Author: Matthew Lombard


  • Call: 2nd International Workshop on Human-Centric Interfaces for Ambient Intelligence (HCIAmI’11)

    First Call for Papers 2nd International Workshop on Human-Centric Interfaces for Ambient Intelligence (HCIAmI’11) To be held during the 7th International Conference on Intelligent Environments (IE’11) 26 July 2011, Nottingham Trent University, United Kingdom Following the success of HCIAmI’10 in Kuala Lumpur, Malaysia (2010), HCIAmI’11 will provide a forum to explore the concepts and applications of the multi-disciplinary area of human-centric interfaces, modelling, and computing for Ambient Intelligence application design. It will enable the exchange of experiences from around the world concerning the use of technologies which offer unobtrusive, intuitive, or adaptive interfaces. These technologies have a major potential to…

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  • The world’s largest touchscreen

    [From Bit Rebels, which features more images and a 1:22 minute video also available here] The World’s Largest Touchscreen 02/12/2011 By Diana Adams Holy batman, now that’s a touchscreen! I’m going to tell you the size of this thing immediately because I know that’s what you really want to know, right? It is 10 meters (32.8 feet) by 2.8 meters (9.2 feet). The screen uses 1,000 LEDs and 6 Optitrack cameras. The resolution is 4900 by 1700 pixels. Its shape is curved, and it can track 100 people touching it at once. The University of Groningen in the Netherlands created…

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  • Call: Creating Second Lives 2011: Crossing Boundaries

    Call for Papers: Creating Second Lives 2011: Crossing Boundaries September 8th & 9th 2011 School of Creative Studies and Media, Bangor University Conveners: Dr Eben J. Muse and Dr Astrid Ensslin Submission deadline: 30 April 2011 The Creating Second Lives conference is a chance to explore lives lived in virtual worlds, electronic games, MMORPG and other parts of cyberspace. Following Creating Second Lives 2008: Reading and Writing Virtual Communities, the theme of Creating Second Lives 2011 is the blurring of boundaries in the mixed reality of ubiquitous computing and augmented reality. New technologies are moving users into the screen (Microsoft’s Kinect),…

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  • Creating VR illusions to affect user’s body perceptions

    [From PhysOrg.com] [Image: An avatar with large belly size representing the participant. Credit: Jean-Marie Normand, Elias Giannopoulos, Bernhard Spanlang & Mel Slater] Virtually feeling fat February 1, 2011 By Charles Q. Choi Greasy food and a lack of exercise aren’t the only things that can make you feel fat — now you can add virtual reality and being poked by a stick to the list. By having people wear head-mounted displays that make them see pot-bellied computer-generated versions of their bodies and by having them poke their tummies with sticks at the same time, scientists found they could make people…

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  • Call: International Workshop on “Language-Action Tools for Cognitive Artificial Agents: Integrating Vision, Action and Language”

    Call for Papers: International Workshop on “Language – Action Tools for Cognitive Artificial Agents: Integrating Vision, Action and Language“ http://sifnos.ilsp.gr/Poeticon/aaai-workshop A Satellite event of the 25th Conference on Artificial Intelligence (AAAI-2011), 7-11 August, 2011, San Francisco, USA http://www.aaai.org/Conferences/AAAI/aaai11.php Scope Endowing artificial agents with language and action abilities has been a quest in many Artificial Intelligence (AI) subfields. A number of AI applications require coupling of language and motoric or visual action (and objects), ranging from language-based human-robot interaction to event recognition. Recent years have witnessed great advances in different disciplines that provide the theoretical and technological framework for an interdisciplinary…

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  • For IBM’s Watson technology, what happens after ‘Jeopardy!’?

