Month: October 2013


  • Call: 2014 IEEE Haptics Symposium – Tutorials and workshops

    The 2014 IEEE Haptics Symposium (http://2014.hapticssymposium.org/) solicits proposals for tutorials and workshops, to be held on February 23, 2014 preceding the full conference. Tutorials should disseminate knowledge of established research areas that are relevant to the haptics community. Workshops are forums where specific research topics are presented and discussed aimed at extending the normal disciplinary boundaries of haptics. In all cases we strongly encourage interested organizers to contact the HS14 Workshops and Tutorials Chair as soon as possible to discuss suitability of the proposed topic (send e-mail directly to Antonio Frisoli (ma.frisoli@sssup.it) or to mworkshops@hapticssymposium.org.…

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  • ‘Imaginary reality gaming’: A new version of sports

    [From Fast Company’s Co.Exist blog, where the post includes more pictures and a 7:36 minute video] Power-Ups, Virtual Balls, And Quantum Engines: Watch The Future Of Sports Check out the first iteration of this new virtual reality version of sports, where the ball is generated by a computer and you can earn special powers, just like a video game. Jessica Leber October 11, 2013 Basketball, soccer, baseball–these are all fine sports. But wouldn’t they be even more fun if they could be released from the boring, been-there-done-that laws of physics? This is what human-computer interaction researchers in Germany were wondering…

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  • Call: Experience Design for Behaviour Change (at HCI International 2014)

    Experience Design for Behaviour Change Parallel Session at HCI International 2014 http://designforbehaviorchange.wordpress.com Following the popularity at HCI International 2013 where our parallel session was one of the largest of the conference, we invite you to HCII 2014 Crete, Greece, 22-27 June 2014. This Parallel Session aims to bring together a multidisciplinary set of researchers and industry professionals interested in designing behavior change interventions. The session is part of the conference’s thematic area Design, User Experience and Usability (DUXU). For more information please visit the Conference Website at http://hcii2014.org/duxu.php. CALL FOR PAPERS We invite contributions that explore how experiences can be…

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  • Using VR to combat bullying

    [From CBS DFW (Dallas/Fort Worth), where you can watch the 2:53 minute video version of the story] UTD Combats Bullying With Virtual Reality Project October 10, 2013 DALLAS (CBSDFW.COM) – Inside a dark room at The University of Dallas’ Center for BrainHealth Evan Harris gets to play a video game. It’s a virtual video game starring him. Evan has an Avatar which mimics his facial expressions. “He astoundingly looks a lot like me,” says Harris from Grand Prairie with a slight smile. There is a camera on the computer screen which captures Evan’s emotions. While he’s in one room, clinician…

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  • Call: TVX 2014 – Online video and TV interaction and user experience

    [Note: Papers and several other types of submissions are also sought – see http://tvx2014.com for details   –Matthew ] TVX 2014 – Call for Workshop Proposals TVX is the leading international conference for research into online video and TV interaction and user experience. The conference brings together international researchers and practitioners from a wide range of disciplines, ranging from human-computer interaction, multimedia engineering and design to media studies, media psychology and sociology. TVX 2014 will be held in Newcastle upon Tyne, UK on the 24-27th June 2014.…

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  • ‘Remote control tourists’ roam Melbourne as your proxies

    [From International Business Times, where the story includes a another image and a 1:01 video] The Remote Control Tourists Who Check Out The City Before You Book Your Trip By Mark Johanson on October 10 2013 Ever wish you could truly see a city through someone else’s eyes, explore its streets, and check out its sights and senses before you visited? That’s the aim of Melbourne’s new “Remote Control Tourists,” who will roam Australia’s capital of culture between Oct. 9 and Oct. 13 as slaves to your Facebook and Twitter demands (hashtag #MelbourneRCT). You tell the proxies what to eat,…

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  • Job: Tenure-track faculty position in HCI at Virginia Tech

