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Announcements of academic and professional positions related to presence

Job: Post-doc: Multimodal data analysis of behavioral and physiological signals from HHI, HMI interactions – Aix Marseille University

Two-year Post-doctoral Position

Multimodal data analysis of behavioral and physiological signals from human-human and human-machine interactions
Laboratoire d’Informatique et des Systèmes (LIS) et Laboratoire Parole et Langage (LPL)
Aix-Marseille Université & CNRS
France

Deadline for application: 30 October

Keywords: conversational speech, multimodal data analysis, neurophysiological data, machine learning

The A*MIDEX project PhysSocial aims at a better understanding of the specificities of social interactions by comparing relationships between behavior and neurophysiology in human‐human and human‐robot discussion. The goal of the post-doc is to analyze the multimodal signals (speech, eyes direction, physiological, and neurophysiologic signals) from conversational activity using signal processing and machine learning methodologies in order to compare the human-human and human-robot interactions.
The Post-doc is organized around 2 main tasks:

  • Multimodal data preprocessing: in a first step, the objective is to process the row data (speech, transcribed speech, eyes tracking, physiological and neurophysiological signals) corresponding to human-human and human-robot conversation in order to extract time series corresponding to behavioral features, as well as cognitive events derived from local activity in well-defined brain areas involved in language and social cognition
  • Machine learning of causal relations: in a second step, time series will be used by statistical learning to identify causal relations between behavioral and physiological features and cognitive events extracted from neurophysiological recording with fMRI. From a learning point of view, one challenge in this project is the high-dimensional data. We address this issue with a focus on the features representation and selection problems.

The candidate should have a Phd in Computer Science, Applied Mathematics, Signal or Natural Language Processing (with solid background in machine learning).

The candidate should have a strong background in machine learning and signal processing with a focus on multimodality. Some complementary previous experience would be appreciated in the following topics:

  • Multimodal data processing
  • Data science applied to language data

The post-doc is fully funded during 2 years as part of the A*MIDEX interdisciplinary project PhysSocial, including personalized training, travel expenses, and conferences attendance.

French language is not required.

Aix Marseille University (http://www.univ-amu.fr/en), the largest French University, is ideally located on the Mediterranean coast, and only 1h30 away from the Alps. Read more on Job: Post-doc: Multimodal data analysis of behavioral and physiological signals from HHI, HMI interactions – Aix Marseille University…

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Job: Modelling a humanoid virtual assistant for remote and isolated caregivers – PhD fellowship at French National Research Centre Lab

PhD fellowship

Subject: Modelling a humanoid virtual assistant for remote and isolated caregivers
ANR VR-MARS Project
UMR-CNRS (French National Research Centre) Lab-STICC
Brest, France

Supervisor: Ronan Querrec
Co-supervisors: Elisabetta Bevacqua

ENIB – Brest National School of Engineering
Lab-STICC – Laboratory in the field of Information, Communication and Knowledge Science

Keywords: embodied conversational agents, multimodal data analysis and generation, medical procedures and assistance data, system trustworthiness.

The PhD project is part of the ANR VR-MARS Project that aims at implementing an assistance system designed for emergency care support in remote and isolated sites. The system will be based on virtual reality (RV) and embodied conversational agents (ECAs). We hypothesize that these two technologies improve the situation understanding and the coordination of all the stakeholders: a remote caregiver and the referent expert centre. The VR-MARS case study will focus on space medicine and the simulation of emergency care during a manned mission on Mars. The geographic distance will be doubled by the temporal isolation, due to the communication latency between the caregiver (on Mars) and the expert centre (on Earth).

The goal of this PhD is to design, implement and evaluate the virtual assistant. The virtual assistant must be able to support the caregiver to go through a medical procedure and to help them to keep the stress level under control. It must also transmit orders from the expert centre to the remote medical team imposing its authority if necessary.

The PhD is organized around 4 main tasks:

  1. State of the art: firstly, a thorough study of the state of the art will be fundamental to define, on the one hand, how humans help others to manage their level of stress and, on the other hand, how they give orders.
  2. Multimodal data pre-processing: some experimentation are being currently conducted in order to tests ECA’s features. We want to evaluate medical emergency situations (such as severe acute appendicitis or leg fracture) involving functionalities considered as dedicated to the ECA, but carried either by caregivers or by elementary cognitive supports. The aim is to collect data that will help us to conceptualize the functionalities of the ECA and that will provide us with examples of the multimodal behaviours that the agent should be able to show.
  3. Computational modelling and implementation in an embodied conversational agent: this step will require to integrate the knowledge acquired during the first two steps to propose and implement a model of the virtual assistant.
  4. Evaluation: the model will be evaluated through experiments conducted in collaboration with the other partners of the project.

