Call for Papers
Zip-Scene Conference – Analogue and Digital Immersive Environments
Perspectives on Digital Interactivity and Narrative in Performing Arts and VR
Venue: Moholy-Nagy University of Art and Design, Budapest, Hungary
Dates: 8-10 November, 2018
http://mome.hu/hu/h%C3%ADrek/1704-zip-scene-conference-analogue-and-digital-immersive-environments-call-for-papers
Extended deadline for abstracts/bios: June 25, 2018
TOPIC: Game mechanics and other engaging interactive design strategies to raise the level of interactivity in immersive performance art and VR productions
SHORT DESCRIPTION:
Digital Interactivity provides novel opportunities for narratives in performance art and VR productions. This means emerging artistic practices, opportunities for critical reflection, and a reconsideration of the roles of the author and the audiences as participants.
One aim of the conference is to investigate whether the format of VR will acquire a status comparable to film, performing arts and video games in the near future. We are planning to explore what kind of storytelling strategies and simulative spaces can be used in such immersive productions, and how much the audience will be able to and would want to engage with control over the narrative path.… read more. “Call: Zip-Scene Conference – Analogue and Digital Immersive Environments”