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Category Archives: Calls

Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence

Call: Academic Mindtrek 2020

Call for Papers, Posters, Demonstrations and Workshops

Academic Mindtrek 2020
29th to 30th January, 2020
Tampere, Finland
https://www.mindtrek.org/2020/academic/

Submissions deadline: October 31, 2019

In cooperation with ACM, ACM SIGMM, and ACM SIGCHI. Contributions will be published in the ACM digital library.

We are pleased to invite you to the 23rd International Academic Mindtrek conference, 29th to 30th January 2020. Academic Mindtrek is a meeting place where researchers, experts, students, and thinkers present results from their latest work regarding the development of novel technology, media, and digital culture for the society of tomorrow.

Academic Mindtrek is part of the renowned Mindtrek business conference. Mindtrek brings together people not only from various fields and domains but also from different sectors: from companies, startups, academia and various governmental institutions. This makes Mindtrek the perfect opportunity for advancing research results towards practical utilization by the industry, as well as getting out-of-the-box research ideas based on the interaction with practitioners.… read more. “Call: Academic Mindtrek 2020”

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Call: HRI 2020 – 15th Annual ACM/IEEE International Conference on Human-Robot Interaction

Call for Papers

15th Annual ACM/IEEE International Conference on Human-Robot Interaction (HRI 2020)
March 23-26, 2020
Cambridge, UK
http://humanrobotinteraction.org/2020/

Full Paper Submission Deadline: October 1, 2019

The ACM/IEEE International Conference on Human-Robot Interaction is a premier, highly-selective venue presenting the latest advances in Human-Robot Interaction. The 15th Annual HRI conference theme is “Real World Human-Robot Interaction”. The conference seeks contributions from a broad set of perspectives, including technical, design, behavioural, theoretical, methodological, and metrological, that advance fundamental and applied knowledge and methods in human-robot interaction. Full papers will be archived in the ACM Digital Library and IEEE Xplore Digital Library.

Full papers are up to eight camera-ready pages, including figures, but excluding references. Submissions longer than eight pages of content excluding references will be desk rejected and not reviewed. Accepted full papers will be published in the conference proceedings and presented in an oral session.… read more. “Call: HRI 2020 – 15th Annual ACM/IEEE International Conference on Human-Robot Interaction”

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Call: “Toys and the TV: Serious Play” CHI Play 2019 Workshop

Call for Papers

‘Toys and the TV: Serious Play’ Workshop
October 22, 2019
Barcelona, Spain
http://toys-n-tv.org/

At CHI PLAY 2019
6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
Barcelona, Spain
October 22-25, 2019
https://chiplay.acm.org/2019/

Submission deadline: 5th of August, 2019

BBC R&D, Children’s BBC, IRT and ZDF are hosting a collaborative workshop titled ‘Toys and the TV: Serious Play’ that aims to bring together researchers and designers to tackle interaction design and interfaces with respect to the use of the TV by children. With the advent of connected TVs and connected toys, there is an opportunity to develop exciting novel interaction paradigms and innovative forms of user experiences around how children might view and interact with TV programmes.

We have a comprehensive website (with contact information): http://toys-n-tv.org/

This year, CHI Play workshops are being held on the 22nd of October in Barcelona, Spain: https://chiplay.acm.org/2019/

We would like to invite practitioners, designers and researchers to submit a 2-4 page position paper (in the SIGCHI Extended Abstracts format) with a short bio by email to toys.n.tv@gmail.com.… read more. “Call: “Toys and the TV: Serious Play” CHI Play 2019 Workshop”

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Call: 4th Global Posthuman Symposium: “Posthuman Agency”

Call for Papers

4th Global Posthuman Symposium: “POSTHUMAN AGENCY”
NYU
April 30-May 2, 2020
New York City, US
https://nyposthuman2020.weebly.com/cfp.html

Deadline for abstracts and bios: December 31, 2019

We are delighted to announce the 4th Posthuman Global Symposium, to be held at New York University, New York, USA. This Symposium is dedicated to exploring the importance of posthuman agency in the interrelated significations of human and non-human realms. We intend to spark a deep and multilayered analysis of posthuman agency both as praxis and as a moral stance on the current global issues, as exemplified by its advocacy of environmentalism, cyborg rights, animal personhood, sustainable advanced technologies and ethical economies. We wish to examine posthuman agency from a variety of perspectives, including but not limited to: philosophy, natural and social sciences, law, religion, technology, mindfulness, and the arts.

