Author: Matthew Lombard


  • Call: Workshop on “In-vehicle Auditory Interactions” at ICAD 2015

    Call for Participation Workshop on “In-vehicle Auditory Interactions” at ICAD (International Conference on Auditory Display) 2015 Graz, Austria, July 6, 2015 http://sites.google.com/a/mtu.edu/icad2015-in-vehicle-auditory-interactions-workshop ABSTRACT: The scope and prevalence of in-vehicle technologies has dramatically expanded, which increases drivers’ visual, physical, and mental workload. In an attempt to reduce this workload, but allow for necessary interactions, auditory displays have been used in vehicles over the years, but only for basic information transmission. The goal of our joint workshop is to discuss the use of auditory displays for interaction in the vehicle at a more advanced level in order to offer better driver experience…

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  • Love in the time of bots

    [This article from The Washington Post explores how compelling ‘artificial’ social interaction can be, and the implications of that as technology evolves; the provocative film Ex Machina, which I just saw with a group of presence scholars, carries the logic even further, to a physically embodied rather than virtual technology. –Matthew] Love in the time of bots By Dominic Basulto March 17, 2015 Convincing people to have a romantic relationship with a computer might be easier than it sounds. At this year’s SXSW in Austin, a chatbot on Tinder convinced a number of users that she was a cute 25-year-old woman…

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  • Call: 12th Advances in Computer Entertainment conference (ACE 2015)

    Call for papers, posters, creative showcase, workshops, and children’s creativity labs 12th Advances in Computer Entertainment (ACE) conference 16-19 November Iskandar, Malaysia The complete CFP is available at http://ace2015.info/ KEY DATES: Paper and Workshop Submission deadline: June 5, 2015 Creative Showcase, Poster and Creativity Lab Submission Deadline: July 17, 2015 ACE is a leading forum for the dissemination of cutting-edge research in entertainment computing. Interactive entertainment is one of the most vibrant areas of interest in modern society and is amongst the fastest growing industries in the world. In the past decade ACE has become the leading scientific forum for dissemination of…

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  • Squarepusher’s new music video guides viewers through a dystopic VR universe

    [This post from the Creative Review blog provides insights into the current and possible future status of VR music videos (it even mentions “sense of presence” in the last paragraph); you can experience the Stor Eiglass video with Samsung Gear VR headsets, Google Cardboard, on phones and tablets (I found it pretty compelling on an iPad), or via YouTube’s new 360º platform – the Android app is here; the iOS app is here; and the interactive video (and more information) is here. –Matthew] Squarepusher’s new music video guides viewers through a dystopic VR universe Posted by Rachael Steven, 13 May…

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  • Call: International Workshop on Ubiquitous and Collaborative Computing (iUBICOM)

    Call for papers International Workshop on Ubiquitous and Collaborative Computing (iUBICOM) 13 July 2015 in Lincoln, UK In conjunction with the 2015 British Human Computer Interaction Conference Following seven successful previous iUBICOM (International workshop on Ubiquitous and Collaborative Computing) workshops, we present the 8th iUBICOM workshop. Our theme for this year’s workshop is “Personalised Information Modelling and Retrieval”. The rapid proliferation of data through various sources such as the Web, ubiquitous and embedded devices, presents individuals and organisations with huge amounts of stored and collected information to process and make sense of in different ways. This raises several challenges for…

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  • Hologram of man in wheelchair used to prevent illegal parking in handicap spots

    [A clever and powerful use of presence is described in this story from People; the 1:36 minute video is available via link below. –Matthew] Holograms Used to Spook Ignorant Drivers Who Illegally Park in Handicap Spots (VIDEO) By Jacqueline Andriakos @jandriakos 05/05/2015 If you’ve ever considered parking illegally in a handicap space, this message is for you. Russia-based nonprofit Dislife.Ru recently developed a powerful social experiment called More than a Sign to raise awareness of the rights of people with disabilities and to encourage drivers not to wrongfully take spaces reserved for them. The organization partnered with advertising agency Y&R…