The PhD is fully funded during 3 years as part of the ANR VR-MARS Project. The work will be realized at the European Centre for Virtual Reality (CERV), a very well-known laboratory, specialized in autonomous behavior modelling and human/system interaction. More precisely, the thesis will be developed within the Lab-STICC.

THE CANDIDATE Read more on Job: Modelling a humanoid virtual assistant for remote and isolated caregivers – PhD fellowship at French National Research Centre Lab…

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Job: Tenure Track Assistant Professor in Game Studies at UC Riverside

[See last year’s position announcement here. –Matthew]

Tenure Track Assistant Professor in Game Studies
In the Department of Media and Cultural Studies at the University of California, Riverside
https://aprecruit.ucr.edu/apply/JPF00965

Applications received by November 8, 2018 will receive full consideration

The Department of Media and Cultural Studies (MCS) at the University of California, Riverside (UCR) invites applications for a tenure-track appointment at the rank of Assistant Professor in the area of Game Studies. This appointment will begin July 1, 2019.

We seek candidates with research expertise in Game Studies. Possible areas of interest include: gender and sexuality, queer and feminist approaches, critical race studies of games, serious games, indie games, political economy of games/media archeology, haptics and interface, gamification, game culture and identity, virtual epistemologies and ontologies, narratology, ludology and other approaches related to media and games. Additional expertise in film studies, cultural studies or production is a plus.

Applicants must have a Ph.D. in games/media/digital studies or similar relevant field and demonstrated excellence in research and teaching. Salary will be commensurate with qualifications and experience.

The MCS Department Mission: to focus on how political economy and dominant ideologies condition the production and distribution, circulation and contestation, reception and appropriation of media and cultural texts. We are committed to the analysis of how ideology, power and identity intersect and articulate through media and culture. The successful applicant will join a vibrant intellectual community in the University California system, a leading public research system. Read more on Job: Tenure Track Assistant Professor in Game Studies at UC Riverside…

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Job: Post-doctoral Researcher re: virtual characters in healthcare at University of Florida

Post-Doctoral Researcher

Virtual Experiences Research Group
University of Florida
Gainesville, FL, USA

Posted September 19, 2018

We are announcing a virtual reality/human-computer interaction postdoctoral researcher position at the University of Florida (Gainesville, FL, USA). The postdoctoral researcher will work with Professor Benjamin Lok in the Virtual Experiences Research Group (ufverg.com).

JOB SUMMARY:

The postdoctoral researcher contributes to the Virtual Experiences Research Group’s success by:

  • Applying their understanding of virtual reality technologies to develop user experiences involving virtual human characters in healthcare applications to achieve research grant goals
  • Conducting user studies to evaluate the efficacy of virtual human systems
  • Mentoring undergraduate and graduate students on user study design, scientific writing
  • Leading conference, journal, and grant proposal submissions

JOB TASKS:

Developing virtual human applications (50%)

  • Primarily supporting the aims of a NIH grant to develop virtual human experiences delivered on mobile platforms to help reduce suicide for at risk populations
  • Primarily supporting the aims of a NSF grant to develop virtual human experiences to train building construction students on how to manage job sites and communicate with teams
  • Secondarily supporting the aims of other grants involving virtual human experiences for training and delivering health care

Mentoring students (25%)

  • On a weekly basis, meet graduate and undergraduate students of VERG to review writing, discuss ideas, and academic mentorship.
  • Provide feedback on study designs, research ideas, and scientific writing review

Submit publications and funding proposals (25%)

  • As primary author, submit at least one major conference submission based on the research conducted as part of the grants being supported.
  • As primary author, submit at least one major journal submission based on the research conducted as part of the grants being supported.
  • Through building a collaboration with researchers across campus, submit at least one federal funding agency proposal to support further development of research ideas.

