Author: Matthew Lombard


  • Call: Designing and Developing Collaborative Technologies with/for Children and their Families (at IDC 2013)

    Designing and Developing Collaborative Technologies with/for Children and their Families at the IDC 2013 Conference June 24th, 2013 in NY, USA SUBMISSION DEADLINE: March 18th, 2013 NOTIFICATION: April 19th, 2013 http://workshops.icts.sbg.ac.at/IDCFamily2013 This one-day workshop will take place at IDC 2013 and aims to bring together researchers and practitioners in the fields of human-computer interaction, child-computer interaction, interaction design, instructional design, etc. TOPIC The family environment provides a fruitful and at the same time challenging context to design with/for children and their families. The goal of this one-day workshop is to share experiences, best practices and lessons learned to explore the…

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  • Hardware Hackathon winner Tactilous glove lets user feel virtual objects

    [From TechCrunch, where the story includes a 5:33 minute video] Squeeze Virtual Reality With The Upverter + YC Hardware Hackathon-Winning Cyborg Glove [Video] Josh Constine Tuesday, February 26th, 2013 What if you could actually grasp the sword you pick up in a video game, or if surgeons could feel their robots hit bone? That’s the promise of the Tactilous glove, which won this weekend’s Upverter + Y Combinator Hardware Hackathon. Watch as we demo the Frankenstein-meets-Nintendo contraption that lets you touch objects in virtual reality.…

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  • JOBS: Telefonica Digital Research

    The Telefonica Digital Research group was created in 2006 and follows an open research model in collaboration with Universities and other research institutions, promoting the dissemination of scientific results both through publications in top-tier peer-reviewed international journals and conferences and technology transfer. Our multi-disciplinary and international team comprises more than 20 full time researchers, holding PhD degrees in various disciplines of computer science and electrical engineering. We are seeking candidates for Researcher/PostDoc/Intern positions to strengthen and complement our efforts in the areas we currently work on: Distributed systems and networking Human-computer interaction Mobile computing Multimedia analysis Speech processing Recommender systems…

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  • Sensors that understand facial expressions, ‘virtual reality’ screens: Google’s Android boss reveals the phone of the future

    [From The Daily Mail; see the video interview at CNN International; a related interview excerpt from 2012 follows] Sensors that can understand your facial expressions and ‘virtual reality’ screens: Google’s Android boss reveals the phone of the future Matias Duarte said making world more ‘tangible’ is next step Team also working on Google’s Glass wearable computer Computers must work ‘as people expect not the other way round’ By Steve Robson Published: 25 February 2013 | Updated: 26 February 2013 The mobile phones of the future will recognise our faces and hands and create a world that is like virtual reality.…

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  • Call: ITS 2013 – Interactive Tabletops and Surfaces

    ITS 2013 – Interactive Tabletops and Surfaces Oct 6 – Oct 9 St Andrews, Scotland, UK its2013.org Deadline: 14 Jun 2013 – Submission deadline Interactive surfaces is emerging as an exciting new research area. Display technologies coupled with input sensors capable of enabling direct interaction, are being experimented with and embedded in tabletops, walls and floors to support a diversity of collaborative activities. Call For Papers / Call For Participation (CfP) Academic and Application Papers (and Notes) We invite paper submissions of papers (max. 10 pages) and notes (max. 4 pages) of two possible types: academic and application. Academic papers…

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  • MIRAGE virtual system gets whole body involved in lab

    [From The Iowa State Daily, where the story includes additional images] [Image: Joe Holub, graduate student in electrical and computer engineering, crouches down behind a barricade while participating in the virtual reality MIRAGE simulator on Feb. 20.] MIRAGE virtual system gets whole body involved in lab By Emily Drees Posted Feb 27, 2013; Updated Feb 28, 2013 The Mixed Reality Adaptive Generalizable Environment room, commonly known as the Mirage room, is essentially a research lab that gets the whole human body involved on a physical level, but is enhanced with virtual reality. The Mirage room, which is located in Black…

