Month: April 2014
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Call: Affective Agents Workshop (AAW) at IVA 2014
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Read more: Call: Affective Agents Workshop (AAW) at IVA 2014Call for Papers Affective Agents Workshop (AAW) Workshop homepage: http://gaips.inesc-id.pt:8081/iva14-waa/ To be held in conjunction with IVA (Intelligent Virtual Agents) 2014 in Boston, MA, USA, 27-29 August 2014 Conference homepage: http://www.ccs.neu.edu/iva2014/ SCOPE Many researchers in the virtual agents and social robotics communities are exploring the integration of affective computing into their systems. However, the majority of this research focuses on only one aspect of affective computing, such as the detection, modeling, or expression of emotion. The goal of this workshop is to create collaborations between the experts in each of these areas to share their latest findings so as to…
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Knightscope K5 autonomous security robot will begin patrolling this year
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Read more: Knightscope K5 autonomous security robot will begin patrolling this year[From Gigaom, where the story includes more images and a 1:01 minute video; a 2:46 minute BBC News report is available here; both reports touch only briefly on how people respond to the robot] [Image: CEO William Santana Li with a K5. Photo by Signe Brewster.] The K5 security robot will begin patrolling one Silicon Valley campus this year By Signe Brewster Feb. 25, 2014 The Knightscope K5 robot’s 5-foot-tall bullet-shaped frame is impressive. Studded with cameras and sensors and colored Stormtrooper black and white, it really is imposing. But that’s the point: It’s a robot cop, and it doesn’t…
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Call: Array Telepresence Open House on May 2 – “Prepare to be amazed”
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Read more: Call: Array Telepresence Open House on May 2 – “Prepare to be amazed”Hello ISPR Community, We are introducing a revolutionary telepresence camera and image improvement processor that turns any traditional videoconferencing codec (Avaya/RADVISION, Cisco, ClearOne, LifeSize, Polycom, Vidyo, etc.) into a dual screen telepresence environment that exceeds the quality of $250,0000 telepresence group systems from Cisco & Polycom for $14,000 and the cost of a 2nd display. The company is called Array Telepresence and their patent-pending Equal-i technology includes a unique camera and “Image Improvement Processor” that brings the furthest participants in a videoconferencing meeting “Up Close and Personal”, hides the camera, improves the eye-line, improves the meeting format, and spreads the…
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New production frontiers: Creating virtual reality narratives for Sony and Oculus Rift
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Read more: New production frontiers: Creating virtual reality narratives for Sony and Oculus Rift[From The Hollywood Reporter] [Image: Atlantic Productions/Zoo] British TV Producer Creating Virtual Reality Narratives for Sony and Oculus Rift Atlantic Productions, the company behind the BAFTA-winning “Flying Monsters 3D,” is working on documentary, animated and dramatic pilots for Oculus Rift and Sony’s Project Morpheus. 4/25/2014 by Adrian Pennington British TV producer Atlantic Productions, the company behind natural-history documentaries fronted by Sir David Attenborough (Galapagos, Kingdom of Plants and the BAFTA-winning Flying Monsters 3D) is pioneering virtual-reality narrative content. It includes documentary, CG and drama pilots in development for Facebook’s virtual-reality headgear-maker Oculus Rift and for Sony’s Project Morpheus.…
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Call: Playful Virtual Characters Workshop 2014
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Read more: Call: Playful Virtual Characters Workshop 2014Call for Participation for Playful Virtual Characters Workshop 2014 Boston, MA Tuesday August 26, 2014 (Full day workshop) Url: http://www.northeastern.edu/games/playful-virtual-characters-iva-workshop-2014/ This workshop is part of the IVA Conference 2014. It focuses on Playful Virtual Characters. Important Dates: Submissions Due: July 1, 2014 Notification: August 1, 2014 Camera Ready: August 15, 2014 This workshop will focus on Characters that can be described as Playful. We focus on narrative characters that can be part of a story or standalone characters and have history, goals, rich complex personality, and attitudes. The workshop will borrow from theatre improvisation and Live Action Role-Playing games (LARPs)…
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This interactive site gives you a taste of what it’s like to drown
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Read more: This interactive site gives you a taste of what it’s like to drown[From Fast Company’s Co.Create, where the post includes a 1:01 minute video] This Interactive Site Gives You A Taste Of What It’s Like To Drown By Jeff Beer April 22, 2014 French marine clothing and safety brand Guy Cotten takes the scared straight approach to life jacket awareness. Summer is approaching and with it the migration of millions of people to the coast to enjoy the sun and the sea. Guy Cotten, a French marine clothing and safety equipment brand, is taking the opportunity to dramatically remind us that when it comes to boating, a life jacket is necessary no…
