ISPR Presence News

Monthly Archives: April 2019

Job: Post-doctoral position on “Modeling Virtual Coaches” project at Sorbonne University

Post-doctoral position – Modeling Virtual Coaches
Institute for Intelligent Systems and Robotics (ISIR) lab
Sorbonne University, Paris

There is a Post-doctoral position open at Sorbonne University in the Institute for Intelligent Systems and Robotics (ISIR) lab on modeling group of virtual coaches.

Location: ISIR – Sorbonne University, Jussieu, Paris
Starting data: Now
Ending date: 31 September 2020
Stipend; according to curriculum
Application: send a CV and names of reference to catherine.pelachaud@upmc.fr

Topic: Modeling Virtual Coaches

The European Horizon-2020 project Council of Coaches aims to develop a tool in which virtual embodied coaches form a team of experts that can discuss amongst themselves and with the user how the user could improve his healthy lifestyle behaviors. The project combines state of the art 3D Virtual Avatars with language and reasoning technology and applies this to the area of lifestyle and behavior change coaching.… read more. “Job: Post-doctoral position on “Modeling Virtual Coaches” project at Sorbonne University”

Posted in Jobs | Leave a comment

Antony Gormley’s Lunatick VR experience invites Londoners to moon walk

[The VR installation described in this story from de zeen offers a version of an otherwise unavailable experience that offers new perspective, actual and metaphorical. If you’ll be in London before April 25, consider visiting. The original story includes more images. –Matthew]

Antony Gormley’s Lunatick invites Londoners to moon walk

Augusta Pownall
April 15, 2019

Artist Antony Gormley has teamed up with astrophysicist Priya Natarajan on a virtual-reality experience that allows users to walk on a digital version of the moon created using data from NASA.

The 15-minute immersive experience sees visitors don a virtual-reality (VR) headset to travel from an imagined version of Christmas Island in the Indian Ocean, through the earth’s atmosphere to the moon, where they can walk across its surface.

On the way, they pass through the stratosphere and around virtual asteroid belts before eventually travelling from the moon on towards the sun.… read more. “Antony Gormley’s Lunatick VR experience invites Londoners to moon walk”

Posted in Presence in the News | Leave a comment

Call: Ethics Oversight and Committees for AI: Towards a Future Research Agenda – University of Oxford workshop

Call for Participation

Ethics Oversight and Committees for AI: Towards a Future Research Agenda
A Wellcome Centre for Ethics and Humanities (WEH) workshop
Friday, May 10, 2019, 10am to 6pm
Big Data Institute, University of Oxford
https://www.weh.ox.ac.uk/upcoming-events/workshop-ethics-oversight-and-committees-for-ai-towards-a-future-research-agenda

Participation deadline: May 5, 2019

Ethox and the Wellcome Centre for Ethics and Humanities are based at the Big Data Institute, University of Oxford, Li Ka Shing Centre for Health Information and Discovery, Old Road Campus, Oxford OX3 7FZ. This workshop will take place in the BDI, Level 1 Ax Meeting Room.

ABSTRACT

Increasingly, concerns are being raised about the lack of ethics oversight in the development of technologies and tools utilizing artificial intelligence (AI) techniques within industry. In response, some companies have developed internal committees or processes of ethics oversight. Yet little is known about the varying forms of guidance, oversight, or spaces for ethical reflection that are emerging within the development and varying sites of application for AI and machine learning.… read more. “Call: Ethics Oversight and Committees for AI: Towards a Future Research Agenda – University of Oxford workshop”

Posted in Calls | Leave a comment

AR will spark the next big tech platform – Call it mirrorworld

[This recent Wired story from the magazine’s founding editor is a thoughtful and thought-provoking perspective on the evolution of technology that explains how and why presence illusions will increasingly occur via augmented reality, creating both important benefits and potential costs. The original version of the story is extremely long so it’s abridged here, but see the original for more information and detail. –Matthew]

AR Will Spark the Next Big Tech Platform—Call it Mirrorworld

Kevin Kelly
February 12, 2019

EVERY DECEMBER, ADAM Savage—star of the TV show MythBusters—releases a video reviewing his “favorite things” from the previous year. In 2018, one of his highlights was a set of Magic Leap augmented reality goggles. After duly noting the hype and backlash that have dogged the product, Savage describes an epiphany he had while trying on the headset at home, upstairs in his office.… read more. “AR will spark the next big tech platform – Call it mirrorworld”

