Author: Matthew Lombard


  • Call: 3rd International Workshop on Pervasive Eye Tracking and Mobile Eye-Based Interaction (PETMEI 2013)

    CALL FOR PAPERS PETMEI 2013 – 3rd International Workshop on Pervasive Eye Tracking and Mobile Eye-Based Interaction August 13, 2013 http://2013.petmei.org/ organised as a dedicated conference track at the 17th European Conference on Eye Movements (ECEM 2013) in Lund, Sweden (http://ecem2013.eye-movements.org/) Selected authors will be invited to submit extended versions of their accepted papers for inclusion in a PETMEI special issue in the Journal of Eye Movement Research (http://www.jemr.org) VISION AND GOALS Despite considerable advances over the last decades, previous work on eye tracking and eye-based human-computer interfaces mainly developed use of the eyes in traditional (“desktop”) settings that involved…

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  • Tesco goes the virtual reality way in UK

    [From Retail Digital] Retail Technology Tesco goes the virtual reality way in UK Partners with Red Dot Square 3 Feb 2013 Shukti Sarma Supermarket Tesco is to use virtual reality technology to plan how their category ranges appear on shelves. With the new approach Tesco will no longer require physical product specimens from each of their supplier manufacturers. This will cut the planning process enabling significant time savings for their colleagues and suppliers. Tesco is the first UK retailer to integrate the technology of virtual reality company Red Dot Square into their existing systems and ways of working. They will…

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  • Jobs: Paid summer internships at USC’s Institute for Creative Technologies

    Internships at USC’s Institute for Creative Technologies http://ict.usc.edu/academics/internships/ The University of Southern California’s Institute for Creative Technologies offers interdisciplinary paid summer internships for creative and technical students wishing to pursue careers in embodied conversational agents, simulation, interactive media and virtual reality fields. The official application process for ICT’s summer 2013 internship program is now open. View the list of internship positions. Apply now. The deadline to apply is February 17, 2013.…

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  • UMaine researchers working to shape the future of virtual sight

    [From The Bangor Daily News, where the story includes additional captioned images and a short video] [Image: Senior mechanical engineering student, Tim McGrath puts on a virtual reality headset in the Virtual Environment and Multimodal Interaction Laboratory at the University of Maine on Friday, Feb. 8, 2013. Brian Feulner | BDN] UMaine researchers working to shape the future of virtual sight By Nick McCrea, BDN Staff Posted Feb. 08, 2013 ORONO, Maine — Boardman Hall at the University of Maine is engulfed in flames. Fire alarms blare in the background and thick, disorienting smoke impairs your vision. But with the…

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  • Call: Design4Health 2013 exhibits/creative works

    design4health2013: invention, adoption and diffusion Lab4Living at sheffield Hallam University is pleased to announce the Call for Papers of the 2nd European conference on Design 4 Health 2013. The conference will be held at Sheffield Hallam University from 3-5 July 2013, Sheffield (UK). About the conference This conference seeks to explore the relationship between design, and health and wellbeing. Good design can deliver widespread benefits to society but how can design practice and processes meet the challenges of health and wellbeing in the 21st Century? Through this conference we aim to develop environments and propose creative strategies for future living…

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  • Augmented reality robot provides physical sensations from virtual characters

    [From ExtremeTech] Augmented reality robot provides physical sensations from virtual characters By James Plafke on February 11, 2013 One of the most common tropes in science fiction is the ability to apply the image of a person over the frame of a robot, thus creating a visually identical copy of a human. Now, as Japanese startup Different Dimension Inc. (DDI) gears up to market a life-sized augmented reality robot, the world is one step closer to creating visual human doppelgangers. In recent science fiction, such as Minority Report or the “I Dated a Robot” episode of Futurama, fictional technology is…

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  • Call: Game and Entertainment Technologies (GET 2013)

