Month: March 2019
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Call: ICTS4eHealth 2019 – IEEE International Workshop on ICT Solutions for e-Health
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Read more: Call: ICTS4eHealth 2019 – IEEE International Workshop on ICT Solutions for e-HealthCall for Papers ICTS4eHealth 2019 – 4th edition of the IEEE International Workshop on ICT Solutions for e-Health in conjunction with the Twenty-Fourth IEEE Symposium on Computers and Communications (ISCC) Hotel Catalonia Barcelona Plaza, Barcelona, Spain June 29 -July 3, 2019 www.icts4ehealth.icar.cnr.it Submission deadline: April 12, 2019 MISSION: e-Health is one of the major research topics that have been attracting cross-disciplinary research groups. The deployment of new emerging ICT technologies for Health, especially based on Cloud computing, Internet of Things (IoT), and Computational Intelligence, is attracting the interest of many researchers. The use of Cloud computing, IoT technologies, and methods…
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Virtual reality helps radiologists “travel inside a patient’s body” to speed procedures
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Read more: Virtual reality helps radiologists “travel inside a patient’s body” to speed procedures[The lead author of the study reported in this story from Healthcare IT News says a new use of VR for radiologists “will allow physicians to travel inside a patient’s body instead of relying solely on 2D, black and white images”; for more information on the research, see the press release via EurekAlert! –Matthew] Virtual reality helps radiologists speed procedures A new study found that clinicians using VR tech could reach targeted vessels faster than today’s standard approach. By Nathan Eddy March 26, 2019 Interactive virtual reality (VR) could help improve the efficiency of interventional radiology treatments, as well as…
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Call: International conference on Designing for Children with focus on Play and Learn
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Read more: Call: International conference on Designing for Children with focus on Play and LearnCall for Papers, Posters, Project Demos International conference on Designing for Children with focus on Play and Learn Saturday 7th to Sunday 8th of December 2019 IDC School of Design, IIT Bombay, Mumbai, India http://www.designingforchildren.net First submission deadlines: May 1, 2019 Aim: This international event is aimed at exchange of viewpoints, deliberations and discussions concerning design and research issues related to children. The event is expected to throw light on the role of Designing for children as related to design of objects, media and environment with focus on play + learn. Participants: The events are centered around the interests of students, educationists,…
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Data visualization via VR and AR: How we’ll interact with tomorrow’s data
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Read more: Data visualization via VR and AR: How we’ll interact with tomorrow’s data[This story from ZDNet describes the potential of presence-evoking technologies to enhance the value and impact of data visualization. Visit the original version for 5 more images and a 9:13 minute video. –Matthew] Data visualization via VR and AR: How we’ll interact with tomorrow’s data Augmented reality and virtual reality could fundamentally change the way we interact with and interpret data. By Greg Nichols March 26, 2019 Imagine tapping into a raw data feed from a distributed network of IoT devices in a logistics center. The center is full of robots, employee work stations, and shipping and receiving docks. The…
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Call: GOODTECHS 2019 – 5th EAI International Conference on Smart Objects and Technologies for Social Good
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Read more: Call: GOODTECHS 2019 – 5th EAI International Conference on Smart Objects and Technologies for Social GoodCall for Papers GOODTECHS 2019 5th EAI International Conference on Smart Objects and Technologies for Social Good September 25-27, 2019 Valencia, Spain http://goodtechs.eu Submissions due: April 10, 2019 [extended] SCOPE By social good we refer to a “good” or a service that benefits the largest number of people in the largest possible way. Some classic examples of social goods are, of course, healthcare, safety, environment, democracy, and human rights, but we can add to this classic list even communication, art, entertainment and much more. In this context, the popularity of portable computing devices, like smartphones, tablets, or smart watches combined…
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Empatico links classrooms of young children across nation and world
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Read more: Empatico links classrooms of young children across nation and world[In an era when intolerance and closed-mindedness is on the rise, this is a positive story about how even relatively simple and low-bandwidth technology can evoke presence and (hopefully) foster “curiosity, critical thinking, and, yes, empathy at an age when kids are starting to form impressions of people unlike themselves.” The story is from the Philadelphia Inquirer, where it includes two more images. For much more information including a video and blog, see the Empatico website. –Matthew] [Image: Second-grade students at Bells Elementary School in Blackwood, N.J., are talking to the Ibime School students in Mexico City, using Empatico. Credit:…
