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Category Archives: Calls

Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence

Call: AI Ethics & Human-Computer Interaction: Theoretical and Empirical Approaches to AI Ethics (conference)

Call for Abstracts

AI ETHICS & HUMAN-COMPUTER INTERACTION
Theoretical and Empirical Approaches to AI Ethics
March 6-7, 2024
University of Graz, Austria
https://philevents.org/event/show/119158

INVITED SPEAKERS

Submission of abstracts: February 4, 2024

TOPIC

The conference focuses on topics in Ethics of AI and empirical moral Human-Computer Interaction (HCI). Interdisciplinary approaches drawing on philosophy, psychology, social computer science and law are encouraged.

The topics include, though are not limited to: Value alignment, trust in and reliance on AI, algorithmic bias and fairness, AI explainability, moral responsibility in CHI, autonomous systems in high-stakes contexts, normative criteria for RLHF [Reinforcement Learning from Human Feedback], psychological relations with AI agents, and existential risk.

SUBMISSION

Please submit an anonymized abstract of 500 words (not including references) in PDF format on EasyChair. Papers should not be published yet.… read more. “Call: AI Ethics & Human-Computer Interaction: Theoretical and Empirical Approaches to AI Ethics (conference)”

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Call: IMX 2024 – ACM International Conference on Interactive Media Experiences

[Note: See the IMX 2024 website for more Calls. –ML]

Call for Papers

IMX 2024 – ACM International Conference on Interactive Media Experiences
Stockholm, Sweden
June 12-14, 2024
https://imx.acm.org/2024/
https://imx.acm.org/2024/authors/call-for-papers/

Submission deadline (extended): February 9, 2024

The ACM International Conference on Interactive Media Experiences (IMX) is the leading international conference for presentation and discussion of research into interactive media experiences. It brings together researchers and practitioners from a wide range of disciplines, from human-computer interaction, multimedia engineering and design, to media studies, media psychology and sociology.

IMX 2024 will be held in Stockholm, Sweden, from June 12 to 14, 2024. The theme of the conference is Exploring Archipelago of Ideas: Crafting and Generating Immersive Experiences.

The concept of “Archipelago of Ideas” draws its inspiration from the Stockholm archipelago and its harmonious ecosystem of interconnected islands. In much the same way, this suggests a future where immersive experiences are seamlessly linked, forming a cohesive and immersive narratives for participants.… read more. “Call: IMX 2024 – ACM International Conference on Interactive Media Experiences”

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Call: 26th ACM International Conference on Multimodal Interaction (ICMI 2024)

Call for Papers

The 26th International Conference on Multimodal Interaction (ICMI 2024)
November 4-8, 2024
San José, Costa Rica
https://icmi.acm.org/2024/call-for-papers/

Abstract deadline: April 26th, 2024
Paper submission: May 3rd, 2024

The 26th International Conference on Multimodal Interaction (ICMI 2024) will be held in San José, Costa Rica. ICMI is the premier international forum that brings together multimodal artificial intelligence (AI) and social interaction research. Multimodal AI encompasses technical challenges in machine learning and computational modeling such as representations, fusion, data, and systems. The study of social interactions encompasses both human-human interactions and human-computer interactions. A unique aspect of ICMI is its multidisciplinary nature which values both scientific discoveries and technical modeling achievements, with an eye towards impactful applications for the good of people and society.

Novelty will be assessed along two dimensions: scientific novelty and technical novelty. Accepted papers at ICMI 2024 will need to be novel along one of the two dimensions:

  • SCIENTIFIC NOVELTY: Papers should bring new scientific knowledge about human social interactions, including human-computer interactions.
read more. “Call: 26th ACM International Conference on Multimodal Interaction (ICMI 2024)”
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Call: PLEY – The 5th Eye Tracking in Games and Play Workshop (with ETRA 2024)

Call for Papers

PLEY – The 5th Eye Tracking in Games and Play Workshop*
Co-located with ETRA 2024 – ACM Symposium of Eye Tracking Research & Applications
June 4 – 7, 2024 (exact day TBA)
Glasgow, UK and online
Workshop: https://pleyws.wordpress.com/
ETRA 2024: http://etra.acm.org/2024/

* Previously, the ‘Eye Tracking in Games and Play Workshop’. For the 5th edition we expanded the scope to also include all facets of play within the area of sports.

