Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Gesture, Play and Technology – A Symposium
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Read more: Call: Gesture, Play and Technology – A SymposiumGesture, Play and Technology – A Symposium Monday, 17th May 2010 9.30am – 6.00pm UWE Digital Cultures Research Centre @ Pervasive Media Studio, Bristol, UK The Play Research Group at the University of the West of England invites you to participate in a day of presentations and discussions. The body has of course always been central to our playful engagements with games and games technologies. Yet, the embodied player and theories of embodied perception have often been overlooked in the study and analysis of games and their players. Exceptionally, research around bemani games the Eyetoy have challenged this marginality. Now,…
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Call: Special issue on Artificial Intelligence in Virtual Reality and Distributed Virtual Environments
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Read more: Call: Special issue on Artificial Intelligence in Virtual Reality and Distributed Virtual EnvironmentsInternational Journal of Intelligent Decision Technologies Call For papers Special Issue on: “Artificial Intelligence in Virtual Reality and Distributed Virtual Environments” Guest Editors: Dr. Minhua Ma, University of Derby, UK Prof. Nikolaos Antonopoulos, University of Derby, UK Prof. Fionn Murtagh, Science Foundation Ireland, Ireland; Royal Holloway, University of London, UK Aims and Scope The field of Virtual Reality (VR) is growing rapidly due to recent advances in Artificial Intelligence (AI), computer graphics, and a network-centric environment that can deliver the technology. VR environments allow the development of promising tools in many application domains. VR applications usually integrate multiple local or…
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Call: Informal London event: Games, play, embodiment and the Wii
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Read more: Call: Informal London event: Games, play, embodiment and the WiiGames, play, embodiment and the Wii London Knowledge Lab Institute of Education, University of London 23-29 Emerald St. London WC1N 3QS Thursday, 20th of May, 4 – 6 pm Free to attend RSVP to Diane Carr d.carr@ioe.ac.uk Games theorist Bart Simon (Concordia University) is visiting the UK during May. Bart’s current work involves researching and theorising aspects of bodies, gesture, play and the Wii. Andrew Burn and Jenn Sheridan from the IOE are part of a team working on an AHRC funded project, ‘Playgrounds’, which involves thinking about some of these same issues. At this informal event Andrew, Jenn and…
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Call: Interactive Technologies and Games: Education, Health and Disability
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Read more: Call: Interactive Technologies and Games: Education, Health and DisabilityInteractive Technologies and Games: Education, Health and Disability Nottingham Trent University 26th and 27th October Call for papers The aim of the conference is to bring together academics and practitioners working with interactive technologies to explore and innovate within the areas of Education, Health and Disability. We have a particular focus on the use of gaming hardware and software to implement accessible solutions, interaction design using new input/output devices and the increasing impact of ubiquitous computing on our everyday well being.…
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Call: European Conference on Cognitive Ergonomics 2010: Caring technology for the future
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Read more: Call: European Conference on Cognitive Ergonomics 2010: Caring technology for the futureEuropean Conference on Cognitive Ergonomics 2010 the 28th Conference of the European Association of Cognitive Ergonomics (EACE) in cooperation with ACM SIGCHI 24-27 August 2010, Delft, The Netherlands. (http://ecce2010.tudelft.nl/) Caring technology for the future Call for Participation – Papers, Posters and Doctoral Consortium ECCE 2010 aims to provide an opportunity for researchers and practitioners to exchange new ideas and practical experience in all areas of cognitive ergonomics. By presenting and discussing innovative research, ECCE 2010 participants will explore knowledge and research areas in cognitive ergonomics with the aim of developing and enhancing the relationship between cognitive sciences and technical information…
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Call: Second International Working Conference on Human Factors and Computational Models in Negotiation (HuCom 2010 @ GDN)
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Read more: Call: Second International Working Conference on Human Factors and Computational Models in Negotiation (HuCom 2010 @ GDN)CALL FOR PAPERS Second International Working Conference on Human Factors and Computational Models in Negotiation (HuCom 2010 @ GDN) June 21 – 24, 2010, Delft, The Netherlands http://mmi.tudelft.nl/HuCom10/ IMPORTANT DATES: April 1, 2010: Paper Submissions Due April 16, 2010: Notification of paper acceptance/rejection May 1, 2010: Camera-ready copies of accepted papers June 21 – 24, 2010: Working Conference on Human Factors and Computational Models in Negotiation PUBLICATION: We are pleased to solicit original and unpublished papers for publication and presentation in the Working Conference on Human Factors and Computational Models in Negotiation. Articles describing novel ideas and applications in all…
