Author: Matthew Lombard


  • Wicked Paradise, the world’s first erotic VR game

    [From Road to VR, where the story includes additional images and a 0:53 minute video] Exclusive: Sneak Peek and Interview — Wicked Paradise, The World’s First Erotic VR Game (video: NSFW) June 12, 2013 | Posted by Ben Lang Recently I spoke with Jeroen Van den Bosch, CEO and Founder of Wicked Paradise, the world’s first erotic virtual reality game. Bosch updates us on the game’s latest progress and shares some early prototypes of the game’s vision. Notice: portions of this article contain sexually explicit content and is not intended for viewing by anyone under 18 years of age. Jeroen…

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  • Battle reenactors experience ‘magic moments’ of immersion

    [From the Philadelphia Inquirer, where the story includes a photo gallery] Gettysburg reenactment is a campaign in itself With 15,000 participants and 80,000 spectators expected, “I think of it as a historical Woodstock,” an organizer said. Edward Colimore, Inquirer Staff Writer Posted: Sunday, June 30, 2013 The armies are already beginning to arrive, days ahead of the big battle. Tucked away in the rolling Adams County countryside are rows of billowy white tents. Men in blue and in gray march with shouldered muskets. Officers on horseback ride by with sabers jingling at their sides. One hundred and fifty years after…

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  • Call: ISPR 2014 in Vienna – Submission deadline 2 months away

    [We hope you’ll be able to join us for the next ISPR conference, ISPR 2014 next spring in Vienna. The submission deadline is August 30 (now two months away). Please help us spread the word by distributing this post to your social networks. For the latest information see the conference web site and Facebook group! –Matthew ] Call for Papers ISPR 2014: The 15th International Conference on Presence International Society for Presence Research Vienna, AUSTRIA March 17th – 19th 2014 Web site: http://presence2014.univie.ac.at Facebook group:

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  • Call: Mechanics, Mechanisms & Devices: To Inform, Reflect & Change Behaviour (Workshop)

    CALL FOR PAPERS Mechanics, Mechanisms & Devices: to Inform, Reflect & Change Behaviour Oct 15, 2013 http://seriousgames.sg/ICEC2013_WorkshopMechanics.php Workshop in conjunction with the IFIP 12th International Conference on Entertainment Computing – ICEC 2013, São Paulo, Brazil This workshop focuses on the design, development and evaluation of devices at the heart of gameplay and interaction – the mechanics, procedures, actions, mechanisms, systems, story and narrative, etc. – that provide messages, arguments, triggers, nudges and experience to inform and educate, encourage reflection and raise awareness, and to influence behaviour and for behaviour change. The workshop, co-located with IFIP ICEC 2013 12th International Conference…

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  • Robot booked for first conversation with human in space

    [From Businessweek; a 4:06 minute video is available on YouTube;  more information is on the project’s web site] Toyota Robot Booked for First Conversation With Human in Space By Anna Mukai June 26, 2013 Toyota Motor Corp. said a robot it co-developed will have the first human-robot conversation in space as part of a project to make machines that can interact with and assist people living alone. “This is one small step for me, but one giant leap for robots,” the 13-inch-tall humanoid robot named Kirobo said at a briefing in Tokyo after being unveiled to the theme song of…

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  • Call: ARGs in the Real World – Special issue of Digital Studies/Le Champ Numerique

    To whom it may concern, My name is Kent Aardse and I am the guest editor of a special edition of the journal “Digital Studies/Le Champ Numerique.” This special issue is focused on ARGs in the Real World, and I believe that those interested in Presence Research may be able to contribute some exciting papers to our issue. [snip]

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  • Vatican Museums provides virtual-reality tour of 2,600-year-old tomb