Areas of interest include: human ways of living in the anthropocene; artificial intelligence, robots and ethical technology; the ethics of human enhancement and biotechnologies; genetic privacy; technological addiction; environmental sustainability; power, equity and the global dynamics of human interactions with the nonhuman world; drones, space, big data and co-existence; spirituality, religions and mindfulness in the posthuman age; and related topics.… read more. “Call: 4th Global Posthuman Symposium: “Posthuman Agency””

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Call: SAT 2019 – International Workshop on Socio-Affective Technologies

CALL FOR PAPERS

SAT 2019
International Workshop on Socio-Affective Technologies: An Interdisciplinary Approach
https://socioaffectivetechnologies.wordpress.com/

In Conjunction with SMC 2019
IEEE International Conference on Systems, Man, and Cybernetics
Bari (Italy), October 6-9, 2019
http://smc2019.org/

Submission deadline: July 21

PURPOSE

Within Human- Machine systems and interaction, the present workshop aims at featuring state of the scientific research on socio-affective technologies by integrating both the computational and psychological approach in the understanding, recognizing and shaping affective processes in real and new social environment (social media, virtual realty) even in educational contexts.

The two main focuses of the workshop will be on linguistic, visual and multimodal aspects of the mediated communication. The interdisciplinary approach of the workshop that will include psychologists, computer scientists, computational linguistics, will contribute to emphasize ways to strengthen interdisciplinary connections between the computational and human sciences of socio-affective dynamics.

TOPICS

  • Social computing
  • Social media analysis
  • Sentiment Analysis
  • Social media dynamics (i.e.
read more. “Call: SAT 2019 – International Workshop on Socio-Affective Technologies”
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Call: THE PICTURESQUE: Visual Pleasure and Intermediality in-between Contemporary Cinema, Art and Digital Culture Conference

[Apologies for the late notice (I just saw this); if you’re interested consider contacting the organizers about a late submission. –Matthew]

CALL FOR PROPOSALS

THE PICTURESQUE: Visual Pleasure and Intermediality in-between Contemporary Cinema, Art and Digital Culture

International film and media studies conference organized by the Sapientia University in Cluj-Napoca (Romania), within the framework of the research project supported by the UEFISCDI
25-26 October, 2019
http://film.sapientia.ro/en/conferences/the-picturesque-visual-pleasure-and-intermediality

Deadline for proposals: July 15, 2019

Continuing our series of conferences dedicated to rethinking intermediality in contemporary cinema and visual culture, we propose to initiate a discussion around aspects of intermediality that may unfold from the perspective of the picturesque.

The much-debated notion inherited from the art theories of the late 18th century originally denoted both an aesthetic quality (something pleasing to the eye situated between the serenely beautiful and the awe-inspiring sublime) and a particular visual impression (something that looks like a picture in nature).… read more. “Call: THE PICTURESQUE: Visual Pleasure and Intermediality in-between Contemporary Cinema, Art and Digital Culture Conference”

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Call: DISSELF II: Self-Perception in Human and Artificial Agents Workshop

DISSELF II: Self-Perception in Human and Artificial Agents
Faculty of Arts and Humanities – University of Porto
23 October 2019
disself2019.wordpress.com/

Abstract submissions deadline: 15th of August 2019

Keynote Speakers:

  • Makila AUVRAY – Institut des Système Intelligents et Robotique, Paris.
  • Anna CIAUNICA – MLAG-Institute of Philosophy, University of Porto.
  • António MARQUES (TBC) – Politécnico do Porto, Escola Superior de Saúde.
  • Verónica ORVALHO – Department of Computer Science, University of Porto.
  • Manos TSAKIRIS – Royal Holloway, University of London.
  • David HARIS SMITH – McMaster University, Canada.

