Author: Matthew Lombard


  • Facebook is getting very, very good at faking your face

    [This short story from Fast Company describes Facebook’s latest progress toward using HMD sensors and AI to create immersive telepresence. The reconstructed images of users’ faces aren’t perfect of course, but the author notes that “with AI, the limitations are so convincing that we don’t even know they’re there. And it’s important that we don’t lose ourselves somewhere inside AI’s white lies.” See the original story for more pictures and a 5:55 minute video. –Matthew] Facebook is getting very, very good at faking your face Bu just how “real” is it? September 4, 2019 By Mark Wilson Five years ago,…

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  • Call: I3E 2020 – 19th IFIP Conference on e-Business, e-Services and e-Society

    Call for Papers I3E 2020 – The 19th IFIP Conference on e-Business, e-Services and e-Society “Responsible design, implementation and use of information and communications technology” 6 – 8 April 2020 Skukuza, Kruger National Park, South Africa http://i3e2020.org Submission deadline: 30 October 2019 The age of digital transformation opens up exciting new avenues for design. Yet, with the ubiquitous connectedness of a digitally transformed world, come unintended, unpredictable and often adverse consequences for individuals, societies and organisations – in developed and developing contexts.  Security, privacy, trustworthiness, exploitation and well-being are some of the pressing concerns resulting from new digital realities. There…

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  • Scape creates 3D maps of 100 cities for new, ultra-accurate augmented reality

    [In this PC Magazine UK interview, the co-founder and CEO of Scape Technologies explains how and why the company is creating a platform to generate augmented reality experiences that much more accurately link the nonmediated and virtual worlds. See the original story for 4 more images and 2 videos. For more information see coverage in AR Post and VentureBeat. –Matthew] This Augmented Reality Platform Is Smarter Than Pokemon Go Scape Technologies compares data from your phone’s camera with a cloud-based, machine-readable 3D map for augmented reality overlays that put existing setups to shame. By S.C. Stuart 30 August 2019 Pokemon…

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  • Call: ACHS 2020: Association of Critical Heritage Studies 5th Biennial Conference

    Call for Submissions Association of Critical Heritage Studies (ACHS) 5th Biennial Conference: Futures August 26-30, 2020 University College London, UK https://achs2020london.com/ Deadline for submissions: 15th October 2019 The Fifth Biennial Conference of the Association of Critical Heritage Studies (ACHS) will be held at University College London in the Summer of 2020. The conference’s theme – Futures – aims to engage seriously and critically with the often stated aims of heritage to address the concerns of future generations, whilst also asking participants to think expansively and creatively about the future of critical heritage studies as an emergent field of focus across…

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  • Move over online dating! Virtual reality is the future of finding love

    [Here’s a short piece from Forbes about the potential roles of VR and presence in the future of dating and love. See the original for more images. –Matthew] Move Over Online Dating! Virtual Reality Is The Future Of Finding Love Sol Rogers, Contributor, CEO and Founder of REWIND, an Emmy nominated immersive content studio that fuses bleeding-edge technology with award-winning creative storytelling. September 20, 2019 Modern dating is a far cry from the courtship our grandparents experienced. In the past, people met their partners at work, on a night out, or at church. Then came the internet and cellular technology—suddenly,…

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  • Call: Fiction, Narrative and Art Beyond Literature – Barcelona Workshop 12

    Call for Papers Fiction, Narrative and Art Beyond Literature Barcelona Workshop 12 Universitat de Barcelona 29–30 April 2020 https://easychair.org/cfp/bw12 Submission deadline: 31 December 2019 The Barcelona Workshop has been the signature event of the LOGOS Research Group in Analytic Philosophy for over 20 years. It is a small-format conference, with no parallel sessions, that aims to provide ample space for discussion and informal interaction among participants. KEYNOTE SPEAKERS Susan Feagin (Temple) Andrew Kania (Trinity) Kathleen Stock (Sussex) THE THEME Literature has so far played a central role in the philosophical debates concerning fiction, narrative and the cognitive relevance of art.…

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  • AirPods as augmented-reality wearable computer

