Author: Matthew Lombard


  • Sawmill studio in Vancouver brings VR to the masses

    [From The Vancouver Sun] [Image: Nicole Lynch visits Tuscany in virtual reality at the launch of Vancouver’s new virtual reality studio, The Sawmill.] Vancouver tech specialists bring virtual reality to the masses At the Sawmill studio in Vancouver, anyone can rent state-of-the-art motion capture equipment By Gillian Shaw, Vancouver Sun July 23, 2014 VANCOUVER — If you can trace your way through blind alleys and dead ends to an old sawmill tucked away at the foot of Vancouver’s Shaughnessy Street, you’ll find yourself in a different world. A virtual world, and one that is realizing the dream of some Vancouver…

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  • Call: Autonomous Agents and Multiagent Systems (AAMAS) 2015 conference

    14th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2015) Istanbul Congress Center Istanbul, Turkey 4-8th of May, 2015 http://www.aamas2015.com IMPORTANT DATES Abstract Submission:  12th of November, 2014 (23:59 UTC-12) Full Paper Submission:  17th of November, 2014 (23:59 UTC-12) Rebuttal Phase:  14-16th of January, 2015 (23:59 UTC-12) Author Notification:  28th of January, 2015 ABOUT AAMAS AAMAS is the leading scientific conference for research in autonomous agents and multiagent systems. The AAMAS conference series was initiated in 2002 by merging three highly respected meetings: the International Conference on Multi-Agent Systems (ICMAS); the International Workshop on Agent Theories, Architectures, and Languages…

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  • Immersive VR game to let users experience James Joyce’s Ulysses through character’s eyes

    [From The Daily Edge, where the story includes a screenshot and the 1:34 video from the project’s FundIt page; a 12 minute interview program with Eoghan Kidney titled “The Oculus Rift and Ethics of Virtual Reality” is available on SoundCloud] You will soon be able to walk around inside James Joyce’s Ulysses* *If this Dubliner’s virtual reality videogame reaches its fundraising target. June 27, 2014 Most of us haven’t read Ulysses, with a lot of us too intimidated to even give it a go. Now a Dublin filmmaker and animator is creating an immersive virtual reality videogame designed to accompany…

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  • Call: Beyond the Switch: Explicit and Implicit Interaction with Light – NordiCHI’14 Workshop

    Call for participation NordiCHI’14 Workshop – Beyond the Switch: Explicit and Implicit Interaction with Light October 26, 2014: Helsinki, Finland in conjunction with NordiCHI’14 (http://nordichi2014.org/) URL:  http://lightingworkshop.wordpress.com/ Deadline for submissions is August 14, 2014. The introduction of connected lighting, which can be integrated with sensors and other devices, is opening up new possibilities for creating responsive and intelligent environments. The role of lighting in such systems goes far beyond functional illumination. Extensive lighting networks are established in which digitally controllable LED light sources enable almost limitless lighting output possibilities, such as dynamic and coloured light. Despite this potential, the current…

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  • FAA lab using VR to improve aviation safety

    [From The Press of Atlantic City, where the story includes a photo gallery and a 1:49 minute video] [Image: Human Factors Manager Kenneth Allendoerfer, of Collingswood, discusses research they do on air traffic controllers, Wednesday May 14, 2014, at the Human Factors Lab at the FAA Hughes Tech Center in EggHarbor Twp. Credit: Michael Ein] FAA lab using virtual reality to improve aviation safety By Donald Wittkowski, Staff Writer Sunday, June 8, 2014 EGG HARBOR TOWNSHIP — Kenneth Allendoerfer donned a silly looking skullcap that had a bunch of electrodes and wires sticking out of it. While the cap might…

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  • Call: “Bodies of interaction: Physical, virtual and social interfaces” issue of Pages on Arts and Design (PAD)

    Call for submissions Pages on Arts and Design (PAD) #12 Bodies of interaction: Physical, virtual and social interfaces http://www.padjournal.net/about/ PAD (Pages on Arts and Design) is an international, open access, and peer-reviewed e-journal published twice a year. PAD publishes original and qualified intellectual production in all area of design and arts research. It provides an international and interactive forum for the exchange of ideas, debate and criticism. PAD [publishes] findings from researchers and professionals across different countries and cultures of the Mediterranean areas and encourages research on the impact of cultural factors on design theory and practice. The publication of…

