ISPR Presence News

Monthly Archives: October 2013

Call: 3rd International Symposium on Pervasive Displays 2014

The 3rd International Symposium on Pervasive Displays 2014
In cooperation with ACM / SIGCHI
5-6 June, 2014 Copenhagen, Denmark

http://www.pervasivedisplays.org/
info@pervasivedisplays.org

PAPER SUBMISSION DEADLINE: 13 February 2014

Building on the success of the 2012 and 2013 events, we are pleased to announce the call for papers for the 3rd International Symposium on Pervasive Displays. This event will take place in Copenhagen in 2014 and will include a keynote address. In addition to research papers we are also soliciting submissions for posters and demonstrations – see http://www.pervasivedisplays.org/ for more details of the submission process for these.

CALL FOR PAPERS

As digital displays become pervasive, they become increasingly prevalent and indeed relevant in many areas, including advertising, art, computing, engineering, entertainment, interaction design, sociology and urban life. We invite submissions that report on cutting-edge research in the broad spectrum of pervasive digital displays, from large interactive walls to wearable displays, from installations to personalised signage or mobile displays to urban visualisation.… read more. “Call: 3rd International Symposium on Pervasive Displays 2014”

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Artist Kurt Hentschlager creates immersive experiences of ‘being there’

[From Pittsburgh City Paper]

Kurt Hentschlager's POL.

[Image: Like a wormhole in time: Kurt Hentschlager’s POL]

In Hive, the choreography of the figures is mesmerizing and almost mystical

by David S. Berger

At its best, art will refashion one’s way of seeing. This is true of the latest exhibits by Kurt Hentschlager, an Austrian-born artist who now teaches at the School of the Art Institute of Chicago. The exhibits, at Wood Street Galleries and Space, are the U.S. premieres of three works: Hive, Model 5 and POL. From 1993 to 2003, Hentschlager teamed with Ulf Langeinrich in a group called Granular Synthesis, and the two projections at Space reflect that collaboration. (Another Hentschlager work, Zee, at 943 Liberty Ave., was closed after three gallery-goers reportedly suffered seizures.)

Hentschlager is a pioneer in the use of audiovisual media. He strives to create an experience of “being there” — to immerse the visitor in a virtual world where one’s senses are overwhelmed, forcing the viewer out of his physical self.… read more. “Artist Kurt Hentschlager creates immersive experiences of ‘being there’”

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Call: ‘Playgrounds’ – Special issue of Media Fields Journal: Critical Explorations in Media and Space

Media Fields Journal: Critical Explorations in Media and Space

Issue 8: Playgrounds

Submission Deadline: Dec. 1, 2013

http://www.mediafieldsjournal.org/call-for-submissions/

This issue of Media Fields investigates the connections between media, space, power, and various approaches to “play” across culture and society. In this issue we seek conversations that embrace play in all its polysemy. We invite papers that investigate how mediated play spaces can become spaces to negotiate labor, power, resistance, agency, or subjectivity. To that end, what is a mediated play space? What is the history of mediated play spaces? How are non-play spaces subverted to become play spaces, and what are the political consequences of this subversion? Moreover, what is the political potential of play?… read more. “Call: ‘Playgrounds’ – Special issue of Media Fields Journal: Critical Explorations in Media and Space”

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Presence Picture #6: ‘Invisible’ by Laura Williams

Invisible by Laura Williams

A self portrait by photographer Laura Williams. More information is available in the blog post here.

Thanks to our colleague Alexander Voiskounsky for finding this.

If you have information or comments about this or future Presence Pictures, please share them with our community by using the appropriate ‘comments’ link (note: WordPress spam filters are said to be overly aggressive, so if you don’t receive confirmation of receipt after you post, please notify us at ispr@ispr.info).

–Matthew Lombard… read more. “Presence Picture #6: ‘Invisible’ by Laura Williams”

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Call: 2014 IEEE Haptics Symposium – Tutorials and workshops

The 2014 IEEE Haptics Symposium (http://2014.hapticssymposium.org/) solicits proposals for tutorials and workshops, to be held on February 23, 2014 preceding the full conference.

Tutorials should disseminate knowledge of established research areas that are relevant to the haptics community. Workshops are forums where specific research topics are presented and discussed aimed at extending the normal disciplinary boundaries of haptics. In all cases we strongly encourage interested organizers to contact the HS14 Workshops and Tutorials Chair as soon as possible to discuss suitability of the proposed topic (send e-mail directly to Antonio Frisoli (ma.frisoli@sssup.it) or to mworkshops@hapticssymposium.org.

