Author: Matthew Lombard
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Call: Virtual worlds in tertiary education: An Australasian perspective
Read more: Call: Virtual worlds in tertiary education: An Australasian perspectiveAustralasian Journal of Educational Technology Special issue 2012, Volume 28: Call for articles Virtual worlds in tertiary education: An Australasian perspective Submissions are invited for a forthcoming special issue of AJET to be published in early 2012, entitled Virtual worlds in tertiary education: An Australasian perspective, edited by Mark J.W. Lee (Charles Sturt University and University of New England), Dr Barney Dalgarno (Charles Sturt University) and Dr Helen Farley (University of Southern Queensland) for the DEHub Virtual Worlds Working Group. As announced in AJET Editorial 27(1) and to be publicised through various listservs and society news bulletins, Virtual worlds in…
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Google Street View steps inside
Read more: Google Street View steps inside[From MIT’s Technology Review] Street View Steps Inside Google will let users check out a restaurant’s décor without leaving their computer Monday, May 9, 2011 By Tom Simonite Since 2007, Google’s Street View service has provided interactive panoramic photos that make it possible to virtually stroll down streets all over the globe. Within the next two days, Street View users will be able to click on the doorways of some restaurants and other businesses to take the experience indoors. At the Social Loco conference in San Francisco last week, Google vice president Marissa Mayer, who leads the company’s location-based technologies,…
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Call: GAMEON-NA’2011 – 6th Annual International North-American Conference on AI and Simulation in Games
Read more: Call: GAMEON-NA’2011 – 6th Annual International North-American Conference on AI and Simulation in GamesGAME-ON North America 2011 6th Annual International North-American Conference on AI and Simulation in Games September 28-30, 2011 Rensselaer Polytechnic Institute Troy, New York, USA Organized by The European Technology Institute Co-Sponsored by EUROSIS Conference web site: http://www.eurosis.org/cms/?q=taxonomy/term/294 FIRST CALL FOR PAPERS Aim Games have become an important part of our everyday life, not only as a means of entertainment, but also by providing a unique venue for recreation, training, health intervention and artistic creation. The aim of the 6th annual North American Game-On Conference (GameOn’NA 2011) is to bring together academics, researchers and commercial game developers from North America…
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Yoostar lets gamers step into shoes of Royals on the balcony of Buckingham Palace
Read more: Yoostar lets gamers step into shoes of Royals on the balcony of Buckingham Palace[A press release from Yoostar via Business Wire] You May Now Kiss the Bride (or Groom): Fairy Tales Can Come True….It Can Happen to Yoo as Yoostar Releases Free Download of the Royal Kiss Scene for Kinect for Xbox 360 By Business Wire May 12, 2011 It was the moment the world cheered – with over two billion people watching across the globe, the image of Prince William and Kate Middleton enjoying their first public kiss is sure to become one of the most iconic images of 2011. Now Kinect for Xbox 360 owners can make their own Royal Wedding…
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Call: Journal of Robotics issue on Cognitive and Neural Aspects in Robotics with Applications
Read more: Call: Journal of Robotics issue on Cognitive and Neural Aspects in Robotics with ApplicationsJournal of Robotics: Cognitive and Neural Aspects in Robotics with Applications 2011 Call for Papers http://www.hindawi.com/journals/jr/si/cnar11/ It is our pleasure to announce a new call for papers for the second special issue of Journal of Robotics in year 2011. The call for publications on cognitive and neural sciences related to robotic systems appeared to be a successful challenge. Robotics has been widely applied for various fields such as automation and other control and engineering systems. Recent developments of humanoid and human-like robots are a milestone in the field of robotics, and they can be a platform for breaking new ground…
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‘Real-world’ approach to medical training uses inflatable theater, realistic silicon models
Read more: ‘Real-world’ approach to medical training uses inflatable theater, realistic silicon models[From the Reporter blog of Imperial College London] A Model Patient Sam Wong, Communications and Development 13 May 2011 In the Paterson Wing at St Mary’s Campus, a surgeon tries to stem the flow of blood from a patient who’s been stabbed in the abdomen. As a heart monitor bleeps urgently and fluid continues to emerge, the pressure of the situation is inescapable. Yet the man lying on the operating table is not a man at all, but a very convincing dummy. Simulated operations are increasingly becoming a major part of a surgeon’s training. Virtual reality is commonly used to…
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NY museum explores small-scale hand built depictions of artificial environments and alternative realities
