Author: Matthew Lombard


  • Call: ISPR 2014 submission deadline is next Wednesday (September 25)

    [The September 25 deadline for submitting work for presentation at ISPR 2014 in Vienna next March approaches! All the important details can be found on the conference web site and via the conference Facebook group. If you haven’t already, please take a minute right now and help spread the word by distributing this post to your academic and/or professional social networks… –Matthew Lombard] Call for Papers ISPR 2014: The 15th International Conference on Presence International Society for Presence Research Vienna, AUSTRIA March 17th – 19th 2014 Web site: http://presence2014.univie.ac.at Facebook group:

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  • Call: Sources of Photography: Imagination versus Reality (Contemphoto ’14)

    [Note: see titles from the previous conference on the event web site CONTEMPHOTO ‘14 Contemporary Photography Conference April 24-26, 2014 Istanbul, Turkey http://www.contemphotoconference.org/ Sources of Photography: Imagination versus Reality CONTEMPHOTO ’14 Conference aims at achieving a comparative and interdisciplinary perspective on fictional reality of photography on the basis of imagination and reality. Contemporary trends in photography are going to be explored in relation to the multiple roles as document, witness, archive, or individual expression, fantasy and an artistic object. 2nd Conference on Contemporary Photography, DAKAM’s CONTEMPHOTO ’14 will take place on April 24-26, 2014, in Istanbul.…

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  • Intelligent Headset aims to immerse users in augmented reality of sound and space

    [From Gizmag, where the story includes many more images and a video] Intelligent Headset aims to immerse users in augmented reality of sound and space By Heidi Hoopes September 12, 2013 Running down an alley you make out the low growls of a zombie approaching distinctly above you and to the right. Touring a famous city you get lost, happen upon a fascinating art exhibit, and touch your headphones to find out where you are and what you see. Intelligent Headset hopes to create these augmented reality scenarios with its GPS-enabled 3D audio headset and a complementary suite of smartphone…

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  • Call: The Sixth International Conference on Cognitive Science

    Call for Papers The Sixth International Conference on Cognitive Science is to be held in Kaliningrad (former Königsberg), Russia, June 23-27, 2014. The conference is organized by the Interregional Association for Cognitive Studies (IACS), the Interregional foundation “Centre for the Development of Interpersonal Communication” and Immanuel Kant Baltic Federal University. The conference continues a series of Conferences on Cognitive Science held in Kazan’ (2004), St. Petersburg (2006), Moscow (2008), Tomsk (2010), and Kaliningrad (2012) (for more information see the IACS website: www.cogsci.ru). The conference is intended to provide a multidisciplinary forum for scientists exploring cognition and its evolution, intellect, thinking,…

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  • How to make players sick in your virtual reality game

    [From Joystiq, where the story includes additional images] How to make players sick in your virtual reality game by Richard Mitchell on Aug 30th 2013 There is a great, undiscovered potential in virtual reality development. Sure, you can create lifelike virtual worlds, but you can also make players sick. Oculus VR founder Palmer Luckey and VP of product Nate Mitchell hosted a panel at GDC Europe last week, instructing developers on how to avoid the VR development pitfalls that make players uncomfortable. It was a lovely service for VR developers, but we saw a much greater opportunity. Inadvertently, the panel…

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  • Call: Sensor/Recognition-based Learning in Contextual Surroundings – Special issue of Interacting with Computers

    Special Issue of Interacting with Computers Sensor/Recognition-based Learning in Contextual Surroundings Guest Editors: Gheorghita Ghinea, Brunel University, UNITED KINGDOM Wu-Yuin Hwang, National Central University, TAIWAN Jiangang Cheng, Tsinghua University, CHINA Cristina Hava Muntean, National College of Ireland, IRELAND Aims Recent advances in sensors and recognition technology give a great potential for creating brand new environments for interaction and learning. These could offer users flexible and tangible ways to interact with or learn from meaningful information in authentic environments. Therefore the sensors and recognition technologies can facilitate users to have authentic interaction with surroundings and explore problems by using useful information…