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CALL: PLEASE HELP WITH PRESENCE ONLINE SURVEY
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Read more: CALL: PLEASE HELP WITH PRESENCE ONLINE SURVEY[Please consider filling out this new telepresence survey and distributing the message below via your personal and professional social networks! –Matthew ] Request for your help with a research project: Have you ever felt present in or connected to the people or things in a media experience like watching a movie or TV show, reading a book, using Skype, etc.? We’re studying these and other common experiences with technology and would very much appreciate and value your help with a short survey. It’s online, completely anonymous and will take from 5 to 20 minutes. If you’re interested and willing, please…
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Call: Tangible, Embedded and Embodied Interaction (TEI) 2015
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Read more: Call: Tangible, Embedded and Embodied Interaction (TEI) 2015CALL FOR PARTICIPATION: PAPERS and STUDIOS & WORKSHOPS ACM TANGIBLE, EMBEDDED AND EMBODIED INTERACTION (TEI) 2015 January 16-19, 2015 in Palo Alto, California, USA http://tei-conf.org/ UBMISSION DEADLINES Papers: 01 August 2014, 11:59 pm PST Studios & Workshops: 22 August 2014, 11:59 pm PST The work presented at TEI focuses on physical interaction with computing technology and addresses theories, design, user experience, interfaces, interaction, and technical development. The intimate size of this single-track conference provides a unique forum for exchanging ideas and presenting innovative work through talks, demonstrations, posters, art installations and performances, and participating in hands-on studios and workshops. With…
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Brain Games host Jason Silva on the transformation that occurs when we’re immersed in a story
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Read more: Brain Games host Jason Silva on the transformation that occurs when we’re immersed in a story[From Fast Company’s Co.Create, where the story includes more pictures and two short videos, “Lucid Dreaming” and “Reality of the Virtual”] Dreaming With Your Eyes Open: How Humans Are Hardwired For Stories Brain Games host Jason Silva explains the transformation that occurs when we’re immersed in a story, and what makes an effective storyteller. By Joe Berkowitz April 23, 2014 Talking to Jason Silva might make your head spin. Perhaps not quite in the same manner as the possessed child at the center of The Exorcist, but something closer to the way the film itself does a number on audiences.…
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Call: International Conference on Education Technologies and Computers (ICETC 2014)
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Read more: Call: International Conference on Education Technologies and Computers (ICETC 2014)The International Conference on Education Technologies and Computers (ICETC 2014) Lodz University of Technology, Lodz, Poland September 22-24, 2014 http://sdiwc.net/conferences/2014/icetc2014/ The conference aims to enable researchers to build connections between different digital applications. The event will be held over three days, with presentations delivered by researchers from the international community, including presentations from keynote speakers and state-of-the-art lectures. The conference welcomes papers on the following (but not limited to) research topics: Distance and E-Learning in a Global Context E-Learning Platforms, Portals E-Testing and new Test Theories Educating the Educators Groupware Tools Immersive Learning Intelligent Tutoring Systems E-Learning Success Cases E-learning…
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Dying woman goes outside for last time via Oculus Rift
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Read more: Dying woman goes outside for last time via Oculus Rift[From The Rift Arcade, where the story includes a 12:54 minute video – the last segment, beginning at 9:50, is particularly worth watching] How the Oculus Rift helped Roberta Firstenberg battle cancer 17 Apr, 2014 Tom Rudderham “I can’t believe it. I mean, you hear about things that like that, and you think you’re all prepared for it, and it’s like dropping into a mirage… into a new life… it’s beautiful… it’s awe-inspiring.” –Roberta Firstenberg By the end of 2013, Roberta Firstenberg was losing her battle with cancer. After several months of radiation therapy and chemotherapy, she was told that…
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Call: OzCHI 2014 – Designing Futures: The Future of Design
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Read more: Call: OzCHI 2014 – Designing Futures: The Future of DesignOzCHI 2014 Designing Futures: the Future of Design 2-5 December 2014 Sydney, Australia OZCHI is the annual conference for the Computer-Human Interaction Special Interest Group (CHISIG) of the Human Factors and Ergonomics Society of Australia, a non-profit event. It is Australia’s leading forum for work in all areas of Human-Computer Interaction. OZCHI attracts an international community of practitioners, researchers, academics and students from a wide range of disciplines including user experience designers, information architects, software engineers, human factors experts, information systems analysts, social scientists or managers. We look forward to your involvement at this year’s OZCHI conference. This year’s theme…
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