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Call: International Workshop: Husserl’s Phenomenology of Phantasy and Emotions
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Read more: Call: International Workshop: Husserl’s Phenomenology of Phantasy and EmotionsCall for Abstracts International Workshop: Husserl’s Phenomenology of Phantasy and Emotions University of Cologne, Germany July 18-19, 2019 Submission deadline: May 6, 2019 This workshop is a small conference organized by the Husserl-Archive in Cologne and the a.r.t.e.s. Graduate School for the Humanities Cologne. Its goal is to bring together graduate students as well as experienced researchers interested in the relation of phantasy and emotions in the Husserlian work. Two keynote speakers from the Husserl Archive Cologne and four keynote speakers from abroad will lead the discussion. CONFIRMED PARTICIPANTS: Jagna Brudzinska (Cologne) Saulius Geniusas (Hong Kong) Dieter Lohmar (Cologne) Ricardo…
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Provocative presence: Physics is pointing inexorably to mind
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Read more: Provocative presence: Physics is pointing inexorably to mind[The most sweeping and provocative ideas related to presence involve the possibility that everything we experience is not as it seems but some sort of perceptual illusion, as in the “simulation argument.” In this provocative essay in Scientific American, Bernardo Kastrup describes and argues against “information realism” (“Only the mathematical apparatus used to describe the behavior of matter is supposedly real, not matter itself”) and instead argues that reality is a product of perception: “the universe is a mental construct displayed on the screen of perception. … The mental universe… is a transpersonal field of mentation that presents itself to…
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Call: Pro-Social Play! International conference on Storytelling and Well-being across Media Borders
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Read more: Call: Pro-Social Play! International conference on Storytelling and Well-being across Media BordersCall for Papers Pro-Social Play! International conference on Storytelling and Well-being across Media Borders 17-19 October, 2019 University of Kent, U.K. www.prosocial-narrative.org Abstract submission deadline: June 30, 2019 Plenary speakers: Charles Forceville, Media Studies, University of Amsterdam Tobias Greitemeyer, Social Psychology, University of Innsbruck, Austria Anja Laukötter, Max Planck Institute for Human Development, Berlin, Germany Harry Yi-Jui Wu, Medical Ethics and Humanities, Hong Kong University Roundtable discussion with the award winning film director, Clio Barnard, following a screening of Dark River (2017) Workshops by artists at the arts charity People United on prosocial performances This truly interdisciplinary and international conference…
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Presence insights: Human contact is now a luxury good
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Read more: Presence insights: Human contact is now a luxury good[Without using the terms telepresence or presence, this story from The New York Times provides several important insights about it. The vivid example of Care.Coach central to the story demonstrates that even relatively simple and unrealistic stimuli can create valuable presence experiences. It also makes the larger point that as these mediated experiences are becoming more common, nonmediated ones are becoming more valued and precious, a luxury only available to those who can afford them. A logical question then is what will happen to this new kind of “digital divide” as the technologies that create presence experiences become more sophisticated…
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Call: GAME-ON’2019 – The 20th annual Simulation and AI in Games Conference
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Read more: Call: GAME-ON’2019 – The 20th annual Simulation and AI in Games ConferenceCALL FOR PAPERS GAME-ON’2019 The 20th annual Simulation and AI in Games Conference Breda University of Applied Sciences Breda, The Netherlands September 18-20, 2019 Organised by The European Technology Institute Sponsored by EUROSIS Breda University of Applied Sciences University of Skovde University of Žilina and GODAN For latest information see: www.eurosis.org or https://www.eurosis.org/conf/gameon/2019/ DEADLINES The submission period for GAME-ON’2019 starts APRIL 19th for early bird submissions and ends JUNE 5th for late submissions. You can submit papers in between those two dates. But try and aim for MAY 15TH which is the regular submission date. For more info on deadlines…
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Hermes uses AR video messages to add social presence to parcels
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Read more: Hermes uses AR video messages to add social presence to parcels[This story from Apple Must describes a new use of augmented reality to add social presence to receiving parcels. The original version includes a second image and a 0:37 minute video, and for more information including other examples of companies using AR in packaging, see coverage in Mobile Marketer. –Matthew] Hermes shows how AR is the future of home delivery By Jonny Evans February 26, 2019 A lot of people order gifts online. The problem when doing so is that the experience becomes a little less personal, now Hermes has come up with a way to make online shopping a…
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