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  • Presence Picture #5: Grounds for Sculpture brings Renoir painting to life

    This is my friend and colleague Melissa Meade, interacting with a sculpture that recreates the painting Le déjeuner des canotiers (Luncheon of the Boating Party) by French impressionist Pierre-Auguste Renoir. The sculpture is at Grounds for Sculpture in Hamilton, New Jersey, USA. Here is a picture of the original painting: For pictures of some of the other sculptures, see the Miss Buttercup blog, where the author writes, “There were moments when I forgot I was in a sculpture garden because it felt like I was in a painting.” For more on the painting, see the web site of the Fournaise…

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  • Call: Human Choice and Computers Conference – HCC 11

    Call for papers The 11th IFIP TC9 Human Choice and Computers Conference – HCC 11 July 30th – August 1st, 2014, Turku, Finland ICT and Society It is crucial to understand how ICT innovation is associated with change in society! Human Choice and Computers – a series of conferences organised by the International Federation of Information Processing’s (IFIP) Technical Committee 9 (TC9) – focuses on this critical issue. It works to shape socially responsible and ethical policies and professional practices in the information society. The themes pertinent to the work of IFIP TC9 will be covered at this conference.…

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  • Disney brings the second-screen experience to the movies

    [From NevilleHobson.com; for more coverage see the Atlanta Constitution-Journal] Disney brings the second-screen experience to the movies published September 11, 2013 by Neville Hobson The advent of mobile devices – especially tablets – has changed people’s behaviours in how we access, consume and share information across multiple devices, and where we do it, as surveys constantly show us. One place you don’t see that happening, though, is in the cinema. Using a smartphone, tablet, etc, in a darkened theatre is regarded in most cultures as the height of socially-unacceptable behaviour, not to mention an assumption of piracy by anyone who…

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  • Call: Society for Phenomenology and Media – 16th Annual Conference

    Call for Papers / Panels Society for Phenomenology and Media 16th Annual Conference March 12-15, 2014 Hochschule Furtwangen University and Albert-Ludwigs-Universität Freiburg, Germany The Society for Phenomenology and Media (SPM) is pleased to receive abstracts (200 words maximum) for consideration of inclusion in its 16th annual international conference. The conference will be sponsored by Hochschule Furtwangen University, Albert-Ludwigs-Universität Freiburg, and the Husserl Archives-Freiburg. It will be held in Freiburg im Breisgau at the university. Proposals for 3-person panels are now also being accepted. These should be organized around specific media-for example: film, the Internet, mobile communication, medieval manuscripts, print media (books, newspapers,…

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  • Intel moves to make 3D gesture control as pervasive as the mouse

    [From ExtremeTech, where the story includes additional images. If nothing else, be sure to watch the frog video] Intel moves to make 3D gesture control as pervasive as the mouse By David Cardinal on September 11, 2013 Gesture-control peripheral makers Leap Motion and Haptix have stolen the spotlight from traditional input devices over the past year with promising new devices and OEM design wins. A bit lost in the mix has been tech-giant Intel’s sizable investment in what it calls perceptual computing. At IDF 2013 this week, Intel unveiled its plans to make 3D input as common as the mouse…

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  • Call: Symposium: “The digital subject: In-scription, Ex-scription, Tele-scription”

    Call for papers International symposium: “The digital subject:  In-scription, Ex-scription, Tele-scription” University of Paris 8 Vincennes Saint-Denis, Archives nationales, November 18-21, 2013 Organizers: Pierre Cassou-Noguès (Department of philosophy, LLCP, SPHERE, EA 4008) Claire Larsonneur (Department of anglophone studies, Le Texte Étranger, EA1569) Arnaud Regnauld (Department of anglophone studies, CRLC – Research Center on Literature and Cognition, EA1569) This symposium is part of a long-term project, “The digital subject,” endorsed by the LABEX Arts-H2H (http://www.labex-arts-h2h.fr/) and follows a first symposium on Hypermnesia held in 2012.  We are exploring the ways in which digital tools, be they real or fictional, from Babbage…

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