Category: Calls


  • Call: Immersive Media in/of Crisis

    Call for Papers: Immersive Media in/of CrisisA conference organized by the VR as Empathy Machine research group at Utrecht University (Professor Sandra Ponzanesi, Dr. Jenny Andrine Madsen Evang, Laurence Herfs, Lisa Burghardt, and Dr. Wouter Oomen)May 24-26, 2027Utrecht, Netherlandshttps://vrmigration.sites.uu.nl/news-and-events/ Deadline for submissions: January 15, 2027 Immersive Media in/of Crisis will bring together interdisciplinary scholars to explore the various intersections between immersive media and crisis, ten years after the much-heralded framing of Virtual Reality (VR) as the “Ultimate Empathy Machine.” We invite contributions that thematize the notion of crisis across multiple valences—from delineating the imaginaries of immersive media as the ultimate…

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  • Call: Human-Centered Interactive Multimodal AI Systems (HIMAS)

    Call for Papers: Human-Centered Interactive Multimodal AI Systems (HIMAS) WorkshopAt ACM IUI 2027: 31st Annual ACM Conference on Intelligent User InterfacesFebruary 8-11, 2027Helsinki, FinlandWorkshop: https://himas-workshop.com/Conference: https://iui.acm.org/2027/ Deadline for submissions: November 9, 2026 We invite you to join a full-day workshop on Human-Centered Interactive Multimodal AI Systems (HIMAS) at ACM IUI 2027 in February 2027. As AI models are increasingly able to handle multimodal data, effectively deploying these models in real-world settings requires building interactive systems that bridge the gap between multimodal AI and the users. The workshop aims to bring together researchers from multimedia analytics, human-computer interaction, information visualization, and…

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  • Call: “Disciplined Bodies, Transgressive Bodies, Transformed Bodies”

    Call for Papers: “Disciplined Bodies, Transgressive Bodies, Transformed Bodies”Siren! Magazine Second Issuehttp://commlist.org/archive/all/2026-all/msg01241.html Deadline for submission of abstracts and bio statements: by October 31, 2026 Bodies are shaped by the worlds we inhabit, the stories we tell about them, and the institutions through which we learn what a body is, what it should look like, how it should behave, and what it is permitted to become. Yet bodies are often treated as merely biological facts: fixed, self-evident, and prior to politics. This distinction matters because once something is understood as natural, the expectations attached to it can begin to appear inevitable.…

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  • Call: Experiential Learning in Journalism Education

    Call for Chapters: Experiential Learning in Journalism Educationhttps://docs.google.com/document/d/1pUfHLT_51DGeUy-YwtKKj2Cfv3AJuERc83wryuOiOtA/edit?tab=t.0 Editors:Tracy Everbach, Ph.D. and Hoda Emam, M.A., Mayborn School of Journalism, University of North Texas Deadline for submission of extended abstracts: December 18, 2026 We are seeking chapter contributors for an edited collection on experiential learning in journalism education. By experiential learning we mean learning by doing and practicing in real-world situations, as articulated, for example, by David A. Kolb (1984), who theorized four steps in a learning cycle: experiencing, reflecting, thinking and acting. Other theoretical approaches to teaching/learning and education (such as Bloom’s Taxonomy or similar) are welcome. The idea for…

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  • Call: Social Robotics and Embodied AI: New Frontiers in Remote Presence and HRI

    Call for Papers: Social Robotics and Embodied AI: New Frontiers in Remote Presence and Human-Robot InteractionFor the International Journal of Social Roboticshttps://link.springer.com/collections/jdhbbejeeb Deadline for submissions: December 18, 2026 This Topical Collection explores the next generation of robotic telepresence, advancing from remote communication toward embodied presence. It examines how physical robotic avatars — enriched with AI, haptic feedback, and multimodal interfaces — can transform interaction in healthcare, education, disaster response, and collaborative work. The collection covers telerobotics, shared autonomy, human-robot interaction, cognitive architectures, and the ethical implications of AI-mediated presence. It aims to establish a common language for embodied telepresence bridging…

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  • Call: Morgan Centre Conference: ‘Living Stories’

    Call for Abstracts: Morgan Centre Conference: ‘Living Stories’June 21-22, 2027Manchester, UKhttps://lists.aoir.org/archives/list/[email protected]/thread/FLJOH2BWQ3AFK3RSUWS4SDCLAGWKJ6OL/ Deadline for submission of abstracts: December 18, 2026 Dear all, We are hugely excited to let you know that our next Morgan Centre conference will take place at the University of Manchester, UK, 21-22 June 2027. We are delighted to share our call for abstracts with you. The theme of the conference is ‘Living Stories’. With this conference, we want to create space to discuss, and build scholarship around, the intimate entanglement between stories and life. Broadly conceived, we want to consider how stories are not only narratives we…

