Author: Matthew Lombard


  • Call: “Philosophical Reflection and Technological Change” for journal Human Affairs

    Call for Papers Philosophical Reflection and Technological Change Annual theme issue of Human Affairs http://www.humanaffairs.sk/call-for-papers/ Deadline for abstracts: 31 December, 2019 Human Affairs is an international journal for humanities and social affairs, with a special emphasis on philosophy, which was founded in 1990. It focuses on contemporary human affairs, with the goal to advance human self-understanding and communication. Beginning with issue 4 in October 2019, the journal publishes an annual issue dedicated exclusively to philosophy. It is edited at Keele University, UK, by James Tartaglia and Stephen Leach (Consciousness and the Great Philosophers (Routledge 2017), The Meaning of Life and…

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  • James Dean reborn in CGI for Vietnam War action-drama

    [The use of technology to make it appear that iconic movie actor James Dean is alive and performing in a film 65 years after he died is getting covered widely in the press; the original report reproduced below is from The Hollywood Reporter, where it includes a 1:26 minute video. Other coverage notes related projects like Tupac’s hologram, a de-aged Robert DeNiro in The Irishman, the appearance of Carrie Fisher and Peter Cushing in Star Wars films after their deaths, and Paul Walker’s posthumous appearance in Furious 7. Much of the reaction is negative, for example VICE’s headline: “CGI James…

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  • Jobs: Postdoc and other positions at Center for Immersive Experiences at Penn State U

    Post-doctoral fellows, Ph.D. and Masters, Developer, and Intern positions Penn State’s Center for Immersive Experiences is seeking to fill positions at various academic levels. See below for details. Post-doctoral research fellow The Center for Immersive Experiences at The Pennsylvania State University (immersive.psu.edu), in collaboration with other units at Penn State (such as ChoroPhronesis, chorophronesis.psu.edu, and Teaching and Learning with Technology), is hiring two Post-Doctoral Researchers focusing on areas such as immersive analytics, immersive learning, immersive decision-making, or serious games. The postdocs will be working in vibrant multidisciplinary teams that are addressing a range of topics that see transformative changes due…

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  • Using augmented reality and presence to treat Arachnophobia

    [Researchers at Wayne State University are testing the effectiveness of augmented reality for the treatment of the fear of spiders and other objects, as described in this story from Next Reality (where it includes three gifs and a 0:58 minute video). For more information see a story from earlier this year in Counseling Today. –Matthew] HoloLens & Augmented Reality Spiders Used in Univ. Study to Treat Arachnophobia By Cristina Brooks November 5, 2019 Halloween may be finished, but the augmented reality chills are not over yet for some people. Arachnophobes are bravely facing their fears by cozying up to augmented…

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  • Call: Immersive Experiences – 16th Annual Tampere University Game Research Lab Spring Seminar

    CALL FOR PAPERS: IMMERSIVE EXPERIENCES The 16th Annual Tampere University Game Research Lab Spring Seminar March 30th-31st 2020 Abstract deadline: January 13, 2020 We have seen an explosion of designed participatory immersive experiences in numerous fields — from live action role-playing games to enveloping museum exhibitions, from amusement park experiences to immersive theatre, and from enveloping visual art to escape rooms. From leisure and art this mode of designed engagement has spread to marketing, work, education, and even spirituality in the form of curating worship. The “experience economy” now employs carefully structured human interaction, often with playful flourishes, to create…

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  • Russian firm sells autonomous robot clones of real people

    [“Would you like a clone robot of yourself” or another person? Interesting Engineering reports on a Russian startup making it possible. Follow the links for more information about Robo-C, and for more on Russia and robots see recent coverage by BBC News. –Matthew] [Image: Source: Promobot website] Russian Firm Sells Autonomous Robot Clones of Real People The androids are both for professional and personal use. By Loukia Papadopoulos November 03, 2019 Russian startup Promobot is now selling autonomous robot clones of any real person. This is the key selling point of their robot called Robo-C as their website states: “Order…