Posted in Presence in the News | Leave a comment

Call: Transdisciplinary AI 2019

CALL FOR PAPERS AND PROPOSALS

Transdisciplinary AI 2019 (TransAI 2019)
September 25-27, 2019
Laguna Hills, California
http://www.TransAI.org

Submission deadline: July 1, 2019

Artificial Intelligence (AI) is concerned with computing technologies that allow machines to see, hear, talk, think, learn, and solve problems even above the level of human beings. On the one hand it allows data to be analyzed by real-time models that enable unprecedented levels of accuracy and efficiency. On the other hand it enables domain specific problem solving and knowledge discovery that cannot be easily done by humans.

Transdisciplinary AI 2019 (TransAI 2019), technically sponsored by the IEEE Computer Society, is an international forum focusing on the interactions between artificial intelligence (AI) and other research disciplines. It consists of themes that each addresses the applications of AI to a specific research domain as well as how domain specific applications may advance the research on AI.… read more. “Call: Transdisciplinary AI 2019”

Posted in Calls | Leave a comment

Virtual reality and presence being used to stop bullying

[An increasingly important positive application of presence-evoking technology is described in this story from Irish Tech News; a related 2:43 minute video story from BBC’s Newsbeat, “Virtual reality to stop bullying: Tech tested in schools,” features interviews with the creators and young users of a new app created by the Open University “to get children to think about prejudiced attitudes towards people from different backgrounds.” –Matthew]

Zeeko Develops Novel Virtual Reality Training Lesson for Primary School Children to Address Issue of Bullying

Irish Tech News
February 5, 2019

Zeeko, an Irish EdTech company, in its 2018 Trend Report, which involved a survey of over 35,800 children, found that between 10% and 13% of primary school children in Ireland reported being cyberbullied and 20% to 30% reported witnessing cyberbullying.

Coinciding with Safer Internet Day Zeeko has today announced that it has developed a novel virtual reality (VR) training lesson, which it plans to roll-out to primary schools across Ireland, to address the issue of bullying including cyberbullying.… read more. “Virtual reality and presence being used to stop bullying”

Posted in Presence in the News | Leave a comment

Call: The International Conference of Experience Design, Innovation and Entrepreneurship (XD2019GoldCoast)

Call for Papers

The International Conference of Experience Design, Innovation and Entrepreneurship (XD2019GoldCoast)
14 – 16 August 2019
Gold Coast, Australia
https://www.griffith.edu.au/centre-design-innovation/XD2019GoldCoast

Submission deadline: April 19, 2019

The International Conference of Experience Design, Innovation and Entrepreneurship (XD2019GoldCoast) will be hosted by the Griffith Centre for Design and Innovation Research (CDAIR) at Griffiths Gold Coast campus.

The three-day conference brings together an international community of scholars and practitioners around the 2019 theme of “Exploring and Enhancing Experience” in relation to design, innovation and entrepreneurship in:

Architecture | Artificial Intelligence | Brand | Business | Communication | Computing | Data Science | Education | Engineering | Environment | Finance | Health | Information | Interaction | Media | Marketing | Management | Manufacturing | Policy | Product | Psychology | Robotics | Service | Sport | Space | Supply Chain | System |Technology | Tourism | Wearable

CONFERENCE HIGHLIGHTS

  • world-leading keynote speakers from academia and industry
  • a cross-disciplinary conference building bridges across expertise
  • full paper (3,000–5,000 words) and short paper (1,500–2,000 words) submissions
  • research track for innovative ideas, methods and findings
  • industry track for applied knowledge, skills and techniques
  • know-how workshops featuring progressive and pioneering industry skills and technologies
  • creative workshops featuring innovative thinking processes, tools and techniques
  • the beautiful Gold Coast, with easy access to Cairns (Great Barrier Reef) and the greater Queensland

