Category: Calls


  • Call: Communication and Technology Interest Group at Central States Communication Association 2023

    Call for Papers Communication and Technology Interest Group Central States Communication Association 2023 Annual Conference: Intersections, Transitions, and Silenced Voices St. Louis, Missouri, USA March 29 – April 2, 2023 https://www.csca-net.org/aws/CSCA/pt/sp/callforpapers Submission deadline: October 7, 2022 The Communication and Technology Interest Group invites submissions of competitive papers, extended abstracts, and panel proposals for the 2023 CSCA Convention. The purpose of the Communication and Technology Interest Group is to promote dialogue and scholarship on the role of technology in communication. In conjunction with the convention theme, we are seeking innovative and insightful research that explores how we use technology to narrate…

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  • Call: The Futures of Games and Game Studies – Special issue of Eludamos

    Call for Papers The Futures of Games and Game Studies Special issue of Eludamos: Journal for Computer Game Culture https://eludamos.org/index.php/eludamos/announcement/view/99 Submission deadline: September 1, 2022 During its around 20 years of existence, game studies has put computer games on the academic map. The field has provided a response to effect studies by demonstrating that games are social arenas of intrinsic value to the individuals that use them, and that they are cultural products able to comment on society in new ways. From a more practical perspective, technical oriented game studies has driven developments in artificial intelligence and virtual reality. But…

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  • Call: Platform Intimacies – Special themed section of TOPIA: Canadian Journal of Cultural Studies

    Call for Papers Platform Intimacies TOPIA: Canadian Journal of Cultural Studies Issue 48, Spring 2024 Co-editors: Nathan Rambukkana and Sara Matthews https://www.dropbox.com/s/xnivf3dhed7jasa/CFP%20Platform%20Intimacies%20%28TOPIA%2C%202024%29.pdf?dl=0 Abstracts submission deadline: September 15, 2022 This special themed section of TOPIA: Canadian Journal of Cultural Studies seeks to explore the study of digital platforms as a question of culture and intimacy. As proposed by Rambukkana and de Verteuil (2021), digital platforms seem to be everywhere and nowhere all at once— computational technologies such as video game consoles and unmanned aerial vehicle (UAV) interfaces; software platforms such as Meta and ArcGIS; algorithmic decision making and deep learning interfaces—digital…

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  • Call: “Virtual, Augmented and Mixed Realities in Journalism” issue of Brazilian Journalism Review

    Call for Papers Virtual, Augmented and Mixed Realities in Journalism: Theory, Practice, Critique Brazilian Journalism Research (BJR) Volume 19, Number 2, August 2023 issue https://bjr.sbpjor.org.br/bjr/announcement/view/30 Editors: Paulo Nuno Vicente (Universidade Nova de Lisboa, Portugal) and Sara Pérez- Seijo (Universidade de Santiago de Compostela, Spain) Deadline for manuscript submission: September 30, 2022 The magnitude of the changes that occurred during the last 25 years of digital journalism has given way to a new communication scenario full of opportunities but also of professional and ethical challenges (Salaverría, 2019). Technology is behind many of the transformations that have taken place during this time…

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  • Call: IEEE AIVR 2022 – 5th International Conference on Artificial Intelligence and Virtual Reality

    Call for Papers, Posters, Demos, Industry Papers IEEE AIVR 2022 – 5th International Conference on Artificial Intelligence & Virtual Reality December 12-14, 2022 Virtual (with on-location satellite events) http://ieee-aivr.org Submission deadline: August 22, 2022 IEEE AIVR is a unique event, addressing researchers and industries from all areas of AI as well as Virtual, Augmented, and Mixed Reality. It provides an international forum for the exchange between those fields, to present advances in the state of the art, identify emerging research topics, and together define the future of these exciting research domains. AREAS OF INTEREST We invite researchers from Virtual (VR),…

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  • Call: Haptics in the Metaverse – Special issue of IEEE Transaction on Haptics

    Call for Papers Haptics in the Metaverse: Haptic feedback for Virtual, Augmented, Mixed, and eXtended Realities Special issue of IEEE Transaction on Haptics https://www.ieee-ras.org/publications/toh/special-issues Deadline for first submission of papers: November 30, 2022 Haptic sensations are a fundamental component of the user’s immersive experience when interacting in Virtual/Augmented/Mixed/eXtended Realities (VR/AR/MR/XR). In the last few years, we have witnessed the rapid development of many innovative devices and original techniques for providing haptic sensations, e.g., using force feedback, mid-air interfaces, props, or exploiting perceptual phenomena with cross-modal effects such as pseudo-haptics. While increasingly immersive and realistic experiences have developed at a fast…

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  • Call: Moral Media 2022 at Michigan State University