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  • Call: “Responsibility and control: Communication and conversation through technology” at AISB 2020

    [See Calls for Papers for other presence-related AISB 2020 symposia at https://aisb20.wordpress.com/2019/10/28/symposia-cfp/ –Matthew] Call for Papers Responsibility and control: Communication and conversation through technology Part of the AISB-20 Annual Convention 2020 St. Mary’s University Twickenham, London 6-9 April 2020 AISB: https://aisb20.wordpress.com Symposium: https://racct.wordpress.com/ The convention is organised by the Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB); http://www.aisb.org.uk/ Deadline for extended abstracts: January 10, 2020 OVERVIEW Technologies are being developed that permit novel forms of communication. These include neuroprosthetic devices aimed at addressing speech disability, and devices hoping to develop direct brain-to-brain communication. Besides these, we have…

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  • 30 years on, Berlin Wall comes back to life with virtual reality

    [A new TimeRide attraction in Berlin recreates the fall of the Wall 30 years ago; the story below from The Local Germany via AFP, which includes more pictures and a 3:48 minute video, describes the VR-based experience and its purpose, using many presence-related terms. The Boston Globe adds that “tourists at Checkpoint Charlie can [also] wander through a vast panorama designed to evoke the city at the height of its division” and “[o]utside of Vilnius, Lithuania, for a modest price, visitors can experience a kind of Soviet-era theme park, an underground bunker complete with barking German shepherds. Apparently, you are handed a tattered coat,…

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  • Call: Trust, Acceptance and Social Cues in Robot Interaction (SCRITA) issue of IJSR

    Call for Papers Trust, Acceptance and Social Cues in Robot Interaction (SCRITA) Special issue of the International Journal of Social Robotics http://scrita.herts.ac.uk/2019/specialissue.html Submission deadline: January 31, 2020 The International Journal of Social Robotics is running a Special Issue based on the Workshop Trust, Acceptance and Social Cues in Robot Interaction (SCRITA) that was held at the 28th IEEE International Conference on Robot and Human Interactive Communication, RO-MAN 2019. The Special Issue will explore different aspects of Human-Robot Interaction that can affect, enhance, undermine, or recovery human trust towards robots. Topics include but are not limited to: Impact of Social Cues…

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  • Middle-school student invents way to use presence to remove blind spots in cars

    [Mashable reports on a 14-year-old’s clever invention that uses presence to improve auto safety by removing drivers’ blind spots; see the original version of the story for 2 short videos. More information is available from a press release via PR Newswire. –Matthew] Teen girl invents simple, yet innovative way to remove blind spots in cars By Sasha Lekach October 31, 2019 I’ll admit it: I’ve had a pedestrian enter the crosswalk without me immediately noticing because they were blocked by the right side of my car. But what if your car frame didn’t block your line of sight while driving?…

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  • “The Lost Foxfire” VR uses touch, smell and heat to guide gameplay

    [A team at the National University of Singapore has developed a virtual reality game that incorporates heat, smell and touch in a novel way likely to evoke more intense and engaging presence experiences. The story below is from NUS News, where it features a different picture and a 1:54 minute video; more information including images and a second video is available at the CUTE Center website. –Matthew] NUS team creates interactive, multisensory VR game 14 October 2019 A team of researchers and developers from the Keio-NUS CUTE (Connective Ubiquitous Technology for Embodiments) Center at NUS has developed a novel mixed…

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  • ISPR News: PRESENCE 2020!

    Big news…! Full details and the official Call for Papers will follow soon but the Board of Directors of ISPR invites you to join the presence community for the 19th PRESENCE conference as we meet next October in Orlando, Florida. Aside from all the other things to do and see in the area, Orlando is the home of some of the most entertaining and ambitious presence experiences anywhere, at the theme parks of Walt Disney World (including the new Star Wars Galaxy’s Edge) and Universal Orlando (including the Wizarding World of Harry Potter). It’s an ideal place to explore both…

    Read more: ISPR News: PRESENCE 2020!

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