ISPR Presence News

Monthly Archives: June 2018

Call: Critical Robotics – Exploring a New Paradigm (NordiCHI 2018 Workshop)

Call for Papers

Critical Robotics-Exploring a New Paradigm Workshop
10th Nordic Conference on Human-Computer Interaction (NordiCHI 2018)
Oslo, Norway
Sunday September 30, 2018
https://critical-robotics.weebly.com

Submission deadline: August 10, 2018

Critical Robotics-Exploring a New Paradigm is a workshop held at the 10th Nordic Conference on Human-Computer Interaction (NordiCHI) in Oslo, Norway, on Sunday September 30, 2018. We invite you to participate and submit a position paper.

In recent years, we have witnessed a rise in voices advocating more human-centered and holistic approaches in research on robotic technology. Towards this end, the adoption of broader perspectives and the exploration of critical questions related to the design and study of these technologies in everyday life have become increasingly pressing. In this workshop, we aim for researchers and industry experts to experience hands-on approaches to explore how we can address critical human-centered perspectives in robotic research and whether critical questions within the area of Human-Robot Interaction (HRI) could be considered a new emerging paradigm: critical robotics.… read more. “Call: Critical Robotics – Exploring a New Paradigm (NordiCHI 2018 Workshop)”

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Will you watch the next World Cup on your coffee table in 3-D? New tech impresses

[This story from King5 TV in Seattle describes a new system that may be a glimpse of how we’ll experience a greater sense of presence in future sports broadcasts. See the original version of the story for a 2:04 minute video report.

Coverage in ZDNet includes additional information and this assessment: “While still in an early development stage, the results are compelling enough to suggest there could be a real future in this kind of system for home sports viewing — and it could come sooner rather than later. … Unlike most newfangled 3D entertainment, this is something I can actually envision using myself.”

For more details including a research paper and a longer video, see the project’s website. –Matthew]

[Image: Source: ZDNet]

3-D soccer: Is this UW’s ultimate goooooooal?

One researcher from the University of Washington wants you to stop looking at screens when you watch soccer and start looking down at your coffee table.read more. “Will you watch the next World Cup on your coffee table in 3-D? New tech impresses”

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Call: WellComp 2018: First International Workshop on Computing for Well-Being

Call for Papers

WellComp 2018: First International Workshop on Computing for Well-Being
in conjunction with ACM UbiComp 2018
Singapore
October 8, 2018
http://WellComp.org/

Submission Deadline: July 20, 2018

WORKSHOP THEME AND GOALS

In the advancing ubiquitous computing age, computing technology has already spread into many aspects of our daily lives, such as office work, home and house-keeping, health management, transportation, or even cities. We have been experiencing that much of the influence from those technologies are both contributing better quality of life (QoL) of our individual and organizational lives, and causing new types of stress and pain at the same time. The term “well-being” has recently has gained attention as a term that covers our general happiness and even more concrete good conditions in our lives, such as physical, psychological, and social wellness.

An increasing number of researchers, engineers, and people are paying attention to how their work can contribute to the better quality of lives, social good, and well-being.… read more. “Call: WellComp 2018: First International Workshop on Computing for Well-Being”

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VR pilot training now comes with a sense of touch

[Virtual reality offers advantages over traditional physical mock-up flight simulators, but until now also the important disadvantage of minimal haptic feedback. This (lightly edited) Wired story explains how that’s being addressed. See the original story for two more images, and for more information see the Go Touch VR website. –Matthew]

VR Pilot Training Now Comes With A Sense Of Touch

Ric Adams
June 26, 2018

Aviation simulators—the most valuable training tool pilots have—have to get things right. The instrument panel. The wind and the rain. The response of the aircraft when you flip a switch or pull on the yoke. It all must be as high fidelity, as true to life, as possible. Otherwise, pilots risk uncertainty or disorientation when transferring their simulated experience to the real world.

With the rise of virtual reality-based simulation, in which users wear headsets instead of sitting in a cockpit where everything is real but the view out the windshield, the challenge of maintaining that verisimilitude has really taken off.… read more. “VR pilot training now comes with a sense of touch”

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Call: GOODTECHS 2018 – 4th EAI International Conference on Smart Objects and Technologies for Social Good

Call for Papers

GOODTECHS 2018 – 4th EAI International Conference on Smart Objects and Technologies for Social Good
November 28-30, 2018
Bologna, Italy
http://goodtechs.eu

Paper Submission deadline: 31 July 2018

SCOPE

By social good we refer to a “good” or a service that benefits the largest number of people in the largest possible way. Some classic examples of social goods are, of course, healthcare, safety, environment, democracy, and human rights, but we can add to this classic list even communication, art, entertainment and much more.

