Author: Matthew Lombard


  • NY installation recreates Nevada desert power plant in real time

    [From The Wall Street Journal, where the story includes a different image] [Image: John Gerrard, Solar Reserve (Tonopah, Nevada), 2014. Simulation, installation view, Lincoln Center, New York. Courtesy of the artist, Simon Preston, New York and Thomas Dane, London. Photo by Iñaki Vinaixa. Source: The Creators Project] John Gerrard’s ‘Solar Reserve’ Comes to Lincoln Center ‘This Is as Handmade as Painting or Sculpture; We Have to Build the Entire Terrain’ By Andy Beta Oct. 2, 2014 On a sunny day last week, John Gerrard was wondering how the solar power plant he was installing at Josie Robertson Plaza in Lincoln…

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  • RoomAlive: Magical experiences enabled by scalable, adaptive projector-camera units

    [Something a little different: From ACM Digital Library and being presented October 4-5 at the 27th ACM User Interface Software and Technology Symposium in Honolulu, Hawaii; be sure to watch the 0:30 minute video at ACM DL or on YouTube. More information (and the image below) are available here.] RoomAlive: magical experiences enabled by scalable, adaptive projector-camera units Abstract: RoomAlive is a proof-of-concept prototype that transforms any room into an immersive, augmented entertainment experience. Our system enables new interactive projection mapping experiences that dynamically adapts content to any room. Users can touch, shoot, stomp, dodge and steer projected content that…

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  • Lexus built an Oculus Rift driving sim from real car parts

    [From TechRadar, where the story includes another image and the 2:38 minute video] Lexus built an Oculus Rift driving sim from real car part Drive the Lexus RC F in virtual reality By Michael Rougeau October 2, 2014 The Oculus Rift virtual reality headset has a big problem that even its creators don’t know how to solve: no existing control methods feel adequate to use with virtual reality. One solution is to create highly specialized controllers that resemble specific objects like guns or, in the case of a tech demo car maker Lexus has created, the cockpit of a new…

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  • Call: TVX 2015 – ACM International Conference on Interactive Experiences for Television & Online Video

    TVX 2015 ACM International Conference on Interactive Experiences for Television & Online Video 3rd – 5th June 2015 Crowne Plaza Hotel, Rue Gineste 3, Brussels, Belgium http://tvx2015.com/ Hosted by iMinds Digital Society Department at the Crowne Plaza Hotel, Brussels, Belgium Jointly organised with the International Symposium on Media Innovations (ISMI) and the Private Television Conference IMPORTANT DATES: November 15, 2014: Course and Workshop proposals January 12, 2015: Full and Short Paper submissions March 2, 2015: WiP, TVX in Industry, Demo, Doctoral Consortium TVX is the ACM International Conference on Interactive Experiences for Television and Online Video. TVX is the leading…

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  • Zwift’s MMOG lets indoor cyclists compete affordably in virtual 3-D worlds

    [From the Wall Street Journal’s Digits blog, where the post includes more images; more information is available from Zwift] Zwift Is Trying to Turn Indoor Cycling Into Virtual Reality Sep 30, 2014 By Reed Albergotti For serious cyclists, cold weather is a time of dread filled with numb fingers and foreheads. Cyclists who want to stay in shape often retreat to indoor “trainers” that turn road bikes into stationary ones. But there’s a big drawback: indoor biking can get boring. That’s why Zwift, a London-based startup, is launching a “massively multiplayer online game” where cyclists compete against one another in…

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  • Call: 3rd International Conference on Multimedia and Human-Computer Interaction (MHCI 2015)

    MHCI 2015 3rd International Conference on Multimedia and Human-Computer Interaction July 13-14, 2015 Barcelona, Spain http://mhciconference.com The International Conference on Multimedia and Human-Computer Interaction (MHCI) is a specialized conference covering many different topics related to theories and applications of multimedia and human-computer interaction. MHCI is a highly anticipated conference due to the popularity of the fields. MHCI is set to become an exciting event with the potential for continued growth throughout the years. MHCI is designed to bring together, researchers active in the two fields (and related sub-fields) to foster an environment conducive to exchanging ideas, information and research. This…