Paper submission deadline: February 19, 2024

Among the many application areas of eye tracking, games and sports have become an increasingly popular domain for leveraging this technology to 1) build novel experiences for players and sportsmen and 2) to gain a better understanding of players’ cognitive processes during gameplay and sports activities. Games and sports pose unique challenges for using gaze technology due to their complex, dynamic, and sometimes very fast-paced environments.… read more. “Call: PLEY – The 5th Eye Tracking in Games and Play Workshop (with ETRA 2024)”

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Call: Time in a Bottle: Containers and Criticisms of Nostalgia, a free in-person and virtual symposium

Call for Participation

Time in a Bottle: Containers and Criticisms of Nostalgia
A Hybrid Symposium Organized by the NOSTAGAIN NETWORK
February 2, 2024, 10:00 – 18:00 (EST)
Montreal, Canada and online (free)
https://nostagain.ca/2024/01/16/program2024/

My name is Richy Srirachanikorn from the Technoculture, Art and Games (TAG) lab.

Co-founded there since 2022, The NOSTAGAIN NETWORK is now proud to launch its hybrid symposium on the Friday 2nd February at Concordia University, Montréal.

It will last from 10:00 – 18:00 (EST).

We have compiled a super fantastic line-up of 24 presenters from junior to seasoned scholars, professional artists, and research creationers to explore NOSTALGIC OBJECTS and OBJECTS FOR NOSTALGI(ZING).

RELEVANT TALKS

The Psychology of Video Games
(Dr. Nick Bowman and collaborators, Syracuse University)

Character Rehabilitation in Coming-of-Age Video Games
(Dr. Maxime Deslongchamps-Gagnon, University of Montréal)

The Conservative Comfort of Wholesome Games
(Dr. Rainforest Scully-Blaker, Tampere University)

World of Warcraft and Nostalgic Disjuncture
(Dr.… read more. “Call: Time in a Bottle: Containers and Criticisms of Nostalgia, a free in-person and virtual symposium”

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Call: Free, online Thursday January 25: 6th Furhat Conference on Social Robotics

Call for Participation

The 6th Furhat Conference on Social Robotics
Robots for all
Thursday, January 25, 2024 at 4:00 PM CEST
https://furhatrobotics.com/furhat-conference-on-social-robotics-6/

On behalf of the Furhat team, I am excited to invite you to join us for the sixth edition of the International Furhat Conference series. This two-hours online conference gathers leading scientists, innovators and creators that will showcase the latest work related to the area of social robotics.

The speaker lineup includes:

  • Christoph Bartneck (Assoc. prof, University of Canterbury, UK)
  • David J. Gunkel (Professor, Northern Illinois University, USA)
  • Håkan Lidbo (Musician, producer and sound artist, Stockholm, Sweden)
  • Ross Mead (CEO and Founder of Semio)
  • Jessica Banks (Host of ‘Hack My Home’ on Netflix, Inventor, Designer, Engineer and Roboticist)

Moderator: Sofia Thunberg, robotics PhD student and consultant

Registration is free and now open

We are looking forward to seeing you there!… read more. “Call: Free, online Thursday January 25: 6th Furhat Conference on Social Robotics”

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Call: “Symbolic Interaction and AI” for Studies in Symbolic Interaction

Call for Manuscripts

Symbolic Interaction and AI
Studies in Symbolic Interaction
https://books.emeraldinsight.com/page/series-detail/studies-in-symbolic-interaction/

Abstract submission deadline: March 1, 2024

Artificial Intelligence (AI), an umbrella term that includes any device capable of emulating or even exceeding human capabilities, emerged as computer technologies became more sophisticated and complex. While AI currently evokes frightened responses associated with human replacement, it has a history of being useful regarding human enterprises. For instance, mathematical analysts have used AI to find patterns in huge sets of data. However, recent rapid developments in AI have utilized the pattern-matching capacity to create words, images, and sounds independent of human intention, often referred to as Generative AI.