    [This post from the excellent Kottke.org blog highlights insights from a Real Life magazine story about how Apple’s AirPod wireless earphones represent a type of augmented reality, expressing “a more complete embrace of our simultaneous existence in physical and digital space,” with concerning implications for the public sphere. Extended excerpts of the Real Life story follow below. –Matthew] [Image: Potsdamer Plaz (2017) by Diane Meyer. Hand sewn archival ink jet print. Courtesy the artist. Source: Real Life.] AirPods, an Augmented-Reality Wearable Computer Posted by Jason Kottke September 19, 2019 For Real Life magazine, Drew Austin writes about wireless headphones and…

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  • Call: “Self-coaching tools for conducting responsible research and innovation (RRI) with social robots” – ICSR 2019 Workshop

    Call for Abstracts Self-coaching tools for conducting responsible research and innovation (RRI) with social robots Workshop at the International Conference of Social Robotics (ICSR 2019) Madrid, Spain November 26th-29th, 2019 https://sites.google.com/view/sc-rri Submission deadline: October 13th, 2019 We would like to invite you to submit your abstract proposal at the workshop on “self-coaching tools for conducting responsible research and innovation (RRI) with social robots” that we organize as part of the International Conference of Social Robotics in Madrid, Spain (ICSR 2019). OVERVIEW Responsible innovation Innovating is about creating and transforming the future of society. However, to ensure a desirable future for…

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  • A lauded chef makes the case for VR meals with the Aerobanquets RMX experience

    [This story from Bloomberg describes a new, apparently compelling combination of fine dining with virtual reality and the potential of such presence experiences to be popular beyond the artistic and culinary elite. See the original version for several more pictures. For more information and a 7:10 minute video, see Mattia Casalegno’s website and to make reservations visit jamesbeard.org. –Matthew] [Image: The Aerobanquets RMX experience, previewed at the James Beard House in New York. Credit: Amy Lombard for Bloomberg Businessweek] Virtual Reality Is the Latest Dinner Party Trick The James Beard House joins one of the country’s most lauded chefs to…

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  • Call: Artificial Intelligence issue of the Hungarian Philosophical Review

    CALL FOR PAPERS The Hungarian Philosophical Review. The Journal of the Philosophical Committee of the Hungarian Academy of Sciences. The Hungarian Philosophical Review, the leading peer-reviewed philosophy journal of Hungary, regularly publishes English-language thematic issues that are open access. The upcoming such issue will be published in winter 2019/2020. The Journal welcomes submissions on the following topic: Artificial Intelligence Volume 63, Issue 4 (2019) (open access issue) Guest editors: Zsuzsanna Balogh, Judit Szalai, Zsofia Zvolenszky (Institute of Philosophy, Eötvös Lóránd University, Budapest) Deadline for submission: October 1, 2019 Description: Systems employing artificial intelligence–AI systems–play an increasingly important role in many…

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  • Game lab and trauma center using VR to help patients with spinal cord injuries

    [In an inspiring cross-disciplinary effort, a game lab and a trauma center are collaborating on VR applications to help patients with spinal cord injuries, as reported in this story from Technical.ly Baltimore; for more coverage see MICA’s website. –Matthew] [Image: MICA student Marco Cortes tests what it would be like to play a VR game with a spinal cord injury. Credit: Photo courtesy of MICA] MICA Game Lab and Shock Trauma are developing VR games for spinal injury patients With the collaboration, the Baltimore institutions are developing virtual reality games that use a quadstick, which can be controlled by the…

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  • Call: Urban Play Design Camp

    Call for Participation Urban Play Design Camp 3-4 October 2019 Amsterdam, the Netherlands Join us at the Urban Play Design Camp (3-4 October, 9.30-17.30, at Garage Notweg, Notweg 38, 1068 LL Amsterdam), a 2-days practical workshop to discover the techniques for creating games for cities. Students, practitioners, community organizers, activists, artists, researchers are all welcome. The Urban Play Design Camp provides participants with a hands-on practical introduction to the process of inventing, prototyping and testing playful activities in public spaces. Why working on games and cities? While smartphones promise to connect us with far-away people, we risk losing contact with…

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