Author: Matthew Lombard


  • A new approach to creating high-fidelity, 3-D images of the human face

    [From Microsoft Research] A New Window to the Face By Douglas Gantenbein August 8, 2011 9:00 AM PT The human face is a complicated thing—powered by 52 muscles; contoured by the nose, eyebrows, and other features; and capable of an almost infinite range of expressions, from joy to anger to sorrow to puzzlement. Perhaps that is why realistic animation of the human face has been what Microsoft Research Asia scientist Xin Tong calls a “holy grail” of computer graphics. Decades of research in computer graphics have developed a number of techniques for capturing three-dimensional moving images of the human face.…

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  • Call: 3rd International Symposium on Ambient Intelligence – Software and Applications (ISAmI 2012)

    ISAmI 2012 :: CALL FOR PAPERS 3rd International Symposium on Ambient Intelligence – Software and Applications 28th-30th March, 2012 :: Salamanca, Spain http://isami.usal.es Ambient Intelligence (AmI) is a recent paradigm emerging from Artificial Intelligence (AI), where computers are used as proactive tools assisting people with their day-to-day activities, making everyone’s life more comfortable. Another main concern of AmI originates from the human computer interaction domain and focuses on offering ways to interact with systems in a more natural way by means user friendly interfaces. This field is evolving quickly as can be witnessed by the emerging natural language and gesture…

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  • The modern meeting — not a place we go, but a thing we do

    [From The Huffington Post] The Modern Meeting — Not a Place We Go, But a Thing We Do Brett Caine President, Citrix Online Posted: 8/9/11 I recently had the honor of writing the foreword for a new book, Read This Before Our Next Meeting, by Al Pittampalli, who offers a very interesting perspective on meeting culture in today’s workplace. Throughout the book, Pittampalli suggests that many of the meetings we attend throughout the day are a waste of time and prevent us from doing the real work at hand. To solve this problem, Pittampalli proposes the “Modern Meeting,” with seven…

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  • Call: The 4th International Workshop on Whole Body Interaction

    Whole Body Interaction in Games and Entertainment The 4th International Workshop on Whole Body Interaction 8th November 2011, Lisbon Portugal, ACM Advances in Computer Entertainment Technology conference Web site: http://lister.cms.livjm.ac.uk/homepage/staff/cmsdengl/WBI2011/ Deadline Extended to 14th August Whole Body Interaction has evolved over recent international workshops to investigate richer forms of interaction involving movement, physiology, cognition, emotion and social context. Whole Body Interaction provides a framework for the design, engineering and research of theories and approaches to involving the whole person in interaction. In this workshop we concentrate on Whole Body Interaction in Games and Entertainment. We call for position papers in…

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  • Computers synthesize more realistic sounds — from fire to frictional contact — to go with graphics

    [From The Cornell Chronicle; much more information including sample sounds are available via the links at the end] [Image: Rapid movement of heated gases generates high-frequency sounds that are an important part of the sound of fire, but computer-generated images don’t simulate those details. Cornell researchers synthesize low-frequency sounds to match the graphics, then map in the highs based on the sounds of real fire. Provided by Doug James] Computers synthesize sounds — from fire to frictional contact — to go with graphics Aug. 8, 2011 By Bill Steele Computer-generated imagery usually relies on recorded sound to complete the illusion.…

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  • Call: Chapters for book on theory, practice and art of movement capture, analysis and preservation

    Call for chapter proposals This is a call to submit a 500-word chapter proposal of original, non-published material for a book that examines the theory, practice, and art of movement capture, analysis and preservation, edited by Grethe Mitchell.  Selected authors will be invited to submit 4000 to 6000 word chapters for the book and will have an opportunity to present their work at the accompanying symposium in the UK (19-21 January 2012, venue TBC). This project is supported by the AHRC’s Beyond Text  programme, which has funded 40 projects to tackle key questions of how we communicate across time and…

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  • Computer serves as minister at Houston wedding

    [From AP via The Houston Chronicle; a 1:08 minute video of the wedding is available here] [Image: Miguel Hanson, right, kisses his fiancee Diana Wesley by the computer Thursday, July 28, 2011, in Humble, Texas. (David J. Phillip – AP)] Computer to serve as minister at Houston wedding By JUAN A. LOZANO Associated Press July 29, 2011 HOUSTON — You could call it “My Big Fat Computer Geek Wedding.” When Miguel Hanson and Diana Wesley get married Saturday, they won’t stand before a gray haired minister holding a Bible. Instead, they’ll be looking at a 30-inch monitor. On one half…

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  • Job: Professorship(s) in Human-Centered Computing at University of Copenhagen

    Assistant or Associate Professorship(s) within Human-Centered Computing The Department of Computer Science, University of Copenhagen, Denmark seeks 1-2 assistant or associate professors. The Human-Centered Computing (HCC) group is concerned with computing as it relates to human activities, and focuses on how to understand, design, and implement systems where human needs are challenging and essential. The group works within the fields of usability/interaction design, computer-supported cooperative work, and software development. The HCC Group has at its disposal an Experience Lab, where human activities during use of information technology can be recorded and studied closely. Current research areas are adaptation of information…

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  • Virtual people to get ID checks

    [From BBC News] [Image from Citylife] Virtual people to get ID checks 28 July 2011 The faces and behaviour of online avatars could help identify the people controlling them, scientists believe. Using both characteristics, researchers hope to develop techniques for checking whether the digital characters are who they claim to be. Such information could be used in situations where login details are not visible or for law enforcement. Impersonation of avatars is expected to become a growing problem as real life and cyberspace increasingly merge.

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  • Call: Human-Robot Interaction (HRI 2012) workshops and tutorials

    Call for Papers for HRI 2012 Workshops and Tutorials We would like to invite you to organize a workshop or tutorial at the 7th Annual ACM/IEEE International Conference on Human-Robot Interaction (HRI 2012). The HRI Conference is highly selective and aims to showcase the very best HRI research, which has interdisciplinary and multidisciplinary roots in robotics, social psychology, cognitive science, HCI, human factors, artificial intelligence, engineering, and many other disciplines. Each year, the HRI conference highlights a particular theme. For HRI 2012, the theme is “Robots in the Loop.” This theme highlights the importance of autonomously capable robots in enhancing…

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  • The Aeon Project: AR & virtual reality in vehicles

    [From PSFK] The Aeon Project: AR & Virtual Reality In Vehicles By Emma Hutchings on August 3, 2011 Designers Michaël Harboun, Fabien Chancel and Akki Reddy Challa have been working in collaboration with Dassault Systems to explore augmented reality inside vehicles. In the future, when our cars are autonomous and can drive themselves, Harboun and his colleagues have been questioning what we’ll be doing while travelling along. The Aeon Project features three levels the user can select from the heads up display (HUD): augmented reality, mixed reality and virtual reality. So they can choose from text information, 3D integration and complete…

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  • Job: Faculty position in Game and Virtual Environment Design at Concordia University

    DEPARTMENT OF DESIGN AND COMPUTATION ARTS FACULTY OF FINE ARTS, CONCORDIA UNIVERSITY Tenure-Track Faculty Position in Game and Virtual Environment Design Concordia University’s Department of Design and Computation Arts invites applications for one tenure-track position in Game and Virtual Environment Design for July 1, 2012. The Department of Design and Computation Arts offers programs that examine the broad vision and culture of design within contemporary society. We have five degree programs: a BFA in Design; a BFA Specialization in Computation Arts; a BSc or BFA Major in Computation Arts (integrated major with Computer Science); a BFA Minor in Computation Arts;…

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