In 2021, Open-AI introduced Dall-E, a-text-to-image generator that creates artworks after receiving text prompts from users. In 2022, Open-AI unveiled ChatGPT, a computer program designed to simulate conversation with users. After receiving inputs from users, ChatGPT displayed the capacity to provide lifelike answers, including grammatically correct essays that appeared filled with human insight.… read more. “Call: “Symbolic Interaction and AI” for Studies in Symbolic Interaction”

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Call: ECTEL 2024: 19th European Conference on Technology Enhanced Learning

Call for Papers

European Conference on Technology-Enhanced Learning (ECTEL) 2024
September 16-20, 2024
Krems an der Donau, Austria
https://ea-tel.eu/ectel2024/

Deadline for submission of abstracts: March 15, 2024

The European Conference on Technology-Enhanced Learning (ECTEL) engages researchers, practitioners, educational developers, entrepreneurs, industry leaders and policy makers to address current challenges and advances in the field. ECTEL 2024 will take place on 16-20 September 2024 in Krems, Austria with the theme “What is the role of TEL to ensure inclusive and equitable quality education for all?” ECTEL 2024 will be a face-to-face conference.

In a world undergoing rapid transformation due to technological advancements (e.g., Generative Artificial Intelligence, the Internet of Things, and Connectivity Technologies), the education landscape is also expanding with new possibilities. However, these advancements bring complex challenges, including effective adoption of technology in educational settings, ethical concerns, and the possible digital divide these technologies could create.… read more. “Call: ECTEL 2024: 19th European Conference on Technology Enhanced Learning”

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Call: Book chapters on “Aesthetics, Digitalization and Artificial Intelligence”

Call for Book Chapters

Aesthetics, Digitalization, And Artificial Intelligence
For “Philosophia Digitalis” series by Brill / mentis-Verlag

Deadline for submission of abstracts: March 30, 2024

The digital revolution affects all areas of our lives and does not stop at art, artistic creation, and aesthetic experience. The German art magazine “Monopol” ranked artificial intelligence (AI) second on its annual list of the 100 most influential figures in the art world in 2023. For five months of 2023, American screenwriters went on strike to change their precarious working conditions and to obtain regulation for the use of AI in the (re)writing of screenplays. Several works generated with the help of AI have already won art prizes. In 2023, Boris Eldagsen’s “The Electrician” received the Sony World Photography award, and Jason Allen’s “Théâtre D’opéra Spatial” won first place at the Colorado State Fair in 2022.… read more. “Call: Book chapters on “Aesthetics, Digitalization and Artificial Intelligence””

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Call: “Doing and Undoing the Anthropology of Place in an Increasingly Digitalized World” EASA 2024 panel

Call for Abstracts:

Doing and Undoing the Anthropology of Place in an Increasingly Digitalized World [Media Anthropology Network]
A panel at EASA 2024, the 18th Biennial Conference of the European Association of Social Anthropologists
Barcelona, Spain
July 23-26, 2024
https://nomadit.co.uk/conference/easa2024/p/14648
https://easaonline.org/conferences/easa2024/programme#14648

Submission deadline: January 22, 2024

Dear friends and colleagues,

We warmly invite you to submit a paper to the EASA Panel “Doing and Undoing the Anthropology of Place in an Increasingly Digitalized World” [Media Anthropology Network] at the EASA conference in Barcelona (July 23-26, 2024). Please submit your proposal here (deadline January 22):
https://easaonline.org/conferences/easa2024/programme#14648

Convenors:

Monika Palmberger (University of Vienna; monika.palmberger@univie.ac.at)
Katrien Pype (KU Leuven University)

Short Abstract:

Researching the digitalization of everyday life brings us back to the query of how to define the ethnographic field and how to conceptualise place and its relation to culture. This panel invites empirical and theoretical contributions that (re-)address concepts of place, culture and the digital.… read more. “Call: “Doing and Undoing the Anthropology of Place in an Increasingly Digitalized World” EASA 2024 panel”

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