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Author Archives: Hocheol Yang

Call: Art Machines 2: International Symposium on Machine Learning and Art 2021

Call for Submissions

Art Machines 2: International Symposium on Machine Learning and Art 2021
10th–13th June 2021
School of Creative Media, City University of Hong Kong
https://www.cityu.edu.hk/artmachines2/

Submission deadline: 15th December 2020

We are now calling for submissions for Art Machines 2: International Symposium on Machine Learning and Art 2021, which will take place between 10th–13th June 2021 at the School of Creative Media, City University of Hong Kong. “Art Machines 2,” will bring together Academics, Artists, and Professionals in the field of Computational Media Art in a four-day symposium on the topic of Machine Learning and Art.

After the success of “Art Machines” in 2019, this much-anticipated follow-up symposium will provide the opportunity for in depth assessment of the impact of artificial intelligence on the making of computational art and media, and an exploration of the conditions of existence, range and futures of computationally based art and media.… read more. “Call: Art Machines 2: International Symposium on Machine Learning and Art 2021”

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Job: Associate Professor specialized in HCI and Mixed Reality at IMT Atlantique Brest

JOB ADVERTISEMENT

IMT ATLANTIQUE
is recruiting an Associate Professor in Computer Science, specialized in HCI and Mixed Reality
Brest campus
France
https://www.imt-atlantique.fr/en/school/job-offers/recruitment-campaign

Deadline for applications: September 20th, 2020
Start date: December 2020

Keywords: Human-Computer Interaction, 3D User Interaction, Mixed Reality (Virtual Reality and/or Augmented Reality), Immersive 3D Visualization (Immersive Analytics)

Administrative status: Associate/Assistant Professor, civil servant of the French Ministry of Economy and Industry

PRESENTATION OF THE SCHOOL:

IMT Atlantique, internationally recognized for the quality of its research, is a leading general engineering school under the aegis of the Ministry of Industry and Digital Technology, ranked in the 3 main international rankings (THE, SHANGAI, QS).

Situated on 3 campuses, Brest, Nantes and Rennes, IMT Atlantique aims to combine digital technology and energy to transform society and industry through training, research and innovation. It aims to be the leading French higher education and research institution in this field on an international scale.… read more. “Job: Associate Professor specialized in HCI and Mixed Reality at IMT Atlantique Brest”

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Call: ICMI 2020 (Virtual) Workshop on Challenges of Agent Identity in Multimodal Communication

Call for Papers

(Virtual) Workshop – Challenges of Agent Identity in Multimodal Communication
To be held in conjunction with the 22nd ACM International Conference on Multimodal Interaction
25 October 2020
To be held remotely due to COVID-19

ICMI 2020: http://icmi.acm.org/2020/index.php?id=home
Workshop: https://sites.google.com/view/agentidentity/home
Submissions: https://easychair.org/conferences/?conf=caimc2020

Submission deadline: 21 August 2020

NOTE: This workshop is co-located with the 2020 ACM International Conference on Multimodal Interaction (ICMI 2020). Given that the current situation with COVID-19 is continuously evolving, we are still finalizing the final format of the workshop. We are going to decide on the format according to the format of the ICMI conference. We will publish the papers of the workshop regardless on the workshop format (in Utrecht, or virtual) and will host a mixed or fully virtual set of discussions and panel.

Conversational agents that interact with users in everyday settings are becoming more commonplace, yet their identity has not yet been a key point of investigation.… read more. “Call: ICMI 2020 (Virtual) Workshop on Challenges of Agent Identity in Multimodal Communication”

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Jobs: 2 Research Associates (PhD or Postdoc) at TU Dresden’s Immersive Experience Lab

2 Research Associates (PhD Candidates or Postdocs)
TU Dresden
Immersive Experience Lab
https://tu-dresden.de/inf/im/about/jobs

Application deadline: 4th May 2020

The TU Dresden Immersive Experience Lab (ixlab.io) conducts interdisciplinary research into the perceptual foundations, applications and implications of immersive media – media in which virtual and remote people, objects, events or worlds are experienced, in some way, as real and present. Our work combines elements of perceptual and cognitive science, computer science and engineering, philosophy, phenomenology and art and design.

We currently have 2 openings for research associates (PhD candidates or Postdocs).

We are seeking talented scientists, engineers and artists to join us in the creation of experimental and creative immersive experiences and applications. Working in an interdisciplinary team, you will create immersive experiences and experiments using state-of-the-art multi-user virtual and augmented reality systems.