    [From ABC News, where the story includes videos and other materials] For Watson Technology, What Happens After ‘Jeopardy!’? IBM’s Supercomputer Has Implications for Healthcare, Information Tech and More By KI MAE HEUSSNER Feb. 9, 2011 Wouldn’t it be nice to have your very own supercomputer in your pocket? If your laptop crashed while you were working on a major presentation, you could ask your portable expert to help diagnose the problem. If you wanted to bone up on Middle Eastern history, you could ask it to comb every document available and then wrap it all up in a simple summary…

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  • Call: IVA 2011 (Intelligent Virtual Agents) and GALA 2011 (Gathering of Lifelike Virtual Agents)

    IVA 2011 – International Conference on Intelligent Virtual Agents GALA 2011 – The Gathering of Lifelike Agents Festival  Eleventh International Conference on Intelligent Virtual Agents http://iva2011.ru.is September 15-17, 2011 Reykjavik, Iceland Intelligent virtual agents (IVAs) are interactive characters that exhibit human-like qualities and communicate with humans or with each other using natural human modalities such as speech and gesture. They are capable of realtime perception, cognition and action that allows them to participate in dynamic social environments. IVA 2011 is an interdisciplinary annual conference and the main forum for presenting research on modeling, developing and evaluating intelligent virtual agents with…

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  • Google Art Project lets people visit and study art virtually

    [From USA Today; details and videos from Google are available here; an interview with one of the project creators is here; and a detailed review is available here] Google Art Project: Virtual museum tours, in one handy spot By Whitney Matheson, USA TODAY Feb 08, 2011 This morning I visited Washington’s Freer Gallery of Art, the Tate in London and Amsterdam’s van Gogh Museum. And man, are my fingertips tired. The Google Art Project is an idea that’s long overdue: Head to the website, and you can virtually visit 17 museums around the world (for free, of course).…

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  • Call: ACE 2011: 8th Advances in Computer Entertainment Technology Conference

    ACE 2011: 8th Advances in Computer Entertainment Technology Conference Lisbon, Portugal 8-11 November, 2011 http://www.ace2011.org/ As it reaches the 8th edition, ACE has become the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing. Interactive entertainment is one of the most vibrant areas of interest in modern society and is amongst the fastest growing industries in the world. ACE 2011 will bring together leading researchers and practitioners from academia and industry to present their innovative work and discuss all aspects and challenges of interactive entertainment technology, in a cool and stimulating environment. ACE is…

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  • Future surgeons may use robotic nurse, ‘gesture recognition’

    [From Purdue University’s News Service] [Image: Purdue industrial engineering graduate student Mithun Jacob uses a prototype robotic scrub nurse with graduate student Yu-Ting Li. Researchers are developing a system that recognizes hand gestures to control the robot or tell a computer to display medical images of the patient during an operation. (Purdue University photo/Mark Simons)] Future surgeons may use robotic nurse, ‘gesture recognition’ February 3, 2011 WEST LAFAYETTE, Ind. — Surgeons of the future might use a system that recognizes hand gestures as commands to control a robotic scrub nurse or tell a computer to display medical images of the…

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  • Call: Computer Simulations and the Changing Face of Scientific Experimentation

    Computer Simulations and the Changing Face of Scientific Experimentation Second Call for Papers for the SimTech Workshop Stuttgart, Germany September 21 – 23, 2011 http://websrv.simtech.uni-stuttgart.de/ Computer simulations are increasingly entering realms that have formerly been reserved for experimentation. In this workshop we want to address questions like: How are simulations related to experiments? When can simulations replace experiments? When are experiments still needed? How can simulations and experiments interact? What are successful research patterns for “computer experiments”? How did these issues change historically throughout the 50+ years in which simulation has been practiced? The workshop intends philosophical and historical discussion…

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  • Augmented reality in the museum

    [From MuseumNext] Augmented Reality in the Museum Posted January 31st, 2011 In October 2010, a pair of somewhat mischievous new media artists staged a wholly 21st century intervention at the Museum of Modern Art in New York. It involved placing numerous extra artworks in the galleries and introducing a whole new floor – the seventh – at the top of the MoMA building. And all this without the institution’s permission or knowledge (at least at first). If you haven’t guessed already, this seemingly impossible ruse was achieved using augmented reality (AR), the overlay of digital elements on a live view…

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