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Author Archives: Hocheol Yang

Call: Robo-Identity 2: Exploring Artificial Identity and Emotion via Speech Interactions – HRI 2022 workshop

Call for Papers

Robo-Identity: Exploring Artificial Identity and Emotion via Speech Interactions
Co-located with the 2022 International Conference on Human-Robot Interaction (HRI 2022)
Sapporo, Japan – Virtual Event
March 6, 2022
Workshop: https://sites.google.com/view/robo-identity2
HRI 2022: https://humanrobotinteraction.org/2022/

Submission deadline: 11 February 2022

Following the success of the first edition of Robo-Identity, the second edition will provide an opportunity to expand the discussion about artificial identity. This year, we are focusing on emotions that are expressed through speech and voice. Synthetic voices of robots can resemble and are becoming indistinguishable from expressive human voices. This can be an opportunity and a constraint in expressing emotional speech that can (falsely) convey a human-like identity that can mislead people, leading to ethical issues.

How should we envision an agent’s artificial identity? In what ways should we have robots that maintain a machine-like stance, e.g., through robotic speech, and should emotional expressions that are increasingly humanlike be seen as design opportunities?… read more. “Call: Robo-Identity 2: Exploring Artificial Identity and Emotion via Speech Interactions – HRI 2022 workshop”

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Call: XR Research Awards 2021

Call for Applications

XR Research Awards 2021
https://xrra.net/

Submission deadline: December 10, 2021

We offer €40,000 in equipment and support for researchers or content creators to study the impact of virtual reality on behaviour. Sign up now for a chance to win!

ABOUT THE XR RESEARCH AWARDS

Whilst numerous studies have demonstrated the benefits of virtual reality for training,  understanding behaviour, and mental health, more research is needed to into XR and to ensure the rapid yet safe adoption of immersive technologies.

Key issues to address are:

  • Demonstrating that VR simulations create responses that match real life responses.
  • Demonstrating that VR can alter behaviour.

XR RESEARCH AWARD AIMS

Whilst most research has relied on questionnaires administered before, during or after an experience, this method is subjective, prone to recall bias and may break the sense of immersion.

The XR Research Awards aims to support projects that promote objective evaluation of behavioural responses to build the strong evidence base for VR that is vital for wider adoption.… read more. “Call: XR Research Awards 2021”

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Call: “Blockchain for Trustworthy Digital Identity Systems: Socio-Technical Perspectives” issue of Digital Identity

Call for Papers

Digital Society, Springer – Special issue on Blockchain for Trustworthy Digital Identity Systems: Socio-Technical Perspectives

We welcome contributions addressing, from a socio-technical perspectives, the social, legal, economic, political, ethical, and philosophical implications of Blockchain-Based Identity Management Systems.

Please for the full CfP see:
https://www.springer.com/journal/44206/updates/19729104

Important information:
Deadline: 31 May 2022 – Feel free to submit in advance

Guest editors:
Antonio Carnevale – CyberethicsLab
Piercosma Bisconti – Sant’Anna School of Advanced Studies
Federica Russo – Unviersity of Amsterdam

As the world population zooms past the 7 billion mark, the number of people with internet access balloons as well. An increasingly large part of human activity is now carried out on the web: from social media to online purchasing to public administrations, many rely on the internet for providing services and information. In this context, reliable Identity Management (IM) is becoming a crucial issue for ensuring the validity of transactions, purchases, and in general the fruition of internet services.… read more. “Call: “Blockchain for Trustworthy Digital Identity Systems: Socio-Technical Perspectives” issue of Digital Identity”

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Job: Research Associate (Postdoc or PhD) at TU Dresden Immersive Experience Lab

Call for Applications

Research Associate (Postdoc or PhD)
Technische Universität Dresden
Immersive Experience Lab
Language: English (German helpful, but not necessary)
Duration: 3 years, 100%
Salary: E 13 TV-L
https://tu-dresden.de/inf/im/about/jobs

Application deadline: 13th July 2021

The TU Dresden Immersive Experience Lab (IXLAB.io) conducts interdisciplinary research into the perceptual foundations, applications and creative possibilities of immersive media. Current projects include immersive psychotherapy, data visualisation and immersive architecture, embodied AI and a-life, immersive theatre and music and research in multisensory perception.

