Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Chapters for “Emerging Identities in the Future of Places: Neo-cultures, Place Multi-mediation and Intersubjectivities”
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Read more: Call: Chapters for “Emerging Identities in the Future of Places: Neo-cultures, Place Multi-mediation and Intersubjectivities”Call for Chapter Proposals Emerging Identities in the Future of Places: Neo-cultures, Place Multi-mediation and Intersubjectivities Abstract submission deadline: 1 Nov 2017 How is the development of future places in cities shaping new place-based identities, defined by the intertwined and entangled nature of socio-cultural, technical and spatial practices of people? Comprehending the resultant complexities of place-related identity demands the need to identify new directions that evolve progressively by embracing a renewed understanding of identity. The proposed book aims to facilitate an interdisciplinary approach towards unravelling emerging place- related identities that are caught in a labyrinth created by contemporary urban spatialities.…
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Call: When HCI Meets Data Analytics issue of Advances in Human-Computer Interaction
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Read more: Call: When HCI Meets Data Analytics issue of Advances in Human-Computer InteractionCall for Papers: When HCI Meets Data Analytics Special issue of Advances in Human-Computer Interaction https://www.hindawi.com/journals/ahci/si/706320/cfp/? Submission Deadline: Friday, 26 January 2018 Human computer interaction (HCI), with the focus on improving the interaction between humans and machines, is one of the fastest growing fields in nowadays’ computing era. It is an interdisciplinary field situated at the intersection of computer science, human factors, psychology, sociology, behavioural sciences, cognitive science, visualisation, design, and arts. In the recent years, the rapid development of digital technologies has generated huge amounts of data which could be used to enable and recognise human values. Data analytics…
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Call: Socially Interactive Agents Track at AAMAS 2018
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Read more: Call: Socially Interactive Agents Track at AAMAS 2018Call for Papers Socially Interactive Agents Track (formerly Virtual Agents) AAMAS 2018, the International Conference on Autonomous Agents and Multiagent Systems July 10-15, 2018 in Stockholm (http://aamas18.ifaamas.org) http://celweb.vuse.vanderbilt.edu/aamas18/sociallyInteractiveAgentsTrack/ Submissions of abstracts: November 10 2017 Submissions of full papers: November 17, 2017 Dear all, Stacy Marsella and I are co-chairing the Socially Interactive Agents Track (formerly Virtual Agents) at AAMAS 2018 that will be held in Stockholm, July 10-15 co-located with IJCAI and ICML. Our goal in taking on this task is to strengthen and significantly broaden the participation at AAMAS of researchers working on social agents. To that end, we…
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Call: Eleventh International Conference on e-Learning & Innovative Pedagogies
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Read more: Call: Eleventh International Conference on e-Learning & Innovative PedagogiesEleventh International Conference on e-Learning & Innovative Pedagogies St John’s University, Manhattan Campus, New York, USA 2–3 March 2018 http://ubi-learn.com/NewYork2018 Proposal deadline: 2 December 2017 CALL FOR PAPERS The Eleventh International Conference on e-Learning & Innovative Pedagogies will be held at St John’s University, Manhattan Campus, New York, USA , 2–3 March 2018. We invite proposals for paper presentations, workshops/interactive sessions, posters/exhibits, virtual lightning talks, virtual posters, or colloquia addressing one of the following themes: Theme 1: Pedagogies Theme 2: Institutions Theme 3: Technologies Theme 4: Social Transformations 2018 Special Focus: Digital Pedagogies for Social Justice SCOPE & CONCERNS First…
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Call: Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities (ICIDS 2017 Workshop)
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Read more: Call: Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities (ICIDS 2017 Workshop)Call for Workshop Participation Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities To be held within the International Conference on Interactive Digital Storytelling (ICIDS 2017; http://icids2017.m-iti.org/) 14th November, Madeira, Portugal https://www.utwente.nl/ewi/hmi/cobotnity/icids2017tangibleworkshop Abstract submission deadline: September 20th The workshop aims to explore challenges and potential opportunities in bringing interactive digital storytelling into the realm of tangible and embodied interaction. Experts from both fields are invited to present and discuss their ideas. Besides fostering discussion and potential collaborations, the goal is to come up with new and suitable computational storytelling models and define design guidelines/strategies. We are especially interested…
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Call: “Personalized Delivery of Cultural Heritage Content” issue of UMUAI journal
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Read more: Call: “Personalized Delivery of Cultural Heritage Content” issue of UMUAI journalCall for Papers: Special Issue on “Personalized Delivery of Cultural Heritage Content” User Modelling and User Adapted Interaction (UMUAI) journal Abstract due: November 30th, 2017 Digital cultural heritage is now a mature field, in which information technologies are used in the service of preserving cultural heritage. The digital form of resources allows for the exploitation of advances in data analytics, semantics, information retrieval, user interaction, profiling and personalization in order to develop new, exciting and stimulating cultural heritage experiences in tourism and education. This special issue of the User Modelling and User Adapted Interaction (UMUAI) journal aims to form a…
