Category: Calls


  • Call: ACM SAP 2026: ACM Symposium on Applied Perception

    Call for Papers: ACM Symposium on Applied Perception (ACM SAP)August 26-27, 2026Hosted by Inria Rennes, Francehttps://sap.acm.org/2026/ Deadline for abstract submission: April 21, 2026Deadline for paper submission: April 28, 2026 The ACM Symposium on Applied Perception (ACM SAP) provides an intimate forum for researchers who combine knowledge, methods, and insights from perception research and computer science disciplines. This includes such disciplines as cognitive psychology, perceptual psychology, psychophysics, behavior-analysis, and neuroscience on the perceptual side and computer graphics, computer vision, visualization, virtual reality and human-computer interfaces on the visual computing side. The interdisciplinary focus of this conference acknowledges that the various scientific…

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  • Call: Intl. Conference on “Global Communication and Global Governance”

    Call for Papers: International Communication Conference on “Global Communication and Global Governance”May 29-31, 2026Xiamen UniversityXiamen, Fujian Province, Chinahttps://telegra.ph/CALL-FOR-SUBMISSIONS-Xiamen-University-Announces-an-International-Communication-Conference-on-Global-Communication-and-Global-Go-02-03 Deadline for submissions: March 1, 2026 Xiamen University is pleased to announce an international communication conference on “Global Communication and Global Governance,” organized in collaboration with members of the National Communication Association (NCA) and leaders from the Communication University of China (CUC). The conference will be held at Xiamen University, China, from May 29 to 31, 2026. Under this overarching theme, we invite research presentations that engage broadly with the communication discipline, particularly within the following three thematic tracks: Theme 1: Digital…

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  • Call: Strangeness and Oddity: Embracing the Extraordinary in Arts-Based Research

    Call for Papers: Strangeness and Oddity: Embracing the Extraordinary in Arts-Based ResearchA Transdisciplinary ConferenceMarch 10-11, 2026Onlinehttps://labrc.co.uk/2025/12/08/strangeness-and-oddity-2026/ Deadline for submission of abstracts: February 15, 2026 “Blessed are the weird people – poets, misfits, writers, mystics, painters and troubadours – for they teach us to see the world through different eyes” – Jacob Nordby What happens when we look beyond the ordinary? Can the strange and the peculiar hold the key to deeper truths about our world and ourselves? In what ways does the “bizarre” serve as a mirror for societal norms, fears, and desires? Throughout history, the extraordinary has often been…

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  • Call: Cross-sensory Futures: Rewiring Perception in HCI – CHI 2026 Workshop

    Call for Papers: Cross-sensory Futures: Rewiring Perception in HCIA Workshop at ACM CHI 2026, The Association of Computing Machinery conference on Human Factors in Computing SystemsBarcelona, SpainWorkshop: April 13, 2026, https://xsensoryfutures.ousmet.com/CHI 2026: April 13-17, 2026, https://chi2026.acm.org/ Deadline for submission of statement of interest or position paper: February 16, 2026 MOTIVATION Sensory HCI is at a crossroads. Human–Computer Interaction has long explored how technology can engage more sensory modalities than just vision and sound. In recent years, a growing body of work has gone further, intentionally leveraging how stimulation in one sensory modality can alter perception, cognition, or experience in another;…

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  • Call: Human Work Interaction Design (HWID) 2026

    Call for Papers: Human Work Interaction Design 2026 (HWID 2026)Theme: Harmonisation of human and machine intelligence in the 5th Industrial Revolution (5IR) Workplace8th Working Conference of the IFIP WG 13.6 Human Work Interaction DesignJune 17-18, 2026University of West London, St. Mary’s Road, London (United Kingdom)https:/wg6.ifip-tc13.org/human-work-interaction-design-2026-hwid-2026 Deadline for submissions: February 23 (extended) Technologies in work settings are increasingly underpinned by Artificial Intelligence (AI). This means that applications and platforms such as those in the Metaverse, Digital Twin (DT) systems, and Industry 4.0 and 5.0 are becoming increasingly autonomous and intelligent. While these developments promise efficiency and innovation, they also present risks of…

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  • Call: Serious Play 2026 Conferences (Europe / North America)

    Call for Papers: Serious Play Europe 2026 and Serious Play North America 2026From the Gamesnetwork mailing list Hello colleagues, I am writing to share an update on Serious Play 2026. This year we are running two in-person events and we would love to welcome more games scholars and research teams into the program. Serious Play Europe 2026 June 18–19, 2026 | Mainz, Germany (KUZ Kulturzentrum Mainz) Call for Speakers is now open (February 15th deadline) 20% early bird registration discount until February 15 with EARLYBIRDNA20 code. Serious Play North America 2026 August 5–7, 2026 | Duke University, Durham, North Carolina…