Both tutorials and workshops can have either HALF or FULL day duration, according to proposed plan and covered topics.… read more. “Call: 2014 IEEE Haptics Symposium – Tutorials and workshops”

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‘Imaginary reality gaming’: A new version of sports

[From Fast Company’s Co.Exist blog, where the post includes more pictures and a 7:36 minute video]

Playing the prototype Quantum Basketball

Power-Ups, Virtual Balls, And Quantum Engines: Watch The Future Of Sports

Check out the first iteration of this new virtual reality version of sports, where the ball is generated by a computer and you can earn special powers, just like a video game.

Jessica Leber
October 11, 2013

Basketball, soccer, baseball–these are all fine sports. But wouldn’t they be even more fun if they could be released from the boring, been-there-done-that laws of physics?

This is what human-computer interaction researchers in Germany were wondering when they created the idea of the “imaginary reality game”–a concept for a hybrid analog-digital game that allows people to play sports as usual, but with an invisible ball and the addition of “power-ups,” low-gravity scenarios, and other crazy schemes dreamed up by developers.… read more. “‘Imaginary reality gaming’: A new version of sports”

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Call: Experience Design for Behaviour Change (at HCI International 2014)

Experience Design for Behaviour Change
Parallel Session at HCI International 2014

http://designforbehaviorchange.wordpress.com

Following the popularity at HCI International 2013 where our parallel session was one of the largest of the conference, we invite you to HCII 2014 Crete, Greece, 22-27 June 2014.

This Parallel Session aims to bring together a multidisciplinary set of researchers and industry professionals interested in designing behavior change interventions. The session is part of the conference’s thematic area Design, User Experience and Usability (DUXU). For more information please visit the Conference Website at http://hcii2014.org/duxu.php.

CALL FOR PAPERS

We invite contributions that explore how experiences can be designed to facilitate positive behavior change. Papers may be related (but not limited) to physical health, mental well-being, exercise, social activities, rehabilitation after illness or stress, ageing, energy saving, generally living in an independent, sustainable way.… read more. “Call: Experience Design for Behaviour Change (at HCI International 2014)”

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Using VR to combat bullying

[From CBS DFW (Dallas/Fort Worth), where you can watch the 2:53 minute video version of the story]

Learning to deal with bullying in virtual environment

UTD Combats Bullying With Virtual Reality Project

October 10, 2013

DALLAS (CBSDFW.COM) – Inside a dark room at The University of Dallas’ Center for BrainHealth Evan Harris gets to play a video game. It’s a virtual video game starring him.

Evan has an Avatar which mimics his facial expressions.

“He astoundingly looks a lot like me,” says Harris from Grand Prairie with a slight smile. There is a camera on the computer screen which captures Evan’s emotions.

While he’s in one room, clinician Tandra Allen is right next door.

Allen is a coach in a sense and has her own Avatar and she’s part of a new virtual reality project. She’s helping Evan with his social skills.

Evan, 15, has Asperger Syndrome which is a high functioning form of Autism.… read more. “Using VR to combat bullying”

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Call: TVX 2014 – Online video and TV interaction and user experience

[Note: Papers and several other types of submissions are also sought – see http://tvx2014.com for details   –Matthew ]

TVX 2014 – Call for Workshop Proposals

TVX is the leading international conference for research into online video and TV interaction and user experience. The conference brings together international researchers and practitioners from a wide range of disciplines, ranging from human-computer interaction, multimedia engineering and design to media studies, media psychology and sociology. TVX 2014 will be held in Newcastle upon Tyne, UK on the 24-27th June 2014.… read more. “Call: TVX 2014 – Online video and TV interaction and user experience”

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‘Remote control tourists’ roam Melbourne as your proxies

[From International Business Times, where the story includes a another image and a 1:01 video]

The remote control tourists

The Remote Control Tourists Who Check Out The City Before You Book Your Trip

By Mark Johanson
on October 10 2013

Ever wish you could truly see a city through someone else’s eyes, explore its streets, and check out its sights and senses before you visited? That’s the aim of Melbourne’s new “Remote Control Tourists,” who will roam Australia’s capital of culture between Oct. 9 and Oct. 13 as slaves to your Facebook and Twitter demands (hashtag #MelbourneRCT). You tell the proxies what to eat, where to go and who to talk to, and follow their every move as it’s live-streamed in real time on remotecontroltourist.comread more. “‘Remote control tourists’ roam Melbourne as your proxies”

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