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  • Call: CRIWG 2013 – 19th International Conference on Collaboration and Technology

    Call for Papers CRIWG 2013 – 19th International Conference on Collaboration and Technology 30 October – 1 November 2013, Wellington, New Zealand http://criwg2013.vuw.ac.nz INTRODUCTION We invite you to participate in the 19th International Conference on Collaboration and Technology. The Conference is a major forum for academic researchers to exchange their experiences related to the development and use of collaboration technology. The Conference adopts the double-blind peer review process: only papers submitted by anonymous authors, anonymously reviewed by three members of the Program Committee, and meta-reviewed by the Program Chairs are accepted for publication. The Conference has a strong focus on…

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  • Wharton and Cisco show off the telepresence classroom of tomorrow

    [From Time] [Image: Harry McCracken / TIME.com] Wharton and Cisco Show Off the Telepresence Classroom of Tomorrow By Harry McCracken Feb. 25, 2013 As I write this, I’m watching a presentation in a classroom of the University of Pennsylvania’s Wharton School of Management. Nothing remarkable about that — except that the gent doing the presenting is in Philadelphia, and I’m at the school’s San Francisco branch. That’s the whole point of the presentation, though. The event in question is a demo of a joint project between Wharton and Cisco to use Cisco’s telepresence technology to make long-distance learning feel more…

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  • Call: Visual Learning: Emotion – Expression – Explanation (Budapest, November 2013)

    Call for papers VISUAL LEARNING: EMOTION — EXPRESSION — EXPLANATION Conference to take place in Budapest, November 15-16, 2013 Conference organized by the Visual Learning Lab, Department of Technical Education, Budapest University of Technology and Economics. (http://www.vll.mpt.bme.hu) Speakers will include: Petra Aczel David Freedberg James E. Katz Zoltan Kovecses Sybille Kraemer Contributions are invited from educational, communication, and media theorists, philosophers, linguists, psychologists, and other interested scholars on the following and related topics: educational theory and visual learning images, aesthetics, art history images and media theory metaphor and emotion images in psychotherapy visual rhetoric pictorial meaning pictorial communication visual imagery…

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  • Star Trek-like holodeck may be closer to reality than you think

    [From The Financial Post, where the story includes additional images] [Image: Salia and Wesley Crusher view a holographic reproduction of an unnamed planetoid on the holodeck in 2365. Handout/Paramount Pictures] Star Trek-like holodeck may be closer to reality than you think Matt Hartley | Feb 20, 2013 TORONTO • On board Star Trek’s USS Enterprise, there was a room where Lt. Commander Data could experience the world of Sherlock Holmes, Lt. Worf enjoyed cowboy adventures with his son and Captain Jean-Luc Picard relaxed while roleplaying as private detective Dixon Hill. The holodeck. Perhaps no other piece of fictional technology from the…

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  • Call: DIECH: Design of Interactive Experiences for Cultural Heritage Sites by End Users

    CALL FOR PAPERS Workshop DIECH: Design of Interactive Experiences for Cultural Heritage Sites by End Users In conjunction with IS-EUD 2013 (http://iseud.net) June 10 2013, IT University of Copenhagen, Denmark THEME Cultural heritage (CH) sites, such as museums, archaeological parks and historical city centers, are interesting places to study human-technology interaction. They are particularly important places for having rich interactive learning experiences, for different age groups and dimensions (families, school parties etc.). Interactive technologies play an important role in CH sites. A particular aspect in this context is studying user interaction with physical spaces, especially through mobile technology and interrelated…

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  • How it will feel to wear Google Glass

    [From Mashable via CNN; see also The Verge article “I used Google Glass: The future, but with monthly updates: Up close and personal with Google’s visionary new computer” by Joshua Topolsky] How it will feel to wear Google Glass By Pete Pachal, Mashable Thu February 21, 2013 (CNN) — What would it be like to wear Google Glass? Google answered that very question Wednesday morning, posting a lot more information about Project Glass, including the user interface, through a series of photos and videos. You can see the UI and some of the features of Glass here, although the images…

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