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  • Play with the carefree heart of a dog in Dog Park

    [From Kill Screen, where the story includes another picture; more information, images and Vines are available from Kevin Cancienne on Twitter and more about No Quarter is available from NYU’s Game Center] Play with the carefree heart of a dog in Dog Park by Alexander Saeedy 07.17.14 Dogs are no strangers to games. Man’s best friend was a protagonist in Okami, a musician in Animal Crossing, and a prize-winning competitor in Nintendogs. But only in Okami can you virtually inhabit the body of a dog—to be running on all fours, pester some humans, and eat a bone.…

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  • Call: “Designing Systems for Health and Entertainment: What are we missing?” – ACE’14 Workshop

    Call for Papers/Participation – ACE’14 Workshop on “Designing Systems for Health and Entertainment: What are we missing?” In conjunction with ACE 2014:  http://www.ace2014.info/ Tuesday, November 11, 2014 in Madeira, Portugal More info:  http://designingsystemsforhealthandentertainment.wordpress.com/ DESCRIPTION: Systems that aggregate health and entertainment goals are proliferating, but little is known about the way to design and evaluate these systems and how to manage the different (if nor opposite) needs of these two main areas. This workshop will promote the discussion of issues surrounding these areas, enabling a better understanding of the how’s and why’s of designing systems for health and entertainment, as well…

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  • The future of robot caregivers

    [From The New York Times] [Image: by Souther Salazar] The Future of Robot Caregivers By Louise Aronson July 19, 2014 Each time I make a house call, I stay much longer than I should. I can’t leave because my patient is holding my hand, or because she’s telling me, not for the first time, about when Aunt Mabel cut off all her hair and they called her a boy at school, or how her daddy lost his job and the lights went out and her mother lit pine cones and danced and made everyone laugh. Sometimes I can’t leave because…

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  • Call: ACM GROUP 2014 Workshop on Collaboration and Coordination in the Context of Informal Care

    CALL FOR PAPERS ACM GROUP 2014 Workshop on Collaboration and Coordination in the Context of Informal Care (CCCiC GROUP 2014) November 9, 2014 Sanibel Island, Florida (USA) http://group2014.cccic2014.org IMPORTANT DATES: Submission deadline:  August 15, 2014 Notification of acceptance:  September 26, 2014 Camera ready:  October 17, 2014 Workshop day:  November 9, 2014 WORKSHOP THEMES CCCiC is an International Workshop Series addressing issues of design and development of systems to support coordination, communication, and collaboration between informal caregivers, their friends, family members, and health professionals. The first chapter of the series took place at CSCW 2014 in Baltimore and the next edition…

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  • RAVE CAVE ‘Proto-Holodeck’ enlivens engineering simulation

    [From IMT (Industry Market Trends), where the post includes additional images, including a diagram of the RAVE CAVE setup; note the non-profit institution’s goal to of “providing access to higher education research”] Virtual-Reality ‘Proto-Holodeck’ Enlivens Engineering Simulation The RAVE CAVE, about the size of a large cubicle and outfitted with cutting-edge vision technologies, is allowing engineers to see and interact with their design simulations as they would experience in real life. Located in the metro Detroit area, the simulator is also open to the public to promote engineering education. by Shawn Wasserman | July 17th, 2014 The Holodeck was one…

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  • Job: Post-doc at TU Delft – Application of Augmented Reality in Motion Analysis

    3-year Post-doc Position: Application of Augmented Reality (AR) in Motion Analysis http://www.academictransfer.com/23602 Delft University of Technology (TU Delft) Faculty of Technology, Policy, and Management Department of Multi-Actor Systems Systems Engineering Section JOB DESCRIPTION Technology enables participation. The goal of this post-doc position is to design and evaluate the use of augmented reality to support analysis of motoric functions, to develop a motion phenogram, providing a means for reflection on motion for both the individual and the medical practitioner. The project Technology in Motion (TIM) is to be pursued by a consortium with Leiden University Medical Centre and the University of…

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