Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Participants for research study of users’ relationships with social AI chatbots
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Read more: Call: Participants for research study of users’ relationships with social AI chatbotsCall for Participants: Recruiting Participants for a Research Study of Users’ Relationships with Social AI ChatbotsFrom air-l, the e-list of the Association of Internet Researchers (AoIR)http://listserv.aoir.org/pipermail/air-l-aoir.org/2025-September/194951.html From Peter RoyalSeptember 22, 2025 Dear colleagues, I’m a PhD candidate in communication at the University of Illinois Chicago (UIC) working on my dissertation on human-AI communication and relationships, advised by Dr. Steve Jones. I’m seeking to interview current or former users of social AI chatbots. Please see the attached flyer or the description below for key details about the study. I would be very grateful if you would share this with your networks.…
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Call: Early Digital Multimedia in Motion – Thematic section for Studies in Communication Sciences
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Read more: Call: Early Digital Multimedia in Motion – Thematic section for Studies in Communication SciencesCall for Papers: Early Digital Multimedia in MotionThematic section of Studies in Communication Sciences (SComS)https://www.hope.uzh.ch/scoms/libraryFiles/downloadPublic/313 Guest editors:Fred Pailler (fred.pailler@uni.lu)Valérie Schafer (valerie.schafer@uni.lu)Alina Volynskaya (alina.volynskaya@uni.lu) Deadline for submission of abstracts: October 5, 2025; full papers due March 1, 2026 This thematic section aims to examine the convergence and migration of technologies, standards, content, and practices that underpinned the digital transition and the emergence of/multimedia/in the 1980s and 1990s. The term became a 1990s buzzword, referring at once to the convergence of different media formats (audio, video, text, graphics), a broad category of “new media” applications (digital encyclopedias, virtual museums, interactive games, and…
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Call: SocialBRIDGES Symposium Series: Presence
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Read more: Call: SocialBRIDGES Symposium Series: PresenceCall for Participation: SocialBRIDGES Symposium Series: PresenceSeptember 22-23, 2025TU Dresden, Germany and onlinehttps://tu-dresden.de/ing/elektrotechnik/ias/socialtouch/socialbridges/socialbridges-presence TU Dresden hosts the ninth edition of the socialBRIDGES symposium series, this year devoted to the topic of Presence. With keynotes from Olaf Blanke, Kristine Nowak and Mel Slater and presentations from experts in philosophy, neuroscience, psychology, performance studies, human–computer interaction, art and theatre, we examine the concept of presence from a wide range of perspectives. Goodall writes in her book Stage Presence: “If presence is quite literally about the here and now, technologies of representation may be seen as its enemies”. But as we will explore in this conference, technological…
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Call: The Philosophy of Generative AI: Perspectives from East and West – Special issue of Synthese
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Read more: Call: The Philosophy of Generative AI: Perspectives from East and West – Special issue of Synthese[See also the Call for another special issue of Synthese about “Epistemic Agency in the Age of AI.” -Matthew] Call for Papers: The Philosophy of Generative AI: Perspectives from East and WestSpecial issue of Synthese, an International Journal for Epistemology, Methodology and Philosophy of ScienceHybrid publishing model (Traditional and optional Open Access with Article Processing Charge)https://link.springer.com/collections/hbhigbabhd Deadline for submissions: June 1, 2026 Generative AI, a rapidly advancing field of artificial intelligence, has the capacity to create original and often remarkably convincing content across a wide range of domains. Built on sophisticated machine learning models, generative AI systems simulate aspects of…
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Call: Lifelong Learning and Game Studies – Special issue of the Journal of Lifelong Learning
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Read more: Call: Lifelong Learning and Game Studies – Special issue of the Journal of Lifelong LearningCall for Papers: Lifelong Learning and Game StudiesSpecial issue of the Journal of Lifelong Learning[From a post to the mailing lists Gamesnetwork, Games Research Network, and Game Studies Hungary] Deadline for submissions: September 30, 2025 Dear colleagues, We are pleased to announce a special issue of the Journal of Lifelong Learning focusing on the intersection of lifelong learning and game studies. We invite submissions for our upcoming themed issue, which will explore the use of games and gamification in educational contexts. The submission deadline for this special issue is September 30, 2025. The goal of this issue is to provide…
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Call: “Generative AI and Advertising: Building New Theoretical Frontiers” issue of Journal of Advertising
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Read more: Call: “Generative AI and Advertising: Building New Theoretical Frontiers” issue of Journal of AdvertisingCall for Papers: Generative AI and Advertising: Building New Theoretical FrontiersSpecial issue of the Journal of Advertisinghttps://think.taylorandfrancis.com/special_issues/generative-ai-and-advertising-building-new-theoretical-frontiers/ Special Issue Editors:Colin Campbell, University of San Diego, colincampbell@SanDiego.eduJisu Huh (Editor in Chief, JA), University of Minnesota – Twin Cities, jaeditor@umn.edu Deadline for submissions: January 6, 2026 Fittingly for a call on Generative AI, we asked ChatGPT to help envision a future where AI-generated ads are pervasive. Here’s an edited version of its response: It’s several years from now. You receive a campaign brief, but not from a creative team. It comes from a system trained on billions of consumer signals, cultural shifts,…
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Call: VR-HEd:SETS – Virtual Reality in Higher Education: Sharing Educational Tips and Stories, a free webinar series