In this context, the popularity of portable computing devices, like smartphones, tablets, or smart watches combined with the emergence of many other small smart objects with computational, sensing and communication capabilities coupled with the popularity of social networks and new human-technology interaction paradigms is creating unprecedented opportunities for each of us to do something useful, ranging from a single person to the whole world.… read more. “Call: GOODTECHS 2018 – 4th EAI International Conference on Smart Objects and Technologies for Social Good”

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Regulating presence and sex: Making laws and claims without evidence

[As the story below from Motherboard notes, the evolution of technology raises important ethical and legal questions about how “sex dolls, robots, and artificial intelligence will be regulated in the future, and whether legislators are ready to consider the nuances of sex with humanoids.” For two recent related stories see “We Have No Idea What Having Sex With Robots Might Do to Us” in Futurism and “One of the World’s Most Famous Sex Robots Can Now Revoke Her Consent” in Dazed. All of these stories emphasize the need for more research.

Here’s an excerpt from the Futurism article: “Several companies are already working on more advanced bots — one boasts AI software that enables its sexbot to ‘hold long-term persistent conversations’ with humans — and people seem pretty open to giving them a shot. One survey of 263 heterosexual men found that 40 percent could see buying a sexbot for themselves in the next five years.… read more. “Regulating presence and sex: Making laws and claims without evidence”

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Call: Change, development and achievement in the L2 classroom: Thinking back and looking ahead – Konin Language Studies special issue

[Submitted to ISPR Presence News by the Konin Language Studies journal]

Call for Papers

Change, development and achievement in the L2 classroom: Thinking back and looking ahead
Special Issue of Konin Language Studies
http://www.ksj.pwsz.konin.edu.pl/?page_id=1085&lang=en

Submission deadline: January 31st, 2019

As has been stated by Marianne Celce-Murcia (2001, p. 3), “[t]he field of second (or foreign) language teaching has undergone many fluctuations and shifts over the years. Different from physics or chemistry, in which progress is more or less steady until a major discovery causes a radical theoretical revision, language teaching is a field in which fads and heroes have come and gone in a manner fairly consistent with the kinds of changes that occur in youth culture”. Accordingly, despite a continually growing body of research data, the L2 learning/teaching processes remain, at least to some extent, a mystery waiting to be further unveiled, explored and reflected upon.… read more. “Call: Change, development and achievement in the L2 classroom: Thinking back and looking ahead – Konin Language Studies special issue”

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The Weather Channel uses “immersive mixed reality” to simulate a tornado hitting the studio

[The Weather Channel’s new use of mixed reality to engage viewers and educate them about how to stay safe during tornadoes is pretty compelling. This story about it is from AR Post, where the original version includes more images and the full 7:45 minute video segment. –Matthew]

The Weather Channel Launches Mixed Reality Broadcasts

The Weather Channel incorporates immersive mixed reality into their broadcast to demonstrate the power of a tornado.

Gergana Mileva
June 22, 2018

This week The Weather Channel was hit by a tornado—a virtual cataclysm brought forth through immersive mixed reality technology. It was meteorologist Jim Cantore who showed viewers the early stages of a tornado strike all the way up to a catastrophic EF5 behemoth, which eventually wiped out the studio.

The segment aired at three different time slots on the morning of Wednesday, June 20.… read more. “The Weather Channel uses “immersive mixed reality” to simulate a tornado hitting the studio”

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Call: Virtual Reality for Pro-Social Attitude Change – Special issue of New Media & Society

Call for Papers

Virtual Reality for Pro-Social Attitude Change
Special issue of New Media & Society

http://www.tanjaaitamurto.com/VirtualRealityCFP.html

GUEST EDITORS

Tanja Aitamurto, Stanford University
Andrea Stevenson Won, Cornell University
Shuo Zhou, University of Colorado

TENTATIVE TIMELINE

  • Extended abstract submission deadline: October, 10, 2018
  • Notification on submitted abstracts: November 10, 2018
  • Article submission deadline: February 1, 2019

In recent years, virtual reality (VR) has become a more common medium both in professional and personal consumer use. As a parallel development, the cost of producing and publishing VR content has become easier with new platforms such as YouTube Virtual Reality and Facebook 360°. VR is being produced, published and consumed more than ever, and as a result, virtual reality has permeated numerous domains.

While entertainment and gaming remain dominant contexts, VR is increasingly deployed also in a multitude of civic applications, including education, healthcare, and journalism.… read more. “Call: Virtual Reality for Pro-Social Attitude Change – Special issue of New Media & Society”

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Dave & Buster’s Jurassic World VR ride goes for safe thrills

[The latest Jurassic World movie just had a successful opening weekend (as reported by CNN); the story below from CNET reviews a new VR-based attraction tied to the film that’s available at over 100 Dave & Buster’s entertainment centers. Both as an experience and from a marketing the standpoint, the verdict is positive. See the original story for a second image and a 1:49 minute video, and for more information see the press release via PR Newswire. –Matthew]

Dave & Buster’s Jurassic World VR ride goes for safe thrills

Mini theme park attraction or massive arcade game?

By Scott Stein
June 15, 2018

Maybe Dave & Buster’s has solved the VR problem: Don’t make large-scale expensive experiences, just go for quick, fun rides. And throw in a lot of virtual dinosaurs.

The first thing I noticed when I saw Dave & Buster’s new Jurassic World: VR Expedition ride, which opened Thursday, is it looks like all the other crazy games at this arcade chain.… read more. “Dave & Buster’s Jurassic World VR ride goes for safe thrills”

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