ISPR Presence News

Monthly Archives: February 2013

Job: Developer/Technician in HCI for EC funded LiveCity project at University of Luxembourg

Technician on Project Programmer/Developer (M/F)

The University of Luxembourg seeks to hire outstanding researchers at its Interdisciplinary Centre for Security, Reliability and Trust(SnT).

SnT is a recently formed centre carrying out interdisciplinary research in secure, reliable and trustworthy ICT (Information and Communication Technologies) systems and services, often in collaboration with industrial, governmental or international partners.  SnT is active in several international research projects funded by the EU 7th framework programme and the European Space Agency.

For further information you may check: www.securityandtrust.lu.

Project Reference: SNT-ColT-EU-LCTY-1012

Contract: 6 months fixed-term contract (CDD)

Status: Employee – Full Time (40 hrs/week)

Number of Positions: 1

Your Role

You will be a member of the EC funded LiveCity project www.Livecity-psp.eu which is developing a set of HD video test applications that will connect a number of European Cities for us in areas such as e-health, cultural heritage and education.… read more. “Job: Developer/Technician in HCI for EC funded LiveCity project at University of Luxembourg”

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LessThan3’s virtual event platform to beam Ultra Music Festival around the world

[From Billboard]

Ultra Music Festival

LessThan3’s Virtual Event Platform to Beam Ultra Music Festival Around the World

By Kerri Mason | February 15, 2013

Ultra Music Festival unveiled its Phase 3 lineup this morning, adding fan favorites like Arty and Tommie Sunshine to an already impressive roster of artists, from EDM and beyond. The festival will take place in Miami over two weekends, March 15-17 and 22-24.

Also part of this morning’s press release was the introduction of a new element to the UMF experience; one for fans who can’t make it to South Florida this March. The festival announced that its website will be enhanced with what it calls a “cutting edge virtual environment,” where the international online audience can check out live feeds from the festival’s many stages, and interact with each other.

The robust platform was developed by LessThan3, an EDM-focused startup supported by StartX, a non-profit dedicated to building the businesses of Stanford University graduates.… read more. “LessThan3’s virtual event platform to beam Ultra Music Festival around the world”

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Call: eNTERFACE’13 – 9th International Workshop on Multimodal Interfaces

The 9th International Workshop on Multimodal Interfaces
July 15th – August 9th 2013; Lisbon (Portugal)

After the previous workshops which had an impressive success record and had proven the viability and usefulness of this hands-on workshop, the 9thedition will take place in Lisbon, Portugal. eNTERFACE workshops aim at establishing a tradition of collaborative, localized research and development work by gathering, in a single place, a team of senior project leaders in multimodal interfaces, researchers, and (undergraduate) students, to work on a pre-specified list of challenges, for 4 weeks. Participants are organized in teams, attached to specific projects, working on free software. Each week will typically consist of working sessions by the teams on their respective projects plus a tutorial given by an invited senior researcher and a presentation of the results achieved by each project group. The last week will be devoted to writing an article on the results obtained, which are expected to be published by Springer, IFIP AICT series (indexed in Web of Science).… read more. “Call: eNTERFACE’13 – 9th International Workshop on Multimodal Interfaces”

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Robot replaces student at NY elementary school; classmates “just see Devon”

[From AP via The Huffington Post, where the story includes more images]

Devon Carrow via Vgo

Robot Replaces Student At Winchester Elementary School, Allows Devon Carrow To Attend Remotely (PHOTOS)

By Carolyn Thompson 02/15/13

WEST SENECA, N.Y. — In an elementary school hallway, a teacher takes her second-graders to the library, leading a single-file line of giggling boys and girls that’s perfectly ordinary until you get to a sleek white robot with a video screen showing the face of a smiling, chubby-cheeked boy.

Devon Carrow’s life-threatening allergies don’t allow him to go to school. But the 4-foot-tall robot with a wireless video hookup gives him the school experience remotely, allowing him to participate in class, stroll through the hallways, hang out at recess and even take to the auditorium stage when there’s a show.

What’s most remarkable is how unremarkable this gee-whiz technology is viewed by his classmates.… read more. “Robot replaces student at NY elementary school; classmates “just see Devon””

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Call: “Embodiment and Empathy: Current Debates in Social Cognition” – Topoi special issue

This is a call for papers for a special issue on “Embodiment and Empathy: Current Debates in Social Cognition” to be published by the journal Topoi. http://www.springer.com/philosophy/journal/11245

Special issue “Embodiment and Empathy: Current Debates in Social Cognition”

Topoi 2013 / 3 (September issue 2013)

Guest Editor:
Dr. Nivedita Gangopadhyay
Center for Mind, Brain and Cognitive Evolution
Ruhr-University Bochum
Germany

http://www.ruhr-uni-bochum.de/philosophy/mibra/gaeste_en.html

The interdisciplinary field of social cognition is currently witnessing the emergence of a number of theories which stress the importance of understanding the other’s embodied intersubjective engagement prior to gaining a theoretical understanding of the other as a “minded” being (e.g. Gallese 2001, 2003, 2005, Goldman & Gallese 1998, Gallagher 2005, 2008, Rizzolatti & Sinigaglia 2010, Zahavi 2010). These theories may be broadly divided into two groups regarding what enables a basic understanding of others as minded beings in embodied intersubjective interactions that do not necessarily draw upon mindreading by theorising.… read more. “Call: “Embodiment and Empathy: Current Debates in Social Cognition” – Topoi special issue”

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Brain implant gives rats a completely new sense; what’s next?