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Read more: Call: VR-HEd:SETS – Virtual Reality in Higher Education: Sharing Educational Tips and Stories, a free webinar seriesCall for Participation: VR-HEd:SETS – Virtual Reality in Higher Education: Sharing Educational Tips and StoriesA new collaborative webinar series this autumn, open to all to joinSeptember 30, October 28, and November 25, 2025Online via Zoomhttps://www.dcu.ie/vr-he This lunchtime webinar series – led by Dublin City University and supported by the National Forum for Teaching and Learning – seeks to share practical educational insights into the application of virtual reality (VR), augmented reality (AR), mixed reality (MR) and other forms of immersive learning (IL) in higher education. Speakers from different disciplines in different institutions will share their experiences of immersive learning technologies, discussing their affordances, highlighting…
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Call: Pitch Your Lab session at ISMAR 2025
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Read more: Call: Pitch Your Lab session at ISMAR 2025Call for Submissions: Pitch Your Lab session atThe IEEE International Symposium on Mixed and Augmented Reality 2025 (ISMAR 2025)October 8-12, 2025Daejeon, South Koreahttps://www.ieeeismar.net/2025/contribute/pitch-your-lab/ Deadline for submissions: September 19, 2025 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) is the premier conference for Augmented Reality (AR), Mixed Reality (MR) and Virtual Reality (VR), which attracts the world’s leading researchers from both academia and industry. ISMAR explores the advances in commercial and research activities related to AR, MR, and VR by continuing to expand its scope over the past several years. We invite research groups from all areas of XR (Augmented,…
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Call: Beyond the Audience: Rethinking Participation and Power in the Age of Data Capitalism
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Read more: Call: Beyond the Audience: Rethinking Participation and Power in the Age of Data Capitalism[NOTE: Presence isn’t an explicit or central focus on this conference, but there are some interesting potential connections… –Matthew] Call for Abstracts: Beyond the Audience: Rethinking Participation and Power in the Age of Data CapitalismJanuary 15-16, 2026IULM UniversityRome, Italyhttps://ecrea.eu/page-18206/13525770 Keynote speakers: Tiziana Terranova, University of Naples ‘L’Orientale’, “Of Technoliberalism and the Public Sphere” Sofie Van Bauwel, Ghent University, “How to ride a Bicycle: Gendered Audiences in the Digital Turn” Deadline for submissions: September 30, 2025 DESCRIPTION The audience regards a “large number of unidentifiable people, usually united by their participation in media use” (Hartley 2002, p. 11), yet it is…
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Call: Chapters for “Transforming Training, Operations, and Logistics Through Virtual and Augmented Reality”
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Read more: Call: Chapters for “Transforming Training, Operations, and Logistics Through Virtual and Augmented Reality”Call for Chapters: Transforming Training, Operations, and Logistics Through Virtual and Augmented RealityIGI Global Scientific Publishinghttps://www.igi-global.com/publish/call-for-papers/call-details/9255 Editors:Andrew Clayton, Air University, United StatesJohn Hinck, Air University, United States Deadline for submission of chapter proposals: October 5, 2025Full chapters Due: December 7, 2025 INTRODUCTION Recent developments underscore the increasing integration of virtual reality (VR) and augmented reality (AR) in military contexts that include training and simulation, operational applications, maintenance and logistics. Examining these cutting-edge applications, Transforming Training, Operations, and Logistics Through Virtual and Augmented Reality offers a comprehensive analysis of how virtual reality (VR) and augmented reality (AR) are revolutionizing military and…
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Call: Nineteenth International Conference on e-Learning and Innovative Pedagogies
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Read more: Call: Nineteenth International Conference on e-Learning and Innovative PedagogiesCall for Papers: Nineteenth International Conference on e-Learning and Innovative PedagogiesSpecial Focus: Human-Centered AI TransformationsApril 16-17, 2026University of the Aegean, Rhodes, Greece and Online (Asynchronous Content)https://ubi-learn.com/2026-conference Early Proposal Deadline: September 16, 2025Regular Proposal Deadline: January 16, 2026Late Proposal Deadline: March 16, 2026 The Nineteenth International Conference on e-Learning & Innovative Pedagogies features research addressing the following annual themes and special focus: Theme 1: CONSIDERING DIGITAL PEDAGOGIESTheme 2: NEW DIGITAL INSTITUTIONS AND SPACESTheme 3: TECHNOLOGIES OF MEDIATIONTheme 4: DESIGNING SOCIAL TRANSFORMATIONS Special Focus: HUMAN-CENTERED AI TRANSFORMATIONS:This year’s annual focus, Human-Centered AI Transformations, spotlights AI as a transformative but also deeply human…
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Call: IEEE AIxVR 2026 – 8th International Conference on AI & extended and Virtual Reality
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Read more: Call: IEEE AIxVR 2026 – 8th International Conference on AI & extended and Virtual RealityCall for Papers: IEEE AIxVR 20268th International Conference on Artificial Intelligence & extended and Virtual RealityJanuary 26-28, 2026University of OsakaOsaka, Japanhttps://aivr.science.uu.nl/2026 Deadlines for submissions: Technical papers (full & short): September 26, 2025 Work in progress papers: October 31, 2025 Demos / video papers: October 31, 2025 Conference updates: See also the Call for Workshops & Special Sessions. Submit your proposals until September 15, 2025. Decisions will be made on a rolling basis within a few days. We are happy to announce our 1st keynote speaker: Mariko Isogawa from Keio University, Japan, will talk about “Beyond Visibility: Understanding Scenes and Humans…
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Recent Posts
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- Funded research at Wayne State U. uses VR to study and address teen impacts of interpersonal violence
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