Author: Matthew Lombard
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UNC system launches VR app to improve college access
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Read more: UNC system launches VR app to improve college access[As the fall semester begins it’s a good time to read about how The University of North Carolina System is using VR and presence to “promote and facilitate college access” across all of its campuses. It notes their plans for the use of chatbots and expansion to all colleges in the state. Most of the press coverage is drawn from this more detailed press release from UNC. –Matthew] [Image: This still shot from a new virtual reality video compiled by the UNC System shows a class at N.C. State University. Source: News & Record.] UNC SYSTEM LAUNCHES FIRST-IN-NATION VIRTUAL REALITY…
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Call: The Concept of Virtuality: Summer Workshop in January
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Read more: Call: The Concept of Virtuality: Summer Workshop in JanuaryCall for Applications The Concept of Virtuality: Summer Workshop in January Universidad Diego Portales, Santiago, Chile 21st-25th January 2019 Submission deadline: 25th September 2018 This is a Call for Applications for a summer workshop at the Universidad Diego Portales, Santiago, Chile, 21st-25th January 2019. The concept of virtuality is used across a wide range of disciplines. First of all, outside the humanities it is of concern in fields from computer science to psychology. Indeed, there are technological foci on virtual, augmented, and mixed reality; gaming and ubiquitous computing; psychological studies of on- and offline behaviour; as well as explorations into…
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New VR tool uses presence to teach people to avoid being bitten by dogs
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Read more: New VR tool uses presence to teach people to avoid being bitten by dogs[This case study report from the Virtual Engineering Centre (VEC) at the University of Liverpool describes a unique and potentially valuable application of presence-evoking technology to help people learn the warning signs that a dog is likely to bite them. The link at the end leads to a 1:19 minute video of a first-person interaction with a virtual dog. –Matthew] CASE STUDY: THE DOGS TRUST The Virtual Engineering Centre, in collaboration with Dogs Trust, the University of Liverpool’s Institute of Infection and Global Health and Institute of Psychology, Health and Society, have created an immersive 3D environment to demonstrate the…
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Job: Faculty position in digital technologies, immersive media, and social change at Lancaster University, UK
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Read more: Job: Faculty position in digital technologies, immersive media, and social change at Lancaster University, UKThe department of Sociology at Lancaster University, UK is currently advertising 5 new academic jobs. For the Media and Cultural Studies Programme, the department is particularly interested in receiving applications from scholars working on digital technologies, immersive media and social change, including scholars working on VR and games (serious games, games and gender, games and media literacy). Lecturer/ Senior Lecturer/ Reader/ Professor of Inequalities, in the disciplines of Sociology, Social Work or Media and Cultural Studies Sociology Salary: Lecturer: £33,518 – £47,722, Senior Lecturer/Reader: £50,618 – £56,950, Professor: minimum of £63,836 Closing Date: Sunday 30 September 2018 Interview Date: Thursday…
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ASU partners with Google, Labster to use VR for biology lab classes, now planning expansion
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Read more: ASU partners with Google, Labster to use VR for biology lab classes, now planning expansion[Arizona State University is using virtual reality to teach biology lab courses, and considering expanding the use of the presence-evoking technology to other fields and eventually incorporating AI for individualized teaching. This story from azcentral has the details and highlights some of the advantages; more information is available in ASU Now and the Google AR & VR blog. –Matthew] [Image: Biological sciences student Victoria Quintana tries out a headset for a virtual-reality biology lab class during a trial run with Labster on the Tempe campus in June. Credit: Photo by Charlie Leight; Source: ASU Now.] ASU online biology course allows…
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Call: PerCom 2019 – IEEE International Conference on Pervasive Computing and Communication
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Read more: Call: PerCom 2019 – IEEE International Conference on Pervasive Computing and CommunicationCALL FOR PAPERS – IEEE PerCom 2019 IEEE International Conference on Pervasive Computing and Communications Kyoto, Japan, March 11-15 2019 http://www.percom.org Paper Registration deadline: September 14, 2018 Paper Submission deadline: September 21, 2018 IEEE PerCom, now in its seventeenth year, is established as the premier annual scholarly venue in the areas of pervasive computing and communications. Pervasive computing and communications have evolved into highly active areas of research; they have found their way into many current commercial systems due to the tremendous advances in a broad spectrum of technologies and topics including wireless networking, mobile and distributed computing, sensor systems,…
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Two Bit Circus “micro-amusement park” will create entertaining, social presence in L.A.