    [From Complex, where the post includes additional images. For more see the project’s blog] Vatican Museums Provides Virtual-Reality Tour of 2,600-Year-Old Tomb (Video) By Justin Ray | Jun 26, 2013 It may be time to make a trip to the Vatican Museums. A pan-European team has created a walk-in, virtual reality tour of the famous Etruscan tomb called the Regolini-Galassi. Although the tomb is not open to the public, for the first time people will be able to experience the tomb via the replica. The Vatican is going futuristic, with the project known as Etruscanning 3D. Visitors can see the…

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  • Call: NetGames 2013

    NetGames 2013 The 12th Annual Workshop on Network and Systems Support for Games Denver, Colorado, USA, December 9th-10th, 2013 In cooperation with ACM SIGCOMM and ACM SIGMM http://netgames2013.cs.du.edu/ Important Dates: Full/short paper deadline:  July 30, 2013 Demo submission deadline:  August 30, 2013 Notification of decisions:  September 10, 2013 Registration of final papers:  September 24, 2013 Workshop dates:  December 9-10, 2013 OVERVIEW: The 12th Annual Workshop on Network and Systems Support for Games (NetGames 2013) will be held in Denver, CO, USA on December 9th-10th, 2013. NetGames brings together researchers and practitioners from academia and industry across the globe to present…

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  • The quest for seamless, high-quality VR and presence

    [From The Atlantic] [Image: Brian Moore tests out the VirtuSphere. (Brian Lane Winfield Moore/Flickr)] The Quest for Seamless, High-Quality Virtual Reality One of the greatest challenges for creating a feeling of “presence” has long been physical obstacles such as your sofa. Now, a handful of companies are building devices designed to let you move freely in place. Chris Baraniuk Jun 25 2013 “I put on the head-mounted display and I was very disappointed because all I saw were fat pixels. You know, nothing was interesting,” says Mel Slater, a professor at University College London and a world expert in virtual…

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  • Call: Habits in Human-Computer Interaction Workshop @ BCS HCI 2013

    Habits in Human-Computer Interaction Workshop @ BCS HCI 2013 9th September 2013 @ Brunel University, London http://hci.bham.ac.uk/workshops/habit/ Major characteristics of our interactions with technology lie in their frequency and execution in stable contexts, which according to behavioural psychology, form crucial foundations for the development of habitual behaviours. Habits are currently addressed as implicit facets of interaction design through concepts such as consistency, intuitiveness and learnability. That said, little research has focused explicitly on the habitual nature of our interactions with technology, the implications for HCI of habituated interaction and how disrupting these digital habits can impact on HCI related concepts.…

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  • Live performance evolution: Dassault brings scenes on dance stage to life

    [From The Guardian; see New Scientist for more coverage] Dance and digital projection: Bring on the virtual rhinos It’s disturbing. It’s hallucinatory. And it could be the shape of things to come. Judith Mackrell watches a show that turns dance into a digital dreamscape Judith Mackrell The Guardian, Sunday 23 June 2013 In a converted industrial space on the fringes of Paris’s 13th arrondissement, an assortment of dance, design and technology experts are watching the latest work by the French company Le Théâtre du Corps. What they see is not so much a dance piece as an expensive and beguiling…

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  • Call: International Conference on MultiMedia Modeling (MMM 2014)

    MMM 2014 – Call for Papers & Demos 20th Anniversary International Conference on MultiMedia Modeling (MMM 2014) Jan 8-10, 2014, Dublin, Ireland Special Sessions Announced: Social Geo-Media Analytics and Retrieval Multimedia Hyperlinking and Retrieval 3D Multimedia Computing and Modeling Multimedia Analysis for Surveillance Video and Security For more details see: http://mmm2014.org/special-sessions/ IMPORTANT DATES PAPERS AND DEMOS Aug 01, 2013:  Deadline for papers (full, short, sp. sessions) & demos Sep 18, 2013:  Acceptance notification for all paper types and demos Oct 16, 2013:  Camera-ready versions due CONFERENCE Jan 8-10, 2014: MMM 2014 Conference at the Guinness Storehouse in Dublin, Ireland http://mmm2014.org…

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