Optional opportunities for teaching undergraduate and graduate courses are available based on interest. Read more on Job: Post-doctoral Researcher re: virtual characters in healthcare at University of Florida…

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Job: Assistant Professor of Games User Research at the University of Saskatchewan

Faculty Position: Assistant Professor of Games User Research at the University of Saskatchewan

https://www.cs.usask.ca/news-and-events/2018/now-hiring-assistant-professor-game-user-research.php

Review of applications begins September 15, 2018; open until filled

Applications are invited from qualified individuals for a tenure track position at the rank of Assistant Professor with the College of Arts and Science in the Department of Computer Science. The University of Saskatchewan, the College of Arts and Science and the Department of Computer Science are strongly committed to diversity. Applications from Indigenous persons and women are especially encouraged and will be given preference. The successful candidate will build a substantial, externally funded research program in digital games, in a way that complements and enhances our existing program. All aspects of game research will be considered, but preference will be given to candidates with a research focus on Game User Research and/or Analytics, broadly defined. Initially, this position will be partially funded through Dr. Mandryk’s recent Steacie Award. The successful candidate will teach at both the undergraduate and graduate level, particularly our named game courses. As the current university vision emphasizes collaborative research, the successful candidate will be able to identify how they will work with other faculty members in the department, units on campus, and external and academic partners, while maintaining a core research program in digital games. Prospective candidates are encouraged to visit the departmental website (http://www.cs.usask.ca/) for program details. Read more on Job: Assistant Professor of Games User Research at the University of Saskatchewan…

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Job: Faculty position in digital technologies, immersive media, and social change at Lancaster University, UK

The department of Sociology at Lancaster University, UK is currently advertising 5 new academic jobs.

For the Media and Cultural Studies Programme, the department is particularly interested in receiving applications from scholars working on digital technologies, immersive media and social change, including scholars working on VR and games (serious games, games and gender, games and media literacy).

Lecturer/ Senior Lecturer/ Reader/ Professor of Inequalities, in the disciplines of Sociology, Social Work or Media and Cultural Studies

Sociology
Salary: Lecturer: £33,518 – £47,722, Senior Lecturer/Reader: £50,618 – £56,950, Professor: minimum of £63,836
Closing Date:  Sunday 30 September 2018
Interview Date:  Thursday 18 October 2018
Reference: A2368
https://hr-jobs.lancs.ac.uk/Vacancy.aspx?ref=A2368

Announcing a major investment in the field of inequalities teaching and research, Lancaster University seeks to appoint five people to join the Department of Sociology, within the Faculty of Arts and Social Sciences. We are seeking outstanding individuals, who can contribute to teaching, research and service, commensurate with the candidate’s experience and seniority. Candidates will be expected to outline a detailed research plan that will contribute to social research on inequalities (such as those based on class, race, gender, sexuality, disability and age).

For Senior Lecturer and above preference will be given to candidates with a track record of income generation, publication, successful supervision of postgraduate research students, outstanding undergraduate teaching portfolio. Posts will be housed within the three teaching programmes in the Department: Sociology, Social Work, Media and Cultural Studies (& Gender Studies).

Lancaster Sociology is an exciting, research-oriented department and home to academics from a range of different disciplines attracted by the stimulating ‘post-disciplinary’ critical intellectual environment. The Department was rated in the top three for sociology in the last UK Research Excellence Framework, rated 46th best sociology department in the world, and our undergraduate programmes are consistently rated in the top ten in the UK for their subject areas.

The Department is committed to forms of ‘public sociology’ that investigate, protect and enhance the interests of publics in changing and often dangerous times. Whilst the field is open we are particularly interested in candidates whose expertise on inequalities relates to any of the following research and teaching areas:

  • Digital technologies, immersive media, and social change
  • Non-Western media cultures and practices
  • Gender, Sexuality and Media
  • Environment, Science and Technology
  • Violence and Society
  • Social Work (Children and Families or Adults)

Read more on Job: Faculty position in digital technologies, immersive media, and social change at Lancaster University, UK…

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Job: Lab Coordinator at the MIT Media Lab

Position: Lab Coordinator at the MIT Media Lab

No deadline, position open until filled

The Scalable Cooperation Group directed by Iyad Rahwan at the MIT Media Lab is seeking a full-time or part-time lab coordinator to start in September, 2018 (exact date negotiable). The position is for one year with the opportunity to renew contingent on performance and funding availability. Applications are being accepted immediately and will continue to be reviewed until the position is filled.

