Author: Matthew Lombard
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‘North Korea VR’ is an extraordinary glimpse of the world’s most oppressive country
Read more: ‘North Korea VR’ is an extraordinary glimpse of the world’s most oppressive country[Presence via virtual reality lets us explore places most of us can never visit but that we need to better understand. This story is from Mashable, where it includes more images and a 4:37 minute video. See also coverage in Wired, and a closely related December 2015 post in ISPR Presence News. –Matthew] ‘North Korea VR’ is an extraordinary glimpse of the world’s most oppressive country By Gianluca Mezzofiore May 04, 2017 U.S. President Donald Trump has really upped the war of words with North Korea in the past few months, prompting an endless flow of news reports about the…
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Call: AIC 2017 – 5th Edition of the International Workshop on Artificial Intelligence and Cognition
Read more: Call: AIC 2017 – 5th Edition of the International Workshop on Artificial Intelligence and CognitionCALL FOR PAPERS AIC 2017 5th Edition of the International Workshop on Artificial Intelligence and Cognition Larnaca, Cyprus, November 1-3 2017 Workshop website: http://di.unito.it/AIC2017/ Follow us on Twitter: https://twitter.com/AIC_Workshop hashtag: #aic2017ws Paper submission deadline: July 15, 2017 MOTIVATION The research in Artificial Intelligence (AI) has been based, from an historical standpoint, on a strong collaboration with Cognitive Science. This collaboration, has produced – along the years – mutual benefits. In AI this partnership has driven to the realization of intelligent systems based on plausible models of human cognition. In turn, in cognitive science, this partnership allowed the development of cognitive…
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Newcastle U study explores prospects and ethics of VR porn
Read more: Newcastle U study explores prospects and ethics of VR porn[This news release from Newcastle University describes a new study that raises important questions about the ethics of presence in the context of sexuality; see also researcher Matt Bloom’s opinion piece in The Conversation. –Matthew] The ‘reality’ of virtual reality pornography How the latest digital technology could blur the line between reality and fantasy, pushing the dangers of porn to a whole new level. Published on: 19 May 2017 Experts at Newcastle University, UK, are investigating how virtual reality is changing the experience of pornography. Through headsets such as the Facebook owned Oculus Rift and Playstation VR, the technology allows…
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Call: 10th Workshop on Intelligent Narrative Technologies (INT10, with AIIDE 2017)
Read more: Call: 10th Workshop on Intelligent Narrative Technologies (INT10, with AIIDE 2017)Call for Papers The 10th Workshop on Intelligent Narrative Technologies (INT10) Co-located with the 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) October 5-9, 2017, Snowbird, UT, USA Workshop website: http://www.di.unito.it/~rossana/INT10/index.html IMPORTANT DATES: Submission deadline: July 5, 2017 Notification of acceptance: August 1, 2017 Camera ready: August 21, 2017 INT10 workshop: October 5-6, 2017 The Intelligent Narrative Technologies (INT) workshop represents the tenth iteration of a series of gatherings dedicated to advancing research in artificial intelligence for the computational understanding and expression of narrative. Our goal is to contribute to this forward momentum by congregating a multidisciplinary…
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Audi installation lets you create racetrack in sandbox, then test-drive it in VR
Read more: Audi installation lets you create racetrack in sandbox, then test-drive it in VR[The creative marketing tool described in this story from Medium raises interesting questions about the roles of scale, personalization and nostalgia in presence experiences. The original story includes other images and both mentioned videos; an interactive 360 degree demonstration video is available from Audi Norway and on YouTube. The project is a logical extension of the AR Sandbox created at UC Davis. –Matthew] A VR Sandbox for Your Inner Child Alice Bonasio Feb 27, 2017 This sandbox 2.0 VR installation promises to make test-driving a whole lot more fun. The experience was created as a partnership between Audi Norway, MediaMonks…
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Call: 2017 Workshop on Hybrid Human-Machine Computing (HHMC 2017)
Read more: Call: 2017 Workshop on Hybrid Human-Machine Computing (HHMC 2017)Call for (Extended) Abstracts 2017 Workshop on Hybrid Human-Machine Computing (HHMC 2017): From Human Computation to Social Computing and Beyond 20-21 September, 2017 University of Surrey, Guildford, UK Website: http://hhmc2017.commando-humans.net/ IMPORTANT DATES Abstract Deadline: 31 May 2017 (extended from 21 May 2017) Author Notification: 23 June 2017 Early Registration: 17 July 2017 (presenters) / 4 September 2017 (non-presenters) INTRODUCTION The 2017 Workshop on Hybrid Human-Machine Computing (HHMC 2017) is 2-day workshop, to be held at the University of Surrey, Guildford, UK, on 20 and 21 September, 2017. It is a workshop co-funded by University of Surrey’s Institute for Advanced Studies…
