Category: Calls


  • Call: Joint Conference on Serious Games 2022: (Mixed Reality) Games for Education, Health and Training

    CALL FOR PAPERS JCSG 2022 Joint Conference on Serious Games 2022: (Mixed Reality) Games for Education, Health and Training Bauhaus-Universität Weimar Weimar, Germany Sept. 22nd/23rd 2022 Conference website: https://www.uni-weimar.de/jcsg2022 See also JCSG portal: https://jointconference-on-seriousgames.org/ Paper submission deadline (extended): May 3rd, 2022 Keynotes: Alexander Kulik, Samuli Laato, Anton Nijholt, TBA CONFERENCE AIM The Joint Conference Serious Games (JCSG) is dedicated to serious games and its multifaceted characteristics combining game design and game technology with further concepts as well as concepts required in the different serious games application domains. Over the last two decades, the use of serious games in several fields…

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  • Call: Virtual Reality as a Research Tool – Free online April 28

    Call for Participation Virtual Reality as a Research Tool By Yale Blended Reality Applied Research Project Thursday April 28, 2022 1:00 PM – 2:30 PM EDT Online Free – Register at EventBrite: https://www.eventbrite.com/e/virtual-reality-as-a-research-tool-tickets-317166612877 Learn how researchers are using virtual reality (VR) technologies to build test environments that immerse subjects into a research scenario. ABOUT THIS EVENT Virtual Reality (VR) technology provides researchers with tools to rapidly prototype test environments that immerse subjects into an experience, while providing data on eye gaze, pupil dilation and other reactive measures. The ability to rapidly iterate scenarios without the limitations of managing a physical…

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  • Call: Transformative Teaching Conference 2022

    Call for Abstracts Transformative Teaching Conference 2022 15-17 November 2022 Virtual Organised by Florida State University, University of Dundee, Zayed University, Routledge and AMPS https://amps-research.com/conference/teaching/ Submission deadlines: Abstracts: 30 June 2022 (Round 1) Nb. 05 October 2022 (Round 2 – abstracts) THEMES INCLUDE: Technologies, virtualities and distance – the new norms of teaching and learning? Art, Design and Media Explorations – fostering creativity and learning Community embeddedness for reflexive practitioners and learners Design & Media economies – connecting the academy to the creative industries Modes of teaching and learning – case studies and experiments in pedagogical practice Creativity, uncertainty and…

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  • Call: Computer Human Interaction and Music nEtwork (CHIME) online launch and more

    Call for Participation Computer Human Interaction and Music nEtwork (CHIME) online launch Online and free Wednesday April 27th, 2022 at 4pm GMT https://www.eventbrite.co.uk/e/317493370217/ The CHIME Network — a UK-based EPSRC network focussed on Music and HCI — is launching on 27 April. We’re very keen to have the involvement of the wider HCI community, particularly those that have an interest in music/sonic applications. The launch event on 27 April will be online and open to all, with very special guest speakers Steinunn Arnardottir (Lottie, Native Instruments) and Wendy MacKay (INRIA, formerly MIT and former CHI chair). The network aims to…

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  • Call: Appropriate Trust in Human-AI Interactions – ECSCW 2022 Workshop

    Call for Papers Appropriate Trust in Human-AI Interactions Workshop held in conjunction with ECSCW 2022, The 20th European Conference on Computer-Supported Cooperative Work Coimbra, Portugal June 27, 2022 Workshop: https://websites.fraunhofer.de/trust-in-human-ai-interaction/ ECSCW 2022: https://ecscw.eusset.eu/2022/ Submission deadline: April 22, 2022 AI (artificial intelligence) systems are increasingly being used in all aspects of our lives, from mundane routines to sensitive decision-making and even creative tasks. Therefore, an appropriate level of trust is required so that users know when to rely on the system and when to override it. While research has extensively addressed fostering trust in human-AI interactions, the lack of standardized procedures…

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  • Call: ‘AI, Augmentation and Art’ issue of Journal of Pervasive Media

    Call for Papers Journal of Pervasive Media Special Issue: ‘AI, Augmentation and Art’ Full call: https://www.intellectbooks.com/asset/65641/1/JPM_CfP_AI_Augmentation_and_Art.pdf Abstract submission deadline: 1 July 2022 Integration of art and technology has proven to be both a help and a hindrance to both artists/creatives and consumers alike. For example, the internet has permitted an increase in collaborative artistic practice, opportunities to share works of art with fans and friends, and has sometimes offset the financial burden of having to operate in a marketplace where it is ‘unknown’ how creativity will be received before its consumption. Some technological interventions have produced backlash and questions about…

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  • Call: CHIRA 2022 – 6th International Conference on Computer-Human Interaction Research and Applications