The capacity to integrate self-related information across multiple sensory channels is fundamental to building cohesive representations of our self, body and world. Self-perception scaffolds both our subjective experience of being present, in the here and now, and our successful navigation in a complex physical and social environment.

Recent years have seen a substantial increase in research aiming at implementing complex forms of mental states such as self-consciousness in artificial agents such as robots and machines.… read more. “Call: DISSELF II: Self-Perception in Human and Artificial Agents Workshop”

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Call: ACM IUI 2020: ACM Intelligent User Interfaces 2020 Conference

Call for Papers

ACM IUI 2020: ACM Intelligent User Interfaces 2020 Conference
Cagliari, Italy
March 17-20, 2020
http://iui.acm.org/2020/
Contact: program2020@iui.acm.org

Upcoming deadlines:
Abstract: Oct 1, 2019 (compulsory)
Paper submission: Oct 8, 2019

ACM IUI 2020 is the 25th annual premier international forum for reporting outstanding research and development on intelligent user interfaces.

ACM IUI is where the Human-Computer Interaction (HCI) and the Artificial Intelligence (AI) communities meet, with contributions from related fields such as psychology, behavioral science, cognitive science, computer graphics, design, the arts, and more. Our focus is to improve the interaction between humans and digital technology, by leveraging both HCI approaches and state-of-the art AI techniques from machine learning, natural language processing, data mining, knowledge representation and reasoning.

WHY YOU SHOULD SUBMIT TO ACM IUI

While other conferences focus on either the AI or HCI side of this research, we address the complex interaction between the two.… read more. “Call: ACM IUI 2020: ACM Intelligent User Interfaces 2020 Conference”

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Call: Workshop on ‘A Phenomenology of Virtuality?’

Call for Applications

Workshop on ‘A Phenomenology of Virtuality?’
Universidad Diego Portales
Santiago, Chile
22nd-24th January 2020

Application deadline: 17th September 2019

Dear all,

This is a Call for Applications for a workshop on ‘A Phenomenology of Virtuality?’ at the Universidad Diego Portales, Santiago, Chile, 22nd-24th January 2020.

In a second of three workshops on virtuality, this one will concentrate on the question as to whether a phenomenology of virtuality is possible and, if so, what would it look like? Indeed, with the high rise and influence of recent virtual technologies such as social media and online gaming, as well as new virtual, augmented and mixed reality (VR, AR and MR respectively) technologies, a phenomenology of virtuality and virtual technologies is becoming increasingly pressing if the former is to keep up with many everyday experiential and societal developments. Here, although ‘the virtual’ and ‘virtuality’ are not common terms in classical (roughly Husserl to Merleau-Ponty) phenomenology, given its ambitious and ongoing programme it should nevertheless be able to account for such terms and experiences in detail.… read more. “Call: Workshop on ‘A Phenomenology of Virtuality?’”

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Call: 6th Experimental AI in Games Workshop (EXAG 2019) at AIIDE 2019

Call for Participation

The 6th Experimental AI in Games Workshop
In conjunction with Artificial Intelligence in Interactive Digital Entertainment (AIIDE) 2019
October 8-9, 2019
Atlanta, Georgia
http://www.exag.org

Submission deadline: July 19, 2019

Interested in games and AI? The Experimental AI in Games (EXAG) workshop aims to foster experimentation in game AI research and all forms of game development. In addition to presenting traditional academic talks and live demos of AI technology, EXAG welcomes a diverse community of researchers and practitioners with activities including a show-and-tell demo and gameplay session.

The sixth workshop on Experimental AI in Games is being held Oct. 8-9 in Atlanta, GA in conjunction with the AIIDE 2019 conference.

The call for participation is included below.

TOPICS

  • In keeping with this year’s AIIDE theme, we specifically invite papers and systems that introduce novel methodologies for evaluating intelligent systems for digital entertainment.
read more. “Call: 6th Experimental AI in Games Workshop (EXAG 2019) at AIIDE 2019”
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