We have an opening for a postdoctoral researcher or PhD candidate in the field of immersive media. The position is suitable both for postdocs or for those seeking to write a PhD.

Tasks: Collaborating with scientists, engineers and artists from various disciplines to develop immersive experiments, applications and artistic creations; leading development of a large multi-user mixed-reality platform; maintenance of technical facilities and infrastructure; publishing and present research results at international conferences and in academic journals, supervising student employees, teaching and supervising student research projects.… read more. “Job: Research Associate (Postdoc or PhD) at TU Dresden Immersive Experience Lab”

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Call: Art Machines 2: International Symposium on Machine Learning and Art 2021

Call for Submissions

Art Machines 2: International Symposium on Machine Learning and Art 2021
10th–13th June 2021
School of Creative Media, City University of Hong Kong
https://www.cityu.edu.hk/artmachines2/

Submission deadline: 15th December 2020

We are now calling for submissions for Art Machines 2: International Symposium on Machine Learning and Art 2021, which will take place between 10th–13th June 2021 at the School of Creative Media, City University of Hong Kong. “Art Machines 2,” will bring together Academics, Artists, and Professionals in the field of Computational Media Art in a four-day symposium on the topic of Machine Learning and Art.

After the success of “Art Machines” in 2019, this much-anticipated follow-up symposium will provide the opportunity for in depth assessment of the impact of artificial intelligence on the making of computational art and media, and an exploration of the conditions of existence, range and futures of computationally based art and media.… read more. “Call: Art Machines 2: International Symposium on Machine Learning and Art 2021”

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Job: Associate Professor specialized in HCI and Mixed Reality at IMT Atlantique Brest

JOB ADVERTISEMENT

IMT ATLANTIQUE
is recruiting an Associate Professor in Computer Science, specialized in HCI and Mixed Reality
Brest campus
France
https://www.imt-atlantique.fr/en/school/job-offers/recruitment-campaign

Deadline for applications: September 20th, 2020
Start date: December 2020

Keywords: Human-Computer Interaction, 3D User Interaction, Mixed Reality (Virtual Reality and/or Augmented Reality), Immersive 3D Visualization (Immersive Analytics)

Administrative status: Associate/Assistant Professor, civil servant of the French Ministry of Economy and Industry

PRESENTATION OF THE SCHOOL:

IMT Atlantique, internationally recognized for the quality of its research, is a leading general engineering school under the aegis of the Ministry of Industry and Digital Technology, ranked in the 3 main international rankings (THE, SHANGAI, QS).

Situated on 3 campuses, Brest, Nantes and Rennes, IMT Atlantique aims to combine digital technology and energy to transform society and industry through training, research and innovation. It aims to be the leading French higher education and research institution in this field on an international scale.… read more. “Job: Associate Professor specialized in HCI and Mixed Reality at IMT Atlantique Brest”

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Call: ICMI 2020 (Virtual) Workshop on Challenges of Agent Identity in Multimodal Communication

Call for Papers

(Virtual) Workshop – Challenges of Agent Identity in Multimodal Communication
To be held in conjunction with the 22nd ACM International Conference on Multimodal Interaction
25 October 2020
To be held remotely due to COVID-19

ICMI 2020: http://icmi.acm.org/2020/index.php?id=home
Workshop: https://sites.google.com/view/agentidentity/home
Submissions: https://easychair.org/conferences/?conf=caimc2020

Submission deadline: 21 August 2020

NOTE: This workshop is co-located with the 2020 ACM International Conference on Multimodal Interaction (ICMI 2020). Given that the current situation with COVID-19 is continuously evolving, we are still finalizing the final format of the workshop. We are going to decide on the format according to the format of the ICMI conference. We will publish the papers of the workshop regardless on the workshop format (in Utrecht, or virtual) and will host a mixed or fully virtual set of discussions and panel.

