Category: Calls


  • Call: GachaCon 2027: Otome Games

    Call for Papers: GachaCon 2027: Otome GamesFebruary 1-3, 2027School of Creative MediaCity University of Hong Konghttps://tinyurl.com/gachacon2027callforpaper Deadline for submission of abstracts: November 30, 2026 Following the successful conclusion of GachaCon 2026: Genshin Impact in February 2026, we are pleased to announce the next annual edition of GachaCon. For 2027, we will host a three-day hybrid event. Two days will be dedicated to this year’s thematic focus: otome games. A third day will be reserved for presentations relating to any aspect of gacha games that need not relate to the thematic focus, just like how the 2026 edition included excellent presentations…

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  • Call: Foundations of Digital Games 2027

    Call for Papers: Foundations of Digital Games 2027 (FDG 27)Melbourne, AustraliaJune 21-24, 2027http://fdg2027.org/authorinformation.html Deadlines for submissions: We are happy to announce the 22nd annual Foundations in Digital Games conference (FDG’27) will be held in Melbourne, Australia from June 21st to 24th 2027! The 2027 conference theme is: “Bending, Breaking, Blaming: Negotiations with Games”. This theme asks researchers to consider negotiations broadly, including, but not limited to negotiation mechanics in gameplay, cheating and transgressive play behaviours, the various technologies used to modify and mitigate games, and the social-cultural negotiations of games and gaming communities. We invite research from diverse disciplines and…

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  • Call: Playing Antiquity: Video Games, Teaching and Historical Knowledge

    Call for Papers: Playing Antiquity: Video Games, Teaching and Historical KnowledgeSpecial issue of AI & Antiquity: Journal of Teaching and Technology in Ancient Studieshttps://ai-antiquity.org/index.php/ai/cfp Deadline for submissions: February 28, 2027 AI & Antiquity: Journal of Teaching and Technology in Ancient Studies invites contributions for its first Special Issue, Playing Antiquity: Video Games, Teaching and Historical Knowledge, to be published in June 2027. Video games have become one of the major environments through which students and wider audiences encounter the ancient world. Yet their significance for Ancient Studies extends beyond questions of historical accuracy. Through mechanics, rules, maps, narratives, economies, political…

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  • Call: 1st Intl. Congress on Media and Comm. at Yeni Yuzyil

    Call for Papers: 1st International Congress on Media and Communication at Yeni YuzyilNovember 23-24, 2026Onlinehttps://uyymik.yeniyuzyil.edu.tr/index-en.php Deadline for submission of abstracts: November 8, 2026 The 1st International Congress on Media and Communication at Yeni Yuzyil, organized to support the sharing of scientific knowledge, international collaborations, and professional development, brings together academics, researchers, professionals, and relevant stakeholders who are experts in the field. At the online congress, which will be held on 23-24 November 2026; current developments in our field, innovative approaches, scientific studies, and perspectives for the future will be discussed. We invite all academics, researchers, experts, and relevant stakeholders to…

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  • Call: Human-AI Interaction and Technology-Mediated Human Representation in XR

    Call for Papers: MixHAI-XR: Human-AI Interaction and Technology-Mediated Human Representation in eXtended RealityA workshop at ACM IUI 2027: 31st Annual ACM Conference on Intelligent User InterfacesFebruary 8-11, 2027 (Workshop date TBA)Helsinki, FinlandWorkshop: https://mixhai.icar.cnr.it/IUI 2027: https://iui.acm.org/2027/ Deadline for submission of papers: November 9, 2026 MixHAI-XR explores how Artificial Intelligence (AI) is changing the way humans are represented, from realistic replicas and human digital twins to agents that combine traits of different people. Extended Reality (XR) is the central interaction paradigm through which people meet, embody, and collaborate with these representations. ABOUT THE WORKSHOP:FROM HUMAN REPRESENTATION TO IMMERSIVE INTERACTION As generative AI,…

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  • Call: Expert review of immersive game-based learning design guidelines

    Call for Participation: Expert review of immersive game-based learning design guidelinesPosted to the GAMESNETWORK e-list on September 21, 2026 Hello, I am currently recruiting academics with experience in immersive technologies, serious games, gamification, or game-based learning to help validate a newly developed framework containing 103 design guidelines. If you sign up, you will receive a set of guidelines to review and will have 30 days to complete the review at your own pace. Following the analysis, you will receive a subset of modified guidelines. These will be guidelines have not reached consensus amongst the evaluators in the first phase and…

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  • Call: Digital Death in Context and Practice: Care, Legacy, Culture and Society