The positions offer the opportunity to conduct innovative research in the field of immersive media.… read more. “Jobs: 2 Research Associates (PhD or Postdoc) at TU Dresden’s Immersive Experience Lab”

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Job: Associate Professor in Extended Reality and Visual Computing at NTNU

Tenure-track Associate Professor in Extended Reality (XR=VR/AR/MR) and Visual Computing
Department of Computer Science
Norwegian University of Science and Technology (NTNU)

Gjøvik, Norway
https://www.jobbnorge.no/en/available-jobs/job/179127/tenure-track-associate-professor-in-extended-reality-xrvr-ar-mr-and-visual-computing

Application deadline: January 15, 2020

We have a vacancy for a position as tenure-track Associate Professor in Extended Reality (XR=VR/AR/MR) and Visual Computing at the Department of Computer Science at the Norwegian University of Science and Technology (NTNU), workplace is at campus Gjøvik, Norway.

We are recruiting in the core area of Extended Reality XR (Virtual, Augmented and Mixed Reality), as part of the Visual Computing area of Computer Science and the core technology’s application related to simulation, training, and serious games within various fields.

Main duties and responsibilities

  • The associate professor is expected to play a leading role in research and research-based education related to the research field in close collaboration with existing staff at the department of computer science.
read more. “Job: Associate Professor in Extended Reality and Visual Computing at NTNU”
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Call: VRIC ConVRgence 2020: 22nd Virtual Reality International Conference – Laval Virtual

Call for Papers

VRIC ConVRgence 2020: 22nd Virtual Reality International Conference – Laval Virtual
April 22-24, 2020
Place de Hercé
Laval, France
http://www.laval-virtual.com/ ; https://easychair.org/cfp/VRIC-ConVRgence2020

Abstract registration deadline: January 10, 2020
Submission deadline: January 17, 2020

The annual ConVRgence (VRIC) – Laval Virtual scientific conference – is a global forum for researchers and engineers from industry, academia and research institutes to discuss and exchange ideas, methods and results on Virtual Reality, Augmented Reality, Mixed Reality, new usage scenarios and emerging technologies. The scope of the conference covers a variety of topics ranging from theoretical developments to industrial applications and case studies. You have the opportunity to share your knowledge by submitting and presenting an abstract or a paper.

SUBMISSION GUIDELINES… read more. “Call: VRIC ConVRgence 2020: 22nd Virtual Reality International Conference – Laval Virtual”

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Call: iLRN’s State of XR and Immersive Learning Expert Panel

Call for Nominations/Self-nominations

iLRN’s State of XR and Immersive Learning Expert Panel
https://immersivelrn.org/ilrns-state-of-xr-and-immersive-learning-expert-panel-call-for-nominations-self-nominations/

Deadline for expressions of interest: July 1, 2019

iLRN’s State of XR and Immersive Learning project (see https://immersivelrn.org/about-us/state-of-xr-and-immersive-learning/) combines a systematic review and synthesis of the scholarly evidence and knowledge base on extended reality (XR) and immersive learning with a Delphi-inspired environmental scanning and forecasting exercise in the vein of the well-known NMC (now EDUCAUSE) Horizon Report. Planned for release in early 2020, the inaugural State of XR and Immersive Learning Report is being produced by iLRN in collaboration with the IEEE ICICLE XR for Learning and Performance Augmentation SIG, EDUCAUSE, and the Consortium for School Networking. The sponsors of the inaugural Report include Adobe, Dassault Systèmes SolidWorks Corporation, HP, SpringboardVR, Unity Technologies, and zSpace.

iLRN is seeking nominations of, and expressions of interest from, both scholars and practitioners working in XR and immersive learning to serve on the Expert Panel for the inaugural Report.… read more. “Call: iLRN’s State of XR and Immersive Learning Expert Panel”

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Call: SIGGRAPH Asia 2019 Emerging Technologies (E-Tech) Demonstrations

Call for Emerging Technologies (E-Tech) Demonstrations
SIGGRPAH Asia 2019

Brisbane, AUSTRALIA
17-20 November
https://sa2019.siggraph.org/submissions/emerging-technologies

Deadline: 17 June 2019

Experience the Future!

Interactive technology is one of the most important and exciting parts of the SIGGRAPH and SIGGRAPH Asia conferences, and the Emerging Technologies program plays a vital role in driving the development of research communities to pursue technological innovations and to make a great impact on the public. The Emerging Technologies program presents demonstrations of research from a wide range of fields, including displays, virtual and augmented reality, input devices, and robotics.

These technologies may include, but are not limited to:

3D interaction
Augmented human
Brain-machine interface / brain-computer interface
Collaborative technologies
Device technologies
Display technologies
Embodiment interaction
Haptics
Illusion / actuality
Interaction technologies
Interactive visualization and other graphics technologies
Microscopic technologies, Multi-cross-modality
Perception / cognition
Physical computing
Prosthetics Robotics
Sensors
Shape-changing interfaces
Social interaction
Super-human Sports
Synthetic biology
Tangible UI
Technologies for everyday life, food and kitchen
Telepresence / Tele-existence
Virtual and augmented reality

Feel free to submit your work even if it does not fall under the list of categories above.… read more. “Call: SIGGRAPH Asia 2019 Emerging Technologies (E-Tech) Demonstrations”

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