Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: FutureEverything Conference
Published:
Read more: Call: FutureEverything ConferenceFutureEverything Conference, 12-15 May 2010 The FutureEverything conference for 2010 is our best and most ambitious yet. We are also delighted to present the world’s best speakers under our conference themes of ImagineEverything, Unlimited Connectivity, Open Data and The City Experiment. 12-15 May 2010 Manchester England The FutureEverything conference will take you on a journey through the most cutting-edge developments in a range of exciting fields. Join us to hear about why governments should open up the data that they hold, and what we can do with this information to change our lives. Listen to leading artists and scientists discuss…
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Call: 11th Consciousness International Reframed conference: ‘MAKING REALITY REALLY REAL’
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Read more: Call: 11th Consciousness International Reframed conference: ‘MAKING REALITY REALLY REAL’4-6 NOVEMBER 2010: The 11th Consciousness International Reframed conference ‘MAKING REALITY REALLY REAL’ In cooperation with the Planetary Collegium, University of Plymouth, England, TEKS – Trondheim Electronic Arts Centre, Trondheim, Norway, is hosting the 11th Consciousness Reframed International Research Conference, with the title of ‘MAKING REALITY REALLY REAL’. The conference will be part of Norway’s new biennial for art and technology, Meta.Morf, that takes place in Trondheim from October 7 to November 7, 2010. The Consciousness Reframed conference series was founded by Roy Ascott at the University of Wales in 1997. Consciousness Reframed is a forum for trans-disciplinary inquiry into…
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Call: North American Game-On Conference (GAMEON-NA) 2010
Published:
Read more: Call: North American Game-On Conference (GAMEON-NA) 2010GAMEON-NA 2010 6TH ANNUAL NORTH AMERICAN GAME-ON CONFERENCE Digipen Institute of Technology REDMOND, WA, USA AUGUST 25-27, 2010 Organized by ETI Sponsored by EUROSIS DIGIPEN Institute of Technology Submission deadline: May 5th . Late submission deadline: June 1st.…
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Call: Autonomous Agents and Multiagent Systems (AAMAS) 2010
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Read more: Call: Autonomous Agents and Multiagent Systems (AAMAS) 2010NINTH INTERNATIONAL CONFERENCE ON AUTONOMOUS AGENTS AND MULTIAGENT SYSTEMS (AAMAS-2010) http://www.cse.yorku.ca/AAMAS2010/ May 10 – 14, 2010 Toronto, Canada You can find the a preliminary schedule of the conference at http://www.csc.liv.ac.uk/~wiebe/AAMAS/timetable.shtml Hotel booking information is available from: http://www.cse.yorku.ca/AAMAS2010/#content=accommodation AAMAS is the leading scientific conference for research on autonomous agents and multiagent systems.…
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Call: 1st International Workshop on Human-Centric Interfaces for Ambient Intelligence (HCIAmI’10)
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Read more: Call: 1st International Workshop on Human-Centric Interfaces for Ambient Intelligence (HCIAmI’10)Final Call for Papers 1st International Workshop on Human-Centric Interfaces for Ambient Intelligence (HCIAmI’10) To be held during the 6th International Conference on Intelligent Environments (IE’10) 19 July 2010, Monash University (Sunway campus), Kuala Lumpur, Malaysia This workshop will provide a forum to explore the concepts and applications of the multi-disciplinary area of human-centric interfaces, modeling, and computing for Ambient Intelligence application design. It will enable the exchange of experiences from around the world concerning the use of technologies which offer unobtrusive, intuitive, or adaptive interfaces. These technologies have a major potential to make systems easier to be used by…
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Call: Chapters for 3D Virtual World Learning Handbook
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Read more: Call: Chapters for 3D Virtual World Learning HandbookCall for chapters – 3D Virtual World Learning Handbook Editors: Charles Wankel, St. John’s University, New York, and Randy Hinrichs, 2b3d, Seattle. This book will include chapters on practical, user-centered, effective teaching and learning applications designed in 3D, using 3D learning theory, process and activities. We welcome chapter proposals on exemplars from business, higher education and non-profit. The emphasis is on showing what works using state-of-the art instructional design in virtual worlds, fostering critical thinking skills and learning communities that persist over time. …
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Call: ACE 2010: 7th Advances in Computer Entertainment Technology Conference