Read more: NY museum explores small-scale hand built depictions of artificial environments and alternative realities[From the web site of New York’s Museum of Arts and Design (MAD) , which features more information and many images] [Image: Alan Wolfson’s Canal St. Cross-Section, 2009-2010] Otherworldly: Optical Delusions and Small Realities June 7 – September 18, 2011 Virtual reality has been a powerful factor in shaping our social and artistic environment since the 1970s. Today, innovations in digital technology have completely transformed film, video, and television: extraordinary special effects and three-dimensional imaging created using computer-based software are commonplace. However, while the digital world continues to expand into more and more areas of our lives, a profound human…
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Call: ISPR 2011 conference (deadline: June 5)
Read more: Call: ISPR 2011 conference (deadline: June 5)CALL FOR PAPERS International Society for Presence Research Annual Conference – ISPR 2011 Edinburgh, Scotland October 26 – 28, 2011 Submission deadline: June 5, 2011 Introduction Academics and practitioners interested in presence (short for telepresence) are invited to participate in the Annual International Conference on Presence, to be held in Edinburgh on October 26-28, 2011. The presence community comprises researchers in communication, computer science, psychology, entertainment, philosophy, the arts, education and other fields. Presence exists in two overlapping flavours – social presence and spatial presence. Social presence is the sense, the feeling and the experience of being with other people…
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Call: Workshop on Computational Models for Spatial Language Interpretation and Generation (CoSLI-2)
Read more: Call: Workshop on Computational Models for Spatial Language Interpretation and Generation (CoSLI-2)Workshop on Computational Models for Spatial Language Interpretation and Generation (CoSLI-2) In conjunction with CogSci 2011 Boston, USA, 20-23 July Submission Deadline: 13 May 2011 WORKSHOP DESCRIPTION Competence in spatial language modeling is a cardinal issue in disciplines including Cognitive Psychology, Computational Linguistics, and Computer Science. Within Cognitive Psychology, the relation of spatial language to models of spatial representation and reasoning is considered essential to the development of more complete models of psycholinguistic and cognitive linguistic theories. Meanwhile, within Computer Science and Computational Linguistics, the development of a wide class of so-called situated systems such as robotics, virtual characters, and…
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3D virtual reality immerses students in proteins and peptides
Read more: 3D virtual reality immerses students in proteins and peptides[From The National Science Foundation (NSF) , where the story features additional material including a 2:33 minute video] [Image: This is an example of the interactive visualization of proteins from the Protein Data Bank (PDB), using PDB browser software on the C-Wall (virtual reality wall) at the California Institute for Telecommunications and Information Technology (Calit2) at the University of California, San Diego. The work was performed by Jürgen P. Schulze, project scientist, in collaboration with Jeff Milton, Philip Weber and Professor Philip Bourne of the University of California, San Diego. The software supports collaborative viewing of proteins at multiple sites on…
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Call: International Games Innovation Conference (IGIC 2011)
Read more: Call: International Games Innovation Conference (IGIC 2011)INTERNATIONAL GAMES INNOVATION CONFERENCE (IGIC 2011) November 2-4, 2011 at Chapman University, California, USA (Near Disneyland Resort and Newport Beach) The IEEE Consumer Electronics Society cordially invites you to submit papers to IGIC 2011, a joint industry-academia conference. IGIC 2011 is a platform for disseminating peer-reviewed papers that describe innovative research and development of game technologies and related areas. Participation from academia, industry and government are welcome. CALL FOR PAPERS Abstract Deadline: May 31 Final Two-page Paper: August 31 http://ice-gic.ieee-cesoc.org/2011/cfp.htm Papers reporting innovations and new developments in all areas related to games are invited, including but not limited to the…
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U.S. military expanding uses of simulation technologies
Read more: U.S. military expanding uses of simulation technologies[From The U.S. Department of Defense American Forces Press Service] [Image: Army Gen. Martin E. Dempsey, then commanding general of the U.S. Army Training and Doctrine Command, now the Army’s chief of staff, discusses the capabilities of remote training with Keith Johnston at the February 2011 Winter Association of the U.S. Army Exposition in Fort Lauderdale, Fla. U.S. Army photo by Sgt. Angelica Golindano] Army Warfighters Go Digital to Hone Skills By Cheryl Pellerin American Forces Press Service WASHINGTON, May 10, 2011 – With more than 1 million service members on active duty in the United States, the military services,…
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