Category: Calls


  • Call: International Journal of Culture Technology

    [Lightly edited by ML] Call for Papers International Journal of Culture Technology http://ijct.iacst.org/ IJCT (International Journal of Culture Technology) aims to be the most comprehensive international journal on the various aspects of culture technology and its applications. IJCT provides a chance for academic and industry professionals to present recent progress in the area of culture technology. The goal of this journal is to bring together the research results from academia and industry to share ideas, works, problems and solutions related to the multifaceted aspects of culture technology. Authors are invited to submit original papers in all areas related to culture…

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  • Call: 2nd Workshop on Interface and Experience Design with Artificial Intelligence for VR/AR (DAIVAR 2018)

    Call for Long/Short Papers, Abstracts, Demos and Posters 2nd Workshop on INTERFACE AND EXPERIENCE DESIGN WITH ARTIFICIAL INTELLIGENCE FOR VR/AR (DAIVAR) In conjunction with the IEEE Artificial Intelligence Virtual Reality (AIVR) Conference 10th-12th December 2018 Taichung, Taiwan http://www.artur-lugmayr.com/activities/current-activities/daivar2018/ Workshop proceedings published in an Scopus indexed proceedings series Best papers will be published as edited book, or journal special issue Submission Deadline: 14th October 2018 Submission System: http://www.ambientmediaassociation.org/Submissions/2018DAIVAR/ The objective of this workshop is to invite scholars and practitioners to discuss synergies between interface and experience design in artificial intelligent reality virtual and augmented environments. The aim is to gather a…

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  • Call: 17th European Conference on Computer-Supported Cooperative Work (ECSCW 2019)

    CALL FOR PAPERS ECSCW 2019 – The 17th European Conference on Computer-Supported Cooperative Work Salzburg (Austria) 8-12 June 2019 https://ecscw.eusset.eu/2019/ Paper submission deadline: October 26, 2018 ECSCW is a single-track conference that contributes to developing an interdisciplinary and global community, sponsored by EUSSET, the European Society for Socially Embedded Technologies. The conference format facilitates critical discussion across disciplinary and national borders in the field. An overview of earlier ECSCW conferences (and proceedings) is available at http://www.ecscw.org. Submitted papers documenting original, rich, and in-depth contributions to CSCW will follow a journal-level review process. Accepted submissions will be published in Computer Supported…

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  • Call: GOODTECHS 18 Special Session on Serious Games to Improve Quality of Life

    CALL FOR PAPERS GOODTECHS 18 4th EAI International Conference on Smart Objects and Technologies for Social Good Special Session on Serious Games to Improve Quality of Life Bologna, Italy 28 – 30 November 2018 http://goodtechs.eu/ Extended submission deadline: 3rd September 2018 Gamification techniques and serious games are often used to capture and maintain user’s attention. This is particularly important when dealing with young patients or people with special needs. Patient’s collaboration is crucial for doctors to perform a good diagnosis, and to provide an efficient therapy, but it cannot always be taken for granted. Moreover, serious games are proved to…

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  • Call: Transhumanism – Special issue of the Journal Scientia et Fides

    CALL FOR PAPERS The Journal Scientia et Fides (ISSN: 2300-7648; E-ISSN: 2353-5636) Special Issue on Transhumanism, edited by Leandro M. Gaitán (Universidad de Navarra) Submission deadline: March 1, 2019 During the last two decades, the transhumanist metanarrative has been generating a lot of controversy, both in academic circles and in public opinion. Its proposal of a radical transformation and even of overcoming the human condition by technological means, entails a diversity of both theoretical and practical problems. From the theoretical perspective, some problems are the potential advantages and risks of transhumanism, personal identity, new alterities (robots, cyborgs, etc.), equality and…

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  • Call: Pedagogy in Virtual Worlds – Ten Year Perspective issue of Journal of Virtual Worlds Research

    Call for Proposals Special issue of Journal of Virtual Worlds Research https://www.jvwresearch.org/index.php/component/content/article/10-cfps/92-cfp-pedagogy Abstract submission deadline: August 20, with publication Q4-2018 Pedagogy in Virtual Worlds – Ten Year Perspective will be a special issue on pedagogy and learning in immersive environments to be led by guest editor Dr. Kenneth Y T Lim, from Nanyang Technological University, Singapore MOTIVATION AND SCOPE 2019 marks the tenth anniversary of a landmark issue of the Journal of Virtual Worlds Research, which was themed on ‘Pedagogy.’ Volume 2 Number 1 of the journal was the fruition of a vision of the late Leslie Jarmon. Dr. Jarmon…

