Author: Matthew Lombard


  • New Facebook app Dot Friends lets people visit and socialize in bars and nightclubs anywhere

    [From Business 2 Community] Virtual World Real Potential By Michael Katz, Published March 20, 2012 Walking into a bar or nightclub alone and striking up a conversation with a stranger is daunting for the majority of people. By nature, most people have insecurities which inhibit them from doing such a thing. But now, the latest addition to the world of virtual reality enables people to feel comfortable doing exactly that. Based within an application inside Facebook, Dot Friends allows users to determine exactly how they look, what they wear and even how they move on the dance floor. The application,…

    Read more: New Facebook app Dot Friends lets people visit and socialize in bars and nightclubs anywhere
  • Call: International Joint Conference on Ambient Intelligence (AmI-12)

    Call for Participation International Joint Conference on Ambient Intelligence (AmI-12) Pisa, Italy – November 13-15, 2012 http://www.ami-12.org The AmI-12 conference brings together researchers and practitioners from industry and academia working in the field of technologies and applications of Ambient Intelligence. Ambient Intelligence represents a vision of the future where we shall be surrounded by invisible technological means, sensitive and responsive to people and their behaviors, deliver advanced functions, services and experiences. Ambient intelligence combines concepts of ubiquitous technology, intelligent systems and advanced user interfaces putting the humans in the center of technological developments.…

    Read more: Call: International Joint Conference on Ambient Intelligence (AmI-12)
  • Latin American leaders’ ‘virtual summit’ should set the trend

    [From The Miami Herald;  the Cisco press release, which includes links to images, video and other coverage of the event, is available here] Region’s first ‘virtual summit’ should set the trend By Andres Oppenheimer [email protected] March 7, 2012 The presidents of Mexico, Colombia, Peru and Chile did a smart thing the other day, which could save Latin America a lot of time, money and insufferable speeches in the future: they held the region’s first virtual summit. The four leaders, who are preparing to launch a free trade bloc in June that will be known as the Alliance of the Pacific,…

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  • Job: PhD position at CERV – Cognitive architecture for a bodily coupling between human and virtual creature

    Phd Position at LABSTICC/ENIB/CERV Subject: Cognitive Architecture for a bodily coupling between human and virtual creature. Supervisor: Pierre De Loor Co-supervisors: Elisabetta Bevacqua and Cédric Buche The aim of this PhD Thesis consists in developing a cognitive architecture able to reproduce the dynamics of the coupling between two humans during a bodily interaction. Various phenomena such as synchrony, imitation and subtle behavioral variations that emerge in human interactions are taken into account. The final goal is the real-time animation of a virtual character during the interaction with a user. Different contexts (like sport, theater, education…) will be considered. The work…

    Read more: Job: PhD position at CERV – Cognitive architecture for a bodily coupling between human and virtual creature
  • Home-made ‘immersive’ VR solution for playing Skyrim

    [From Atomic] Virtual Reality comes to Skyrim Killing the chickens at Whiterun never felt so good, but man, you will look like an idiot in this homebrew VR gear! By Vito Cassisi March 19, 2012 The idea of virtual reality interaction has intrigued the minds of many generations, yet has struggled to get a foothold in mainstream acceptance. Potential users have core expectations for VR technology including reliability, convincing immersiveness, and the ability to play without throwing up all over company. An entrepreneur by the name of Chris Zaharia has produced his own “immersive” VR solution for playing Skyrim on…

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  • Call: AI-2012

    Call for Papers and Posters AI-2012: Cambridge, UK, December 11th-13th 2012 Organised by BCS SGAI: The British Computer Society Specialist Group on Artificial Intelligence (an ECCAI Member Society) The leading series of UK-based international conferences on Artificial Intelligence and one of the longest running AI conference series in Europe. CALL FOR CONTRIBUTIONS http://www.bcs-sgai.org/ai2012/ AI-2012 is the thirty-second SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence. The scope of the conference comprises the whole range of AI technologies and application areas. AI-2012 reviews recent technical advances in AI technologies and shows how these advances have been applied to…

    Read more: Call: AI-2012
  • Creating the illusion of emotion or why you care about ones and zeroes

    [From The Verge’s Vox Games] Creating the illusion of emotion or why you care about ones and zeroes By Brian Crecente on March 12, 2012 As much as you may love video games and the stories they help you tell, it’s impossible to escape the fact that much of your experience is a trick of the mind. The thing that separates video games from other forms of media, the ability to interact with and perhaps shape a virtual world, is mostly powered by the artificial intelligence of the characters that populate that experience. But at its best gaming artificial intelligence systems,…

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  • Call: Robots and Avatars Exhibition

    ROBOTS and AVATARS EXHIBITION FACT, Liverpool 16 March – 27 May 2012 Robots and Avatars – our colleagues and playmates of the future. Join us in a near future where robots, avatars and telepresence form part of an exciting new reality. Robots and Avatars Exhibition will showcase the most exciting visions and innovations from international artists, designers and architects, exploring their impact on the future of work and play. Robots and Avatars departs from pop culture imagery and re-imagines these technologies for a new reality: how do we envisage our future relationships with robotic and avatar colleagues and playmates, and…

    Read more: Call: Robots and Avatars Exhibition
  • Mayoral candidate has online virtual self to answer voter questions

    [From Voice of San Diego; more information, including a comparison of answers by the virtual candidate and the iPhone’s Siri, is available here] The Tragic and Fascinating Life of Carl DeMaio Posted: Tuesday, March 13, 2012 | Updated: Wed Mar 14, 2012 by Liam Dillon Carl DeMaio’s favorite color is blue. He usually eats dessert before his dinner. He’s afraid of heights, loves zombie movies and one time, when he was a high school freshman, he caught his tie in a newspaper vending machine. DeMaio freed himself from the machine by surrendering his neckwear. He still remembers how the tie…

    Read more: Mayoral candidate has online virtual self to answer voter questions
  • Call: 2012 Simulation Summit

    2012 Simulation Summit Ottawa Conference Centre | Ottawa, Ontario November 17 and 18, 2012 http://www.royalcollege.ca/public/events/simulationsummit 2012 Highlights: Hear viewpoints, experiences and strategies from leaders in the field Discover the latest in simulation innovations, research and applications to enhance patient safety Build your network for ongoing learning and development This year we will be hosting the event over a Saturday and Sunday with pre and post hands-on learning event options …

    Read more: Call: 2012 Simulation Summit
  • Virtual reality that doesn’t suck: Getting inside Half-Life 2

    [From Ars Technica] [Image: Forth Dimension’s display technology packs all the pixels of a new iPad into a display less than an inch across, diagonally] Virtual reality that doesn’t suck: My time inside Half-Life 2 By Kyle Orland | Published March 13, 2012 For decades now, the futuristic dream interface for video games has been some sort of head-mounted display (HMD) that removes the world around you and projects an all-encompassing, head-tracked 3D environment across your entire field of vision. But this dream has been largely dead in the water since the mid-’90s, when everyone from Nintendo and Sega to…

    Read more: Virtual reality that doesn’t suck: Getting inside Half-Life 2
  • Call: International Simulation and Gaming Association conference (ISGA 2012)

    Dear participants and friends, We are glad to announce that the road to the 43rd International Simulation and Gaming Association Annual Conference “The Journey of Change: Mapping the Process” that will take place between the 2nd and the 6th of July 2012 in Cluj-Napoca, Romania is now finally open.…

    Read more: Call: International Simulation and Gaming Association conference (ISGA 2012)

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