Conversational agents that interact with users in everyday settings are becoming more commonplace, yet their identity has not yet been a key point of investigation.… read more. “Call: ICMI 2020 (Virtual) Workshop on Challenges of Agent Identity in Multimodal Communication”

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Jobs: 2 Research Associates (PhD or Postdoc) at TU Dresden’s Immersive Experience Lab

2 Research Associates (PhD Candidates or Postdocs)
TU Dresden
Immersive Experience Lab
https://tu-dresden.de/inf/im/about/jobs

Application deadline: 4th May 2020

The TU Dresden Immersive Experience Lab (ixlab.io) conducts interdisciplinary research into the perceptual foundations, applications and implications of immersive media – media in which virtual and remote people, objects, events or worlds are experienced, in some way, as real and present. Our work combines elements of perceptual and cognitive science, computer science and engineering, philosophy, phenomenology and art and design.

We currently have 2 openings for research associates (PhD candidates or Postdocs).

We are seeking talented scientists, engineers and artists to join us in the creation of experimental and creative immersive experiences and applications. Working in an interdisciplinary team, you will create immersive experiences and experiments using state-of-the-art multi-user virtual and augmented reality systems.

The positions offer the opportunity to conduct innovative research in the field of immersive media.… read more. “Jobs: 2 Research Associates (PhD or Postdoc) at TU Dresden’s Immersive Experience Lab”

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Job: Associate Professor in Extended Reality and Visual Computing at NTNU

Tenure-track Associate Professor in Extended Reality (XR=VR/AR/MR) and Visual Computing
Department of Computer Science
Norwegian University of Science and Technology (NTNU)

Gjøvik, Norway
https://www.jobbnorge.no/en/available-jobs/job/179127/tenure-track-associate-professor-in-extended-reality-xrvr-ar-mr-and-visual-computing

Application deadline: January 15, 2020

We have a vacancy for a position as tenure-track Associate Professor in Extended Reality (XR=VR/AR/MR) and Visual Computing at the Department of Computer Science at the Norwegian University of Science and Technology (NTNU), workplace is at campus Gjøvik, Norway.

We are recruiting in the core area of Extended Reality XR (Virtual, Augmented and Mixed Reality), as part of the Visual Computing area of Computer Science and the core technology’s application related to simulation, training, and serious games within various fields.

Main duties and responsibilities

  • The associate professor is expected to play a leading role in research and research-based education related to the research field in close collaboration with existing staff at the department of computer science.
read more. “Job: Associate Professor in Extended Reality and Visual Computing at NTNU”
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Call: VRIC ConVRgence 2020: 22nd Virtual Reality International Conference – Laval Virtual

Call for Papers

VRIC ConVRgence 2020: 22nd Virtual Reality International Conference – Laval Virtual
April 22-24, 2020
Place de Hercé
Laval, France
http://www.laval-virtual.com/ ; https://easychair.org/cfp/VRIC-ConVRgence2020

Abstract registration deadline: January 10, 2020
Submission deadline: January 17, 2020

The annual ConVRgence (VRIC) – Laval Virtual scientific conference – is a global forum for researchers and engineers from industry, academia and research institutes to discuss and exchange ideas, methods and results on Virtual Reality, Augmented Reality, Mixed Reality, new usage scenarios and emerging technologies. The scope of the conference covers a variety of topics ranging from theoretical developments to industrial applications and case studies. You have the opportunity to share your knowledge by submitting and presenting an abstract or a paper.

SUBMISSION GUIDELINES… read more. “Call: VRIC ConVRgence 2020: 22nd Virtual Reality International Conference – Laval Virtual”

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