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  • Call: Sound of Games, 5th International Video Game Studies Conference

    Call for Papers: SOUND OF GAMESFifth International Video Game Studies Conference (SVI2026)November 12-13, 2026Kazimierz Wielki University, Bydgoszcz, Poland [and online]https://sviconference.org/ Deadline for submissions: July 1, 2026 The fifth edition of the SVI video game conference, Sound of Games, is dedicated to the study of sound, music, and voice as fundamental yet still insufficiently examined dimensions of video games. Building on the long-standing dialogue between academic research and industry practice that characterizes the SVI series, the conference aims to bring together scholars, composers, sound designers, voice actors, and other practitioners working with game audio. Focusing on issues such as the aesthetics…

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  • Call: Evolutions in Cinematic Virtual Reality Symposium

    Call for Papers: Evolutions in Cinematic Virtual RealitySymposium at The University of Hong Kong eXtended Humanities LabMay 18-19, 2026https://call-for-papers.sas.upenn.edu/cfp/2026/02/02/evolutions-in-cinematic-virtual-reality Deadline for submission of abstracts: February 20, 2026 [Post on COMMLIST says February 15] Just over a decade ago, the arrival of consumer-grade VR head mounted devices (HMDs) enabled the development of a new form of linear storytelling in digital virtual reality. In industrial and academic settings, this new narrative medium has been referred to as Cinematic Virtual Reality (Dooley 2021; Mateer 2017; Ross and Munt 2018), a label that recognizes the adaptation of cinematic conventions and tropes within virtual spaces.…

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  • Call: “Theatrum Machinarium” issue of the journal Technology and Language

    Call for Papers: “Theatrum Machinarium” issue of the journal Technology and Languagehttps://soctech.spbstu.ru/en/news/theatrum_machinarium_dedlayn_5_oktyabrya_2026/[From a post to the PHILOSOP list] Deadline for submissions: October 5, 2026 The technologies of the theatre begin with the buildings themselves and how they organize the spectators’ orientation towards a performance. They go on with curtains and fly-systems, lighting and sound, with make-up and video projection, with fabrics and props. All of these disclose a space for action of a certain type, they organize perception and the creation of meaning. Theatre, in this sense, does not just operate with technologies but functions as a technology of its…

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  • Call: Invisible Animation: International Conference on Animation and Comics

    Call for Papers: International Conference on Animation and ComicsInk and Motion #3Theme: Invisible AnimationApril 8-10, 2026School of Arts of the Portuguese Catholic University, Portohttps://artes.porto.ucp.pt/en/art-center/conferences/ink-and-motion-3-international-conference-animation-and-comics/about Deadline for submission of abstracts: February 13, 2026 (extended) Ink and Motion – International Conference on Animation and Comics, intends to provide a common ground in which artists and academics can explore the intersectionalities between animation, comics and other forms of artistic expression (i.e. videogames, photography, live-action cinema, music etc.). The third edition of Ink and Motion – International Conference on Animation and Comics will take place from April 8 to 10, 2026, at School of…

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  • Call: “Trust in AI vs Human Experts: Cognitive, Social, and Emotional Perspectives” for Discover Psychology

    Call for Papers: Trust in Artificial Intelligence vs Human Experts: Cognitive, Social, and Emotional PerspectivesA collection for the journal Discover Psychologyhttps://link.springer.com/collections/iigdgbbdbg Editors: Dr. Dimitri Volchenkov, PhD, Texas Tech University, Department of Mathematics and Statistics, United States Dr. Ori Swed, PhD, Department of Sociology, Anthropology, and Social Work at Texas Tech University, United States Deadline for submissions: March 1, 2026 As AI systems become increasingly embedded in high-stakes decision-making, from medical diagnoses to financial advice, understanding how people trust AI relative to human experts is crucial. Psychological research reveals mixed patterns. On one hand, many individuals exhibit algorithm aversion, showing reluctance…

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  • Call: IVA 2026 – ACM International Conference on Intelligent Virtual Agents

    Call for Papers: 26th ACM International Conference on Intelligent Virtual Agents (IVA)Theme: Social Cognition for Human-AI CooperationCo-located with ACII 2026, the International Conference on Affective Computing and Intelligent InteractionSeptember 7-11, 2026Puebla, Mexicohttps://iva.acm.org/2026/ Important Dates: Full Paper Abstract Submissions: 28 March 2026 Full Paper Submissions: 4 April 2026 Review Notification: 23 May 2026 Final Notification of Acceptance: 15 June 2026 Camera-ready Version: 7 July 2026 Conference: Sept 7-11, 2026 All deadlines are anywhere on earth (23:59 UTC−12). ABOUT THE CONFERENCE The ACM Annual Conference on Intelligent Virtual Agents (IVA) is the premier international event to present and discuss the newest research…

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