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  • Call: First International Workshop on ENgagement in HumaN Computer IntEraction (ENHANCE 2015)

    Call for Papers The First International Workshop on ENgagement in HumaN Computer IntEraction (ENHANCE 2015) http://enhance2015.isir.upmc.fr/ @ the 6th Affective Computing and Intelligent Interaction (ACII 2015) http://www.acii2015.org/index.html SCOPE Research in the field of Human-Computer Interaction is taking an ascending curve in the conception of machines, like robots or virtual agents, endowed with social and emotional intelligence. Conceiving social robots or agents means that they should be able to interact naturally with humans. Thus, they should be equipped with capabilities that enable them to understand the user’s actions, behaviours, and mental and emotional states just like a human naturally does. Engagement…

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  • Study: Handshakes are as important via telepresence as in person

    [No mention of Cliff Nass, but this is CASA (Computers Are Social Actors) all the way; it’s from the University of Bath; the full paper is available from the Being There website. –Matthew] Why shaking hands matters (even when it’s virtual) 11 May 2015 Politicians and the public may have grown tired of shaking hands at the end of a long election campaign, but there’s new evidence that it really does matter when it comes to striking the best deal in negotiations. The process of shaking hands at the start of a conversation has already been shown to lead to…

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  • Call: Cyberworlds 2015

    Call For Papers Cyberworlds 2015 International Conference 7-9 October Gotland, Sweden http://www.cyberworlds-conference.org/ Flyer of Call For Papers is available at here. Abstract submission (compulsory): 15 May 2015 OVERVIEW AND TOPICS Created intentionally or spontaneously, cyberworlds are information spaces and communities that immensely augment the way we interact, participate in business and receive information throughout the world. Cyberworlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities and massively multiplayer online role-playing games. The topics covered by Cyberworlds 2015 will include but are not limited to: Networked…

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  • Hologram Stephen Hawking visits Australia with TelePresence

    [A demonstration of the wonders of (presence) technology… This story is from ZDNet; for more about Hawking’s appearance including video excerpts, see coverage by Business Insider Australia, and for a 5:34 minute video about the technical details of transmitting (but not projecting) the signal, see Lifehacker Australia. A video of the complete appearance is on YouTube. –Matthew] Hologram Stephen Hawking visits Australia with TelePresence Summary: A hologram of professor Stephen Hawking graced the stage of the Sydney Opera House over the weekend using Cisco’s TelePresence systems. By Josh Taylor | April 27, 2015 Professor Stephen Hawking gave his first live…

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  • Call: International Conference on Interactive Digital Storytelling (ICIDS 2015)

    ICIDS 2015 INTERNATIONAL CONFERENCE ON INTERACTIVE DIGITAL STORYTELLING Nov. 30 – Dec. 4, 2015. Aalborg University, Copenhagen, Denmark View this call online at: http://icids2015.aau.dk SUBMISSION DEADLINE: JUNE 19th, 2015 This year, the International Conference on Interactive Digital Storytelling (ICIDS 8) will take place in Denmark at Aalborg University’s campus in central Copenhagen. ICIDS has its origin in a series of related international conferences that ran between 2001 and 2007 (http://www.icids.org). Since 2008, ICIDS became the premier annual venue that gathers researchers, developers, practitioners and theorists to present and share the latest innovations, insights and techniques in the expanding field of…

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  • Enter THE VOID: Ambitious VR theme park entertainment center to launch

    [As this story from MTV News notes, there’s reason for some skepticism about this project, but also for great excitement; the story includes many pictures and two videos including the impressive 2:16 minute ‘concept ad’; see VOID.com for more information –Matthew] Will This Virtual Reality Theme Park Replace Movie Theaters Someday? Meet the guy behind THE VOID, who’s betting a fortune that his high-tech wonderland will revolutionize your weekends. by Marty Beckerman May 7, 2015 Mark Zuckerberg wants the Oculus Rift to close the gap between virtual reality and mainstream entertainment, but he may have some surprise competition. Yesterday, a…

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