    Tenure-track Faculty Position in Human-Computer Interaction Department of Computer Science, Virginia Tech The Department of Computer Science at Virginia Tech (www.cs.vt.edu) invites applications for a full-time tenure-track position, at the rank of Assistant Professor, from candidates with expertise in human-computer interaction (HCI). The department is especially interested in sub-areas of HCI involving human interaction with big data or advanced technologies, such as large-scale data visualization and human-robot interaction, but candidates from all areas of HCI are encouraged to apply. Candidates should have a PhD in Computer Science or related discipline at the time of appointment; a strong record of scholarship…

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  • Mixed reality piano trainer makes learning the piano easy (and maybe even fun)

    [From Road to VR, where the story includes a 2:23 minute video; see also a BBC News report with one of the PIANO creators and the related Synthesia app] Mixed Reality Piano Trainer Makes Learning the Piano Easy (and maybe even fun) October 8, 2013 by Ben Lang Back in December of last year, after seeing few compelling consumer augmented reality applications, I wrote a short article about one that I would actually use, an AR piano trainer. I’m thrilled today to see that something very similar has popped up, and can’t wait to get my hands on it!…

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  • Call: Machine Ethics in the Context of Medical and Care Agents (MEMCA-2014)

    CALL FOR PAPERS: Machine Ethics in the Context of Medical and Care Agents (MEMCA-2014) To be held at: AISB-50, Goldsmiths, University of London, SE14 6NW, UK Convention dates:  1-4 April 2014. We are pleased to announce a Symposium on Machine Ethics in the Context of Medical and Care Agents, as part of the AISB-50 Annual Convention 2014 to be held at Goldsmiths, University of London, between April 1st and 4th, 2014 (detailed Convention programme tba).  The Convention is organised by the Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB) (http://www.aisb.org.uk) OVERVIEW OF MEMCA-2014 SYMPOSIUM: Robots and…

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  • VR gaming is nearly here – we just need the right controller

    [From NBC News, where the story includes additional images] [Image: Sixense’s new motion-tracking system makes virtual reality seem like it’s finally within our grasp. Sixense/YouTube] Virtual reality gaming is nearly here — we just need the right controller Yannick LeJacq NBC News October 7, 2013 Video games have long promised to offer their players “immersive experiences,” but full-blown virtual reality — the holodeck or the matrix — was still a fantasy. Now with the Oculus Rift headset on the horizon, that’s no longer the case: soon gamers will be able to slip on a pair of high-tech goggles and truly…

    Read more: VR gaming is nearly here – we just need the right controller
  • Call: i-Docs 2014

    Call For Participation! i-Docs 2014 Bristol, UK March 20-21, 2014 http://bit.ly/19tWoHF Following the success of the i-Docs Symposia in 2011 and 2012, we are delighted to invite you to participate in i-Docs 2014, two full days devoted to considering the expanding and rapidly evolving field of interactive documentary The Symposium is convened by Judith Aston, Sandra Gaudenzi and Mandy Rose, and hosted by the Digital Cultures Research Centre, UWE, Bristol. The event will be held at Watershed on Bristol’s Harbourside – Thursday 20 and Friday 21 of March 2014. Keynote speakers confirmed so far: Kate Nash (University of Tasmania), Hank…

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  • Oculus app let fans ‘sleep with’ Hatsune Miku

    [From Ani.me, where the story includes a 6:59 minute video; information and another video about a related app that lets the user shake hands with Hatsune Miku is available from Kotaku] [News] Oculurs VR Allows Fans to ‘Sleep With’ Hatsune Miku By Scott Larsen October 5, 2013 I have friends who are absolutely obsessed with characters. They pride themselves on owning anything and everything which feature’s their obsession’s image: posters, wallets, and of course the coveted hug-pillows. To these individuals, I now simply laugh at their obviously meager efforts. Why? Because with the new Oculus Rift VR, you can take…

    Read more: Oculus app let fans ‘sleep with’ Hatsune Miku

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