH TECHNOLOGY: Towards a Choreography of Blended Experiences
A Full-day Hybrid Workshop at the ACM International Conference on Interactive Media Experiences (IMX) 2023
Nantes, France
June 12, 2023
Workshop: http://blendedexperiences.com/
IMX 2023: https://imx.acm.org/2023/

Submission deadline: March 20, 2023

Interaction between, across, and through digital technologies integrated into everyday activities can be stilted, clumsy, awkward, and hard to navigate, much like a complicated dance performance. What does it take to choreograph these experiences so that they seamfully blend digital and physical space to make complex interactions as easy and graceful as dancing with an experienced ballroom dancer? When designing complex interactions in these environments, there is a tendency to lean toward a linear causal understanding of experience. This workshop urges us to consider experience as a dance with technology.

This workshop explores the notion of Cognitive Integration or Blending Theory and its application in Benyon’s conceptualization of Blended Space as a means for working across the physical/digital divide.… read more. “Call: “Dancing with Technology: Towards a Choreography of Blended Experiences” IMX 2023 Workshop”

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