    Call for Papers CHIRA 2022 – 6th International Conference on Computer-Human Interaction Research and Applications October 27 – 28, 2022 Valletta, Malta https://chira.scitevents.org Submission Deadline: May 19, 2022 CHIRA is sponsored by INSTICC – Institute for Systems and Technologies of Information, Control and Communication SCOPE The purpose of the International Conference on Computer-Human Interaction Research and Applications (CHIRA) is to bring together professionals, academics and students who are interested in the advancement of research and practical applications of interaction design & human-computer interaction. Five parallel tracks will be held, covering different aspects of Computer-Human Interaction, including Interaction Design, Human Factors,…

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  • Call: EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems – AVI 2022 Workshop

    Call for Papers EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems – 3rd Edition Workshop co-located with AVI 2022, the International Conference on Advanced Visual Interfaces June 6th, 2022 Rome, Italy Workshop: https://empathy-ws.github.io/2022/ AVI 2022: https://sites.google.com/di.uniroma1.it/avi2022/home Submission deadline (extended): April 16th, 2022 OVERVIEW In the last decade, the spreading of low-cost technologies integrating sensors and actuators has favored the development of the so-called smart objects. This trend has been further fostered by the Internet of Things (IoT), which connects the physical world with Internet via ubiquitous sensors and actuators. The opportunities offered by the IoT are amplified by…

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  • Call: Virtual Emotions: Understanding Affective Experiences in the Metaverse – Cyberpsychology, Behavior, and Social Networking

    CALL FOR PAPERS Virtual Emotions: Understanding Affective Experiences in the Metaverse An issue of the journal Cyberpsychology, Behavior, and Social Networking https://home.liebertpub.com/cfp/virtual-emotions-understanding-affective-experiences-in-the-/383/ Guest Editors: Andrea Gaggioli, MSc.(Psych.), Ph.D and Alice Chirico, MSc.(Psych.), Ph.D ExperienceLab, Università Cattolica del Sacro Cuore, Milan, Italy Submission deadline: July 31, 2022 Emotions are our internal compass: not only do they influence a wide range of cognitive processes, including perception, attention, learning and reasoning; they also play a fundamental role in shaping people’s mental health and wellbeing. Thanks to recent advances in software and hardware platforms, virtual and augmented reality systems (hereinafter VR/AR), provide emotion researchers…

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  • Call: Enhancing Cross-Reality Applications and User Experiences Workshop at AVI 2022

    [Note that the deadline has just passed.  –Matthew] CALL FOR PARTICIPATION Enhancing Cross-Reality Applications and User Experiences Workshop International Conference On Advanced Visual Interfaces (Avi) 6 June 2022 More information: https://cr-workshop.github.io ; Frank Maurer (University of Calgary, Canada), fmaurer@ucalgary.ca Position paper deadline is April 3, 2022 (extended) We are running a workshop on Enhancing Cross-Reality Applications and User Experiences at the AVI Conference @ the AVI Conference. We invite all researchers to join this workshop and learn from late-breaking work in applications focused on different points on the reality-virtuality continuum. We also invite submissions on technical and systems papers that describe…

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  • Call: Thinking Sonic Environments: Soundscapes of Nature, Communities, and Artworks (Conference)

    CALL FOR ABSTRACTS: Thinking Sonic Environments: Soundscapes of Nature, Communities, and Artworks. (International on-site conference) Dates: September 21 – 22, 2022 Venue: Prague, Institute of Philosophy, Czech Academy of Sciences Language: English https://sonicphilosophy.net/gigs/thinking-sonic-environments-conference/ Confirmed keynote speaker: Professor Barry Truax (Simon Fraser University, Canada) Main organizer: Martin Nitsche (CAS Institute of Philosophy, Prague, CZ) Submission deadline: May 25, 2022 The main goal of our conference is to provide a space for transdisciplinary discussions of various approaches to description and exploration of sonic environments. Such discussions have already been started decades ago in the area of acoustic ecology and sound studies and…

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  • Call: Virtual Creativity (Journal)

    Call for Papers Virtual Creativity (Journal) ISSN 23979704 , ONLINE ISSN 23979712 https://www.intellectbooks.com/virtual-creativity First published in 2010 2 issues per volume Current issue: Volume 11. Issue 2 Virtual Creativity (VCR) is an academic peer-reviewed journal focusing on creativity in online virtual worlds and other related platforms where the virtual is examined as a central theme in contemporary media art practices and applied contexts. Pieces exploring the subject of digital creativity are sought from the broad perspective of Art, Science and Technology, in what is a widespread field of discourse. One focus of the journal is an examination of creative activity…

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