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  • Sony researcher Jun Rekimoto wants to put you in someone else’s head

    [From CNET, where the story includes more images. For more information including a video interview see the Designing Interaction web site, and the Rekimoto Lab web site (the Projects page is in English)] [Image: Rekimoto speaking at this week’s research symposium. Scott Gries, courtesy of Sony] This Sony researcher wants to put you in someone else’s head Jun Rekimoto, who studies augmented reality at Sony Computer Science Labs, is using cameras, drones and sensors to capture and share what others are seeing and feeling. by Ben Fox Rubin September 27, 2014 Jun Rekimoto envisions a future in which sports spectators…

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  • Call: DiGRA 2015 – Digital Games Research Association Conference

    Call for papers DiGRA 2015 Diversity of play: Games – Cultures – Identities 14-17 May 2015, Lüneburg, Germany www.digra2015.org Video game culture has had a self-image of being a distinct cultural form united by participants identifying themselves as ‘gamers’ for many years. Variations in this identity have been perceived either in relation to preferred platform or level of commitment and skill (newbie, casual, core, pro, etc.). Today the popularity of games has increased dramatically, games have become more specialized and gaming is taking place in a number of divergent practices, from e-sport to gamification. In addition, the gamer position includes…

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  • 5 roadblocks to VR becoming mainstream

    [From Mashable, where the story includes two more images; be sure to see the last paragraph] 5 Roadblocks to Virtual Reality Becoming Mainstream Chelsea Stark September 30, 2014 For more than 25 years, one iteration or the next of virtual reality has been touted as a life-altering technological breakthrough. At the first Oculus Rift developers conference, attendees saw how far its creators have come in pursuit of an outstanding virtual reality platform. But virtual reality still has a long way to go before it’s ready for consumers, and its biggest proponents know it, too. During Oculus Connect, the company’s top…

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  • Job: Tenure track position in Computer Games and Virtual Worlds at Concordia U., Montreal

    [From http://www.concordia.ca/encs/about/jobs/strategic-hire-computer-games-virtual-worlds.html] Concordia University COMPUTER SCIENCE AND SOFTWARE ENGINEERING TENURE TRACK POSITION IN COMPUTER GAMES AND VIRTUAL WORLDS The Faculty of Engineering and Computer Science (ENCS) at Concordia University in Montreal, Quebec, invites applications for a tenure-track strategic hire position in the area of Computer Games and Virtual Worlds for appointment in the Department of Computer Science and Software Engineering (CSE). The CSE department has an active research group in 3D Graphics in addition to a highly popular Computer Games degree option at the undergraduate level. The goal of the strategic hire program is to augment existing research capacity in…

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  • Inception Glasses bend city streets and buildings around you

    [From Digital Trends, where the story includes more images and a 0:31 minute video] Sony’s creating ‘Inception Glasses’ that will bend city streets and buildings around you By Jeremy Kaplan – September 24, 2014 Here’s one way to make the mountain come to Mohammed. In the 2010 Christopher Nolan film Inception, Leonardo DiCaprio and Ellen Page create impossible dream environments by folding whole city blocks in upon themselves. It’s remarkable to see – so remarkable that Sony Computer Science Lab researcher Yuichiro Takeuchi decided to make the science fiction conceit into a reality. On Monday he unveiled the technology, running…

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  • Call: Hollywood Post Alliance (HPA) 2015 Tech Retreat

    Hollywood Post Alliance (HPA) 2015 Tech Retreat February 9-13, 2015 Hyatt Regency, Indian Wells Palm Springs, California http://hollywoodpostalliance.org/?page_id=20172 Call for Proposals From Mark Schubin: Labor Day is over, so it’s that time of year again: time to think about proposing presentations for the 2015 HPA Tech Retreat, February 9-13 at the Hyatt Regency Indian Wells (Palm Springs, California area). Many say it’s the most-important event of the year. Overview: For those of you not familiar with the retreat, HPA is the Hollywood Post Alliance, but the retreat is not restricted to Hollywood (past retreats have had presenters from Bombay to…

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