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Call: Chapters for “Research Games: Using Game Design Elements as an Inspiration for HCI Research Methods”
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Read more: Call: Chapters for “Research Games: Using Game Design Elements as an Inspiration for HCI Research Methods”Call for contributions on an edited book on Research Games: Using Game Design Elements as an Inspiration for HCI Research Methods Chapter proposal deadline: 1st September 2017 In recent years, games have increasingly received attention as a source of inspiration for areas outside of games and play itself. After a successful workshop at CHI 2016 we are preparing an edited book in the Springer Human-Computer Interaction Series explicitly aiming to reveal bridging concepts and presenting methods for introducing the application of game elements and game design principles to research in the field of HCI. This Book will focus on how…
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Call: International Conference on Artificial Intelligence and Information
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Read more: Call: International Conference on Artificial Intelligence and InformationCall for Abstracts International Conference on Artificial Intelligence and Information University of Porto (Portugal) December 5-7, 2017 http://aiconference.weebly.com/ Deadline for submissions: September 30, 2017 Dear all, Proposals are welcome for the International Conference on Artificial Intelligence and Information, which will be held at the Faculty of Arts, University of Porto (Portugal) on December 5, 6 and 7, 2017. The official language is English. Graduate students, junior researchers and senior scholars are welcome to submit their work. KEYNOTE SPEAKERS (CONFIRMED): Professor Luciano Floridi (University of Oxford) Professor Estela Bicho (University of Minho) Professor Eugénio Oliveira (University of Porto) Professor Luis Moniz…
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Call: Emotional Machines: Perspectives from Affective Computing and Emotional Human-Machine Interaction (interdisciplinary conference)
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Read more: Call: Emotional Machines: Perspectives from Affective Computing and Emotional Human-Machine Interaction (interdisciplinary conference)Interdisciplinary Conference: Emotional Machines. Perspectives from Affective Computing and Emotional Human-Machine Interaction September 21-22, 2017 at the Institute of Philosophy, University of Stuttgart, Germany http://www.uni-stuttgart.de/philo/termine/emotionalmachines Free with registration Humans have emotions, machines do not. This seems to be a truism: Human beings are made of flesh and blood; they do not just act rationally but impulsively and emotionally. They make decisions, feel attracted to objects or subjects or repelled by them. They mourn others, are in a good mood or suffer from depression. But what about machines? At first glance machines and emotions seem to be at odds with each…
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Call: Design for Health
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Read more: Call: Design for HealthCall for Papers: Design for Health Design for Health is an international refereed journal covering all aspects of design in the context of health and wellbeing. The Journal is published twice a year and provides a forum for design and health scholars, design professionals, health-care practitioners, educators and managers worldwide. Design for Health is affiliated with the Design4Health conference, established in 2011. The Journal aims to publish thought provoking work based on rigorous research. It invites high quality, original submissions that make a contribution to knowledge and practice in the context of the design of health products, services and interventions that…
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Call: Parallel Worlds: Designing Alternative Realities in Videogames
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Read more: Call: Parallel Worlds: Designing Alternative Realities in VideogamesParallel Worlds: Designing Alternative Realities in Videogames Saturday 30 September 2017 Victoria & Albert Museum, London Building on the sell-out success of last year’s Parallel Worlds Videogame Design conference at the Victoria and Albert Museum in London, we’re excited to announce our follow up event, providing a critical and cultural platform to discuss one of the most important fields in contemporary design. Parallel Worlds will take place on Saturday 30 September 2017, bringing together an eclectic line up of leading designers, artists and thinkers whose work is connected by the worlds we build through games and play. Speakers confirmed so…
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Call: Philosophy and the Moving Image (book chapters)
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Read more: Call: Philosophy and the Moving Image (book chapters)Call for Chapters: Collective Book PHILOSOPHY AND THE MOVING IMAGE Editors: Chris Rawls (Roger Williams University), Diana Neiva (University of Porto) and Steven S. Gouveia (University of Minho) Preface: Professor Thomas E. Wartenberg (Mount Holyoke College) Submission deadline: November 13, 2017 Topics and issues of interest include (but are not limited to): Classical and contemporary film theory (formalist, psychoanalytic, feminist, cognitive, structuralist, etc.) Definitions of cinema (essencialist – e.g. medium specificity – and nonessentialist) Philosophical themes in film (ethics, political philosophy, philosophy of mind, philosophy of religion, epistemology, etc.) Genre(s) (the issues on film genres, avant-garde, documentary, pornography, horror, drama,…
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Recent Posts
- Call: Beyond the Audience: Rethinking Participation and Power in the Age of Data Capitalism
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- Call: Chapters for “Transforming Training, Operations, and Logistics Through Virtual and Augmented Reality”
- Why Google’s new Nano Banana means you can never trust a photo you see online again
- Call: Nineteenth International Conference on e-Learning and Innovative Pedagogies