Author: Matthew Lombard


  • Center for Disease Control uses VR to train disaster first-responders

    [From the Washington Post’s The Switch blog; for more on this topic see “State of Virtual Reality Based Disaster Preparedness and Response Training” in PLOS Currents] [Image: CDC staff undergo a pilot phase of virtual reality training in 2009. The agency is increasingly turning to virtual reality to help train emergency responders.] The CDC just spent $626,000 on virtual reality. Here’s why. By Brian Fung, Published: August 2, 2013 You push past the flap of the command hut and instinctively shield your eyes from the brightness of the sun outside. As they adjust to the light, your eyes start to…

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  • Study: Higher quality court videolinks will improve justice outcomes

    [From The Conversation] [Image: The courtroom in the County Court of Victoria as used for the study’s experiment. Credit: Emma Rowden] Higher quality court videolinks will improve justice outcomes: study Jul 03, 2013 Alexia Attwood Editor, The Conversation Poor lighting, bad camera angles and technical glitches in videolink testimonies can affect justice outcomes in court, a new study has found, with researchers urging courts to adopt standardised videoconferencing guidelines.

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  • Call: ISPR 2014 in Vienna – August 30 deadline approaching (too) fast

    [Uh-0h, just under a month until the August 30 deadline for submitting work for the next wonderful, productive and fun ISPR conference, ISPR 2014 next spring in Vienna. For the latest information see the conference web site and Facebook group. And please help spread the word by distributing this post to your social networks… –Matthew Lombard] Call for Papers ISPR 2014: The 15th International Conference on Presence International Society for Presence Research Vienna, AUSTRIA March 17th – 19th 2014 Web site: http://presence2014.univie.ac.at Facebook group:

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  • Call: Florida Artificial Intelligence Research Society 2014 conference (FLAIRS-27)

    Call for Papers: (FLAIRS-27 In cooperation with the Association for the Advancement of Artificial Intelligence, the 27th International FLAIRS Conference (FLAIRS-27; http://www.flairs-27.info/) will be held May 21-23, 2014, at the Hilton Pensacola Beach Gulf Front in Pensacola Beach, Florida, USA.  FLAIRS-27 continues a tradition of presenting and discussing state of the art artificial intelligence and related research in a sociable atmosphere within a beautiful setting. Events will include invited speakers, special tracks, discussion panels, and presentations of papers, posters, and awards. Traditionally, FLAIRS features not only some of the world’s leading researchers but also quality submissions from students. Submissions are…

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  • Nostalgic PaperDude VR is modern, immersive version of Paperboy game

    [From TechCrunch; for more information and a 1:58 minute video visit the Globacore project page] Old Enough To Remember Paperboy For NES? Now You Can Live It With Oculus Rift July 31, 2013 Old school gamers will remember Paperboy, an arcade game — later ported to home systems like the NES and Atari ST — that let you savour the pleasure of virtually breaking your neighbours’ windows by tossing a rolled up newspaper through their front room as you powered past on your bike. Because that’s what passed for entertainment in 1984. Well, time and technology has moved on but…

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  • Presence Picture #3: Heads in Houston

    From a colleague’s Facebook post. Obviously artificial and not at all to scale but they still seem to evoke social presence. If you have information or comments about this or future Presence Pictures, please share them with our community by using the appropriate ‘comments’ link (note: WordPress spam filters are said to be overly aggressive, so if you don’t receive confirmation of receipt after you post, please notify us at [email protected]). –Matthew Lombard

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  • Looksi Pups, digital pets for the iPhone generation

    [From the Telegraph, where the story includes additional images; for more information including images and two videos, see the project’s Kickstarter page] Virtual insanity: the rise and rise of the digital pet Could Looksi Pups become the Tamagotchi for the iPhone generation? Rhiannon Williams investigates By Rhiannon Williams 29 Jul 2013 Digital pets have long been big business for video game developers and toy manufacturers – they’ve been cashing in on the hopes and dreams of children worldwide for over 20 years.

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  • Call: ‘Games for Learning’ – Special issue of Interaction Design and Architecture(s)

    Call for Papers: Special Issue on “GAMES FOR LEARNING” to be published at the Interaction Design and Architecture(s) Journal (IxD&A) (ISSN 1826-9745) Guest Editors: Kostas Karpouzis, Institute of Communication and Computer Systems, National Technical University of Athens, Greece Ginevra Castellano, School of Electronic, Electrical and Computer Engineering, University of Birmingham, UK Rilla Khaled, Institute of Digital Games, University of Malta Evangelia Dimaraki, University of the Aegean, Ellinogermaniki Agogi Important dates: Deadline: 22 November 2013 Other important dates: Notification to the authors: 20 December, 2013 Deadline for submission of the final camera ready version of accepted papers: 10 January 2014 Publication…

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  • Carl the robot bartender serves customers at German bar

    [From the Daily Mail, where the story includes many more images] Vorsprung durch tech drink! Carl the robot bartender serves customers at German bar The humanoid robot measures out spirits at the Robots Bar and Lounge Nine customers can take a seat at the bar in Ilmenau, eastern Germany 27 July 2013 He’s handy with a shot glass and customers travel from far and wide to admire him at work. The only strange thing about Carl the bartender is that he’s not quite human. The humanoid robot mixes drinks for guests at the Robots Bar and Lounge in Ilmenau, eastern…

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  • Call: Social Believability in Games Workshop at ACE2013

    Call for papers to Social believability in games workshop The Social Believability in Games Workshop intends to be a point of interaction for researchers and game developers interested in different aspects of modeling, discussing, and developing believable social agents and Non-Player Characters (NPC). This can include discussions around behavior based on social and behavioral science theories and models, social affordances when interacting with game worlds and more. The intention is to invite participants from a multitude of disciplines in order to create a broad spectrum of approaches to the area.

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  • Telemonitoring as an alternative to hospital admissions

    [From MobiHealthNews] Orlando Health explores telemonitoring as an alternative to hospital admissions By: Neil Versel | Jul 23, 2013 While other hospitals are trying to comply with a new Medicare policy by assuring recently discharged patients don’t have to be readmitted, Orlando Health is trying to prevent inpatient admissions in the first place by sending some patients home from the emergency department with telemonitoring equipment. The Central Florida health system is a month into a planned four-month pilot of home-based videoconferencing units tied to simple vitals monitors and a visiting nurse program, in hopes of lowering costs and boosting patient…

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  • Call: JVRC 2013 – Joint Virtual Reality Conference of EGVE-EuroVR

    2013 Joint Virtual Reality Conference of EGVE – EuroVR EGVE – the 19th Eurographics Symposium on Virtual Environments EuroVR – the 10th EuroVR Conference Paris Saclay, France December 11-13, 2013 http://jvrc2013.sciencesconf.org/ Call for Papers and Short Papers: DEADLINE July 29th, 2013 Original, unpublished papers and short papers documenting new research contributions, practice and experience, or novel applications, from all areas of virtual environments, augmented reality, mixed reality and 3D user interfaces, are invited. Topics of interest include, but are not limited to: Advances in display technologies Audio and Multimodal Interfaces Haptic systems and devices Tracking and sensing Real-time rendering, modeling…

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