    Call for Papers: Digital Death in Context and Practice: Care, Legacy, Culture and SocietyDigital Legacy Conference (DLC) and Death Online Research Symposium (DORS) 2027May 27-28, 2027University of Birmingham, UKhttps://www.birmingham.ac.uk/events/call-for-papers-panels-and-practicepolicy-contributions Deadline for submissions: November 27, 2026 Join us for the Digital Death in Context and Practice: Care, Legacy, Culture and Society. The Digital Legacy Conference (DLC) and the Death Online Research Symposium (DORS) will come together in Birmingham on the 27-28 May 2027. Through a new collaboration and in partnership with University of Birmingham, the conference will explore how digital technologies are reshaping death, dying, bereavement, memory, legacy and relationships with…

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  • Call: IPrA 2027: Positioning in Mediated Political Talk

    Call for Panel Contributions: Positioning in mediated political talk20th International Pragmatics Conference (IPC20)International Pragmatics Association (IPrA)June 27 -July 2, 2027University of HelsinkiFinlandhttps://discourseanalysis.net/en/cfp-ipra-2027-positioning-mediated-political-talk Deadline for submission of abstracts: October 15, 2026 In mediated political talk, participants continuously position themselves and others in relation to each other as well as to broader political discourses that shape and constrain their interaction. Through such positioning practices, situated interaction becomes interwoven with and related to wider (trans-situational) discursive formations. This panel invites contributions that explore this intersection between interaction and discourse by focusing on positioning and stancetaking (cf. Du Bois 2007) in mediated political talk.…

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  • Call: Health & New Media Research

    Call for Papers: Health & New Media ResearchVolume 10, Issue 2https://www.hnmr.org/newsletter/call_for_papers.html Deadline for submissions: October 31, 2026. Health & New Media Research (HNMR) invites original research manuscripts for publication in Volume 10, Issue 2. HNMR focuses on the role of communication and new media in public and environmental health to advance scholarly discoveries and real-world solutions. HNMR is an open-access, international, biannual peer-reviewed academic journal and is published in June and December by the Health & New Media Research Institute at Hallym University (South Korea). The deadline for manuscript submissions is October 31, 2026. The submission should not have been…

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  • Call: Where Is the Human? Communication, Connection, and Agency in the Age of AI

    Call for Panelists: “Where Is the Human? Communication, Connection, and Agency in the Age of AI”At ICA 2027, the 77th Annual Conference of the International Communication AssociationJune 3-7, 2027Glasgow, Scotland, United Kingdomhttps://www.icahdq.org/mpage/ICA27-calls-for-papers[From a post to NCA COMMNotes] Deadline for submission of abstracts and bio statements: October 16, 2026 I am organizing a panel proposal for the International Communication Association (ICA) 2027 conference exploring AI’s growing role as a participant in communication and what this means for human agency, authenticity, relationships, trust, and connection. As AI increasingly writes messages, advises decisions, supports relationships, assists leaders, and shapes organizational communication, the question…

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  • Call: Mental Models in Human-AI Interaction

    Call for Papers: Workshop on Mental Models in Human-AI Interaction: Methods and Challenges in the Generative and Agentic AI EraAt ACM IUI 2027: 31st Annual ACM Conference on Intelligent User InterfacesFebruary 8, 2027Helsinki, FinlandWorkshop: https://mentalmodelsofai.vercel.app/IUI 2027: https://iui.acm.org/2027/ Deadline for submission of papers: November 9, 2026 The mental model construct is widely used in HCI to refer to the knowledge structure people hold to reason about computing systems. Yet the construct is often used interchangeably with related concepts (e.g. folk theories, sensemaking) and methods of studying it are many and diverse. Generative and agentic AI systems further complicate mental model formation…

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  • Call: Blue Sky Ideas track at AAMS 2027

    Call for Blue Sky Ideas: The 26th International Conference on Autonomous Agents and Multiagent Systems (AAMS 2027)May 3-7, 2027Hanoi, Vietnamhttps://warwick.ac.uk/fac/sci/dcs/aamas2027/calls/call-for-blue-sky-ideas/ Deadline for submission of abstract: November 5, 2026Deadline for submission of papers: November 12, 2026 The Blue Sky Ideas special track is intended to present and provoke visionary ideas, long-term challenges, new research opportunities, and debate. It serves as an incubator for innovative, risky, and provocative research directions, and aims to provide a forum for publishing and presenting these without being constrained by the result-oriented standards followed in the review process of the main track of the conference. Research visions…

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