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Call: Willow Garage to give away 10 PR2 open-source robots
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Read more: Call: Willow Garage to give away 10 PR2 open-source robotsCall for Proposals: Willow Grove PR2 Beta Program Willow Garage invites proposals from research organizations interested in using the PR2 to accelerate robotics research, drive open source robotics development, and contribute to the open source robotics community. Approximately ten PR2s will be made available to research organizations that will make rigorous and creative use of the robot in existing or planned research projects.…
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Call: International Conference on Auditory Display (ICAD) Student Think Tank
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Read more: Call: International Conference on Auditory Display (ICAD) Student Think TankInternational Conference on Auditory Display Student Think Tank The Student Think Tank is a full day meeting for students doing, Doctoral or Masters projects in auditory display. It will be held on June 9, two days before the ICAD 2010 coonference in Washington, DC. It will be free of charge for all participants and refreshments will be provided throughout the day. The Think Tank is your chance to set a whole roomful of auditory researchers to work on your particular research issue, to help you chose which method, tool or technique to use, to save you from heading down a…
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Call: HCI Special Issue: Designing for Personal Memories
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Read more: Call: HCI Special Issue: Designing for Personal MemoriesHCI Special Issue: Designing for Personal Memories Special issue editors Elise van den Hoven Eindhoven University of Technology, NL Corina Sas Lancaster University, UK Steve Whittaker IBM Research, USA Where would we be without our personal memories? We use them to maintain our personal identities, to start and mediate relationships, to shape our likes, dislikes, to regulate our moods and solve problems. They allow us to share rich life experiences and tell our stories to our family and friends. There is no question about the importance of autobiographical and episodic memory – the memories of the events that happen in…
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Call: Experiencing Games: Games, Play, and Players
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Read more: Call: Experiencing Games: Games, Play, and PlayersCFP: Experiencing Games: Games, Play, and Players August 16-17, 2010, Stockholm, Sweden Research on games has grown into a research area of its own. This conference aims to bring together researchers in the Nordic countries that focus on the study of games and gaming, be it on-line, computerised, or in the physical world. Based on the Nordic tradition on user-centered design, the first Nordic DIGRA conference will place a particular focus on studying design for player experience, and research on tools and methods for player-participatory design.…
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Call: The Online Videogame: New Space for Socialization colloquium
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Read more: Call: The Online Videogame: New Space for Socialization colloquiumCALL FOR PAPERS THE ONLINE VIDEOGAME: NEW SPACE OF SOCIALIZATION Bilingual colloquium (French/English) October 28 , 29 and 30, 2010 Montreal, Quebec, Canada To play is a vital function for the development of individuals. Play is an activity of socialization which enables learning of the rudiments of social interaction. Since the middle of the twentieth century, our societies have placed more value on the playful practice at all ages. As such, playing is more and more present in numerous spheres of society. Huizinga (1938) and Caillois (1958) assert moreover that any playful activity is social, by definition, and gets its…
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Call: Future of Gaming: Novel Human-Computer Interfaces for Eduation and Health
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Read more: Call: Future of Gaming: Novel Human-Computer Interfaces for Eduation and HealthSerious Games Institute presents Second Wednesday Converging Technologies and Hybrid Spaces Season (2009-10) THE FUTURE OF GAMING NOVEL HUMAN-COMPUTER INTERFACES FOR EDUCATION AND HEALTH 14TH APRIL 2010 Originally scheduled on the 13th January 2010 this is for you to catch world leading speakers from games, virtual worlds, education and health. They will demonstrate instances of bio-feedback and brain computer interface devices and show how they can be used in educational and health contexts (such as universities and for therapeutic purposes). The event will also include live demos of new human-computer devices. …
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Recent Posts
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