[From The Telegraph; more information including videos and the article in Nature are available on the web site for Dr. Nicolelis’s lab]

Rat infrared study subject

[Image: One of Duke University’s infrared detector-equipped test subjects]

Scientists create ‘sixth sense’ brain implant to detect infrared light

A brain implant which could allow humans to detect invisible infrared light has been developed by scientists in America.

By Nick Collins
17 Feb 2013

Scientists have created a “sixth sense” by creating a brain implant through which infrared light can be detected.

Although the light could not be seen lab rats were able to detect it via electrodes in the part of the brain responsible for their sense of touch.

Similar devices have previously been used to make up for lost capabilities, for example giving paralysed patients the ability to move a cursor around the screen with their thoughts.… read more. “Brain implant gives rats a completely new sense; what’s next?”

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Call: “Validating cyber-interventions for training, wellbeing and sustainability” – Virtual Reality special issue

Call for Papers for a Theme Issue of Virtual Reality

“Validating cyber-interventions for training, wellbeing and sustainability”

We define cyberinterventions as the attempt at modifying people’s actions, meanings and habits with a protocol that is primarily supported by a digital environment, with the final goal of increasing wellness of a consentient user and to serve values shared by the society at large. Typical domains of “cyber-interventions” are, for instance, applications designed to increase consumers’ awareness of the environmental consequences of each single consumption act; cognitive-behavioral therapeutic interventions carried out with virtual environments; virtual simulations aimed at training users in the proper reaction to emergency situations; serious games showing the long-term effect of risky behaviors for educational purposes. The environments used for all these interventions range from immersive virtual worlds, to complex driving simulators, to mobile applications.

As is the case with any intervention tool and protocol, the mediated environment for cyberintervention must be validated to prove that it is able to generate the proper user experience instrumental to the goal of the intervention and that the protocol is effective.… read more. “Call: “Validating cyber-interventions for training, wellbeing and sustainability” – Virtual Reality special issue”

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Eyes-on with the Oculus Rift’s jaw-dropping virtual reality system

[From Gizmag, where the story includes many additional images]

Oculus Rift at CES 2013

[Image: With the lightweight components, wearing the Oculus VR headset is no less cumbersome than any ordinary pair of goggles]

Eyes-on with the Oculus Rift’s jaw-dropping virtual reality system

By Jonathan Fincher
February 14, 2013

The Oculus Rift VR system has been steadily gaining more attention in the past several months, thanks to glowing endorsements from some major figures in the the video game industry and a wildly successful Kickstarter campaign that brought in almost US$2.5 million. We’ve been following the development of the Oculus Rift for some time now, so finding out the company had its virtual reality goggles available to try on at CES was an especially pleasant surprise. Naturally, we simply couldn’t resist giving the Rift a test drive to see if it lived up to all the hype.… read more. “Eyes-on with the Oculus Rift’s jaw-dropping virtual reality system”

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Job: The University of Skovde seeks Professor in Media Arts, Aesthetics and Narration

The University of Skövde (Sweden) is a small and modern university with highly relevant programs and socially beneficial research. Our students and staff have the prerequisites for success through our innovative thinking, openness to strategic collaborations with the surrounding world and because we take good care of our students and employees. The University has approximately 500 employees and about 11000 students and is an important asset in the development of the district.

The School of Humanities and Informatics is looking for a Professor in Media Arts, Aesthetics and Narration

Ref nr HS 2013/20-42

The position refers to the area of Media Arts, Aesthetics and Narration, which at the University of Skövde is defined as studies of the technical, cultural and social forms and expressions of new media. The focus is on how the forms and expressions of the media are produced, distributed and consumed, and how narration and aesthetics are given expression and are influenced by technology.… read more. “Job: The University of Skovde seeks Professor in Media Arts, Aesthetics and Narration”

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Personalized advertising system creates illusion of a passer-by’s reflection

[From Gizmodo UK (formerly via Humans Invent), “in partnership with Sharp”]

Sharp's personalized ad system

[Image: It’s possible with the software to predict the audience at adapt content to suit.]

Tailored advertising that stops you in your tracks

By Leo Kent
11th February 2013

As we become ever numb to traditional forms of advertising it is growing increasingly important for companies to incorporate new technology into their campaigns to excite and captivate their intended audience.

At the ISE trade show in Amsterdam this month, Sharp unveiled a rather clever new device that makes advertising a more personalized experience and it is something that businesses could soon be snapping up in an attempt to engage the public.

Bespoke advertising

Using what Sharp is calling ‘eye-catching software’ on their digital advertising displays, it creates the illusion that a passer-by’s reflection can be seen in the image as they walk near or past it.… read more. “Personalized advertising system creates illusion of a passer-by’s reflection”

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