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Read more: Two Bit Circus “micro-amusement park” will create entertaining, social presence in L.A.[Presence field trip alert! The story from The Verge below provides a detailed description of Two Bit Circus, a new “micro-amusement park” opening in Los Angeles that uses a variety of technologies to evoke presence in “a tech-infused entertainment utopia wrapped in a circus-meets-Ready Player One aesthetic.” See the original story for lots of pictures and videos. –Matthew] HOW TWO BIT CIRCUS IS TURNING ITS 21ST CENTURY CARNIVAL INTO ONE GIANT GAME The ‘micro-amusement park’ combines VR, escape rooms, and carnival games to create a grand, playable adventure By Bryan Bishop August 22, 2018 Photography by Amelia Holowaty Krales Throw…
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Call: International Journal of Culture Technology
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Read more: Call: International Journal of Culture Technology[Lightly edited by ML] Call for Papers International Journal of Culture Technology http://ijct.iacst.org/ IJCT (International Journal of Culture Technology) aims to be the most comprehensive international journal on the various aspects of culture technology and its applications. IJCT provides a chance for academic and industry professionals to present recent progress in the area of culture technology. The goal of this journal is to bring together the research results from academia and industry to share ideas, works, problems and solutions related to the multifaceted aspects of culture technology. Authors are invited to submit original papers in all areas related to culture…
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How expiration of 20-year teledildonics patent will lead to presence innovation and worries
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Read more: How expiration of 20-year teledildonics patent will lead to presence innovation and worries[Much of the coverage (and many of the company and product names) include terrible puns, but the expiration of “the teledildonics patent” has serious implications for the phenomena, design and study of presence experiences related to sexuality. This story is from Motherboard, where the original includes additional images. Gizmodo has more information about the effects of the patent expiring on innovation, Wired covers security and privacy concerns (including “attackers manipulating partner match ups, [so that] people might be controlling devices that they don’t have the consent to control”), and Engadget has a first-person report on the experience of using teledildonic…
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Call: 2nd Workshop on Interface and Experience Design with Artificial Intelligence for VR/AR (DAIVAR 2018)
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Read more: Call: 2nd Workshop on Interface and Experience Design with Artificial Intelligence for VR/AR (DAIVAR 2018)Call for Long/Short Papers, Abstracts, Demos and Posters 2nd Workshop on INTERFACE AND EXPERIENCE DESIGN WITH ARTIFICIAL INTELLIGENCE FOR VR/AR (DAIVAR) In conjunction with the IEEE Artificial Intelligence Virtual Reality (AIVR) Conference 10th-12th December 2018 Taichung, Taiwan http://www.artur-lugmayr.com/activities/current-activities/daivar2018/ Workshop proceedings published in an Scopus indexed proceedings series Best papers will be published as edited book, or journal special issue Submission Deadline: 14th October 2018 Submission System: http://www.ambientmediaassociation.org/Submissions/2018DAIVAR/ The objective of this workshop is to invite scholars and practitioners to discuss synergies between interface and experience design in artificial intelligent reality virtual and augmented environments. The aim is to gather a…
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Children can be swayed by robot peer pressure, study says
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Read more: Children can be swayed by robot peer pressure, study says[I wish Cliff Nass could weigh in on the latest tests of the Computers Are Social Actors (CASA) paradigm; this story from The Washington Post summarizes and provides links for intriguing recent work that explores how children and adults respond to robots. More information about the replication of the Asch conformity studies is available in the University of Plymouth press release and in coverage from The Verge and Gizmodo (which both specifically discuss CASA) and a critique is presented in The Next Web. –Matthew] Children can be swayed by robot peer pressure, study says By Carolyn Y. Johnson, Reporter August…
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Call: 17th European Conference on Computer-Supported Cooperative Work (ECSCW 2019)
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Read more: Call: 17th European Conference on Computer-Supported Cooperative Work (ECSCW 2019)CALL FOR PAPERS ECSCW 2019 – The 17th European Conference on Computer-Supported Cooperative Work Salzburg (Austria) 8-12 June 2019 https://ecscw.eusset.eu/2019/ Paper submission deadline: October 26, 2018 ECSCW is a single-track conference that contributes to developing an interdisciplinary and global community, sponsored by EUSSET, the European Society for Socially Embedded Technologies. The conference format facilitates critical discussion across disciplinary and national borders in the field. An overview of earlier ECSCW conferences (and proceedings) is available at http://www.ecscw.org. Submitted papers documenting original, rich, and in-depth contributions to CSCW will follow a journal-level review process. Accepted submissions will be published in Computer Supported…
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