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  • Call: The Spectacle of the End. The End of Spectacle

    Call for Papers: The Spectacle of the End. The End of SpectacleSecond Mediology Research Network conferenceDecember 14-15, 2026Onlinehttps://www.mediologynetwork.org/index.php/2026/07/15/2nd-mediology-research-network-conference-call-for-paper/ Deadline for submission of abstracts: October 15, 2026 We are pleased to announce the second MRN 2026 conference, entitled The Spectacle of the End. The End of Spectacle, aims to examine the contemporary transformations of spectacle, media and forms of representation in light of the cultural, technological, political and environmental crises of the present. The title proposes a twofold perspective. On the one hand, it invites reflection on the spectacle of the end: the forms through which crisis, war, violence, environmental catastrophe,…

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  • Call: GachaCon 2027: Otome Games

    Call for Papers: GachaCon 2027: Otome GamesFebruary 1-3, 2027School of Creative MediaCity University of Hong Konghttps://tinyurl.com/gachacon2027callforpaper Deadline for submission of abstracts: November 30, 2026 Following the successful conclusion of GachaCon 2026: Genshin Impact in February 2026, we are pleased to announce the next annual edition of GachaCon. For 2027, we will host a three-day hybrid event. Two days will be dedicated to this year’s thematic focus: otome games. A third day will be reserved for presentations relating to any aspect of gacha games that need not relate to the thematic focus, just like how the 2026 edition included excellent presentations…

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  • Call: Foundations of Digital Games 2027

    Call for Papers: Foundations of Digital Games 2027 (FDG 27)Melbourne, AustraliaJune 21-24, 2027http://fdg2027.org/authorinformation.html Deadlines for submissions: We are happy to announce the 22nd annual Foundations in Digital Games conference (FDG’27) will be held in Melbourne, Australia from June 21st to 24th 2027! The 2027 conference theme is: “Bending, Breaking, Blaming: Negotiations with Games”. This theme asks researchers to consider negotiations broadly, including, but not limited to negotiation mechanics in gameplay, cheating and transgressive play behaviours, the various technologies used to modify and mitigate games, and the social-cultural negotiations of games and gaming communities. We invite research from diverse disciplines and…

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  • Call: Playing Antiquity: Video Games, Teaching and Historical Knowledge

    Call for Papers: Playing Antiquity: Video Games, Teaching and Historical KnowledgeSpecial issue of AI & Antiquity: Journal of Teaching and Technology in Ancient Studieshttps://ai-antiquity.org/index.php/ai/cfp Deadline for submissions: February 28, 2027 AI & Antiquity: Journal of Teaching and Technology in Ancient Studies invites contributions for its first Special Issue, Playing Antiquity: Video Games, Teaching and Historical Knowledge, to be published in June 2027. Video games have become one of the major environments through which students and wider audiences encounter the ancient world. Yet their significance for Ancient Studies extends beyond questions of historical accuracy. Through mechanics, rules, maps, narratives, economies, political…

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  • Call: 1st Intl. Congress on Media and Comm. at Yeni Yuzyil

    Call for Papers: 1st International Congress on Media and Communication at Yeni YuzyilNovember 23-24, 2026Onlinehttps://uyymik.yeniyuzyil.edu.tr/index-en.php Deadline for submission of abstracts: November 8, 2026 The 1st International Congress on Media and Communication at Yeni Yuzyil, organized to support the sharing of scientific knowledge, international collaborations, and professional development, brings together academics, researchers, professionals, and relevant stakeholders who are experts in the field. At the online congress, which will be held on 23-24 November 2026; current developments in our field, innovative approaches, scientific studies, and perspectives for the future will be discussed. We invite all academics, researchers, experts, and relevant stakeholders to…

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  • Call: Human-AI Interaction and Technology-Mediated Human Representation in XR

    Call for Papers: MixHAI-XR: Human-AI Interaction and Technology-Mediated Human Representation in eXtended RealityA workshop at ACM IUI 2027: 31st Annual ACM Conference on Intelligent User InterfacesFebruary 8-11, 2027 (Workshop date TBA)Helsinki, FinlandWorkshop: https://mixhai.icar.cnr.it/IUI 2027: https://iui.acm.org/2027/ Deadline for submission of papers: November 9, 2026 MixHAI-XR explores how Artificial Intelligence (AI) is changing the way humans are represented, from realistic replicas and human digital twins to agents that combine traits of different people. Extended Reality (XR) is the central interaction paradigm through which people meet, embody, and collaborate with these representations. ABOUT THE WORKSHOP:FROM HUMAN REPRESENTATION TO IMMERSIVE INTERACTION As generative AI,…

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