KEYNOTE SPEAKERS

  • Lena Belin, Director of Community Insights, Capability Building, Queensland Public Service Commission
  • Sean Chiu, Design Director, Alibaba and Executive Vice President, Lazada
  • Philip Gerrans, Professor, Department of Philosophy, The University of Adelaide
  • Richard Goosens, Professor and Chair, Department of Industrial Design, Delft University of Technology
  • Kunpyo Lee, Chair Professor and Dean, School of Design, The Hong Kong Polytechnic University
  • Chee Peng Lim, Professor and Associate Director (Research), Institute for Intelligent Systems Research and Innovation, Deakin University

SUBMISSIONS

Papers:

We welcome any paper types including: conceptual, empirical, methodological, professional papers, as well as critical literature reviews and case studies.… read more. “Call: The International Conference of Experience Design, Innovation and Entrepreneurship (XD2019GoldCoast)”

Posted in Calls | Leave a comment

The sky as canvas: Japan company to create on-demand artificial meteor showers

[I missed this BBC story from January about efforts to create presence illusions in space (!). See the original version for four different images, and see the ALE 1:17 minute concept video in coverage from Science Alert, which also notes that “the trend of sending frivolous objects to space seems to be gaining traction in a worrying way. A year ago it was a mirrored “disco” ball, launched quietly from New Zealand to orbit Earth for a few months. Another artist sent a giant shiny thing called the Orbital Reflector into space in December. China wants an artificial moon to save money on street lights. Yesterday, we reported on a Russian company that wants to put advertising in space.” –Matthew]

The Plan to Make Artificial Meteor Showers

By Chris Baraniuk
11 January 2019

If you ever find yourself sitting back in wonder as super-bright artificial meteors flash across the sky, you will be able to thank the credit crunch – at least in part.… read more. “The sky as canvas: Japan company to create on-demand artificial meteor showers”

Posted in Presence in the News | Leave a comment

Call: Playable Cities: The Internet of Play in Urban Environments (at IoP 2019)

Call for Workshop Papers + Keynote

4th International Workshop
PLAYABLE CITIES: THE INTERNET OF PLAY IN URBAN ENVIRONMENTS
https://sites.google.com/view/playablecities2019/home

This workshop will be held as part of the 5th IEEE International Conference on the Internet of People (IoP 2019; http://www.smart-world.org/2019/iop/), August 19-23, 2019, Leicester, UK.

Paper submission deadline: 26th April 2019

BACKGROUND

Following the success of the first (Utrecht, The Netherlands, 2016), the second (Funchal, Madeira, Portugal, 2017), and the third (Braga, Portugal, 2018) workshops on Playable Cities we are pleased to announce the 4th Playable Cities Workshop to be held on 19th August 2019 as part of the 5th IEEE International Conference on Internet of People (IoP 2019) in multicultural Leicester, England.

PLAYFULNESS AND THE (PLAYABLE) CITY

The notion of playable cities has recently been explored as a means of building on the ideas and infrastructure of the smart city to create novel interactions intended to inject fun and playfulness into urban environments both as a simple source of pleasure and as a means of facilitating and fostering urban and social interactions.… read more. “Call: Playable Cities: The Internet of Play in Urban Environments (at IoP 2019)”

Posted in Calls | Leave a comment

Are we living in a simulation? This MIT scientist says it’s more likely than not

[Aside from being a provocative and intriguing idea, the Simulation Hypothesis represents the ultimate example of presence, and the latest analogy for the nature of the universe (following a watch or clock, a steam engine, and others). This interview with Rizwan Virk about his new book on the subject is from Digital Trends (where it includes 4 other images); see his zenentrepreneur blog for more information. Variety also has a story on the occasion of the 20th anniversary of “The Matrix” that presents Virk’s list of “The Top 5 Virtual/Simulated Characters and How They Foretold the Future.” –Matthew]

Are we living in a simulation? This MIT scientist says it’s more likely than not

Dyllan Furness
April 9, 2019

What if I told you that physical reality is an illusion and we all live in a computer simulation?

That hypothesis, famously probed in the 1999 film The Matrix, is the subject of a new book by Rizwan Virk, a computer scientist and video game developer who leads Play Labs at the Massachusetts Institute of Technology.… read more. “Are we living in a simulation? This MIT scientist says it’s more likely than not”

Posted in Presence in the News | Leave a comment
  • Find Researchers

    Use the links below to find researchers listed alphabetically by the first letter of their last name.

    A | B | C | D | E | F| G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z

css.php