    [Our colleague Jaime Banks reports that this conference is “Human-Machine Communication friendly.” –Matthew] Call for Submissions 2022 Moral Media Meeting September 16-17, 2022 College of Communication Arts and Sciences Michigan State University East Lansing, Michigan https://moralmedia.org/annual-meeting/ Submission deadline for abstracts: August 15, 2022 We are excited to announce the sixth meeting of the Moral Media working group. This year’s #moralmedia22 agenda features a combination of research presentations and breakout discussion sessions with the goal of sharing ideas and fostering concrete opportunities for collaboration across disciplines (e.g., psychology, film and media studies, communication, philosophy, aesthetics). Researchers working in the area of…

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  • Call: “Making Visible: Bodies, Environments, and Apparatuses” issue of Reti, saperi, linguaggi

    Call for Papers Making Visible: Bodies, Environments, and Apparatuses Special Issue of Reti, saperi, linguaggi Editors: Prof. Chiara Cappelletto and Giulio Galimberti Submission deadline: February 3, 2023 Dear all, in this special issue of Reti, saperi, linguaggi, a peer-reviewed A-ranked journal released by Il Mulino, we want to address the topic of imaging technologies. Sixty years ago new visualization strategies came to the public floor displaying “pictures” of our living bodies and our cerebral and reproductive functions. These strategies make visible– that is, they visibilize–biological processes that are not visual per se, but rather chemical, thermal, magnetic, acoustic, electric. The…

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  • Call: SIVA’23: Workshop on Socially Interactive Human-like Virtual Agents, at FG 2023

    CALL FOR PAPERS SIVA’23: Workshop on Socially Interactive Human-like Virtual Agents: From expressive and context-aware multimodal generation of digital humans to understanding the social cognition of real humans A satellite workshop of the IEEE International Conference on Automatic Face and Gesture Recognition 2023 Hybrid (online and onsite) Submission by September, 12 2022: https://cmt3.research.microsoft.com/SIVA2023 SIVA’23 workshop: January, 4 or 5, 2023 in Waikoloa, Hawaii, https://www.stms-lab.fr/agenda/siva/detail/ FG 2023 conference: January 4-8, 2023 in Waikoloa, Hawaii, https://fg2023.ieee-biometrics.org/ OVERVIEW Due to the rapid growth of virtual, augmented, and hybrid reality together with spectacular advances in artificial intelligence, the ultra-realistic generation and animation of digital…

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  • Call: Society for Cognitive Studies of the Moving Image (SCSMI) 2023 Conference

    Call for Papers Society for Cognitive Studies of the Moving Image 2023 Conference May 31-June 3, 2023 Wilmington, North Carolina, USA Hosted by the Film Studies Department at the University of North Carolina Wilmington http://scsmi-online.org/conference Deadline for proposals: Midnight (EST) December 12, 2022 The Society for Cognitive Studies of the Moving Image (SCSMI) invites proposals for presentations at its annual conference to be held May 31-June 3, 2023, at the University of North Carolina Wilmington in the United States. SCSMI is an interdisciplinary organization of scholars interested in cognitive, philosophical, aesthetic, historical, psychological, neuroscientific, and evolutionary approaches to the analysis…

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  • Call: FDG 2023: The 18th Foundations of Digital Games

    Call for Papers FDG 2023: The 18th Foundations of Digital Games Lisbon, Portugal April 11-14, 2023 http://fdg2023.org Submission deadline: November 4, 2022 The 18th Foundations of Digital Games (FDG) held in Lisbon, Portugal, invites all research contributions in the form of papers, posters, demos, doctoral consortium applications, as well as panels, competitions and workshop proposals. We invite contributions from within and across any discipline committed to advancing knowledge on the foundations of games: computer science, engineering, mathematics, natural sciences, humanities, social sciences, arts and design. Topics include [full descriptions here: http://fdg2023.org/tracks/]: Technical Game Development, Novel Controllers Game Design, Studio Practices,…

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  • Call: Workshop on Digital Citizenship at Radboud University

    [Note: The focus of this workshop isn’t explicitly presence-related but there are obvious connections. –Matthew] CALL FOR REGISTRATION/PAPERS Workshop on Digital Citizenship September 1-2, 2022 Radboud University Nijmegen (The Netherlands) https://listserv.liv.ac.uk/cgi-bin/wa?A2=ind2207&L=PHILOS-L&P=336426 We hereby would like to announce a workshop to be hosted on digital citizenship. There are also still a few slots open for presentations. If you’re interested in giving a talk that fits the workshop theme, please get in touch with the organization (details below). WORKSHOP INFO The idea of citizenship holds an important position in western political thought and different conceptions of citizenship have been proposed and challenged.…

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