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Presence for the past: Technology delivers nostalgia on demand
Read more: Presence for the past: Technology delivers nostalgia on demand[This story from The Atlantic is about how a variety of technologies will increasingly allow us to reproduce vivid memories; note the important comments near the end about some of the ethical implications of these developments (some of which echo concerns about telepresence after death). The original story includes an infographic titled “The Machinery of Memory: A Timeline.” –Matthew] [Image: Credit: Alvaro Dominguez] The End of Forgetting Technology delivers nostalgia on demand. Ben Rowen June 2017 Issue When Uncle Joshua, a character in Peter De Vries’s 1959 novel, The Tents of Wickedness, says that nostalgia “ain’t what it used to…
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Call: 11th International Workshop on Multi-Agent Systems and Simulation (MAS&S 2017)
Read more: Call: 11th International Workshop on Multi-Agent Systems and Simulation (MAS&S 2017)CALL FOR PAPERS 11th International Workshop on Multi-Agent Systems and Simulation (MAS&S 2017) Prague, Czech Republic, 3 – 6 September, 2017 WWW: https://www.fedcsis.org/2017/mass and https://fedcsis.org/ E-mail: [email protected] Position paper submission: May 31, 2017 We would like to cordially invite you to consider contributing a position paper to MAS&S 2017 – held as a part of the Federated Conference on Computer Science and Information Systems (FedCSIS 2017). Multi-Agent Systems (MASs) provide powerful models for representing both real-world systems and applications with an appropriate degree of complexity and dynamics. Several research and industrial experiences have already shown that the use of MASs…
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VR, art, re-enactment hybrid ‘Carne y Arena’ simulates a harrowing border trek
Read more: VR, art, re-enactment hybrid ‘Carne y Arena’ simulates a harrowing border trek[This story from The New York Times describes a presence experience with the potential to alter opinions on a timely social issue, addresses some of the challenges of designing experiences in emerging media, and comments on the role of artists in determining the future success of those media (see the last paragraph in particular). The original story includes an additional image. –Matthew] Iñárritu’s ‘Carne y Arena’ Virtual Reality Simulates a Harrowing Border Trek By Jason Farago May 17, 2017 CANNES, France – After weeks in the desert, dehydrated and afraid, refugees and migrants who are apprehended crossing the United States-Mexico…
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Call: Technology, Consciousness and Experience – 20th BPS CEP Annual Conference
Read more: Call: Technology, Consciousness and Experience – 20th BPS CEP Annual ConferenceCALL FOR PAPERS British Psychological Society (BPS) Consciousness & Experiential Psychology (CEP) Section 20th Annual Conference: Technology, Consciousness and Experience 7-9th September 2017 Royal Holloway, University of London, Egham, Surrey TW20 0EX, UK https://www.kc-jones.co.uk/cep2017 First submission deadline: 2 July 2017 Technology pervades modern life. Most of us are dependent on ICT and relate to others through it. Digital life appears to be changing experience. This conference explores the impact of the digital world on consciousness and experience. Themes include but are not limited to: the impact of immersion in digital technologies on ways of being, questions around advancing AI and…
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The evolution of presence tech: Inside Google’s slow-mo VR moonshot
Read more: The evolution of presence tech: Inside Google’s slow-mo VR moonshot[This long piece from Backchannel provides an optimistic but realistic status report on the evolution of presence technologies, including details on Google’s new stand-alone VR headset; the original version of the story includes more images. –Matthew] Inside Google’s Slow-Mo VR Moonshot Clay Bavor knows immersive computing is a long-term project. Here’s what he’s doing to make it happen faster. Steven Levy, Editor of Backchannel May 17, 2017 No one in Silicon Valley loves virtual reality or believes in its future as much as Clay Bavor. As vice president of VR and AR for Google, he’s a passionate advocate for the…
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Call: The International Conference on Futures of Media
Read more: Call: The International Conference on Futures of MediaCall for Papers The International Conference on Futures of Media “Futurisms – Media, Arts & Sciences” 10-11 October 2017 Colombo, Sri Lanka www.futuremediaconference.com Hosting Partner – Xi’an Jiaotong Liverpool University, China Abstract submission deadline: 10th July 2017 Possible areas of enquiry are: What is the relationship between art and science, and especially media theory? What are their possible areas of con-/divergence in the digital world? Is the so-called “third culture” – the fusion of art and science – an ideal or reality? How poetic is science today – which kinds of work does it produce and in what way do artists…
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