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  • Call: AISB 2019: Artificial Intelligence, Imagination and Invention

    Call for Symposia, Workshops and Tutorials Society for the Study of Artificial Intelligence and Simulation for Behaviour AISB 2019: Artificial Intelligence, Imagination and Invention – A[I]3 April 16th to April 18th 2019 Falmouth, Cornwall, UK http://aisb2019.falmouthgamesacademy.com/ Deadline: 1st of October 2018 Contact: aisb2019@easychair.org Dear Colleagues, We are hosting the AISB annual convention in Falmouth, UK and are looking for people/groups interested in organising symposia, workshops or tutorials as part of one of the oldest running AI conventions. The Society for the Study of Artificial Intelligence and Simulation for Behaviour (AISB) is soliciting proposals for symposia, workshops and tutorials to be…

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  • Call: Press Start special issue on Walking Simulators

    Call for Papers Press Start special issue on Walking Simulators Abstract/bio submission deadline: 17th September 2018 Press Start is pleased to announce an upcoming special issue of the journal (with guest editors Esther Wright and Emily Marlow), for which we invite submissions relating to the theme of ‘Walking Simulators’. Approaches are welcomed from scholars and developers alike, tackling Walking Simulators from a variety of approaches. Broad themes to be addressed may include (but are by no means limited to): Definitions and explorations Critical reviews of individual titles Storytelling in Walking Simulators Queer approaches to making/studying Promotion and Marketing Games criticism,…

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  • Call: DiGRA Nordic 2018 – “Subversion, Transgression, and Controversy in Play”

    Call for Papers DiGRA Nordic 2018 “Subversion, Transgression, and Controversy in Play” University of Bergen, Norway November 28-30, 2018 https://digranordic2018.w.uib.no Submission deadline: August 26, 2018 Video games have a reputation of being rebellious, often being the target of controversies and criticism for their inclusion of excessive and speculative content, as well as for the opportunities for players to engage in subversive practices. Today video games are no longer a subcultural medium, but are addressing the mainstream as well as diverse subcultures. Also, analogue genres such as board games and role-playing games are becoming more visible for a broader audience. As…

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  • Call: “Bodies of Design: Somaesthetics Perspectives on Technology” Conference

    Call for Papers “Bodies of Design: Somaesthetics Perspectives on Technology” January 24-25, 2019 Boca Raton, Florida Abstract submission deadline: October 31, 2018 The Center for Body, Mind, and Culture of Florida Atlantic University invites paper proposals for a conference on “Bodies of Design: Somaesthetics Perspectives on Technology” that will be held January 24-25, 2019 at FAU’s Boca Raton campus. The conference’s call for papers is as follows: BODIES OF DESIGN: SOMAESTHETIC PERSPECTIVES ON TECHNOLOGY Recent developments in technology have significantly transformed our forms of communication, behavior, and experience. Such transformations can even extend to the experience of our own bodies.…

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  • Call: The International Conference on Information and Communication Technologies for Ageing Well and e-Health (ICT4AWE)

    Call for Papers The International Conference on Information and Communication Technologies for Ageing Well and e-Health (ICT4AWE) Heraklion, Crete – Greece May 2-4, 2019 http://www.ict4ageingwell.org ICT4AWE is sponsored by INSTICC – Institute for Systems and Technologies of Information, Control and Communication Paper Submission: December 10, 2018 SCOPE The International Conference on Information and Communication Technologies for Ageing Well and e-Health aims to be a meeting point for those that study age- and health-related quality of life and apply information and communication technologies for helping people stay healthier, more independent and active at work or in their community. ICT4AWE facilitates the…

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  • Call: Inaugural issue of Journal of Games, Self, and Society

    Call for Papers Inaugural issue of Journal of Games, Self, and Society Submission deadline August 31, 2018 iThrive Games, in cooperation with Carnegie Mellon’s ETC Press, has released a call for submissions to the inaugural issue of iThrive’s peer-reviewed Journal of Games, Self, and Society. Our team of highly respected game scholars, education experts, and mental health specialists recruited from around the United States will review papers submitted to kelli.dunlap@ithrivegames.org by Aug. 31, 2018. Journal of Games, Self, and Society aims to encourage and advance interdisciplinary scholarship on games, players, and how their interactions impact society. Of particular interest is…

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