5th Annual International Workshop on Presence
October 9-11, 2002
Porto, Portugal

PRESENCE 2002 took place at University Fernando Pessoa in  Porto, Portugal October 9-11, 2002. It was organized by ISPR and hosted by the Media Interface and Network Design Lab, University Fernando Pessoa, a member of the international network of M.I.N.D. Labs and held in cooperation with ACM SIGCHI and with the support of Banco Espírito Santo, Fundação Fernando Pessoa.

Below is a list of the papers and presentations from the conference, in alphabetical order by author name, with links to Adobe Acrobat (.pdf) files containing each paper.

The complete conference proceedings are available in a large (7.3 mb) .pdf file here; the conference program is available here.

If you have questions or problems, please send an e-mail message to

The EMMA project: Engaging media for mental health applications
Mariano Alcañiz, Rosa Baños, Cristina Botella, Paolo Cottone, Jonathan Freeman, Andrea Gaggioli, Edward Keogh, Fabrizia Mantovani, Giuseppe Mantovani, Javier Montesa, Concepción Perpiñá, Beatriz Rey, Giuseppe Riva, John Waterworth

An investigation into virtual representations of real places
Jens Arnspang, David Benyon, Manfred W. Fahle, Erik Granum, Claus B. Madsen, Tomas Pajdla, Shmuel Peleg, Michael Smyth, Phil Turner, Susan Turner, Daphna Weinshall

Virtual gestures: Analyzing social presence effects of computer-mediated and computer-generated nonverbal behaviour
Gary Bente, Nicole C. Krämer

Defining and measuring social presence: Contribution to the networked minds theory and measure
Frank Biocca, Chad Harms

Visual cues and virtual touch: Role of visual stimuli and intersensory integration in cross-modal haptic illusions and the sense of presence
Frank Biocca, Yasuhiro Inoue, Andy Lee, Heather Polinsky, Arthur Tang

Evaluative ethnography and systems design: Can it also be used to assess presence?
Luís Borges Gouveia, Feliz Gouveia

Presence and television: Form versus content
Cheryl Campanella Bracken, Renée A. Botta

Cultural engagement in virtual heritage environments with inbuilt interactive evaluation mechanisms
Erik Champion

Computers as social actors: Testing the fairness of man and machine
Prabu David, Tingting Lu, Li Cai

Development of a design guide for telepresence – teleactions systems
Barbara Deml, B. Färber

It’s been emotional: Affect, physiology, and presence
Cath Dillon, Ed Keogh, Jonathan Freeman

The concept of therapeutic presence in nursing
Phyllis du Mont

Elements of a multi-level theory of presence: Phenomenology, mental processing and neural correlates
Wijnand IJsselsteijn

Presence in the emotional space
Margot Jacobs, Laura Polazzi, Kristina Andersen

Collaboration in a mediated haptic environment
Joel Jordan, J. Mortensen, M. Oliveira, M. Slater

Social presence effects: A study of CMC vs.FtF in a collaborative fiction project
Radhika Kaushik, Prabu David, Susan Kline, D’Arcy John Oaks

Togetherness through virtual worlds: How real can be that presence?
Antonia Lucinelma Pessoa Albuquerque, Luiz Velho

Fidelity based on the schema memory theory: An experimental study
Katerina Mania, Andy Robinson

Presence-related influences of a small talking facial image on psychophysiological measures of emotion and attention
Niklas Ravaja

Measuring presence in augmented reality environments: Design and a first test of a questionnaire
Holger Regenbrecht, Thomas Schubert

A subjective measure of presence feeling: The autoconfrontation method
Xavier Rétaux

Quantifying spatial presence
Cedar Riener, Dennis Proffitt

Towards a cultural approach to presence
Giuseppe Riva, G. Castelnuovo, A. Gaggioli, F. Mantovani

Collaboration, presence and performance in virtual learning environments: Can collaboration be used to measure shared presence?
Daniela M. Romano, Paul Brna

Designing mind-based media and communications technologies
Timo Saari

Presence research and EEG
Alois Schlögl, Mel Slater, Gert Pfurtscheller

Copresence and interaction in virtual environments: An overview of the range of issues
Ralph Schroeder

Five theses on the book problem: Presence in books, film and VR
Thomas Schubert, Jan Crusius

IMMERSION/EMERSION: Presence in hybrid environments
Anna Spagnolli, Luciano Gamberini

Perceiving and responding to others: Human-human and human-computer social interaction in collaborative virtual environments
Kimberly R. Swinth, Jim Blascovich

Embedding presence-related terminology in a logical and functional model
Markus von der Heyde, Bernhard E. Riecke

Presence as performance: The mystique of digital participation
John Waterworth, Eva Waterworth, Jonas Westling

Reconceptualizing presence: Differentiating between mode of presence and sense of presence
Shanyang Zhao

Tele-presence interfaces for the teleoperations of mobile robots
Roman Zygmunt Kacprzak, Klaus Schilling

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