Read more on Job: Lab Coordinator at the MIT Media Lab…

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Job: Visiting Professor of Games at Marist College (NYC)

Job Opening Announcement

Want to… Teach games? Live in the NY Metro area? Teach at a top 40 games program?

I am looking for a Visiting Professor of Games to join me this upcoming year!

Read more on Job: Visiting Professor of Games at Marist College (NYC)…

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Job: Postdoc or Research engineer in Human-Agent Multimodal Interaction at Normandy University

Postdoc or Research engineer position in Human-Agent Multimodal Interaction

Laboratory: LITIS (Laboratory of Computer Science, Information Processing and Systems), INSA Rouen, Normandy University, France

Application deadline: August 31, 2018 23:00 – Europe/Brussels

Summary:

Communicating freely and naturally with a virtual character or a robot is one of the great challenges in human-machine interaction. In particular, the modelling of multi-modal and affective dialogic interactions is a multi-disciplinary scientific issue. This modelling is most often based on a corpus of multi-modal dialogues, whose analysis aims at identifying a set of recurrent behaviours (i.e. to provide a model).

The objective of the DAISI project, to which this recruitment is dedicated, is to learn and exploit multi-modal interaction models based on a set of dialogic patterns. These models are intended to be exploited within virtual characters or robots interacting with users on various application tasks (interactive narration, virtual or augmented environments for human learning, robotic interaction, etc.).

In this context, we are looking for a research engineer or a postdoc to join the project, on which are currently working 5 professors, a postdoc and 2 PhD students. The recruited person will join the LITIS MIND team.

Candidate Profile: Research Engineer or Postdoc in Human-Agent Multimodal Interaction

  • Human-Machine Interaction, virtual reality (Unity 3D, Unreal Engine) and / or robots, 3D animation skills or statistical learning would be a plus
  • For engineer candidates: good knowledge of object programming languages, developments on Windows and Linux

Assigned tasks:

  • Design, deployment and validation of components for Human-Agent interaction (eye tracking, recognition of facial expressions, emotions, joint attention, speaking skills, etc.) according to the skills of the recruited candidate
  • Organization and analysis of user experiments
  • Maintenance and development of the Agentslang platform dedicated to the deployment of conversational agents (https://agent.roboslang.org/)
  • Participation to the writing of scientific articles

Duration and remuneration: 14 months starting from 01/09/2018, approximately 2250 euros net. Read more on Job: Postdoc or Research engineer in Human-Agent Multimodal Interaction at Normandy University…

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Job: Faculty position in Applied Immersive Game Design at University of Canterbury

Lecturer/Senior Lecturer/Associate Professor/Professor
Applied Immersive Game Design

University of Canterbury
Christchurch, New Zealand
https://ucvacancies.canterbury.ac.nz/psc/ps/EMPLOYEE/HRMS/c/HRS_HRAM_FL.HRS_CG_SEARCH_FL.GBL?Page=HRS_APP_JBPST_FL&Action=U&FOCUS=Applicant&SiteId=1&JobOpeningId=6049&PostingSeq=1&

Job ID: 6049
Location: College of Engineering
Full/Part Time: Full-Time (37.5 hours per week)
Regular/Temporary: Regular

The closing date for this position is: 29 June 2018 (NZ time)

Applications are invited for a continuing academic position in the area of Applied Immersive Game Design, one of four new academic positions in the new, rapidly growing School of Product Design in the College of Engineering at the University of Canterbury. The School offers a new, exciting degree programme, the Bachelor of Product Design, with majors offered in each of the three areas below:

  • Industrial Product Design
  • Applied Immersive Game Design
  • Chemical, Natural and Healthcare Product Formulation

The appointee will be involved in developing new courses and supervising game design students in areas, including virtual, mixed and augmented reality applications, ranging from entertainment to education, behaviour modification, industrial training, health and rehabilitation. The appointee will likely have a first degree in Game Design, Computer Science, Software Engineering or related areas and experience in teaching and research or creative practice. An understanding of and the ability to work in a way that is biculturally competent and knowledge of tikanga and te reo Māori will be an advantage. Appointment at Lecturer level will require at least a Master’s degree and above Lecturer a PhD in a relevant area.

This is an exciting opportunity to join a rapidly growing School early in its development and to help shape the future of this new area of teaching, practice and research. Read more on Job: Faculty position in Applied Immersive Game Design at University of Canterbury…

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