Author: Matthew Lombard


  • Epic’s ‘Sense of Presence’ VR documentary available now

    [As this story from Road to VR notes, the makers of the new four-part “Sense of Presence” video series take an optimistic view on VR and presence so it’s not the complete picture, but the short segments (only the final one is over 5 minutes) feature interesting “commentary from the leadership of Oculus, NVIDIA, Weta Digital, Oculus Story Studio, Three One Zero, Magnopus and MatterVR, to name a few”; watch all four parts on Epic’s Unreal Engine blog. -Matthew] 4th Part of Epic’s ‘Sense of Presence’ VR Doc Focuses on the ‘Future of VR’ By Paul James – Oct 28,…

    Read more: Epic’s ‘Sense of Presence’ VR documentary available now
  • Academic conference on ‘Love and Sex with Robots’ abruptly cancelled after being declared illegal

    [As Matt Jones and I have argued, the topic of presence and sexuality raises complex but important issues; this story is from TechRepublic. –Matthew] Academic conference on ‘Love and Sex with Robots’ abruptly cancelled after being declared illegal Malaysian authorities deemed the second annual Love and Sex with Robots Conference, slated for November, illegal. TechRepublic talked to co-founder, Adrian David Cheok, for the story. By Hope Reese | October 21, 2015 TechRepublic has written a lot about the introduction of robots and artificial intelligence in the workplace. But while many of these issues revolve around whether or not robots will…

    Read more: Academic conference on ‘Love and Sex with Robots’ abruptly cancelled after being declared illegal
  • Futurist Ian Pearson predicts sex with robots

    [Another provocative set of predictions about the future of presence and sexuality; the story is from The Daily Dot and includes two other images. See the related second post today. –Matthew] [Image: Yahoo! News] By 2050, we’ll all be having sex with robots By Dylan Love Oct 2, 2015 If you’re not having sex with a robot by 2050, you might be the minority. With VR porn and connected sex on the rise, theorists and ethicists are weighing in on the near-future implications of high-tech human sexuality. A paper titled “The Rise of the Robosexuals,” co-created by futurist Ian Pearson…

    Read more: Futurist Ian Pearson predicts sex with robots
  • Call: IDC 2016 – Interactive Design & Children

    Call for Participation IDC 2016 – Interactive Design & Children 21st 24th June Media City Manchester UK http://www.idc2016.org/ Digital technologies have brought a whole range of opportunities and experiences to children. Information is available within seconds, digital games can be played anywhere, social activity can be organised with two or three text messages or social media posts; yet, more than half of the world’s children cannot participate. Exclusion from a digital childhood comes in many guises. Children may have cognitive, physical or sensory difficulties that prevent access to otherwise commonly available experiences, children may live in environments where financial and…

    Read more: Call: IDC 2016 – Interactive Design & Children
  • 3D Photoworks allows the blind to experience presence with artworks

    [This is an inspiring story from People about the ability of new 3D printing technology to create presence experiences for the blind (see the quote in the second paragraph); the story includes more images and a 4:27 minute video, and see the 3D Photoworks website for more information and a series of videos. And see the website for Sonic Paintings for a complimentary technology. –Matthew] 3D Creations Allow the Blind to Experience the World’s Greatest Artworks in a New Way By Cathy Free 10/26/2015 As he traced his fingers across a copy of the painting, “George Washington Crossing the Delaware,”…

    Read more: 3D Photoworks allows the blind to experience presence with artworks
  • Call: CHI UX Indonesia Conference 2016 (CHIuXiD 2016)

    Call for Participation in CHI UX Indonesia Conference 2016 (CHIuXiD 2016) “Bridging the Gaps in the HCI and UX World” Jakarta, 13-15 April 2016 W. chiuxid.org | F. chiuxid | T. @chiuxid | I. #chiuxid CHIuXiD 2016 is the 2nd International Human-Computer Interaction (HCI) and User Experience (UX) Conference to be held in Indonesia that has achieved the in-cooperation status with the Association for Computer Machinery (ACM) for the second year in a row. This is the probably the biggest ACM SIGCHI event in Southeast Asia. Continuing the success of the first conference, CHIuXiD 2016 aims to bridge the gaps…

    Read more: Call: CHI UX Indonesia Conference 2016 (CHIuXiD 2016)
  • Adawarp lets you inhabit the body of a robotic teddy bear