    CALL FOR PAPERS IADIS INTERNATIONAL CONFERENCE GAME AND ENTERTAINMENT TECHNOLOGIES (GET2013) Prague, Czech Republic, 22 – 24 July 2013 (http://www.gaming-conf.org/) part of the IADIS Multi Conference on Computer Science and Information Systems (MCCSIS 2013) Prague, Czech Republic, 22 – 26 July 2013 (http://www.mccsis.org) Deadline for submissions (1st call – new date): 28 February 2013 Keynote Speaker (confirmed): Associate Professor Boyan Bontchev, Department of Software Engineering, Sofia University, Bulgaria Conference background and goals: This conference aims to bring together research and practice from creative, social and business practitioners and researchers in this challenging field. The focus of this conference is on…

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  • Recording your life, allowing others to view it as virtual reality world

    [From Singularity Hub] Recording Your Life, Allowing Others To View It As Virtual Reality World: Lifelogging Written By: Peter Murray Posted: 02/10/13 It’s called Bad Trip, and it certainly feels like one. Alan Kwan has been recording every moment of his life since November 2011 and he faces the same problem that other lifeloggers do: what to do with all that video footage? Needing a way to organize the rapidly accumulating footage and to provide a way for he and others to easily navigate the data, Kwan has made a game of it. “Bad Trip” is an immersive virtual reality…

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  • Job: Digital Project Manager at UCL Museums and Public Engagement, London

    Dear all, We are seeking a Digital Project Manager to work at UCL Museums and Public Engagement, London. The UCL Petrie Museum of Egyptian Archaeology is a space for innovation and experimentation with new digital technologies. We are developing new interactive applications that provide unparalleled access and engagement with the museums’ collection for visitors. The Digital Project Manager will be responsible for designing and overseeing the production of digital applications using 3D images and a website housing a 3D image library and relevant applications. The postholder will be responsible for auditing existing prototype 3D applications, proposing new digital applications for…

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  • Mobile telepresence robot to connect visitors to National Museum of Australia

    [From CSIRO; follow the link at the end for more information, including an interactive preview] Telepresence robot for museums With support from the Department of Broadband, Communications and Digital Economy we’re creating a mobile tele-presence robot to help virtually connect school kids and visitors in regional areas with our Australian to the National Museum of Australia. 25 January 2013 The challenge For many, a visit to a museum is an eye-opener, especially those institutions that offer hands-on interactive exhibits. But for even more people living in regional communities, museums are not hands-on; they are not even accessible, because of distance…

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  • Call: Usability and User Experience 2013 (User Experience Professionals Association Boston Chapter)

    The User Experience Professionals Association’s Boston Chapter (UXPA Boston) Usability and User Experience 2013 http://upaboston.org/2013/01/28/user-experience-conference-52913/ Join us on Wednesday, May 29th for the twelfth annual UXPA conference at the Sheraton Boston Hotel! Learn about and discuss critical topics in usability and user-entered design with practitioners, students, and experts in the field. This conference offers unique content and one-of-a-kind learning opportunities for all – newcomers and seasoned professional alike. Check back for updates as we get closer to the conference date. 32 Sessions! This one-day conference includes four simultaneous tracks, giving you a choice of 32 presentations. Join over 500 attendees…

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  • Haptic quantum chemistry: Feel your molecule’s reactions

    [From ChemViews Magazine] [Image: The pen of the haptic device translates quantum calculations into force feedback to ‘feel’ what’s going on in a reaction.  © Wiley-VCH] Feel Your Molecule’s Reactions DOI: 10.1002/chemv.201300006Author: Vera Köster Published Date: 17 January 2013 Source / Publisher: International Journal of Quantum Chemistry/Wiley Periodicals Copyright: Wiley-VCH Verlag GmbH & Co. KGaA, Weinheim Learning by Touch The human being learns best by haptic sensing. This means by touching something and feeling its size, contour, surface texture, weight, etc. Small children start to explore their surrounding like this. Experiencing chemical reactions in this way would bring enormous advantages.…

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