Author: Matthew Lombard
-
Ex-Googler debuts an AR app that lets you build your own Pokemon Go
Published:
Read more: Ex-Googler debuts an AR app that lets you build your own Pokemon Go[Now more people can create augmented reality-based presence experiences. This story is from BuzzFeed and for more information see the GoMeta blog post announcement for the Metaverse app. Quoting coverage by UploadVR, “Metaverse can be downloaded on IOS devices here and creators can also request access to the Metaverse Studio beta so you can create deeper and collections of interactive experiences.” –Matthew] Ex-Googler Debuts An AR App That Lets You Build Your Own Pokémon Go Former Disney CEO Michael Eisner and venture capital company Greylock Partners are betting on an app that sets a foundation for more augmented reality applications.…
-
Call: Gaming Disability: Disability Perspectives on Contemporary Video Games (book chapters)
Published:
Read more: Call: Gaming Disability: Disability Perspectives on Contemporary Video Games (book chapters)Call for Papers: Gaming Disability: Disability Perspectives on Contemporary Video Games Edited by Dr Katie Ellis, Dr Mike Kent & Dr Tama Leaver Internet Studies, Curtin University Abstracts Due 15 February 2017 Video games are a significant and still rapidly expanding area of popular culture. Media Access Australia estimated that in 2012 some twenty percent of gamers were people with a disability, yet, the relationship between video gaming, online gaming and disability is an area that until now has been largely under explored. This collection seeks to fill that gap. We are looking for scholars from both disability studies and…
-
The fuzzy future of virtual reality and augmented reality
Published:
Read more: The fuzzy future of virtual reality and augmented reality[What will it take for VR and AR to reach mainstream commercial success? This story from IEEE Spectrum provides insights and a status report; check out the 2016 Gartner Hype Cycle article highlighted in this story for the prospects of a wide variety of additional presence-related technologies. –Matthew] [Image: Credit: Kiyoshi Ota/Bloomberg/Getty Images] The Fuzzy Future of Virtual Reality and Augmented Reality By Amy Nordrum Posted 15 Nov 2016 Virtual reality is having a moment, but the technology is still far from mainstream. Following the release of the HTC Vive and Oculus Rift in early 2016, headset sales quickly flattened…
-
Jobs: 3 faculty positions in Digital Living and Social Computing at Northumbria University
Published:
Read more: Jobs: 3 faculty positions in Digital Living and Social Computing at Northumbria UniversityFull Professor and 2 Lectureships Department of Computer and Information Sciences / Faculty of Engineering and Environment Northumbria University, Newcastle Deadlines: November 26 and 23, 2016 Northumbria University has recently invested strongly in multi-disciplinary areas allied to digital living, interaction design and social computing with a number of senior, cross faculty, appointments in this area in the last 12 months. Currently, we are currently seeking to appoint to THREE new posts in the Department of Computer and Information Sciences: a Full / Associate Professor and two new Senior Lecturers / Lecturers. Details of the posts can be found here: http://www.jobs.ac.uk/job/AVB914/professor-associate-professor-in-computer-and-information-sciences/…
-
New MIT device enables wireless virtual reality
Published:
Read more: New MIT device enables wireless virtual reality[Wireless VR would enhance presence by removing a constant reminder of the technology from the user experience; this story is from MIT News, where it includes a second image and a link to the recent paper. –Matthew] [Image: A new cordless virtual reality device consists of two directional “phased-array” antennas, each less than half the size of a credit card. Future versions could be small enough for users to have several in a single room, enabling multi-player gameplay. Photo: MIT CSAIL] Enabling wireless virtual reality Developed at Computer Science and Artificial Intelligence Laboratory, “MoVR” system allows VR headsets to communicate…
-
Call: Journal of Virtual Worlds Research – Quick Turnaround Issue ‘Assembled 2016’
Published:
Read more: Call: Journal of Virtual Worlds Research – Quick Turnaround Issue ‘Assembled 2016’The Journal of Virtual Worlds Research Call for Papers for a Quick Turnaround Issue ‘Assembled 2016’ http://jvwresearch.org/index.php/2011-06-12-18-46-09/10-cfps/43-cfp-assembled-general-call-for-papers Deadline: November 25, 2016 The Journal of Virtual Worlds Research (http://www.jvwresearch.org/) is an online, open access academic journal that engages a wide spectrum of scholarship and welcomes contributions from the various disciplines and approaches that intersect with virtual worlds research. Virtual worlds ignite a continuously evolving area of study that spans multiple disciplines and the JVWR editorial team looks forward to engaging a wide range of creative and scholarly research. Note: this is a good opportunity for authors for a quick turnaround of…
-
Virtual reality takes fans inside the world of watches
Published:
Read more: Virtual reality takes fans inside the world of watches[The application areas for VR and presence are limitless; this story from The New York Times (where it features more photos) describes how luxury watchmakers are taking high-end clients into their products and to related environments. –Matthew] [Image: Guests at a Roger Dubuis virtual reality event in October in Shanghai. Credit: Eric Leleu for The New York Times] Virtual Reality Takes Fans Inside the World of Watches By Victoria Gomelsky November 13, 2016 Swiss watchmakers are nostalgic by nature. How else to explain their constant reference to a golden era of timekeeping, more than 200 years ago, when masters such as…
-
Donald Trump is proof that we are living in a computer simulation
Published:
Read more: Donald Trump is proof that we are living in a computer simulation[In the aftermath of the US presidential election, I’ve had the thought that the result, and much of what preceded it, provides unsettling support for the Simulation Argument that we’re living in someone else’s sophisticated simulation – essentially, I’ve experienced inverse presence, the sense that nonmediated experience is mediated. It turns out this idea was advanced and explained in detail back in July, after the Republican National Convention, in this story in Cyborgology; the original includes the additional images mentioned. –Matthew] Image: Source: “A MIT computer scientist created a Donald Trump Twitter bot — and it’s oddly realistic” in Business…
-
Call: 1st Workshop on Theory-Informed User Modeling for Tailoring And Personalizing Interfaces (HUMANIZE)
Published:
Read more: Call: 1st Workshop on Theory-Informed User Modeling for Tailoring And Personalizing Interfaces (HUMANIZE)Call For Papers: 1st Workshop on Theory-Informed User Modeling for Tailoring And Personalizing Interfaces (HUMANIZE) https://humanize2017.wordpress.com March 13, 2017, Limassol (Cyprus) In conjunction with IUI 2017 http://iui.acm.org/2017/ MOTIVATION AND GOALS When designing (user) interfaces, practitioners rely on knowledge and experience about the interfaces’ intended users and their needs (in the form of a theory-informed model, such as the user’s cognitive style or personality) in order to provide the optimal interface for its users. In contrast to this, in content recommendations, a more data-driven approach is taken without the need to have to rely on user knowledge. Combining these two approaches,…
-
Soothing presence: A VR meditation expert on how to stay calm
Published:
Read more: Soothing presence: A VR meditation expert on how to stay calm[Presence can be a valuable calming influence. This story is from The Creators Project, where it includes more images and a 1:36 minute video; see the link at the end below for more information, and for related coverage see “Virtual Reality experiences to escape the Trump Presidency” from VR-Zone. –Matthew] We Asked a VR Meditation Expert How To Stay Calm Beckett Mufson November 9 2016 The Creators Project team thought we’d give you some much needed R&R from the headlines, so we’ve roped together a regimen of healing and happy stories to help get you through the day. If you’re…
-
Call: Robotics track at 2017 International Conference on Automated Planning and Scheduling (ICAPS)
Published:
Read more: Call: Robotics track at 2017 International Conference on Automated Planning and Scheduling (ICAPS)[Among other topics here, note the presence-related “planning for perception” –Matthew] Call for Papers ICAPS 2017 ROBOTICS TRACK The 27th International Conference on Automated Planning and Scheduling (ICAPS 2017) June 18-23, 2017, Pittsburgh (PA), USA http://icaps17.icaps-conference.org/robotics-track (icapsrobtrack2017@gmail.com for inquiries) Abstracts due: November 18, 2016 Papers due: November 22, 2016 Notification: January 26, 2017 ICAPS will run a Robotics track as part of the main conference, following the successes of the 2014, 2015 and 2016 edition. The Robotics track will emphasize the opportunities that emerge from integrating the fields of AI planning and autonomous robotics. The ICAPS-2017 Robotics track provides an opportunity…
-
SI debuts first-person virtual reality experience of 2016 New York City Marathon
Published:
Read more: SI debuts first-person virtual reality experience of 2016 New York City Marathon[Now you can have a first-person presence experience of last weekend’s 2016 New York City Marathon; this story from Sports Illustrated includes the 0:43 minute preview video. For detailed information about an upcoming Sports Illustrated VR documentary that takes users on a climb of Mount Everest see coverage in Variety. –Matthew] SI debuts first-person virtual reality experience of 2016 New York City Marathon Monday November 7th, 2016 Sports Illustrated, Life VR and CyberLink have joined forces to create a first-person virtual reality experience that allows users to see the 2016 New York City Marathon through the eyes of 10-time participant…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- July 2026 (12)
- June 2026 (44)
- May 2026 (40)
- April 2026 (44)
- March 2026 (44)
- February 2026 (40)
- January 2026 (41)
- December 2025 (36)
- November 2025 (38)
- October 2025 (45)
- September 2025 (42)
- August 2025 (42)
- July 2025 (46)
- June 2025 (30)
- May 2025 (42)
- April 2025 (44)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)