Category: Calls


  • Call: International Journal of People-Oriented Programming (IJPOP)

    CALL FOR PAPERS INAUGURAL ISSUE SUBMISSION DUE DATE: 1st May 2010 International Journal of People-Oriented Programming (IJPOP) Official publication of the Information Resources Management Association www.igi-global.com/IJPOP Co-Editors-in-Chief: Steve Goschnick & Sandrine Balbo Published: Semi-annual (both in Print and Electronic form) Mission of IJPOP: The International Journal of People-Oriented Programming (IJPOP) is cross-discipline in range yet singularly focused on empowering individuals to conceptualise, design, program, configure and orchestrate Internet-powered mashups, game mods (modifications), aggregate and structure personal media and build standalone cloud-based and client-side applications (on smartphones, netbooks, laptops, desktops, home network and novel appliances) into self-fashioned tools and products that…

    Read more: Call: International Journal of People-Oriented Programming (IJPOP)
  • Call: International Journal of Game-Based Learning (IJGBL)

    Call for Papers International Journal of Game-Based Learning (IJGBL) Official publication of the Information Resources Management Association http://www.igi-global.com/ijgbl Editor-in-Chief: Dr. Patrick Felicia Published: Quarterly (both in Print and Electronic form) Mission of IJGBL The mission of the International Journal of Game-Based Learning (IJGBL) is to promote knowledge pertinent to the design of Game-Based Learning environments, and to provide relevant theoretical frameworks and the latest empirical research findings in the field of Game-Based Learning. The main goals of IJGBL are to identify, explain, and improve the interaction between learning outcomes and motivation in video games, and to promote best practices for…

    Read more: Call: International Journal of Game-Based Learning (IJGBL)
  • Call: 2010 IEEE International Symposium on Robots and Human Interactive Communication

    2010 IEEE International Symposium on Robots and Human Interactive Communication IEEE RO-MAN 12th-15th September, 2010 Viareggio, Italy http://www.ro-man2010.org The 19th IEEE International Symposium on Robot and Human Interactive Communication will be held in Viareggio, Italy at “Principe di Piemonte” Congress Center. The theme of the conference is Thinking and acting together: Cognitive and cooperative interaction between human and robots PAPERS Prospective authors should submit their papers electronically in PDF format. Six pages in the standard IEEE format are allowed for each paper, including figures. A maximum of 2 additional pages is permitted at extra charge. Each paper can be accompanied…

    Read more: Call: 2010 IEEE International Symposium on Robots and Human Interactive Communication
  • Call: Irish Human-Computer Interaction Conference 2010

    CALL FOR PAPERS – iHCI 2010, “Crossing Boundaries”, September 2-3 2010, Dublin City University http://www.clarity-centre.org/iHCI2010/index.html  iHCI 2010, the Fourth Irish Human-Computer Interaction Conference will take place at Dublin City University on September 2-3 2010. iHCI 2010 will follow on from the great success of the past three conference events, 2009 at Trinity College Dublin, 2008 at the University College Cork and 2007 in the University of Limerick. iHCI 2010 will be hosted by Dublin City University and supported by CLARITY: Centre for Sensor Web Technologies. iHCI 2010 Theme To reflect both the growth of the Irish HCI community, and the…

    Read more: Call: Irish Human-Computer Interaction Conference 2010
  • Call: ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2010)

    Call for Papers – EICS 2010 Late Breaking Results ACM SIGCHI Symposium on Engineering Interactive Computing Systems SUBMISSION DEADLINE: March 14, 2010 SUBMISSION LENGTH: 6 Pages in SIGCHI format REVIEW NOTIFICATION: April 4, 2010 FINAL SUBMISSIONS DUE: April 10, 2010 CONFERENCE LOCATION: Berlin, Germany – June 21-23, 2010 Website: http://eics-conference.org/2010/ EICS is the international ACM conference devoted to the engineering of usable and effective interactive computing systems. Systems of interest will include traditional workstation-based interactive systems, new and emerging modalities (e.g., gesture), entertaining applications (e.g., mobile and ubiquitous games) and development methods (e.g., extreme programming). EICS focuses on tools, methods…

    Read more: Call: ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2010)
  • Call: Virtual Heritage 2010

    Call for Participation, and Call for Demos Virtual Heritage 2010 22-23 March Visualization Suite. Technium CAST, Bangor, UK http://heritage.cs.bangor.ac.uk Virtual Heritage 2010 is jointly organised by “Science & Heritage Cluster” and VRLink, at Bangor University. The workshop will bring together Industry, Charities and Institutions to discuss Virtual Reality techniques and ideas for Science and Heritage applications. The aim of this workshop is to bring together a rich mixture of skills and interests: scientists with technical solutions and end-users with challenges. The workshop will include talks, presentations, hands-on demonstrations and panel-discussions, and time to meet and chat with fellow attendees.