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Read more: Call: ACE 2010: 7th Advances in Computer Entertainment Technology ConferenceACE 2010: 7th Advances in Computer Entertainment Technology Conference incorporating DIMEA 2010 (5th Digital Interactive Media Entertainment and Arts Conference) and in conjunction with NetGames 2010 (9th Annual Workshop on Network and Systems Support for Games) Taipei, Taiwan on 17-19 November, 2010 http://www.ace2010.org/ ACE has become the leading academic forum for dissemination of novel research results in the area of entertainment computing. Interactive entertainment is one of the most vibrant areas of interest in modern society and ACE is its premier forum. The goal of ACE 2010 is to bring together researchers and practitioners from industry and academia to present…
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Call: Academic MindTrek 2010 – Ambient and Ubiquituous Media, Digital Games, Open Source, Media Business and Management
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Read more: Call: Academic MindTrek 2010 – Ambient and Ubiquituous Media, Digital Games, Open Source, Media Business and ManagementAcademic MindTrek 2010: Ambient and Ubiquituous Media, Digital Games, Open Source, Media Business and Management Call for Long Papers, Short Papers, Posters, Demonstrations, Tutorials and Workshops 6th – 8th October, 2010 Tampere, Finland Upcoming deadline: 23rd Apr: Deadline for long papers, workshops and tutorial proposals (6-8 pages) http://www.mindtrek.org, http://www.mindtrek.org/2010/academic In cooperation with ACM, ACM SIGMM and ACM SIGCHI publications will be published in the ACM digital library and a selected set of high-level contributions will published as book chapters or in journals. We are pleased to invite you to the Academic MindTrek conference from 6th – 8th October 2010, which…
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Call: Fifth International Workshop on Haptic and Audio Interaction Design (HAID)
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Read more: Call: Fifth International Workshop on Haptic and Audio Interaction Design (HAID)The deadline for HAID 2010 is three weeks away! Fifth International Workshop on Haptic and Audio Interaction Design (HAID) September 16-17 2010 in Copenhagen, Denmark. Deadline for full paper submissions – 30th April 2010 This year HAID will feature Søren Bech from Bang and Olufsen, Vincent Hayward from UPMC, France and Davide Rocchesso from IUAV, Italy as keynote speakers. Technologies to enable multimodal interaction are now sufficiently mature that research is turning away from pure hardware development and looking towards interaction and design issues to improve usability and the user experience. Robust solutions exist to display audio and haptic feedback in…
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Call: Worldwide Forum on Education and Culture
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Read more: Call: Worldwide Forum on Education and CultureWorldwide Forum on Education and Culture Dedicated to Teaching and Learning in Today’s Global Classroom THE 2010 CONGRESS Join teachers, scholars and professionals from around the world to discuss this year’s theme: Uniting Cultures Through Education: Case Studies and Classroom Curriculum. Individual and session proposals are currently being reviewed for the IX Annual Worldwide Forum on Education and Culture in Rome, Italy, 1-3 December 2010.…
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Call: Playability and player experience of casual games
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Read more: Call: Playability and player experience of casual gamesCALL FOR PAPERS Playability and player experience of casual games K.U.Leuven, 15 September 2010 Workshop in conjunction with the Fun and Games Conference 2010 This workshop focuses on the development and use of all kinds of playability and player experience measures, like quantitative metrics and data harvesting, to evaluate digital games. Playtesting metrics are very much in demand and yet not much often used within the casual gaming industry, although already standard practice in the larger game development studios. Therefore all game genres are addressed, but casual games are considered the preferred focus. Introducing a system for player experience evaluation…
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Call: Expanded Play Sessions
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Read more: Call: Expanded Play SessionsExpanded Play Sessions http://www.expandedplay.com/about.html Zaragoza, Spain. 13-15 April 2010 Expanded Play is a practice based lab for creative entrepreneurs, artists, designers, engineers and academics focusing on Play as Experience at the intersection of creativity, technology, research, social change and development. Based in London, UK, and Zaragoza, Spain, Expanded Play is actively supported by the Milla Digital project, an initiative of the Zaragoza City Council.…
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