    [This invention produces presence as transportation into a social actor; the story from MIT Technology Review includes another picture and a 30 second video (the last image of which reads “Telepresence – Bear; Coming Soon”). -Matthew] [Image: You take control of this bear by donning a virtual reality headset to see through its eyes and control its head.] Inhabit This Teddy Bear’s Body Using Virtual Reality Japanese startup Adawarp thinks teleporting inside the body of a robotic stuffed animal could be a good way to keep in touch with loved ones. By Signe Brewster on October 26, 2015 Companies inventing…

    Read more: Adawarp lets you inhabit the body of a robotic teddy bear
  • Job: Open-rank faculty position in Visual Narrative at North Carolina State University

    Cluster Hire in Visual Narrative (Assistant/Associate/Full professor) As part of the Chancellor’s Faculty Excellence Program, the Department of Computer Science at North Carolina State University (NCSU) seeks to fill an open-rank tenure track faculty position to provide key leadership in computer games research. We seek innovative and transformative academic leaders whose scholarship will advance NC State’s position as one of the premier universities of its kind. The successful candidate will build on a nationally leading, campus-wide strength in games research and will establish a vigorous research and teaching program in the science of computer games, emphasizing applications relevant to the…

    Read more: Job: Open-rank faculty position in Visual Narrative at North Carolina State University
  • “In the Eyes of the Animal” VR experience lets you become a mystical forest creature

    [Presence experiences don’t have to involve experiencing the world as yourself or even another human; check out the 1:57 minute video and the other screenshots in this story from The Creators Project blog. –Matthew] Finally, Virtual Reality Lets You Become a Mystical Forest Creature By Kevin Holmes Sep 22 2015 In previous eras if you wanted to experience the world through the eyes of an animal you’d have to be some kind of next level shaman, but now we have virtual reality. In the Eyes of the Animal, the latest project from Marshmallow Laser Feast—Robin McNicholas, Barney Steel, and Adam…

    Read more: “In the Eyes of the Animal” VR experience lets you become a mystical forest creature
  • Call: User Interface Design in the 21st Century – Special issue of Computer

    Call for Papers Special issue of Computer on User Interface Design in the 21st Century http://www.computer.org/web/computingnow/cocfp7 Full paper submission deadline: 1 January 2016 Publication date: July 2016 Computer plans a July 2016 issue on user-interface (UI) design. UI design poses a significant challenge in many emerging technology areas, including wearable computers, machine intelligence, big data, and the Internet of Things (IoT). Contemporary UI design techniques and methods were developed primarily in the era of the PC, the Web, and the mobile device. Now, though, UIs are designed for use in increasingly challenging contexts such as embedded computers and social media.…

    Read more: Call: User Interface Design in the 21st Century – Special issue of Computer
  • L.A. Philharmonic’s Van Beethoven takes VR for a classical spin

    [Here’s another interesting application of VR and presence; as so often happens, this story from The Los Angeles Times includes many descriptions of presence but not the term itself. -Matthew] [Image: Neal Taylor watches and listens a Los Angeles Philharmonic performance via a virtual reality headset in the orchestra’s Van Beethoven. (Anne Cusack / Los Angeles Times)] L.A. Philharmonic’s Van Beethoven takes virtual reality for a classical spin September 24, 2015 David Ng Can the technology that set the video gaming world abuzz create classical music fanboys and girls? The Los Angeles Philharmonic has launched a virtual reality project in…

    Read more: L.A. Philharmonic’s Van Beethoven takes VR for a classical spin
  • Call: Autonomous Agents and Multiagent Systems (AAMAS) 2016 Conference

    15th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2016) Grand Copthorne Waterfront Hotel Singapore 9-13th of May, 2016 IMPORTANT DATES Abstract Submission: 13th of November, 2015 (23:59 UTC-12) Full Paper Submission: 17th of November, 2015 (23:59 UTC-12) Rebuttal Phase: 11-12th of January, 2016 (23:59 UTC-12) Author Notification: 26th of January, 2016 ABOUT AAMAS AAMAS is the leading scientific conference for research in autonomous agents and multiagent systems. The AAMAS conference series was initiated in 2002 by merging three highly respected meetings: the International Conference on Multi-Agent Systems (ICMAS); the International Workshop on Agent Theories, Architectures, and Languages (ATAL);…

    Read more: Call: Autonomous Agents and Multiagent Systems (AAMAS) 2016 Conference

ISPR Presence News

Search ISPR Presence News:



Archives