    Read more: Call: Virtual Heritage 2010
  • Call: International Association of CyberPsychology, Training, and Rehabiliation (iACToR) web site and community

    Colleagues, It is with great excitement that I announce the launch of the new International Association of CyberPsychology, Training, and Rehabilitation (iACToR) Member’s Website: http://iactor.ning.com For a limited time only, everyone can enjoy a website that facilitates important dialogue and collaboration about Transforming Health Care through Technology in health care for free. Please visit our website to join the iACToR online community by creating your profile and joining the discussion between eminent experts in the field today. Plus get access to the official journal and official voice of the association, the Journal of CyberPsychology & Rehabilitation and CyberTherapy & Rehabilitation…

    Read more: Call: International Association of CyberPsychology, Training, and Rehabiliation (iACToR) web site and community
  • Call: Inter-Company Telepresence and Videoconferencing Conference and Working Group

    The Inter-Company Telepresence and Videoconferencing Conference and Working Group ***Early Bird Registration Ends February 28th*** Thursday April 22nd, 2010 Reston, Virginia A conference and working group for organizations looking to leverage their investments in telepresence and videoconferencing to connect with partners, vendors, and customers. The program is hosted by The Human Productivity Lab who recently published The Inter-Company Telepresence and Videoconferencing Handbook and The Inter-Company Telepresence and Videoconferencing Exchange Review. The conference picks up where the handbook left off with even more detailed information on how your organization can create an inter-company telepresence and videoconferencing program.  Learn how to cut…

    Read more: Call: Inter-Company Telepresence and Videoconferencing Conference and Working Group
  • Call: 2010 International Conference on Computer Graphics and Virtual Reality (CGVR’10)

    CALL FOR PAPERS CGVR’10 The 2010 International Conference on Computer Graphics and Virtual Reality Date and Location: July 12-15, 2010, Las Vegas, USA You are invited to submit a full paper for consideration. All accepted papers will be published in the CGVR conference proceedings (in printed book form; later, the proceedings will also be accessible online). SCOPE: Topics of interest include, but are not limited to, the following: O  Computer animation O  Software tools for computer graphics O  Rendering methods O  Compression methods O  Computational geometry O  Fractal geometry and applications O  Sound rendering technologies O  Color and texture O …

    Read more: Call: 2010 International Conference on Computer Graphics and Virtual Reality (CGVR’10)
  • Call: International Conference on Intelligent Networking and Collaborative Systems (INCoS 2010)

    FIRST CALL FOR PAPERS INTERNATIONAL CONFERENCE ON INTELLIGENT NETWORKING AND COLLABORATIVE SYSTEMS (INCoS 2010) November 24-26, 2010 Thessaloniki, Greece Organized by: Aristotle University of Thessaloniki, Greece & University of Macedonia, Greece Web Site: http://incos2010.web.auth.gr/ SUBMISSION Deadline: **June 28, 2010** CONFERENCE SCOPE AND OBJECTIVES This conference covers the latest advances in intelligent and adaptive solutions for social networks and collaborative systems that lead to gain competitive advantages in business and academia scenarios. The ultimate aim is to stimulate research that will lead to the creation of responsive environments for networking and, at longer-term, the development of adaptive, secure, mobile, and intuitive…

    Read more: Call: International Conference on Intelligent Networking and Collaborative Systems (INCoS 2010)
  • Call: ISPR Board of Directors positions

    CALL FOR NOMINATIONS International Society for Presence Research Board of Directors Positions The International Society for Presence Research (ISPR) seeks nominations to serve the presence community as members of the ISPR Board of Directors. If you care about telepresence research, theory and practice, please consider nominating yourself and/or others for one of the positions described below. All board members are elected to single, renewable 2 year terms. Nominees must be or become members of ISPR (membership details, and the organization’s bylaws, are available at https://ispr.info/). To submit a nomination, send an e-mail message to [email protected] containing your name, the name…

    Read more: Call: ISPR Board of Directors positions
  • Call: Virtual Worlds, Second Life and Metaverse Platforms: New Communication and Identity Paradigms

    SECOND CALL FOR CHAPTERS Proposal Submission Deadline: February 28, 2010 (extended and final) Virtual Worlds, Second Life and Metaverse Platforms: New Communication and Identity Paradigms A book edited by Nelson Zagalo, University of Minho; Leonel Morgado, University of Trás-os-Montes e Alto Douro; and Ana Boa-Ventura, The University of Texas at Austin To be published by IGI Global: http://www.igi-global.com/requests/details.asp?ID=794 Introduction The metaverse is emerging, through the increasing use of virtual world technologies that act as platforms for end-users to create, develop, and interact, expanding the realm of human communication, and collaboration. Researchers and scholars are experiencing the importance of this new…

    Read more: Call: Virtual Worlds, Second Life and Metaverse Platforms: New Communication and Identity Paradigms

ISPR Presence News

Search ISPR Presence News:



Archives